Applies the StoryBrand SB7 Framework from Building a StoryBrand by Donald Miller. Use when writing website copy, crafting brand messaging, creating marketing materials, building sales funnels, or designing email campaigns. The SB7 Framework positions the customer as the hero and the brand as the guide across 7 story elements. Triggers include 'how should we write our website', 'our messaging is confusing', 'customers don't understand what we do', 'how do I write a tagline', 'what should our homepage say', 'nobody reads our emails', 'how do I create a lead generator', 'our marketing isn't working but our product is good'. NOT for growth channel selection (use Traction), not for product positioning against competitors (use Obviously Awesome), not for pricing (use Monetizing Innovation).
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7512026年10月7日 更新
Craft a brand's origin story, founder narrative, and "why we exist" statement. Use when the user says "brand story", "origin story", "founder story", "why we exist", "about us", "our story", "company narrative", "brand narrative", "write our about page", "tell our story", "founding story", "brand history", or wants to articulate the deeper purpose and human story behind the brand. Also use when the About Us page feels generic or corporate and needs a rewrite.
日本語の概要は準備中です。原文の説明を表示しています。
arnabbagxd/Brand-building-skills☆ 7422026年6月13日 更新
Use when the user mentions GPT Image 2.0 or GPT Image 2.5, gpt-image-2, gpt-image-2.5, gpt_image_2_5, GPT-Image-2 prompts, the Flare / Sunburst variants, a transparent-background image, or wants to generate an image with GPT Image 2.0 or 2.5. Covers when to prefer GPT Image 2.5 over 2.0 (transparent background, xhigh/max quality, extra aspect ratios — from platform and OpenAI facts), the CLI-vs-MCP disagreement on gpt_image_2, the three-format prompt taxonomy (Format A structured JSON for UI mockups and layout-dense images; Format B dense cinematic prose for single-subject scenes; Format C auto-derive meta-prompt for theme-only concepts), per-format craft patterns, output conventions, the 6-item pre-delivery checklist, and cross-surface workflow context (companion static-ads-workflow.md for ad recreation; higgsfield-marketing-studio cross-surface-workflow.md §3 for ms_image / DTC Ads Higgsfield-native alternative).
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7362026年9月27日 更新
Design irresistible affiliate offers using the Hormozi Grand Slam framework. Triggers on: "create an offer for", "design my offer", "grand slam offer", "make an irresistible offer", "why should someone buy through my link", "offer framework", "value proposition for", "Hormozi offer", "offer stack", "make my offer irresistible", "craft an offer", "what makes my offer different", "offer design", "increase perceived value".
日本語の概要は準備中です。原文の説明を表示しています。
Affitor/affiliate-skills☆ 7102026年9月15日 更新
Test design mandate enforcement, test budget validation, TDD phase validation (3-phase canon per ADR-025), and external validity checks for the software crafter reviewer
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6172026年9月16日 更新
Your product + design brain trust and decision partner. Named personas across 8 cells spanning product strategy, discovery/research, growth/metrics, design foundations/usability, design leadership/craft, UX/content, design systems, and a…
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5902026年10月13日 更新
Writes or reviews lyrics with professional prosody, rhyme craft, and quality checks. Use when writing new lyrics, revising existing lyrics, or when the user says 'let's work on a track.'
日本語の概要は準備中です。原文の説明を表示しています。
bitwize-music-studio/claude-ai-music-skills☆ 5502026年10月13日 更新
Brand-consistent asset sets from DESIGN.md — hero, section illustrations, icon sets, OG image — generated through whichever channel the user actually has (grok build image_gen, Codex $imagegen, Gemini, xAI/Recraft/OpenAI keys) as recorded by omd:setup, with a provenance and cost ledger. No channel → prompt pack + manual queue, never stock. Trigger: '이미지 세트 만들어', '에셋 생성', 'generate assets', 'hero image', '아이콘 세트', 'OG 이미지'.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5342026年10月13日 更新
Maximum-craft one-page landing — the wow bar. omd:landing 의 구조 위에 마감(서체 조달·그레인·깊이·색보정·스크롤 타임라인)과 최고급 에셋을 얹고, 랜딩 검사 전 항목 통과를 합격선으로 삼는다. Trigger: '와우', '압도적인', '최고급', '쇼케이스용', 'aphrodite', '데모용 랜딩', '이거 자랑할 거야'.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5342026年10月13日 更新
Maximum-craft one-page landing — the wow bar. omd:landing 의 구조 위에 마감(서체 조달·그레인·깊이·색보정·스크롤 타임라인)과 최고급 에셋을 얹고, 랜딩 검사 전 항목 통과를 합격선으로 삼는다. Trigger: '와우', '압도적인', '최고급', '쇼케이스용', 'aphrodite', '데모용 랜딩', '이거 자랑할 거야'.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5342026年10月13日 更新
Brand-consistent asset sets from DESIGN.md — hero, section illustrations, icon sets, OG image — generated through whichever channel the user actually has (grok build image_gen, Codex $imagegen, Gemini, xAI/Recraft/OpenAI keys) as recorded by omd:setup, with a provenance and cost ledger. No channel → prompt pack + manual queue, never stock. Trigger: '이미지 세트 만들어', '에셋 생성', 'generate assets', 'hero image', '아이콘 세트', 'OG 이미지'.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5342026年10月13日 更新
Scroll-native one-page landing that overwhelms — concept, composition, asset placement, and scroll choreography derived from DESIGN.md and the measured landing-craft codex. Trigger: '랜딩 페이지', '원페이지', 'landing page', 'one-pager', 'hero to footer', '스크롤 랜딩', 'affinity.studio 같은'.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5342026年10月13日 更新
Scroll-native one-page landing that overwhelms — concept, composition, asset placement, and scroll choreography derived from DESIGN.md and the measured landing-craft codex. Trigger: '랜딩 페이지', '원페이지', 'landing page', 'one-pager', 'hero to footer', '스크롤 랜딩', 'affinity.studio 같은'.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5342026年10月13日 更新
MUST read before generating images. Prompt-crafting guide for gpt-image-2.5 covering tool routing (native image_generation server tool vs the generate_image tool), model and quality selection, prompt structure, exact text rendering, reference-image editing, transparent assets, output formats, and multi-turn refinement.
