The ads consultant that becomes an ads agent. Reads paid-ad performance natively through the TikTok Ads connector, or via a build-connector Zapier connection for other ad platforms, explains in plain English what is working and what is burning money, recommends budget, targeting, and creative changes with the dollar impact of each, drafts new ad copy in the owner's voice plus Canva creative briefs, and — only after an explicit yes — executes the approved changes in the ad account. Works from exported CSV reports when nothing is connected, the normal starting point. Use this whenever the owner talks about ads or ad spend at all, including "are my ads working," "what's my ROI on ads," "I'm spending money on Facebook and I don't know what I'm getting," "should I turn this campaign off," "my cost per lead is going up," "write me a new ad," "who should I be targeting," or "the ad guy quit."
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/knowledge-work-plugins☆ 3万2026年10月12日 更新
Sets and updates the owner's brand look and output preferences, which every page and document the plugin produces then follows automatically. Captures the brand from a pasted website link or a plain-words description — never a hex code, color picker, or upload — previews it on a sample page, asks how they want their outputs delivered (visual artifacts, Word docs, markdown, Notion pages, Canva Docs, or best-for-the-skill), and saves both to the business profile. Runs inside smb-onboard on first setup and stands alone forever after. Use when the owner says "update my brand," "we rebranded," "change my colors," "make the reports match our new look," "change how you give me reports," "I want Word docs instead," or anything about the look or format of what the plugin hands them.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/knowledge-work-plugins☆ 3万2026年10月12日 更新
Connects Figma design components to code components using Code Connect mapping tools. Use when user says "code connect", "connect this component to code", "map this component", "link component to code", "create code connect mapping", or wants to establish mappings between Figma designs and code implementations. For canvas writes via `use_figma`, use `figma-use`.
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Translates Figma designs into production-ready application code with 1:1 visual fidelity. Use when implementing UI code from Figma files, when user mentions "implement design", "generate code", "implement component", provides Figma URLs, or asks to build components matching Figma specs. For Figma canvas writes via `use_figma`, use `figma-use`.
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output should be a bitmap asset rather than repo-native code or vector. Do not use when the task is better handled by editing existing SVG/vector/code-native assets, extending an established icon or logo system, or building the visual directly in HTML/CSS/canvas.
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Prioritize assumptions using an Impact × Risk matrix and suggest experiments for each. Use when triaging a list of assumptions, deciding what to test first, or applying the assumption prioritization canvas.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/pm-skills☆ 2.7万2026年10月10日 更新
Generate a Business Model Canvas with all 9 building blocks. Use when creating a business model, documenting how a business creates value, or analyzing an existing business model.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/pm-skills☆ 2.7万2026年10月10日 更新
Create a comprehensive product strategy using the 9-section Product Strategy Canvas — vision, segments, costs, value propositions, trade-offs, metrics, growth, capabilities, and defensibility. Use when building a product strategy, creating a strategic plan, or defining product direction.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/pm-skills☆ 2.7万2026年10月10日 更新
Use when creating, extending, debugging or publishing a Lightweight Charts™ plugin — a custom series, a series primitive or a pane primitive — or when turning a chart idea ("I want the chart to show/draw X") into a working plugin. Covers choosing the plugin type, scaffolding with create-lwc-plugin, building on @tradingview/lwc-toolkit instead of hand-rolled helpers, which of the official plugin packages to read as the reference implementation, where the docs are, and the autoscale, whitespace, visible-range, hit-test and conflation mistakes every plugin author makes once. Reach for it whenever the user mentions a custom series, primitive, renderer, drawing on the chart canvas, lwc-plugin, plugin-examples, the toolkit, or the plugin catalog — even if they never say the word "plugin".
