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cccskills

「vin」の検索結果

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概要と使いどころ

Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5902026年10月9日 更新

router

無料

Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5902026年10月9日 更新

Persist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5902026年10月9日 更新

Script a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5902026年10月9日 更新

Implement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, mass, impulses, forces, velocity, moving assemblies, cleanup, and network ownership. Use for Roblox collisions, hit detection, RaycastParams, PhysicsService, projectiles, vehicles, knockback, constraints, deprecated BodyMovers, unstable motion, or client-owned physics exploits.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5902026年10月9日 更新

Modify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5902026年10月9日 更新

Build respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accessories, ownership, and custom characters. Use when character scripts break after respawn, cache stale Humanoids, control movement or velocity, load AnimationTracks, handle death, equip Tools, modify avatars, or support custom player rigs.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5902026年10月9日 更新

Debug live Azure Kubernetes Service (AKS) incidents with a read-only, evidence-first investigation. WHEN: pod crashes or Pending, CrashLoopBackOff, OOMKilled, ImagePullBackOff, node NotReady, DNS or ingress failure, connectivity timeout, network policy, SNAT exhaustion, node-pool scaling blocked by QuotaExceeded or InsufficientVCPUQuota, upgrade stuck, spot or zone disruption, a bare VMExtensionProvisioningError or AllocationFailed wrapper, an uncataloged capacity symptom, or 'investigate my AKS cluster'. DO NOT USE FOR: packet capture (use aks-network-capture); GPU or model-serving issues (use aks-gpu-inference); cluster creation or provisioning (use azure-kubernetes); cost (use cost-analysis from the optional azure-cost plugin); pod rightsizing (use azure-kubernetes); a fully qualified documented AKS signature with every required nested qualifier (use aks-known-issues); standalone failures on non-AKS Azure resources (use azure-diagnostics). Unqualified errors and open-ended incidents stay here only for AKS.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/azure-skills1,5752026年10月17日 更新

Troubleshoot and resolve issues with Azure Messaging SDKs for Event Hubs and Service Bus. Covers connection failures, authentication errors, message processing issues, and SDK configuration problems. WHEN: event hub SDK error, service bus SDK issue, messaging connection failure, AMQP error, event processor host issue, message lock lost, message lock expired, lock renewal, lock renewal batch, send timeout, receiver disconnected, SDK troubleshooting, azure messaging SDK, event hub consumer, service bus queue issue, topic subscription error, enable logging event hub, service bus logging, eventhub python, servicebus java, eventhub javascript, servicebus dotnet, event hub checkpoint, event hub not receiving messages, service bus dead letter, batch processing lock, session lock expired, idle timeout, connection inactive, link detach, slow reconnect, session error, duplicate events, offset reset, receive batch.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/azure-skills1,5752026年10月17日 更新

End-to-end orchestrator: from a business idea, app idea, or existing app to running Azure deployment with cost estimates and pre-deploy approval. Analyzes your app, auto-detects the right Azure services, scaffolds infrastructure code, and deploys — tailored to your app, not a template. Handles moving existing apps to Azure without rewriting or with minimal changes. WHEN: bring your app to Azure, plan my app, cost to run, is my code ready to deploy, deploy my app to the cloud, deploy all my services, what Azure services do I need, plan my Azure deployment, deploy my new app to Azure, one-click deploy, I have an app and want it on Azure, migrate my app to Azure, help me get started, build an app, no code yet, starter project. DO NOT USE FOR: use azd for deployment(use azure-deploy), optimizing existing costs (use cost-optimization), code readiness checks only (use azure-app-onboard-prereq).

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/azure-skills1,5752026年10月17日 更新

Set up AI Runway on AKS — from bare cluster to running model. Covers cluster verification, controller install, GPU assessment, provider setup, and first deployment. WHEN: "setup AI Runway", "onboard AKS cluster", "install AI Runway", "airunway setup", "deploy model to AKS", "GPU inference on AKS", "KAITO setup on AKS", "run LLM on AKS", "vLLM on AKS", "set up model serving on AKS", "AI Runway controller".

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/azure-skills1,5752026年10月17日 更新

Self-coaching analysis of your own behavior across meetings — talk-time ratio, filler words, hedging language, monologue length, energy patterns, and (when meetings are tagged via /minutes-tag) what your behavior in winning meetings looks like vs losing ones. Use this whenever the user says "how did I do", "review my last meeting", "mirror", "self-review", "show my patterns", "coach me", "where am I weak", "talk time", "am I improving", "what do I do in meetings I win", "feedback on me", or asks for any kind of personal feedback on their own meeting behavior. This is the rare skill that gives the user a mirror to their own habits — surface it whenever they show curiosity about their own performance, even if they don't use the word "mirror".

