Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
日本語の概要は準備中です。原文の説明を表示しています。
Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state, styling, and more. Only runs when explicitly invoked; it does not trigger on its own.
日本語の概要は準備中です。原文の説明を表示しています。
Converts documents into clean, chunked datasets suitable for embeddings and vector search. Produces chunked JSONL files with metadata, deduplication logic, and quality checks. Use when preparing "training data", "vector datasets", "document processing", or "embedding data".
日本語の概要は準備中です。原文の説明を表示しています。
Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.
日本語の概要は準備中です。原文の説明を表示しています。
Implements content safety filters with PII redaction, policy constraints, prompt injection detection, and safe refusal templates. Use when adding "content moderation", "safety filters", "PII protection", or "guardrails".
日本語の概要は準備中です。原文の説明を表示しています。
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
日本語の概要は準備中です。原文の説明を表示しています。
Overrides default LLM truncation behavior. Enforces complete code generation, bans placeholder patterns, and handles token-limit splits cleanly. Apply to any task requiring exhaustive, unabridged output.
日本語の概要は準備中です。原文の説明を表示しています。
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
日本語の概要は準備中です。原文の説明を表示しています。
Designs reliable ETL and data synchronization jobs with incremental updates, idempotency guarantees, watermark tracking, error handling, and retry logic. Use for "ETL jobs", "data sync", "incremental sync", or "data pipeline".
日本語の概要は準備中です。原文の説明を表示しています。
Converts Figma/design specifications into production-ready UI components with accurate spacing, typography, color tokens, responsive rules, and interaction states (hover, focus, disabled, active). Generates Tailwind/shadcn code with design system tokens mapping. Use when translating "Figma to code", "design specs to components", or "implement design system".
日本語の概要は準備中です。原文の説明を表示しています。
Builds repeatable evaluation systems with golden datasets, scoring rubrics, pass/fail thresholds, and regression reports. Use for "LLM evaluation", "testing AI systems", "quality assurance", or "model benchmarking".
日本語の概要は準備中です。原文の説明を表示しています。
Creates safe refactor plans for messy UI code including component splitting strategies, state simplification, performance optimizations, and accessibility improvements. Provides phased approach, risk assessment, and "done" criteria. Use when refactoring "legacy code", "messy components", "performance issues", or "large files".
日本語の概要は準備中です。原文の説明を表示しています。
Creates integration tests for API endpoints with database flows, including test harness setup, fixtures, setup/teardown, database seeding, and CI-friendly strategies. Use for "integration testing", "API tests", "database tests", or "test harness".
日本語の概要は準備中です。原文の説明を表示しています。
Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.
日本語の概要は準備中です。原文の説明を表示しています。
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
日本語の概要は準備中です。原文の説明を表示しています。
Audits and implements web accessibility (a11y) following WCAG 2.1 guidelines with ARIA patterns, keyboard navigation, screen reader support, and contrast checking. Use when users request "accessibility audit", "a11y review", "WCAG compliance", "screen reader support", or "keyboard navigation".
日本語の概要は準備中です。原文の説明を表示しています。
Guide to Sonner, the React toast library — install and wire up the Toaster, pick the right toast() call, promise and loading toasts, updating, dismissing and persisting toasts, styling, theming and icons, positioning and multiple toasters. Use when working with Sonner or troubleshooting it — toasts that don't appear, appear twice, lose their styles, ignore Tailwind classes, sit behind a modal, or don't follow dark mode.
日本語の概要は準備中です。原文の説明を表示しています。
Implements API contract testing to ensure provider-consumer compatibility using Pact or similar tools. Prevents breaking changes with contract specifications and bi-directional verification. Use for "contract testing", "API contracts", "Pact", or "consumer-driven contracts".
日本語の概要は準備中です。原文の説明を表示しています。
Generates CRUD REST API endpoints with request validation, TypeScript types, consistent response formats, error handling, and documentation. Includes route handlers, validation schemas (Zod/Joi), typed responses, and usage examples. Use when building "REST API", "CRUD endpoints", "API routes", or "backend endpoints".
日本語の概要は準備中です。原文の説明を表示しています。
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
日本語の概要は準備中です。原文の説明を表示しています。
Brand voice, visual identity, messaging frameworks, asset management, brand consistency. Activate for branded content, tone of voice, marketing assets, brand compliance, style guides.
日本語の概要は準備中です。原文の説明を表示しています。
Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.
日本語の概要は準備中です。原文の説明を表示しています。
Provides reusable interaction patterns and motion presets that make UI feel polished. Includes hover effects, transitions, entrance animations, gesture feedback, and reduced-motion support. Use when adding "animations", "transitions", "micro-interactions", or "motion design".
日本語の概要は準備中です。原文の説明を表示しています。
Creates SLO-based alerts and operational dashboards with key charts, alert thresholds, and runbook links. Use for "alerting", "dashboards", "SLO", or "monitoring".
日本語の概要は準備中です。原文の説明を表示しています。