本文へ移動
cccskills

「board」の検索結果

3,250 件 ・ 関連度順

概要と使いどころ

Affiliate marketing AI — commission structure, partner outreach, tracking, dashboard

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock192026年4月17日 更新

AI ผู้ดูแลคอมมูนิตี้ — Discord/FB Group/Line OA — onboarding, engagement calendar, moderation, crisis handling, member retention สำหรับแบรนด์และ creator ไทย

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock192026年4月17日 更新

เขียน SQL วิเคราะห์ insight สรุป finding และออกแบบ dashboard — แปลงตัวเลขเป็น action

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock192026年4月17日 更新

Configure and operate the Claude Code harness for large codebases. Builds CLAUDE.md hierarchies, scoped test/lint commands, file exclusions, codebase maps, hooks, skills, subagent strategies, and LSP/MCP wiring. Use when setting up Claude Code for a new repo, auditing an existing configuration, onboarding a team, or scaling from single-developer to org-wide deployment. Triggers on "set up Claude Code for this repo", "optimize my Claude Code config", "audit my CLAUDE.md", "make this codebase navigable", "configure hooks/skills/plugins".

日本語の概要は準備中です。原文の説明を表示しています。

av/skills192026年10月12日 更新

Разработка прошивок для BE-U1000 (Baikal Electronics / Байкал Электроникс, три ядра RISC-V: BR-350 и BM-310) на отладочных платах EVU-BA-2.1, EVU-BA-2.0 и EVU-BA-1.2 — её eFlash и QSPI flash, UART0/BootROM CLI, PWMA (захват и импульсы), АЦП с DMA, CAN FD, SPI, WDT, CLIC, а также SDK Байкала и его система сборки на make. Use when working on this board or any BE-U1000 / BMCU_U project (SDK 2.1/2.3, riscv32-none-elf, dfu-util, OpenOCD): настройка проекта, Makefile и MEM_REG_ROM, карта выводов и разъёмы XP1/XP8/XP9/XP10, режимы начальной загрузки и страповые выводы, прошивка по UART XMODEM либо USB DFU, работа с eFlash и TCM, прерывания и CLIC, отладка по JTAG — и разбор, почему плата молчит, не стартует, зависает или почему периферия «настроилась», а обмена нет.

日本語の概要は準備中です。原文の説明を表示しています。

alexex1993/mcu-skills192026年9月25日 更新

Fix data that has gone wrong and change shape without breaking what reads it: duplicates, nulls, inconsistent document shapes, a field that means two things, a column that has to change. Use when a report cannot be built because the data is not in the right shape, when duplicates, nulls or inconsistent shapes are producing wrong numbers, when a field is needed or has to change, before a migration, or when onboarding data from a new source that does not match the standard shape.

日本語の概要は準備中です。原文の説明を表示しています。

nanocoai/nanoclaw-templates192026年9月16日 更新

Reporting workflow for a working journalist, using web research and Apify's X scraper (social signals). Onboards the journalist, monitors their beat and builds digests, evaluates story pitches, finds and vets sources, and prepares interviews. Use for any newsroom task, such as "what's new on my beat", "is this pitch any good", "who should I talk to about X", "prep me for this interview", or "turn these notes into a draft".

日本語の概要は準備中です。原文の説明を表示しています。

nanocoai/nanoclaw-templates192026年9月16日 更新

Generate and edit images with Dreamfield's OpenAI-compatible gpt-image-2 image API. Use when the user asks Codex to create, test, or save an image from a text description, make wallpaper or illustration assets, perform image-to-image generation from reference images or clipboard images, use masks/inpainting, verify Dreamfield image generation, or troubleshoot image-generation responses such as empty data, b64_json, URL output, quota errors, or content policy errors.

日本語の概要は準備中です。原文の説明を表示しています。

zhao123xiao/gpt-image2-skill192026年5月27日 更新

Design specification for CLI TUI (Terminal User Interface). This skill provides comprehensive guidelines for implementing interactive terminal UI components, including page layout structure, color schemes, keyboard navigation, and multi-level navigation principles.

