Derive new Office files from structural selections without touching the original. Use when the user points at part of a spreadsheet, Word document, PDF, or PowerPoint deck (a worksheet range, paragraph, page, slide, shape, or a pasted selection-ref block) and wants it extracted, converted, or edited — the result is always a NEW file; the source file is never modified. Covers xlsx range extraction to csv/markdown/xlsx, docx paragraph extraction and text replacement, pdf page extraction, pptx slide/shape/table-cell extraction and editing, and targeted xlsx cell edits.
日本語の概要は準備中です。原文の説明を表示しています。
CherryHQ/cherry-studio☆ 5.3万2026年10月14日 更新
Agent-native CLI for the s&box game engine (Facepunch Studios, Source 2): project management, scene/prefab editing, material/sound/localization configs, C# code generation, asset graph queries, project validation, and editor launch.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Capability-based multi-tool matrix for image and graphic design: AI generation, raster/vector editing, UI mockups, diagrams, upscaling, photo library, and publishing.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Obs Studio - A stateful command-line interface for OBS Studio scene collection editing, following the same patter...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Shotcut - A stateful command-line interface for video editing, built on the MLT XML format. Designed for AI ag...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Audacity - A stateful command-line interface for audio editing, following the same patterns as the GIMP and Ble...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Obs Studio - A stateful command-line interface for OBS Studio scene collection editing, following the same patter...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Kdenlive - A stateful command-line interface for video editing, following the same patterns as the Blender CLI ...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Libreoffice - A stateful command-line interface for document editing, producing real ODF files (ZIP archives with ...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Gimp - A stateful command-line interface for image editing, built on Pillow. Designed for AI agents and pow...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Complete CLI harness for FreeCAD parametric 3D CAD modeler (258 commands). Covers ALL workbenches: Part (29 primitives + boolean + mirror + loft + sweep), Sketcher (26 cmds: geometry + constraints + editing), PartDesign (38 cmds: pad/pocket/groove/fillet/chamfer/patterns/hole/datum), Assembly (11 cmds), Mesh (16 cmds), TechDraw (15 cmds: views + dimensions + PDF/SVG), Draft (33 cmds: 2D shapes + arrays + transforms), FEM (12 cmds), CAM/CNC (10 cmds), Surface (6 cmds), Spreadsheet (7 cmds), Import (13 formats), Export (17 formats), Measure (12 cmds), Materials (21 presets). Headless FreeCAD export to STEP/IGES/STL/OBJ/DXF/PDF/glTF/3MF.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Blender - A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI ...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Inkscape - A stateful command-line interface for vector graphics editing, following the same patterns as the GI...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Calibre - A stateful CLI harness for e-book library management, metadata editing, and format conversion wrapping the real Calibre tools (calibredb, ebook-convert, ebook-meta)...
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Carry state between runs of a scheduled routine using Hindsight memory. Use when creating or editing a routine, to write the recall and retain steps into the routine's own instructions, and at the start and end of every scheduled or event-triggered routine run.
日本語の概要は準備中です。原文の説明を表示しています。
vectorize-io/hindsight☆ 4.9万2026年10月13日 更新
Generates or edits images with AI models through the OpenRouter Image API (Gemini, Seedream, Recraft, GPT-Image, Riverflow). Use for photos, illustrations, artwork, concept art, visual assets, logos, and image editing or compositing from reference images. For flowcharts, circuits, pathways, and other technical diagrams, use the scientific-schematics skill instead.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agent-skills☆ 4.9万2026年10月12日 更新
Use when the user wants to know what will break if they change something, or needs safety analysis before editing code. Examples: "Is it safe to change X?", "What depends on this?", "What will break?"
日本語の概要は準備中です。原文の説明を表示しています。
abhigyanpatwari/GitNexus☆ 4.8万2026年10月13日 更新
Writes and edits Markdown without inserting manual hard line breaks at a fixed column (e.g. 72 or 80). GitHub, docs sites, and editors soft-wrap prose; artificial breaks make diffs noisy and reflow awkward. Use when creating or editing .md files, PR bodies, ADRs, READMEs, rulecards, or any Markdown where the user cares about readable source and clean diffs — or when the user asks to avoid "hard wrapping" or "80-column" line breaks in prose.
