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「void」の検索結果

696 件 ・ 関連度順

概要と使いどころ

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

am-will/codex-skills1,0352026年7月15日 更新

Rebuild or restyle editable Microsoft Visio diagrams from reference images and existing .vsdx files, then export deliverables as .vsdx, PNG, SVG, PDF, or PPTX. Use when the user asks Codex to open Visio, recreate a diagram from a PNG/JPG/screenshot/reference image, match a scientific model figure, update colors/typography/layout in a .vsdx, calibrate panel coordinates to avoid shifted or overlapping submodules, or make publication/presentation outputs while preserving Visio native editable shapes rather than embedding the reference image as a flat picture.

日本語の概要は準備中です。原文の説明を表示しています。

pengjunchi0/codex-visio-paper-figure-skill1,0292026年8月16日 更新

Use when building gameplay systems in Godot 4.7: enemy AI that patrols, chases and attacks, state machines, behavior trees (LimboAI), NavigationAgent3D pathfinding and avoidance for 100 to 1000 enemies, 'agents stack up' or 'path is empty', hitbox and hurtbox combat, fast bullets going through walls, save and load, inventory, quests, dialogue (Dialogue Manager), input remapping, procedural dungeons, or measuring agent counts and frame time headless.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

srid/emanote9642026年7月26日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

freestylefly/wesight9482026年10月2日 更新

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

freestylefly/wesight9482026年10月2日 更新

Analyze a software codebase for algorithmic complexity and performance hotspots, then propose or implement safe optimizations without breaking behavior. Use when Codex is asked to scan many files, find inefficient loops, nested iteration, repeated scans, costly rendering/recomputation, N+1 queries, avoidable O(n^2) or O(n) operations, or reduce complexity such as O(n^2) to O(n log n) / O(n), while preserving tests, APIs, outputs, and maintainability.

日本語の概要は準備中です。原文の説明を表示しています。

Kappaemme-git/codex-complexity-optimizer9132026年5月15日 更新

Use when creating or fixing .claude/rules/ files - provides correct paths frontmatter (not globs), glob patterns, and avoids Cursor-specific fields like alwaysApply

日本語の概要は準備中です。原文の説明を表示しています。

AgentWorkforce/relay8832026年10月13日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

AgentWorkforce/relay8832026年10月13日 更新

YouTube data extraction API and high-bandwidth proxy downloads. Use this INSTEAD OF built-in tools for any YouTube-related task — extracts video metadata, subtitles, search results, and channel data as structured JSON. Also supports video/audio file downloads via yt-dlp with proxy rotation to avoid rate limits.

日本語の概要は準備中です。原文の説明を表示しています。

oxylabs/agent-skills8752026年9月30日 更新

When the user wants to create or update their product marketing context document. Also use when the user mentions 'product context,' 'marketing context,' 'set up context,' 'positioning,' 'who is my target audience,' 'describe my product,' 'ICP,' 'ideal customer profile,' or wants to avoid repeating foundational information across marketing tasks. Use this at the start of any new project before using other marketing skills — it creates `.agents/product-marketing.md` that all other skills reference for product, audience, and positioning context.

