本文へ移動
cccskills

「hn」の検索結果

3,749 件 ・ 関連度順

概要と使いどころ

This skill provides expert-level guidance for refactoring VS Code extension code. Use when extracting classes or functions, reducing code duplication, improving type safety, reorganizing module structure, applying design patterns, or optimizing performance. Covers systematic refactoring workflows, code smell detection, safe transformation techniques, and VS Code-specific patterns.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月15日 更新

Structures a clear, actionable malware analysis report covering summary, sample identity, capabilities, IOCs, ATT&CK mapping, and detection guidance for both technical and decision-making audiences. Activates for requests to write, structure, or review a malware analysis or reverse-engineering report.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Identifies and bypasses anti-debugging and anti-analysis checks in malware: PEB flags, debugger-detection APIs, timing checks, and exception tricks, then neutralizes them to continue analysis. Activates for requests to identify anti-debugging, bypass anti-debug checks, or analyze evasion that blocks a debugger.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Analyzes two modern delivery techniques: malicious OneNote (.one) attachments with embedded payloads behind fake buttons, and HTML smuggling pages that reconstruct payloads in the browser from embedded blobs. Activates for requests to analyze a malicious OneNote file, detect HTML smuggling, or extract a smuggled/embedded payload.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Analyzes bootkit and rootkit samples by identifying boot-process tampering (MBR/VBR/ UEFI), kernel-mode components, and stealth hooking techniques from static indicators. Activates for requests to analyze a bootkit or rootkit, examine MBR/UEFI tampering, or identify kernel-mode stealth components.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Detects sandbox and analysis evasion techniques in a sample by scanning static strings, imports, and API traces for VM artifact checks, timing/sleep stalls, anti-debug calls, and environment fingerprinting. Activates for requests to detect sandbox evasion, find anti-VM or anti-debug checks, or explain why a sample did not detonate.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

The measurement surface for ALL Pulp DSP and audio-pipeline work — read it BEFORE writing or gating DSP, not only when something already sounds wrong. Covers the C++ harness (signal generators, metrics, assertions, RenderScenario, contracts), the offline Audio Doctor (magnitude/frequency response, THD/THD+N, phase/group delay), and their Python sibling the Audio Quality Lab (tools/audio/quality-lab — null residual + alignment, LTAS log-spectral distance, spectral flux/centroid, HNR, Theil-Sen drift slope, Kaiser-sinc resampling, license-guarded corpus, regression-net ratchet). TRIGGER on AUTHORING work — "build/design an oscillator/filter/synth/effect", "add a DSP module", "what should the acceptance gate be", "how do I measure aliasing / anti-aliasing / alias floor", "null against a reference", "is this DSP correct", "choose a tolerance", "golden/regression corpus for audio", "measure drift or jitter", "A/B two renders" — AND on DEBUGGING work — "is there sound / no audio / I hear nothing", "does this filter/compressor/synth/delay produce the right signal", "prove the DSP / prove the contract", "measure the frequency response", "what's the THD / is it distorting", "what's the group delay / phase response / measured latency", "magnitude response curve", "render a test tone and assert", "audio regression", "64-frame works but 128 is silent", "sample-rate change pitch-shifted it", "describe what's in this buffer", "audio doctor", "compare before/after a DSP refactor". Reach for this BEFORE hand-rolling any FFT, null test, alias measurement, pitch tracker, or golden-render script — most of it already exists in one of the two lanes. Test/tool layer over HeadlessHost — deterministic, no audio device, no speakers. Off the realtime thread entirely.

日本語の概要は準備中です。原文の説明を表示しています。

Generous-Corp/pulp222026年10月15日 更新

Maintain Pulp's installed design-time agent capability manifest and public-surface ledger. Use when adding, removing, renaming, or materially changing public audio, MIDI, signal, timebase, or sequence APIs; registering a new algorithm for generators; changing capability support or deprecation state; or repairing agent-capabilities freshness, schema, fingerprint, tombstone, or installed-SDK tests.

日本語の概要は準備中です。原文の説明を表示しています。

Generous-Corp/pulp222026年10月15日 更新

Complete B2B SaaS marketing agency powered by 90 AI agents across 17 specialties. This is the entry point for ALL marketing requests. Routes to the right specialist team: content marketing, SEO, paid media, social media, email marketing, design, sales enablement (including technical presales — demos, proofs of concept, security questionnaires), product marketing, account-based marketing (ABM), partnerships and channel programs (co-marketing, marketplace GTM, channel conflict and deal registration, partner economics), growth, analytics, project management, or client operations. Use this skill when the request spans multiple disciplines or when unsure which specialist to invoke. Also triggers on: marketing help, marketing team, marketing agency, what can you do, marketing capabilities.