日本語の概要は準備中です。原文の説明を表示しています。
prisma/orm☆ 4.8万2026年10月13日 更新
Audit a live page for accessibility issues, locate each WCAG violation precisely, and return a selector-grounded fix worklist without editing.
日本語の概要は準備中です。原文の説明を表示しています。
sickn33/agentic-awesome-skills☆ 4.8万2026年10月14日 更新
Use when the user wants to publish new content to Binance Square — short text, multi-image posts (up to 4), long-form articles with an optional cover, or videos with an auto-generated cover frame. Trigger on direct phrasings like "post to Square", "publish to Binance Square", "发广场", "发布到广场", and on near-miss intents where the user clearly wants to share or publish content on Square even without naming the skill: "share this analysis on Square", "把这篇文章发出去", "发个动态", "把这个视频上传到广场", "publish my chart to Square as an article". Also use when the user provides media (images, video) plus a caption and asks to push it to Square, or asks to turn a draft into a Square article. Do not use for reading, searching, commenting, liking, editing, deleting, scheduling, or managing existing Square posts — this skill only creates new posts.
日本語の概要は準備中です。原文の説明を表示しています。
ccxt/ccxt☆ 4.4万2026年10月13日 更新
Building one page that looks like a page the course already has — copy the model page with `duplicate_scene`, then rewrite the copy's words with one `patch_stage` op per content slot. Use when a new page has to inherit an existing page's design, whether the model page came from an imported deck or the course wrote it earlier. Not for revising a page that is already the page you want (that is `pro-editing`), and not for the course-level work of cataloguing layouts and assigning one per outline entry (that is `style-clone`).
日本語の概要は準備中です。原文の説明を表示しています。
THU-MAIC/OpenMAIC☆ 4.1万2026年10月13日 更新
The complete slide DSL manual — the canvas and its background, the ten element types field by field with units, defaults and legal values, where each type keeps its words, which field the renderer actually paints when two disagree, exactly what happens to the HTML you put in `content`, and the structure schema that is now the ONLY thing a write is checked against. Nothing filters your markup and nothing normalises your values, so this manual is the whole of what makes a page render correctly. Load it before patching a field you have not patched before, when a patch comes back rejected, when a patch lands but nothing moves on screen, or when you need to know where a colour, a font, a table cell or a code line really lives. This is a field reference and not a procedure — `page-clone` and `pro-editing` decide which pages to touch, `slide-craft` decides what a good page looks like, and this one says what the JSON means.
日本語の概要は準備中です。原文の説明を表示しています。
THU-MAIC/OpenMAIC☆ 4.1万2026年10月13日 更新
The design law of a slide page — canvas geometry, the text height table, the type scale, contrast pairs, spacing rhythm, and which element type carries which content. Load it when patching slide elements one at a time, when a fix is about colour or contrast, when text has to grow or shrink inside a box, when a page feels crowded or empty, or when replacement content needs real rich-text structure. It is the standard `page-clone` and `pro-editing` edit against, not a procedure of its own — those two decide which pages to touch and in what order, this one decides what a good page looks like when you put it back.
日本語の概要は準備中です。原文の説明を表示しています。
THU-MAIC/OpenMAIC☆ 4.1万2026年10月13日 更新
The map for reading and editing an OpenMAIC stage document with read_stage, patch_stage, and grep_stage. Load it before patching a structure you have not patched before, when patch_stage rejects an operation, or whenever the path from a stage, outline, scene, content object, or action to the field you need is uncertain. It routes to field-level references for quizzes, interactive widgets, actions, and PBL projects; the installed slide-dsl skill remains the complete slide canvas manual.
日本語の概要は準備中です。原文の説明を表示しています。
THU-MAIC/OpenMAIC☆ 4.1万2026年10月13日 更新