Test website responsiveness across viewport widths using browser automation. Resizes a single session through breakpoints, screenshots each width, and detects layout transitions (column changes, nav switches, overflow). Produces comparison reports showing exactly where layouts break. Trigger with 'responsiveness check', 'check responsive', 'breakpoint test', 'viewport test', 'responsive sweep', 'check breakpoints', or 'test at mobile'.
日本語の概要は準備中です。原文の説明を表示しています。
jezweb/claude-skills☆ 1,0692026年10月9日 更新
Build Google Apps Script automation for Sheets and Workspace. Custom menus, triggers (onEdit / time-driven / form submit), dialogs, sidebars, email batches, PDF export, external API. Use whenever the user wants to automate a Google Sheet, build a Sheets menu / sidebar / dialog, hit a Sheets row from email or a webhook, schedule a Sheets workflow, or asks 'how do I script this in Sheets'.
日本語の概要は準備中です。原文の説明を表示しています。
jezweb/claude-skills☆ 1,0692026年10月9日 更新
Compare UX patterns across multiple reference apps using pattern libraries produced by ux-extract. Reads 2+ pattern-library.md files, walks them category by category, identifies where apps converge (strong signal), where they diverge (genuine design choice), what's unique to one app, and what's absent across the set. Produces an opinionated comparison document with recommendations for a new build. No browser needed — pure markdown analysis. Trigger with 'compare UX patterns', 'how do top apps handle X', 'ux comparison', 'pattern comparison across reference apps'.
日本語の概要は準備中です。原文の説明を表示しています。
jezweb/claude-skills☆ 1,0692026年10月9日 更新
Set up Vitest testing in any project — detects type (Cloudflare Workers, React, Node, library), generates vitest.config.ts, test setup, utilities, and a sample test. Covers mocking patterns, coverage config, workspace setup, Jest migration. Use whenever the user mentions adding tests, setting up Vitest, configuring tests, migrating from Jest, fixing testing infrastructure, or asks 'how do I test this'.
日本語の概要は準備中です。原文の説明を表示しています。
jezweb/claude-skills☆ 1,0692026年10月9日 更新
Generate complete user documentation for a web app with screenshots. Browses the app via browser automation, screenshots every screen, and produces a structured user guide with step-by-step instructions, annotated screenshots, workflow diagrams, and reference tables. Supports quick (key screens), standard (all pages), thorough (every state and flow), and exhaustive (publishable documentation suite). Triggers: 'document the app', 'user guide', 'app documentation', 'screenshot docs', 'generate user docs', 'help docs', 'how-to guide', 'write the docs'.
日本語の概要は準備中です。原文の説明を表示しています。
jezweb/claude-skills☆ 1,0692026年10月9日 更新
Fetch unread GitHub notifications for open PRs where review is requested from a specified team or opened by a team member. Use when asked to "find PRs I need to review", "show my review requests", "what needs my review", "fetch GitHub review requests", or "check team review queue".
日本語の概要は準備中です。原文の説明を表示しています。
getsentry/skills☆ 1,0662026年10月16日 更新
Close out (or revisit) a Claude Managed Agent build — refresh the overview page, recap every primitive the founder now owns, show the run log and live status, suggest 1–2 tailored next upgrades, and sweep hygiene (sessions archived, key only in .env, no literal dates in deployment kickoffs). Use when the founder says "/wrap-up", "wrap up", "close it out", "where do things stand with my agent", or at the end of a /launch-your-agent build.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/launch-your-agent☆ 1,0622026年9月23日 更新
Show uncommitted changes and commit history via git. Use when: (1) inspecting what changed in a file before committing, (2) checking diff of tracked/new/deleted files, (3) reviewing a specific commit's changes, (4) listing files changed in a commit.
日本語の概要は準備中です。原文の説明を表示しています。
LuisaGroup/LuisaCompute☆ 1,0552026年10月18日 更新
Trace relationships between semantic models and downstream reports across Fabric workspaces. Automatically invoke when the user asks to "find downstream reports", "show report lineage", "impact analysis", "what depends on this dataset", "cross-workspace lineage", "which reports are connected", "get model dependencies", or mentions model-to-report dependency tracing.
日本語の概要は準備中です。原文の説明を表示しています。
data-goblin/power-bi-agentic-development☆ 1,0542026年10月15日 更新
Tabular Editor documentation search and configuration file guidance (.tmuo, Preferences.json, UiPreferences.json, Layouts.json). Automatically invoke when the user asks about "TE docs", "Tabular Editor features", "TE3 preferences", ".tmuo files", "workspace database settings", "DAX editor settings", "per-model TE3 configuration", or needs to search Tabular Editor documentation for how-to guidance.
日本語の概要は準備中です。原文の説明を表示しています。
data-goblin/power-bi-agentic-development☆ 1,0542026年10月15日 更新
Multi-agent orchestration for complex tasks. Use when tasks require parallel work, multiple agents, or sophisticated coordination. Triggers include requests for features, reviews, refactoring, testing, documentation, or any work that benefits from decomposition into parallel subtasks. This skill defines how to orchestrate work using cc-mirror tasks for persistent dependency tracking and TodoWrite for real-time session visibility.