日本語の概要は準備中です。原文の説明を表示しています。
tradingview/lightweight-charts☆ 1.8万2026年10月13日 更新
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/awesome-codex-skills☆ 1.7万2026年7月26日 更新
iPhone + MacBook 仿 GLTF 静态展架, 屏幕内嵌真实 HTML 内容, 玻璃镜头折射, 360° 转盘构图
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1062026年10月13日 更新
Editorial-minimalist: 暖色单色 canvas + serif display + grotesque body
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1062026年10月13日 更新
Apple 调: 银/奶 canvas + 双层斜面卡片 + button-in-button + spring
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1062026年10月13日 更新
WebGL 风流体置换背景 + 顶部叠加金句, 适合视频片头 / landing hero / 海报
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1062026年10月13日 更新
内容创作者与技术写作员在让AI撰写Obsidian笔记时,使用此官方技能可精准处理双链、Callout及Bases数据库语法,一键生成格式零破坏的Canvas画布与专业笔记,彻底解决AI破坏专属格式的痛点。
日本語の概要は準備中です。原文の説明を表示しています。
anbeime/skill☆ 7,9852026年10月13日 更新
Mirror an iOS Simulator into the Codex in-app browser and render SwiftUI previews from importable Swift packages in that simulator with hot reload. Use when a user wants to watch or interact with an iOS app in the browser, see a SwiftUI preview outside Xcode Canvas, iterate live on a preview, or capture browser-visible simulator proof.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4332026年10月8日 更新
Resize, crop, or export any image or video into platform-ready social media assets using Adobe Creative Cloud tools. Use this skill when a user wants to prepare a photo, image, or video for one or more social platforms — Instagram, TikTok, LinkedIn, Facebook, YouTube, Snapchat, Pinterest, Threads, or X/Twitter. Triggers on: "prepare my image for Instagram", "resize for TikTok", "get this ready to post", "make versions for all platforms", "social media sizes", "crop for stories", "export for LinkedIn", "resize my video for social", "make social media assets", or any request to adapt a photo or video for specific platforms. Handles subject-aware cropping, AI canvas expansion, test previews before full runs, and same-ratio video resizing.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4332026年10月8日 更新
Evaluate an AI product idea across outcomes, hypotheses, risks, and positioning. Use when deciding whether an AI solution deserves investment or recommendation.
日本語の概要は準備中です。原文の説明を表示しています。
deanpeters/Product-Manager-Skills☆ 7,3502026年9月2日 更新
Plan and create short videos using the installed short-video-studio workspace app. Manage its creative canvas, scripts, storyboards, characters and local assets, generate images or video through connected Work channels, and hand off editable tracks to Work Video Studio.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9382026年10月13日 更新
Build reversible scroll-controlled visual transformations with a pinned or sticky stage, normalized progress, and video, image-sequence, canvas, SVG, or DOM renderers. Use for hero transformations, product assembly, interface state walkthroughs, object rotation, diagrams, or photo sequences that must move forward and backward with native scrolling.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7482026年10月6日 更新
Add accessible animated AI loading and agent-status indicators with the React thinking-orbs library. Use when a chat, copilot, voice, search, generation, or tool-running interface needs a semantic working, searching, solving, listening, composing, or shaping state; when replacing a generic spinner with an AI activity orb; or when implementing the library's size, theme, speed, pause, reduced-motion, and canvas behavior.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7482026年10月6日 更新
Build falling leaves that read as leaves, with each one tumbling on its own axis so it presents a face, thins to an edge, and opens out again, and with its sideways slip driven by that same tumble. Covers the 2-D canvas build and the instanced-3-D variant, where leaves are recycled from, density-versus-count maths, depth layering, colour under a tone-mapped composite, reduced motion, and visibility pausing. Use for autumn maple, sakura petals, blossom, ash, snowfall shapes, or any drifting foliage where a generic particle field reads as confetti.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7482026年10月6日 更新
Use when adding a lightweight interactive globe with cobe (canvas setup, markers, interaction, performance, integration with React/Next.js).
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7482026年10月6日 更新
Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress count, an even-paced run into the hand-off, and a clean fade to the page. Covers the ember thread and ember gradient, porous char, worker start-up, parallel shader compile with a waited 1-px warm-up draw, hand-off without a stall, reduced motion and hidden-tab behaviour. Use for a loading screen, preloader, page loader, splash, "kindling", burn loader, ember ring, burning paper hole, fire loader, or a loader that must keep moving while heavy JavaScript, three.js or shader builds hold the main thread.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7482026年10月6日 更新