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cccskills

「drive」の検索結果

3,480 件 ・ 関連度順

概要と使いどころ

gpt-taste

無料

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

日本語の概要は準備中です。原文の説明を表示しています。

datit309/supergraph222026年10月14日 更新

tdd

無料

Strict test-driven development for behavior changes. Requires verified RED before production code, minimal GREEN, and refactor only after passing tests.

日本語の概要は準備中です。原文の説明を表示しています。

datit309/supergraph222026年10月14日 更新

Generates EditMode and PlayMode tests using NUnit, mapped from GDD Gherkin scenarios. Use when writing tests, validating features, ensuring code quality, or verifying behavior after changes. Triggers on requests like "write tests for this", "test the health system", "add unit tests", "verify this works", "add PlayMode tests", "test this feature", "write integration tests", "make sure this doesn't break", "add test coverage", "TDD this feature", or any task involving test creation, test-driven development, or quality assurance. Maps Given/When/Then scenarios directly to test methods using NUnit assertions.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Generate ScriptableObject-based systems including data containers, event channels, and runtime sets. Use when creating game data (weapons, enemies, items, abilities), cross-system events, or live object tracking. Triggers on requests like "create weapon data", "add an event system", "make a runtime set", "decouple these systems", "create item database", "add a damage event", "track active enemies", "create a config SO", "add game settings data", or any task involving ScriptableObject data containers, event-driven communication, or runtime object tracking. Reads ProjectConfig.yaml -> architecture_pattern to determine SO-first vs DI-first context.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity 6 Cinemachine camera system guide. Use when working with virtual cameras, camera blending, follow cameras, FreeLook, camera shake, or state-driven cameras. Covers Cinemachine 3.x API. Based on Unity 6.3 LTS documentation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity Cinemachine camera system patterns including virtual cameras, blending, and state-driven cameras.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Use when turning an article, talk script, lesson, product demo, or narrated explanation into a recordable 16:9 web presentation with step-driven scenes, optional narration alignment, theme tokens, and screen-recording guidance; Chinese triggers include web video, dynamic demonstration, spoken script to video, screen-recordable demonstration, 16:9 demonstration.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Implement event-driven side effects that react to domain events

日本語の概要は準備中です。原文の説明を表示しています。

ObneyAI/orc212026年10月8日 更新

Design and analyze engineering experiments or simulations using baseline cases, hypothesis-driven DOE, traceable data processing, defensible plots, uncertainty, and validation. Use for CFD, laboratory data, ML workflows, parameter studies, or research code.