日本語の概要は準備中です。原文の説明を表示しています。

shalintripathi/saas-marketing-agents222026年10月15日 更新

Master orchestrator for B2B SaaS content creation and the editorial production system behind it. Use this skill to produce blog articles, whitepapers, case studies, video scripts, newsletters and ghostwritten thought leadership, to develop content strategy, and to run the publishing line itself — content briefs, editorial calendars and production capacity, review and approval workflow, subject-matter-expert access, the style guide, an AI-drafting policy, and a content inventory with owners. Also triggers on: blog, article, case study, whitepaper, newsletter, video script, ghostwriting, content calendar, editorial, thought leadership, content strategy, content brief, content operations, content ops, editorial workflow, managing editor, who reviews this, our content pipeline is stuck, content is stuck in review, content audit, content inventory, content governance, style guide, house style, SME interview, expert interview, freelance writers, AI content policy, how much content can we actually produce. Also owns the customer academy and customer education: online courses, onboarding curriculum, tutorials, certification programs, digital credentials and badges, exam and pass-mark design, course freshness when the product UI changes, and whether the academy should sit behind a login. Triggers on: customer academy, customer education, online course, course library, learning path, curriculum, tutorial, certification program, certified users, digital badge, Open Badges, recertification, exam, pass mark, LMS, Skilljar, our tutorial shows the old UI, our course is out of date, should the academy be gated, do certified customers renew better.

日本語の概要は準備中です。原文の説明を表示しています。

shalintripathi/saas-marketing-agents222026年10月15日 更新

Design clean, graphics-first technical presentations and posters with logical slide progression, visual hierarchy, purposeful motion, and complementary speaker notes. Use for research talks, conference slides, seminars, defenses, posters, or figure-focused presentations.

日本語の概要は準備中です。原文の説明を表示しています。

hanhuark/mechanical-engineering-research-skill222026年10月14日 更新

Write and revise rigorous research narratives, literature reviews, manuscript sections, citations, and figure discussions. Use for technical introductions, methods, results, discussions, review articles, abstracts, or related-work sections.

日本語の概要は準備中です。原文の説明を表示しています。

hanhuark/mechanical-engineering-research-skill222026年10月14日 更新

Audit an existing mathematical, logical, algorithmic, or technical proof from its stated conclusion backward as a bounded AND/OR graph of exact obligations. Use to reconstruct conclusion dependencies, determine whether a proof-supplied route establishes the conclusion, or expose hidden assumptions, unmet side conditions, cycles, overly strong steps, or silent route switches. For a source-mapped Lamport rendering use convert-lamport, and for forward hierarchy, construct, and scope conformance use forward-lamport before this skill. This does not decide full theorem-level entailment by searching for a different proof; do not turn the audit into a linear reversed proof, exhaustive proof search, or replacement proof.

日本語の概要は準備中です。原文の説明を表示しています。

WWresearch/lamport-proof222026年9月7日 更新

explore

無料

Deep codebase exploration, architectural research, and solution discovery. Use when investigating problems, understanding complex flows, or evaluating technical approaches without jumping straight into code mutation or TDD.

日本語の概要は準備中です。原文の説明を表示しています。

datit309/supergraph222026年10月15日 更新

tech-debt

無料

Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat feature end-to-end.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. Run once during Technical Setup phase before the first sprint begins.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted ADRs, technical preferences, and engine reference docs. More immediately actionable than ADRs (which explain why).

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

用于生成或编辑图表、图形资产、海报、UI 样机、产品图、信息图、学术图、漫画、头像、分镜、品牌板或图像编辑工作流,尤其是导出 PNG 需要视觉质检和有限自动修复时。文字密集图表优先使用确定性的 Mermaid/SVG/HTML/canvas 源;浏览器可打开的技术图优先使用 HTML technical diagrams,覆盖系统蓝图、架构图、部署拓扑、Agent runtime、memory flow、before-after architecture、流程、序列、数据流、生命周期、runbook、PII/数据血缘和状态机;不要用于不涉及生成图像的普通 UI 打磨。中文触发词包括 图片生成、图像编辑、图表生成、架构图、系统蓝图、部署拓扑、Agent runtime、memory flow、before-after architecture、工作流图、数据流、生命周期图、状态机、ER 图、UML、序列图、海报、UI 样机、产品图、信息图、学术图、漫画、头像、分镜、品牌板、PNG 自检、自动修复。

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when behavior-preserving frontend refactoring focuses on legacy OO hierarchies, subtype responsibilities, superclass extraction/collapse, or delegation, and the selected technique needs family-specific mechanics, risks, and JavaScript/TypeScript/React/Vue adaptation.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新