Develop evidence-backed structural and architectural security hardening proposals from vulnerability disclosures, supplied findings, incident or assessment documents, source code, or a completed Codex Security scan. Use when a user asks for systemic improvements, alternatives beyond per-finding patches, before-and-after security architecture views, engineering tradeoff analysis, or an implementation-ready plan for a selected hardening option. Also use automatically after a Codex Security scan with reportable findings when the top-level scan workflow requests final-report hardening guidance.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4812026年10月8日 更新
Resize, crop, or export any image or video into platform-ready social media assets using Adobe Creative Cloud tools. Use this skill when a user wants to prepare a photo, image, or video for one or more social platforms — Instagram, TikTok, LinkedIn, Facebook, YouTube, Snapchat, Pinterest, Threads, or X/Twitter. Triggers on: "prepare my image for Instagram", "resize for TikTok", "get this ready to post", "make versions for all platforms", "social media sizes", "crop for stories", "export for LinkedIn", "resize my video for social", "make social media assets", or any request to adapt a photo or video for specific platforms. Handles subject-aware cropping, AI canvas expansion, test previews before full runs, and same-ratio video resizing.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4812026年10月8日 更新
Run a product sunset end to end — decide, align, plan, prepare, announce, close. Use when you need the whole EOL process, not just one artifact.
日本語の概要は準備中です。原文の説明を表示しています。
deanpeters/Product-Manager-Skills☆ 7,4522026年10月16日 更新
Create polished dark-themed architecture diagrams as self-contained HTML+SVG files. Use when the user asks for system, infrastructure, cloud, security, or network topology diagrams.
日本語の概要は準備中です。原文の説明を表示しています。
Cocoon-AI/architecture-diagram-generator☆ 7,4522026年5月14日 更新
When the user wants to reduce churn, build expansion revenue, automate customer success, or optimize net revenue retention. Also use when the user mentions 'churn,' 'retention,' 'expansion revenue,' 'upsell,' 'NRR,' 'net revenue retention,' 'customer success,' 'land and expand,' 'closed-lost,' or 'renewal.' This skill covers expansion and retention systems from usage triggers through automated customer success. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0682026年10月17日 更新
Deploy web projects to Netlify using the Netlify CLI (`npx netlify`). Use when the user asks to deploy, host, publish, or link a site/repo on Netlify, including preview and production deploys. Do NOT use for deploying to Vercel, Cloudflare, or Render (use their respective skills).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0682026年10月17日 更新
Deploy applications and websites to Vercel. Use when the user requests deployment actions like "deploy my app", "deploy and give me the link", "push this live", or "create a preview deployment". Do NOT use for deploying to Netlify, Cloudflare, or Render (use their respective skills).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0682026年10月17日 更新
Generate image assets through iPolloWork's image service, whether Image Studio is open or closed.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 7,0372026年10月16日 更新
Detect sensitive information disclosure via escalating dialogue probes. Covers system prompt extraction, credential/API key leakage, PII, and internal configuration exposure.
日本語の概要は準備中です。原文の説明を表示しています。
Tencent/AI-Infra-Guard☆ 6,8932026年10月16日 更新
Create a dark monochrome procedural background with enlarged square pixels and visible Bayer-style ordered dithering. Use when a page needs an atmospheric near-black dither field, broad organic waves or cloud masses, and restrained gray-white highlights behind framed UI, hero content, or data overlays.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Draws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects. Identifying traits: a warm near-black ink outline on every flat fill in three weights (2.5 / 2 / 1.5 px), tapered ink slivers for folds, brows and finger splits, big-headed characters with huge white eyes, thick brows, open smiles and pink blush, blob hair with white highlight dashes, and a small decor set of "+" sparkle crosses, outline rings, squares and coloured dots on a transparent card. Covers one character with one hero prop, gripping and holding hands, sneakers, clothing folds and UI props. Use when someone asks for an outlined, inked, comic, sticker or doodle-style cartoon, a friendly character or mascot, or a spot illustration for an empty state, onboarding, 404 or error page, success state, blog header, feature spot or marketing card.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Draws true-isometric diorama illustrations of developer and design workspaces in one green ramp, generated as SVG with a bundled scene kit. Traits: one rounded off-white slab with a faceted bevelled edge; every face filled by the way it faces (top lightest, right darkest) from five greens; 0.9 deep-green outlines on every edge; dense fine repeated detail (rack units, ribs, vents, keys, code lines); soft green shadows and glows on the slab. Covers projection, shading, line weights, object vocabulary, layout and the iso.mjs kit (racks, databases, laptops, containers, cards, badges, books, plants, cables, status tower). Use when someone asks for isometric illustration, an iso scene, 2.5D tech art, monochrome or green isometric art, a server room, dev stack or cloud picture, or art for empty states, onboarding, 404 pages, blog headers, feature spots or marketing cards in this style.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Draws original design-and-coding scenes as SVG cards (480x360) in a framed-panel cartoon style. Identifying traits are a soft pastel card with a periwinkle-violet panel framed in thin navy, outline-only clouds and a pale lavender floor band with dashes inside it; L-shaped corner brackets outside two corners; white speech bubbles, UI cards and bushes that break out over the frame edge; and a semi-real character with a thin navy outline (1.25 px), muted flat fills, navy hair with violet highlights, blush and short paired hatch marks. Covers people working with laptops, screens, UI parts and devices. Use when someone asks for a framed panel, window-frame or picture-frame illustration, pastel violet cartoon, outlined flat character scene, empty-state, onboarding or 404 art, a blog header, a feature spot, a support, about or team page illustration, or a marketing card with a person.