Create or update OpenClaw public-page composition for websites, landing pages, content pages, ecosystem pages, and campaigns. Use for page structure, navigation, responsive layout, media, SEO presentation, or public-site visual polish.
日本語の概要は準備中です。原文の説明を表示しています。
openclaw/clawhub☆ 9,5052026年10月13日 更新
Apply OpenClaw visual identity to logos, typography, imagery, voice, documents, presentations, social graphics, and launch materials. Use when the task changes brand identity rather than ordinary product UI or public-page composition.
日本語の概要は準備中です。原文の説明を表示しています。
openclaw/clawhub☆ 9,5052026年10月13日 更新
Interprets Culture Index (CI) surveys, behavioral profiles, and personality assessment data. Supports individual profile interpretation, team composition analysis (gas/brake/glue), burnout detection, profile comparison, hiring profiles, manager coaching, interview transcript analysis for trait prediction, candidate debrief, onboarding planning, and conflict mediation. Accepts extracted JSON or PDF input via OpenCV extraction script. Use when the user shares a Culture Index PDF or JSON profile, asks what someone's CI traits mean, compares Culture Index profiles across a team or against a hiring profile, or asks about burnout risk from Survey-versus-Job gaps.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5112026年10月14日 更新
Token integration and implementation analyzer based on Trail of Bits' token integration checklist. Analyzes token implementations for ERC20/ERC721 conformity, checks for 20+ weird token patterns, assesses contract composition and owner privileges, performs on-chain scarcity analysis, and evaluates how protocols handle non-standard tokens. Use when integrating or accepting arbitrary ERC20/ERC721 tokens, auditing a token implementation for standards conformity, or assessing risk from weird tokens such as fee-on-transfer, rebasing, missing return values, or blocklists.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5112026年10月14日 更新
Build React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4322026年10月8日 更新
GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4322026年10月8日 更新
Choose, lay out, critique, and explain data visualizations. Use when the user asks what visualization fits a dataset or goal, how a chart, dashboard, operational workspace, UML-like diagram, or software architecture diagram should be composed or interacted with, asks for visual page design, a layout mockup, generated large-screen and mobile concept images, or to be shown what a visualization could look like, when domain-native contextual surfaces or graphical backgrounds may help, when scrollytelling or parallax might be appropriate, wants a critique of an existing visualization, or needs guidance grounded in trusted visualization theory and practice. For advanced visual design or page-layout prompts where composition affects understanding, Codex must generate and show both large-screen and mobile portrait image concepts before implementation or text-only design handoff, plus mobile landscape when needed.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4322026年10月8日 更新
Build and refactor SwiftUI UI with component patterns and examples. Use when shaping navigation, state, layouts, controls, or screen composition.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4322026年10月8日 更新
Detects anemic domain models, validates and refactors them into rich domain models, and enforces tactical DDD patterns (Entities, Value Objects, Aggregates, Domain Services, Domain Events). Use when the user asks to validate, review, or check domain models or DDD code; detect anemia; refactor domain objects; improve encapsulation; or mentions terms like "anemic model", "rich domain", "aggregate", "value object", "domain event", "ubiquitous language", "is this good DDD", "does this follow DDD", or "check my domain". Do NOT use for module or service boundary design, architectural decomposition, strategic DDD context mapping, or code outside the domain layer (DTOs, controllers, infrastructure adapters).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0562026年10月9日 更新
Feature planning and implementation with 4 adaptive phases (Specify, Design, Tasks, Execute). Auto-sizes depth by complexity. Writes testable requirements in EARS notation, atomic tasks, atomic Conventional Commits, and requirement traceability. Ships deterministic Python validation scripts so structural gates are enforced by code, not memory. Features an independent Verifier (author != verifier, evidence-or-zero), a discrimination sensor, a decision log (STATE.md), a test-coverage matrix, and a self-improving lessons layer. Stack-agnostic and tool-agnostic. Use when (1) planning features, (2) implementing with verification and atomic commits, (3) validating an implementation against a spec. Triggers on "specify feature", "discuss feature", "design", "tasks", "implement", "validate", "verify work", "UAT", "record decision", "pause work", "resume work". Do NOT use for pure architecture decomposition analysis or standalone technical design documents.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0562026年10月9日 更新
Spec-driven feature work that freezes obligations instead of the plan: one human-reviewed plan with EARS criteria, path, entities, interface and one-way doors, then proof-backed checks, then build, then an independent Verifier. Use when the user says "tlc-spec-lean", "plan feature", "specify feature", "write the checks", "build this plan", or "verify work". Do NOT use for standalone design documents unattached to a feature, architecture decomposition analysis, or work that already has a task list or checklist to execute.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0562026年10月9日 更新
Create or edit the active iPolloWork video's visual assets, installed recipes, editable composition and seek-safe motion; use for assembly or local picture/text/theme changes.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9282026年10月13日 更新
Create or update reusable iPolloWork templates through conversation for Design, Slides/native editable PPT, and HyperFrames Video. Use when planning, generating, repairing, validating, or saving a template package, manifest, reusable variables, cover, slide/PPT markers, video composition, or design-system token integration.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9282026年10月13日 更新
Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Blend editorial magazine composition with precision product-tech detailing using asymmetrical grids, cinematic media bands, mono utility labels, and restrained accent color.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Draws flat vector illustrations as SVG cards (480x360): slim, long-limbed people acting out one design or coding moment with one hero prop. Identified by no outlines on big shapes, thin white fold strokes as the only shading, navy only for hair, sneakers and a few hairlines, small heads (about 1:7) with big hands and white sneakers, and sparse floating confetti with no ground line, in lavender, indigo, sunshine yellow, coral and mint. Covers the measured palette, stroke numbers, character construction (tapered limbs, separated fingers, thumb side), poses, props, composition and a tested parts kit. Use when asked for flat illustrations, flat vector people, outline-free or no-outline characters, modern or corporate flat art, empty states, onboarding screens, 404 or error pages, coming-soon pages, blog headers, feature spots or marketing cards.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Design, implement, tune, or test Three.js action-game encounters. Use for arena layout, enemy composition, spawn pacing, objectives, boss phases, reward cadence, encounter fixtures, and difficulty validation.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes. Identifying traits: a thick navy outline on every shape, solid navy extrusions that always step down-right, saturated flat fills (hot pink, lemon, aqua, violet, mint, lime) textured with navy hatching and dots, and a dense overlapping cluster of chunky props (browser windows, pinwheel tiles, iso cubes, lightning bolts) around one slim cartoon character. Covers palette, line weights, extrusion and union-outline techniques, a JS helper for the repeated marks, characters and hands, composition and a render-and-critique loop. Use when someone asks for bold pop, pop geometric, retro pop, memphis-style, navy-outline, chunky outlined or loud colourful illustrations, or for empty states, onboarding, 404 or error pages, blog headers, feature spots and marketing cards in that look.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Draws flat vector spot illustrations of tall, long-legged people doing design and coding things, with solid black as a main colour. Traits: no outlines on coloured fills; black as big solid shapes (hair, trousers, shoes, devices) and as thin detail lines; denim blue, leaf green, sun yellow and tomato red on cream skin; dot eyes, round glasses and blush; big shoes on one thin black ground line; two stars and two plus-sparkles as the only decor. Covers palette, line weights, characters, heads, hands, props, composition and a parts helper for limbs, shoes, heads, hands and paper props. Use when someone asks for flat illustration with black, flat people or character illustration, friendly product or SaaS illustration, or art for empty states, onboarding, 404 and error pages, blog headers, feature spots, marketing cards or app screens in this style.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Draws original hand-written SVG spot illustrations in the One-line style, joyful action figures doing design and coding work. One continuous uniform black line (2.3 px at 480 wide) loops and doubles back to draw the whole figure. Flat coral, periwinkle and white patches sit behind the line, wobbly and deliberately knocked 2–6 px out of register like a misprinted riso. Tops carry coral stripe lines, and there is no ground plane, only a squiggle, a curl or a few speed strokes, all on warm beige paper. Covers the palette, a route-building toolkit (tube limbs, hand and shoe loops, wobble patches, masks), poses, composition and a render-critique loop. Use when asked for one-line, single-line, continuous-line, misregistered, riso-style or playful doodle illustrations, for empty states, onboarding, 404 pages, blog headers, feature spots, launch announcements or marketing cards.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Draws original hand-written SVG spot scenes in the Line interior style, wide airy rooms or terraces where slim, realistic people do design and coding work. A thin uniform indigo outline (1.4 px at 480 wide) runs around mostly white fills. Sparse flat accents (teal, sage, coral, mustard, lavender, peach wood) cover under 7% of the card. Pale lavender 1 px background decor (brick clusters, pendant lamps, framed posters) sits behind, and a long floor line with end dashes runs under it all. Covers the palette, line weights, heads and hands from a parts toolkit, composition and a render-critique loop. Use when asked for line-art, thin-line or outline illustrations, indigo line art, office, desk, home-workspace, remote-work or team scenes, or interior spot illustrations for empty states, onboarding screens, 404 pages, blog headers, feature spots, landing sections or marketing cards.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
The default layout for every OpenBot configuration screen — PageShell and its prose/wide widths, PageSection and PageRows, Item row composition, the settings-row pattern where a summary and a chevron open a dialog, and the size and variant vocabulary. This is what a new screen looks like unless an instruction says otherwise. Use when adding or changing a screen under app/src/routes, adding a row to an admin or settings page, choosing a Button or Item size, picking between a bordered and a filled row, laying out a dialog, or reviewing a diff that adds max-w-*, a hand-drawn card, or a new spacing scale under app/src. Don't use for where the data comes from (that is openbot-data-access), for the gallery components under components/gallery that a Bot draws, for the chat and channel surfaces, or for editing the primitives under components/ui themselves.
日本語の概要は準備中です。原文の説明を表示しています。
CopilotKit/OpenBot☆ 6,4482026年10月13日 更新
Vue 3 Composition API, script setup macros, reactivity system, and built-in components. Use when writing Vue SFCs, defineProps/defineEmits/defineModel, watchers, or using Transition/Teleport/Suspense/KeepAlive.
日本語の概要は準備中です。原文の説明を表示しています。
antfu/skills☆ 5,9692026年10月9日 更新
Generate extremely simple, cute, personified square character images with rounded heavy forms, two purposeful character colors, one solid background color, and a dominant lower-corner composition. Use when creating an animal, creature, robot, ghost, plant, object, or other character image, including when the agent should infer three product-relevant directions and propose six independent candidates for approval.
日本語の概要は準備中です。原文の説明を表示しています。
s1dashu/ip-as-logo-skill☆ 5,9502026年8月23日 更新