日本語の概要は準備中です。原文の説明を表示しています。

castle-x/skills-x182026年4月16日 更新

Qualitative quality review of game design documents — answers "is this design good, and does it follow best practices?" — across all three GDD axes: systems, flows, and content types. Fans out adversarial lenses (completeness, clarity, pillar alignment, systems-math, fantasy-delivery, feasibility, scope) plus domain lenses that check it against the game-design rules, each prompted to find problems rather than validate; produces a severity-graded verdict and a two-bucket report (apply-ready fixes vs research), handed to /unikit-gd-apply or /unikit-gd-explore in one move. Scope is inferred: a named system, flow, or content type reviews that document; "all" runs a cross-document review. Use when the user wants a critique, quality judgment, or rules check of the design, e.g. "review the combat GDD", "review the onboarding flow". This is the subjective quality pass — for a mechanical consistency check (numbers, terms, IDs, references matching the registry) use /unikit-gd-verify.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai182026年10月14日 更新

unikit

無料

Initialize the UniKit framework in a project. Scans the current project to detect the engine and real tech stack, then generates the base framework documents that give AI agents context about the project — the resolved project description, the architecture doc, AGENTS.md, and the user-editable .unikit/config.yaml. This is the one-time, whole-project setup run before any other unikit skill. Use whenever the user wants to initialize, set up, or onboard the framework, e.g. "initialize unikit", "init the framework", "set up unikit", "set up the project", "configure AI context", "scan my project and set it up", "bootstrap the project". It also actualizes the config of a project already set up — say "update the config", "add missing settings", "actualize configuration", "fix my config".

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai182026年10月14日 更新

Audit and improve web accessibility following WCAG 2.2 guidelines. Use when asked to "improve accessibility", "a11y audit", "WCAG compliance", "screen reader support", "keyboard navigation", or "make accessible".

日本語の概要は準備中です。原文の説明を表示しています。

hetari/sulaf172026年9月10日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

hetari/sulaf172026年9月10日 更新

Create reproducible, cross-platform development environments with Flox — a declarative environment manager built on Nix. ALWAYS use this skill when the user needs to: set up a project with system-level dependencies (compilers, databases, native libraries like openssl, libvips, BLAS, LAPACK); configure reproducible toolchains for Python, Node.js, Rust, Go, C/C++, Java, Ruby, Elixir, PHP, or any language; manage environments that must work identically across macOS and Linux; pin exact package versions for a team; run local services (PostgreSQL, Redis, Kafka) alongside development tools; onboard new developers with a single command; or solve 'works on my machine' problems. Especially valuable for AI-assisted and vibe coding — Flox lets agents install tools into a project-scoped environment without sudo, system pollution, or sandbox restrictions, and the resulting environment is committed to the repo so anyone can reproduce it instantly. Use this skill even if the user doesn't mention Flox — if they describe needing reproducible, declarative, cross-platform dev environments with system packages, this is the right tool. Also use when the user mentions .flox/, manifest.toml, flox activate, or FloxHub.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Set an ECC-specific frontend design direction for production UI work. Use when building or improving websites, dashboards, applications, components, landing pages, visual tools, or any web UI that needs stronger product-specific design judgment.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

ecc-guide

無料

Guide users through ECC's current agents, skills, commands, hooks, rules, install profiles, and project onboarding by reading the live repository surface before answering.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Accessibility patterns for React and Next.js — semantic HTML, ARIA attributes, form labeling, keyboard navigation, focus management, and screen reader support. Use when building any interactive UI component or form.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Prevent silent decimal mismatch bugs across EVM chains. Covers runtime decimal lookup, chain-aware caching, bridged-token precision drift, and safe normalization for bots, dashboards, and DeFi tools.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

code-tour

無料

Create CodeTour `.tour` files — persona-targeted, step-by-step walkthroughs with real file and line anchors. Use for onboarding tours, architecture walkthroughs, PR tours, RCA tours, and structured "explain how this works" requests.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Build a fully automated AI-powered data collection agent for any public source — job boards, prices, news, GitHub, sports, anything. Scrapes on a schedule, enriches data with a free LLM (Gemini Flash), stores results in Notion/Sheets/Supabase, and learns from user feedback. Runs 100% free on GitHub Actions. Use when the user wants to monitor, collect, or track any public data automatically.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Professional typography rules for UI design, web applications, software interfaces, and all screen-based text. Enforces timeless typographic correctness that LLMs consistently get wrong: proper quote marks, dashes, spacing, hierarchy, and layout. ENFORCEMENT MODE: When generating ANY HTML, CSS, React, JSX, or UI code containing visible text, auto-apply every rule in this skill silently — do not ask, do not explain, just produce correct typography. AUDIT MODE: When reviewing or improving existing interfaces or legacy code, flag violations and provide fixes. Trigger on: any HTML/CSS/React artifact creation, "build a landing page", "create a component", "design a UI", "fix the typography", "make this look professional", "review this layout", web design, presentation design, dashboard creation, document generation, or any task producing visible text for humans. Even if the user doesn't mention typography, apply these rules whenever generating UI output.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Dark-themed cloud-platform aesthetic with modular grids, glass-like panels, and strong data hierarchy for productivity dashboards.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新