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Make a 3D object lean around on hover and open a full inspect view on click. Hover is a damped, bounded camera lean; click lifts the piece off its bench into the hand, where you drag to turn it, coast, dolly with wheel or pinch, and put it back with Esc, click-away or a Close button. Use for product, object, joinery and portfolio pieces in Three.js where a hover orbit and click-to-full-view must not fight each other; use webgl-3d-object for a floating hero mesh with no inspect mode, and 3d-virtual-tour for a camera path through a place.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Turn a visual or interaction technique you already built into a reusable web-design skill, by isolating the one mechanism that makes it work while reproducing its approved reference exactly around that focus, and packaging it with a demo that proves both the mechanism and the visual fidelity. Covers finding the mechanism, naming the technique plainly, disclosing the verified runtime and renderer, auditing reference layers, carrying real numbers instead of adjectives, preserving owned staging, keeping expensive gotchas, declaring the boundary against neighbouring skills, and browser-verifying before claiming it works. Use when a page, canvas scene, shader, scroll effect, layout system, or hover interaction turned out well and should become a skill rather than staying in one project.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Build sharp, physically coherent high-resolution materials for 3D rendering with appropriate PBR maps, texel density, UV direction, mipmaps, anisotropic filtering, and progressive asset delivery. Use for detailed wood, stone, fabric, foliage, and architectural close-ups without excessive download or GPU memory costs.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Create or integrate highly detailed 3D models with smooth silhouettes, shaped surfaces, believable bevels, and close-up geometry, then prepare suitable runtime LODs and loading. Use when a user requests high polygon counts, ultra-realistic models, detailed architectural assets, or removal of visibly faceted geometry.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks, end grain, and oil, wax, or lacquer finishes, so the grain follows the form and survives macro close-ups without image textures. Use for wood boards, benches, carved panels, tool handles, joinery, floors, and any request to make 3D wood look real, detailed, or less like a tiled photo or plastic.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8122026年10月6日 更新
Yellow Network Protocol app sessions for AI agents - a shared room where several agents pool funds, reallocate off-chain at machine speed, and settle one final split. Use for multiparty settlement among agents. Covers connecting, the funded-account prerequisite, creating a session with participants + weights + quorum, deposit, operate, withdraw, close, and the trust boundary. Grounded in the official @yellow-org/sdk lifecycle example.
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7552026年8月20日 更新
比较模型或任务放在端侧、边缘或云端时的交互延迟、网络传输、能耗与恢复。用于多模态和实时 Agent 部署。
日本語の概要は準備中です。原文の説明を表示しています。
bojieli/ai-infra-book☆ 6,6552026年10月1日 更新
Deploy a production self-hosted n8n end-to-end to a fresh Linux VM over SSH, using Docker Compose behind a Caddy reverse proxy with automatic HTTPS. Use whenever the user wants to self-host, install, provision, or deploy n8n on their own server/VPS (Hetzner, DigitalOcean, AWS EC2, bare metal) — single/regular mode or queue mode with workers — or to update, back up, restore, or harden such an instance, or make Python Code nodes run on it (task runners). For SELF-HOSTED n8n (Docker), not n8n Cloud and not building workflows. The skill makes the agent ask single-vs-queue first, collect domain/SSH/timezone inputs, generate fresh secrets on the box, and bring the stack up with TLS. Trigger on "deploy n8n", "self-host n8n", "n8n docker compose", "n8n queue mode / workers", "n8n reverse proxy / SSL", "back up / update my n8n", "Python runner unavailable" / "n8nio/runners sidecar", or "we don't want to give every user the OAuth client secret" / "enable Sign in with Google" (credential overwrites).
日本語の概要は準備中です。原文の説明を表示しています。
czlonkowski/n8n-skills☆ 6,4502026年10月16日 更新
Use when an n8n-mcp account targets more than one n8n instance — i.e. the `n8n_instances` tool is available, the user mentions multiple n8n instances or environments (prod vs staging, several teams or clients), several agents or chats work on one account in parallel, a workflow / datatable / credential / execution call returns an unexpected NOT_FOUND or reads data you don't recognize, or a call is refused with `INSTANCE_AMBIGUOUS` or `INSTANCE_NOT_FOUND`. Covers naming the target instance on each call with the `instance` argument, setting the default with `switch`, verifying the target before high-stakes work — credential writes above all — and recovering from misroutes and fail-closes. Always consult this skill before operating on a specific instance, before any credential create/update/delete on a multi-instance account, or when a call hits the wrong/empty data or an instance error.
日本語の概要は準備中です。原文の説明を表示しています。
czlonkowski/n8n-skills☆ 6,4502026年10月16日 更新
Use only when a developer explicitly asks to clean, prune, tidy, or organize DeepChat SDD documentation after implementation and validation. Scans docs/features, docs/issues, and docs/architecture; prefers multi-agent review when available; removes completed issue docs when a linked GitHub issue is closed or implementation and validation evidence proves the bug no longer exists, drops stale plans and legacy task files from completed feature or architecture goals, and deletes obsolete feature or architecture docs.
日本語の概要は準備中です。原文の説明を表示しています。
ThinkInAIXYZ/deepchat☆ 6,3672026年10月13日 更新