日本語の概要は準備中です。原文の説明を表示しています。

silverstein/minutes1,5572026年10月17日 更新

Generate natural, controlled prompt variants from a target-blind design brief and prompt architecture while preserving approved jobs, acts, journeys, constraints, roles, locales, proximity bands, and evidence language. Use after architecture design and before contamination or semantic QA.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5562026年10月18日 更新

Audit, question, suggest, or fact-preservingly revise a press release, blog post, contributed article, or expert explainer so AI answer systems can more easily retrieve, understand, quote, and cite its useful information. Use when someone asks for AI visibility, AI search, answer-engine, AEO, GEO, AI Overview, or ChatGPT citation optimization of supplied writing; when they want an evidence-aware pre-publication audit; or when another Newsjack workflow needs a prose-level AI-discoverability pass. Do not use as a technical SEO audit, rank tracker, publishing system, or promise of rankings, mentions, citations, traffic, or coverage.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5562026年10月18日 更新

Coordinates parallel investigation threads to simultaneously explore multiple hypotheses or root causes across different system areas. Use when debugging production incidents, slow API performance, multi-system integration failures, or complex bugs where the root cause is unclear and multiple plausible theories exist; when serial troubleshooting is too slow; or when multiple investigators can divide root-cause analysis work. Provides structured phases for problem decomposition, thread assignment, sync points with Continue/Pivot/Converge decisions, and final report synthesis.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5562026年6月2日 更新

Performs systematic root cause analysis to identify the true source of bugs, errors, and unexpected behavior through structured investigation phases — not just treating symptoms. Use when a user reports a bug, crash, error, or broken behavior and needs to debug, troubleshoot, or investigate why something is not working; especially for complex or intermittent issues across multiple components. Applies the Five Whys method, hypothesis-driven testing, stack trace analysis, git blame/log evidence gathering, and causal chain documentation to isolate and confirm root causes before applying any fix.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5562026年6月2日 更新

Guides the creation of technical design documents before writing code, producing architecture diagrams, data models, API interface definitions, implementation plans, and multi-option trade-off analyses. Use when the user asks to plan a feature, architect a system, design an API, explore implementation approaches, or requests a technical design or spec before coding — especially for complex features involving multiple components, ambiguous requirements, or significant architectural changes.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5562026年6月2日 更新

Applies proven testing patterns — Arrange-Act-Assert (AAA), Given-When-Then, Test Data Builders, Object Mother, parameterized tests, fixtures, spies, and test doubles — to help write maintainable, reliable, and readable test suites. Use when the user asks about writing unit tests, integration tests, or end-to-end tests; structuring test cases or test suites; applying TDD or BDD practices; working with mocks, stubs, spies, or fakes; improving test coverage or reducing flakiness; or needs guidance on test organization, naming conventions, or assertions in frameworks like Jest, Vitest, pytest, or similar.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5562026年6月2日 更新

Google Maps scraper for lead generation. Turns a business type and a place into a clean CSV of local businesses by driving the gosom/google-maps-scraper engine, running locally in Docker as a REST API on localhost:8080. Returns 8 lead fields by default (name, phone, email, website, category, address, rating and review count), plus optional Instagram, Facebook and LinkedIn profiles or all ~34 raw fields. Use when the user wants a lead list, "a list of [businesses] in [place]", local business data, contact enrichment for places (emails, phones, socials), or a whole-city run past Google's ~120 results per search. Do not use for scraping Instagram, TikTok, YouTube, X or any other social media platform directly.

日本語の概要は準備中です。原文の説明を表示しています。

Mahanaicoach/google-maps-scraper-kit1,5412026年10月14日 更新

Create or update project cspell configuration by resolving the loaded config, active dictionaries, curated words, ignore paths, and validation evidence. Use when spell-check configuration needs project words or ignores.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5312026年10月18日 更新

git-merge

無料

Coordinate Git merge, rebase, and rebase --onto workflows with conflict resolution, optional review pauses, and a completion summary. Use when integrating a branch locally and resolving conflicts without pushing.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5312026年10月18日 更新

caveman

無料

Ultra-compressed response style that reduces output token count while preserving technical accuracy, with intensity levels and auto-clarity safety rules

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5312026年10月18日 更新

Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,5072026年10月13日 更新

scope

無料

Run /scope to turn a product idea into a living, coarse scope in docs/scope/ and keep it current: plan a new product, plan the next slice, enroll one named feature, or run with no argument to reconcile after shipping and queue what is next. Seeds WHAT to build; /architect designs, /develop builds.

日本語の概要は準備中です。原文の説明を表示しています。

jsmastery-pro/skills1,5062026年8月10日 更新