日本語の概要は準備中です。原文の説明を表示しています。
code-yeongyu/senpi☆ 4792026年10月13日 更新
Proof-of-concept development, payload crafting, shellcode analysis, and exploitation technique research for authorized security testing
日本語の概要は準備中です。原文の説明を表示しています。
Masriyan/Claude-Code-CyberSecurity-Skill☆ 4742026年9月8日 更新
Draft or lint a bounded long-running goal prompt with a finish line and hard limits. Use when: selected by name; one change goes to Plan.
日本語の概要は準備中です。原文の説明を表示しています。
boshu2/agentops☆ 4482026年10月13日 更新
Operating SOP for DSPy (Stanford NLP) — the declarative framework for "programming, not prompting" language models. Activate when the user says any of: "use DSPy", "compile a prompt", "optimize prompts/programs", "MIPRO/MIPROv2", "BootstrapFewShot", "GEPA", "Signatures + Modules", "teleprompter", "auto-tune prompts for a different LM", or whenever a brittle hand-crafted prompt pipeline needs to be turned into a *compiled*, measurable, swappable program. Do NOT activate for one-shot prompt tweaks, no-metric exploratory work, or pipelines where prompts must remain human-authored verbatim — use raw prompting or LangChain templates instead.
日本語の概要は準備中です。原文の説明を表示しています。
agentsope/SkillAlchemy☆ 4442026年10月9日 更新
Runs a product quality review on a journey, feature, landing page, onboarding flow, or AI/agent surface and returns a friction log, a scored critical-journey review, and a taste bar your team can calibrate against. Use when someone asks is this good enough to ship, how polished should it be, why do users bounce, what is our quality bar, how do we build taste, or to review a design, prototype, onboarding, or checkout. Draws on 264 insights from 100 Lenny's Podcast guests incl. Katie Dill, Dylan Field and Stewart Butterfield.
日本語の概要は準備中です。原文の説明を表示しています。
menkesu/awesome-pm-skills☆ 4422026年10月6日 更新
Expert prompt optimization for LLMs and AI systems. Use when building AI features, improving agent performance, crafting system prompts, or optimizing LLM interactions. Masters prompt patterns and techniques.
日本語の概要は準備中です。原文の説明を表示しています。
aiskillstore/marketplace☆ 4322026年10月13日 更新
Interactive skill creation assistant that guides users through building new Agent Skills for Claude Code. Use when creating new skills, building custom capabilities, or when the user runs /new-skill command. Helps design skill structure, craft descriptions, create scripts, and organize supporting files.
日本語の概要は準備中です。原文の説明を表示しています。
aiskillstore/marketplace☆ 4322026年10月13日 更新
Crafts story pitches for different outlets. Use when pitching editors, writing query letters, or shaping feature or op-ed angles.
日本語の概要は準備中です。原文の説明を表示しています。
jamditis/claude-skills-journalism☆ 4182026年10月5日 更新
Complete Product Owner / Product Manager capability — a wiki-style knowledge map of product practice in active software development: the role and its boundaries, strategy cascade (vision → OKRs → roadmap → backlog), continuous discovery, backlog craft (epics, INVEST stories, acceptance criteria), prioritization frameworks (RICE, MoSCoW, Kano, WSJF), sprint delivery, metrics (North Star, AARRR), stakeholder management, and anti-patterns. The PO/PM owns what gets built, in what order, and why — including the end-to-end user flows and user journeys. Use when scoping a product or feature, decomposing an idea into outcomes/epics/stories, prioritizing a backlog, defining an MVP, mapping user journeys, measuring success, or saying no to a stakeholder. Pairs with super-ui-ux-design, which owns how each screen looks and behaves.
日本語の概要は準備中です。原文の説明を表示しています。
syahiidkamil/Software-Engineer-AI-Agent-Atlas☆ 4012026年6月25日 更新
Pre-ship gate — runs detector, verifies brief and tokens, applies the 10-pass finish bar, ranks findings by feedback hierarchy. Use when the user wants to ship, merge, or finalize a surface and needs a verdict (READY / NOT READY / BLOCKED) before committing. Invoke when the user asks for finalize on their UI, or mentions 'finalize' alongside design / UI / frontend work.
日本語の概要は準備中です。原文の説明を表示しています。
educlopez/ui-craft☆ 3842026年10月13日 更新
Refactoring pass — extracts repeated Tailwind class combos and markup into components, and lifts magic values into design tokens. Use when the codebase has obvious duplication, hardcoded hex values or pixel sizes, or when the user says "clean this up" / "extract components" / "tokenize styles". Invoke when the user asks for extract on their UI, or mentions 'extract' alongside design / UI / frontend work.
日本語の概要は準備中です。原文の説明を表示しています。
educlopez/ui-craft☆ 3842026年10月13日 更新