日本語の概要は準備中です。原文の説明を表示しています。
numman-ali/n-skills☆ 1,0522026年9月12日 更新
When the user wants to build backlinks, acquire links, or improve off-page SEO. Also use when the user mentions "link building," "backlinks," "off-page SEO," "link acquisition," "outreach," "guest posting," "broken link building," "link outreach," "acquire backlinks," "how to build backlinks," or "link building strategy." For profile audit, use backlink-analysis.
日本語の概要は準備中です。原文の説明を表示しています。
kostja94/marketing-skills☆ 1,0472026年10月6日 更新
When the user wants to track AI search traffic in GA4 or GSC. Also use when the user mentions "AI traffic," "ChatGPT referral," "Perplexity traffic," "AI Overviews," "GA4 AI sources," "AI search analytics," "track AI referrals," "AI search traffic," "Claude traffic," or "how to track AI traffic." For AI SEO strategy, use generative-engine-optimization.
日本語の概要は準備中です。原文の説明を表示しています。
kostja94/marketing-skills☆ 1,0472026年10月6日 更新
Use when a 2D side-scroller shot, platformer cutscene, game trailer or parallax animation has to be built in Blender from Scenario-generated pictures (flat image cards, an orthographic camera, keyed jumps, rigid-body props), or when a finished shot needs a new theme or look without re-animating. Also use when image planes in Blender float above the ground, a tiled parallax layer shows a seam, or physics props leave the picture plane.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when one image must be composed from several reference pictures through the Scenario MCP server, each lending one thing: the character from one, the place, pose, style, light, palette, material, outfit, or layout from others. Also when a reference leaks into the result (its object, colors, or face showing where it should not) or a reference's role is ignored. Keywords: multi-reference, reference roles, combine references, style reference, pose reference, give each picture a job.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer and 2D lights with normal maps, 2D animation, a platformer or top-down controller ("make a platformer controller that feels good", coyote time, jump buffer, one-way platforms, spikes), Pixel Perfect Camera, a follow or room camera, hit stop and screen shake; or when pixel art looks blurry or shimmers, tiles show seams, 2D lights do nothing or cost too much, the jump feels floaty, or the camera loses the player when falling.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when building or fixing an Unreal Engine 5 level or open world: World Partition, OFPA, Data Layers, Level Instances, Packed Level Actors, HLOD, landscape size, heightmap import or clipping, edit layers, terrain material rules, foliage and grass, a PCG forest or rock scatter, runtime GPU grass, Nanite and tessellation choices, modular kits, a river or village, streaming pop-in, cells not loading, landscape black spots, "PCG shows nothing in the editor", or a world too heavy to hand to lighting.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when drawing or animating with Grease Pencil in Blender 5.x from Python: 2D or 2.5D illustration, frame-by-frame animation, a cutout or part-based 2D character, strokes with pressure, filled shapes with holes, in-betweens and interpolation, onion skin, Line Art outlines, strokes on 3D meshes, NPR or hybrid motion graphics. Also when GP code fails (GPENCIL, frame.strokes, grease_pencil_modifiers), fills do not show, colors render dark, or draw brushes will not run from a script.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when grooming hair or fur in Maya with XGen (Interactive Groom splines or legacy descriptions): scalp hair, eyebrows, eyelashes, fur, guides, clumps, noise, parting, density maps, a fill layer, aiStandardHair shading, noisy or flickering hair renders, hair that must move (Linear Wire, nHair, Alembic caches), or a groom for Unreal (groom Alembic, cards). Also when XGen hair looks CG, clumps look uniform, the scalp shows through, or an XGen script fails.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when rigging a character, creature or prop in Blender through Python: "rig this character", Rigify metarig fitting or generation errors, automatic weights or "Bone Heat Weighting failed", weight painting fixes, clothes that do not follow, IK/FK switch, foot roll, twist bones, drivers and custom properties, corrective shape keys, a stylized face rig, a mechanical or hard-surface rig, or testing how a rig deforms.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when turning a script or story into previs, layout, storyboards or an animatic in Blender: beats to shot list, camera and lens per shot, staging, camera height, 180-degree rule, screen direction, shot sizes, when to cut, camera moves, timing stills in the Video Sequencer, markers bound to cameras, Story Tools, Grease Pencil or 2D/3D hybrid boards. Also when an animatic shows the wrong frame, blocking keys are not stepped, Rigify operators are missing, or viewport render fails headless.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0422026年10月17日 更新
Post a comment (or a formal PR review) to a GitHub issue or pull request in mariadb-operator/mariadb-operator. Use whenever the user wants to publish something to GitHub for this repo — "comment on issue #123", "post this as a PR comment", "leave a note on #456", "reply on the PR" — and especially when they want the output of the mariadb-operator-pr-review skill delivered to GitHub instead of just shown in chat, e.g. "review PR #1234 and post it as a comment" or "post the review results to the PR". Always confirms the exact comment text with the user before publishing — never posts autonomously.
日本語の概要は準備中です。原文の説明を表示しています。
mariadb-operator/mariadb-operator☆ 1,0272026年10月12日 更新
Reviews the design of an existing Power Pages site - a live URL or a local project folder - and recommends what to change, without modifying anything. Captures up to eight key pages at desktop and mobile, scores them against the plugin's design rubric (first impression, hierarchy, narrative, copy, trust, brand, responsive and accessible design, motion, detail), and returns prioritized, concrete recommendations. Use when the user wants a design review, critique, or audit of a site, asks how to make an existing site look better, more polished, or more impressive, or asks why it looks generic or dated.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/power-platform-skills☆ 1,0162026年10月17日 更新