日本語の概要は準備中です。原文の説明を表示しています。

hanhuark/mechanical-engineering-research-skill212026年10月14日 更新

Use when a task needs the judgment of an Entertainment and Recreation Manager (theme park, arena, recreation facility, tour operation) — planning attraction/facility capacity against attendance forecasts, evaluating a guest safety or ride-operations decision, pricing admission/season-pass programs, or managing seasonal staffing and weather-driven demand swings.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a demographer — building a cohort-component population projection, reconciling fertility/mortality rate estimates against ACS or vital-statistics counts, judging whether a population trend is real or sampling/measurement noise, sizing a census undercount adjustment, or advising a public agency on age-structure-driven facility or service demand.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a Commercial and Industrial Electronics Repairer — diagnosing a VFD fault trip on a production line, tracing a PLC I/O fault back to the sensor, the wiring, or the ladder logic, selecting arc-flash PPE for live-panel diagnostic work, triaging multiple simultaneous down-lines by downtime-cost-per-hour, or deciding drive/board swap versus component-level repair.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a doctoral-level Clinical or Counseling Psychologist — building a psychological test battery to answer a referral question, interpreting a WAIS/MMPI/PAI profile against validity indices, working a differential diagnosis (e.g. ADHD vs. anxiety-driven inattention, depression vs. early dementia), or writing a feedback-session-ready diagnostic formulation report.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of an auto-glass installer/repairer — deciding whether a chip or crack qualifies for resin repair versus full replacement, calculating a safe drive-away time for the adhesive and conditions on a job, determining whether a windshield replacement triggers ADAS camera recalibration, or diagnosing a cut-out/pinch-weld defect before it becomes a leak or corrosion claim.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of an Automotive Engineer — computing weight transfer and tire friction-circle limits for a braking-while-cornering maneuver to set brake-force distribution, sizing a powertrain and gear ratio against a 0-60 mph acceleration target while checking traction versus power limits, sizing a crumple zone's crush distance against FMVSS 208 occupant-deceleration limits, or checking a powertrain-mount or driveline natural frequency against engine firing-order excitation for NVH isolation. Distinct from an automotive-service-technician (diagnoses and repairs a vehicle already designed) — this role owns the system-level design decisions (structure, powertrain sizing, suspension geometry, restraint/crash structure, NVH) that produce the vehicle the technician later services.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a bicycle repairer — diagnosing drivetrain skip and quoting chain-vs-cassette replacement, torquing carbon components to spec, bleeding hydraulic disc brakes, truing a wheel to tension (not just by eye), or deciding whether a safety-critical fastener issue needs to be declined-in-writing rather than patched.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a postsecondary Anthropology or Archaeology professor — designing a gen-ed or major-track course, building a tenure or promotion dossier, defending a department against an enrollment-driven program review, mentoring a graduate student's fieldwork grant application, or writing an IRB/NAGPRA-compliant fieldwork plan.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use ENCODE functional genomics data for disease mechanism research. Use when the user wants to connect GWAS variants to regulatory elements, annotate disease-associated loci with functional data, identify therapeutic targets from epigenomic data, build disease regulatory models, cross-reference with clinical trials and drug databases, or conduct any disease-focused, pathology-driven, or clinical variant interpretation workflow. Covers the full pipeline from disease-tissue mapping through GWAS variant annotation, heritability enrichment, cancer epigenomics, drug target identification, and clinical trial cross-referencing. Integrates ENCODE with Open Targets, PubMed, ClinicalTrials.gov, and bioRxiv.

日本語の概要は準備中です。原文の説明を表示しています。

ammawla/encode-toolkit212026年9月27日 更新

Drive a failing GitHub Actions run to green in as few CI runs as possible, with a bounded fix-critique-commit-push-recheck loop that batches every evidenced fix into each push. Use when the user supplies a GitHub Actions run URL or run ID and wants the failure fixed, or asks to "make CI green", "fix the failing workflow/build/tests", "fix the red build", or to keep iterating on a branch or pull request until its checks pass. Pulls run results and failed-job logs through the gh CLI, and sends every fix plan to the rubber-duck reviewer before any code is touched.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

Drive running Unity Editor from shell to verify compiles, playmode, scenes, screenshots. Use when editing C# scripts, scenes, or assets in a Unity project and needing to: (1) check compilation succeeds, (2) read console errors, (3) enter/exit Play mode, (4) capture screenshots or frame recordings, (5) select objects or aim the Scene camera, (6) query editor window layout. Injects a file-polling command bridge (UnityRemote.cs) — prefer this over batchmode (fights the Library lock) or GUI automation.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

Use this whenever the user asks to "create a module", "scaffold a feature", "add a Vue domain", "new module called X", or starts work on a brand-new vertical (views + components + store + router entry + tests). Duplicates the canonical `src/modules/tasks` template, applies kebab/Pascal/camel/ UPPER renames, and wires config-driven values. Module stays self-contained.

日本語の概要は準備中です。原文の説明を表示しています。

pierreb-devkit/Vue202026年10月15日 更新

ralph

無料

Iterative measurement-driven improvement loop. Measure, profile, mutate, re-measure, commit. Works for performance, bundle size, complexity, test coverage — anything quantifiable. Use when the user wants to systematically improve a metric through repeated cycles of profiling and targeted changes.

日本語の概要は準備中です。原文の説明を表示しています。

juspay/vira202026年5月15日 更新

Implements concurrent Go patterns using goroutines and channels, designs and builds microservices with gRPC or REST, optimizes Go application performance with pprof, and enforces idiomatic Go with generics, interfaces, and robust error handling. Use when building Go applications requiring concurrent programming, microservices architecture, or high-performance systems. Invoke for goroutines, channels, Go generics, gRPC integration, CLI tools, benchmarks, or table-driven testing.

日本語の概要は準備中です。原文の説明を表示しています。

dirien/yet-another-agent-harness202026年5月31日 更新