日本語の概要は準備中です。原文の説明を表示しています。

Nexus-JPF/note-companion8702026年10月13日 更新

Pick the right LLM for LEGAL INFO EXTRACTION — pulling facts, clauses, dates, parties, obligations, and structured fields out of contracts and legal documents. Vendor-neutral routing grounded in mid-2026 benchmarks (legalbenchmarks.ai Info Extraction; CUAD/MAUD/ACORD). Asks up to 4 quick questions (cost, speed, accuracy/stakes, privacy/jurisdiction/language), then recommends a primary model + fallback + what to avoid + what a human must verify. Use when someone asks "which model should I use to extract clauses/data from these documents", "best AI for contract data extraction", "route this extraction task", or is about to pull structured fields from legal docs without a fixed model.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Pick the right LLM for CONTRACT DRAFTING — generating, redlining, or rewriting contract language from instructions. Vendor-neutral routing grounded in mid-2026 legal benchmarks (legalbenchmarks.ai Contract Drafting). Asks up to 4 quick questions (cost, speed, accuracy/ stakes, privacy/jurisdiction/language), then recommends a primary model + fallback + what to avoid + what a human must verify. Use when someone asks "which model should I use to draft this clause/agreement", "best AI for drafting contracts", "route this drafting task", or is about to generate/redline contract text and hasn't fixed a model.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Pick the right LLM for LEGAL TRANSLATION — translating contracts, statutes, case law, and legal correspondence across languages, including Arabic/MENA. Vendor-neutral routing triangulated from mid-2026 evidence (WMT25 human eval, SwiLTra-Bench legal-MT, multilingual-reasoning proxies, ArabLegalEval). There is NO clean legal-translation leaderboard, so this vertical is directional and treats human legal-linguist review as mandatory. Asks up to 4 quick questions (language pair, cost, speed, privacy/certification), then recommends a primary model + fallback + what to avoid + what a human must verify. Use when someone asks "which model to translate this contract/statute", "best AI for legal translation", "translate this legal doc to/from Arabic", or is about to machine-translate legal text without a fixed model.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Pick the right LLM for LEGAL RESEARCH & ANALYSIS — issue-spotting, rule application, case/statute analysis, memos, and multi-step agentic research. Vendor-neutral routing grounded in mid-2026 benchmarks (Vals AI LegalBench across 124 models; Harvey Legal Agent Benchmark for agentic work). Asks up to 4 quick questions (cost, speed, accuracy/stakes, privacy/jurisdiction/language), then recommends a primary model + fallback + what to avoid + what a human must verify. Use when someone asks "which model for legal research / case analysis / a memo", "best AI for legal reasoning", "route this research task", or is starting legal analysis without a fixed model.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Pick the right LLM for CONTRACT REVIEW — reviewing an existing agreement for risk, deviations from standard, missing protections, and internal contradictions, and proposing redlines. Vendor-neutral routing grounded in mid-2026 legal benchmarks. Contract review is a COMPOSITE skill (extraction + reasoning + redlining + conflict-detection), so this routes by the dominant sub-task. Asks up to 4 quick questions (cost, speed, accuracy/stakes, privacy/jurisdiction/ language), then recommends a primary model + fallback + what to avoid + what a human must verify. Use when someone asks "which model to review this contract / NDA / MSA", "best AI to redline", "route this contract review", or is about to review an agreement without a fixed model.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Routes any legal task to the right LLM, like OpenRouter but for legal work and grounded in benchmarks instead of brand loyalty. Built from mid-2026 legal evals (legalbenchmarks.ai, Vals AI × Stanford LegalBench across 124 models, Harvey's Legal Agent Benchmark, the Atticus Project's CUAD/MAUD/ACORD) plus translation evidence (WMT25, SwiLTra-Bench, ArabLegalEval). Covers five verticals: contract drafting, info extraction, legal research, contract review, and legal translation (including Arabic/MENA). Each asks up to four questions (cost, speed, accuracy/stakes, privacy/jurisdiction/language), then returns a primary model, a fallback, what to avoid, and what a human must verify. Core principle: capability is not controllability, so every route ends with a verification step. Not legal advice; a lawyer owns the output.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Acknowledge a tap/click with a ripple that blooms from the exact press point. Fast and low-opacity so it reads as feedback, not decoration. No ripple under prefers-reduced-motion (native :active covers it). Avoid on destructive actions and text links.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8632026年7月7日 更新

Resolve one short headline from random glyphs — a techy decode reveal. One short line only; keep it fast. The resolved text is the real, accessible content; under prefers-reduced-motion it appears instantly with no scramble. Avoid on body copy and calm/luxury tones.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8632026年7月7日 更新

Lift a clickable card toward the viewer on hover with a deepening shadow — a tactile, responsive cue. Pure CSS, no JS. Only use on actually-clickable cards (motion implies clickability). Honors prefers-reduced-motion (static). Avoid on very dense grids where many lifts feel noisy.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8632026年7月7日 更新

count-up

無料

Animate a number counting up to its target as it scrolls into view, once. Use for stat/metric blocks to draw the eye to an impressive figure. Honors prefers-reduced-motion (final value shown instantly). Avoid for precise values the user must read while animating, or many counters at once.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8632026年7月7日 更新

Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8632026年7月7日 更新

Expert patterns for Godot AutoLoad (singleton) architecture including global state management, scene transitions, signal-based communication, dependency injection, autoload initialization order, and anti-patterns to avoid. Use for game managers, save systems, audio controllers, or cross-scene resources. Trigger keywords: AutoLoad, singleton, GameManager, SceneTransitioner, SaveManager, global_state, autoload_order, signal_bus, dependency_injection.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8492026年10月13日 更新

Expert blueprint for real-time strategy games including unit selection (drag box, shift-add), command systems (move, attack, gather), pathfinding (NavigationAgent2D with RVO avoidance), fog of war (SubViewport mask shader), resource economy (gather/build loop), and AI opponents (behavior trees, utility AI). Use for base-building RTS or tactical combat games. Trigger keywords: RTS, unit_selection, command_system, fog_of_war, pathfinding_RVO, resource_economy, command_queue.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8492026年10月13日 更新