Connect to Azure Database for PostgreSQL Flexible Server from Node.js/TypeScript using the pg (node-postgres) package.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Connect to Azure Database for PostgreSQL Flexible Server from Node.js/TypeScript using the pg (node-postgres) package.
日本語の概要は準備中です。原文の説明を表示しています。
Build real-time web applications with Azure Web PubSub SDK for Java. Use when implementing WebSocket-based messaging, live updates, chat applications, or server-to-client push notifications.
日本語の概要は準備中です。原文の説明を表示しています。
Build server-side call automation workflows including IVR systems, call routing, recording, and AI-powered interactions.
日本語の概要は準備中です。原文の説明を表示しています。
⚠️ DEPRECATED: This SDK has been renamed to Call Automation. For new projects, use azure-communication-callautomation instead. This skill is for maintaining legacy code only.
日本語の概要は準備中です。原文の説明を表示しています。
Proper Lambda function structure with error handling
日本語の概要は準備中です。原文の説明を表示しています。
Actorization converts existing software into reusable serverless applications compatible with the Apify platform. Actors are programs packaged as Docker images that accept well-defined JSON input, perform an action, and optionally produce structured JSON output.
日本語の概要は準備中です。原文の説明を表示しています。
Search NCBI databases using Biopython Bio.Entrez (ESearch, EInfo, EGQuery, ESpell). Use when finding records by keyword, building reproducible field-qualified queries, navigating the Entrez Query Translator, exploiting the history server for large result sets, handling retmax caps, or interpreting weekly index lag. Covers PubMed, Nucleotide, Protein, Gene, SRA, GEO, Assembly, Taxonomy, ClinVar, dbSNP.
日本語の概要は準備中です。原文の説明を表示しています。
Run remote BLAST searches against NCBI servers using Biopython Bio.Blast.NCBIWWW. Use when identifying unknown sequences, finding homologs, picking the correct BLAST program (blastn/blastp/blastx/tblastn/tblastx/psiblast/megablast/dc-megablast), interpreting Karlin-Altschul E-values, avoiding the max_target_seqs trap (Shah 2019), choosing composition-based statistics, or limiting searches by organism. Covers RID lifecycle, database choice (nt/nr/refseq_select/swissprot), word-size and CBS taxonomy.
日本語の概要は準備中です。原文の説明を表示しています。
Download large datasets from NCBI efficiently using EPost, history server, batching, rate limiting, and retry logic. Use when bulk-fetching tens of thousands of sequences, pulling all results of a large ESearch, designing reproducible pipelines, comparing E-utilities to NCBI Datasets v2 CLI, or implementing checksum-validated downloads. Encodes WebEnv TTL (~8h), EPost 200-ID limit, retmax caps, parallelization design, and integrity verification.
日本語の概要は準備中です。原文の説明を表示しています。
Ahrefs API analyst (extension). Reads referring domains, backlinks, organic keywords, and content explorer data via the tested @ahrefs/mcp@0.0.11 server. Pairs with seo-backlinks for multi-source confidence weighting.
日本語の概要は準備中です。原文の説明を表示しています。
Live SEO data via DataForSEO MCP server: SERP analysis, keyword research (volume, difficulty, intent, trends), backlink profiles, on-page analysis, competitor and content analysis, business listings, AI visibility (LLM mention tracking), and domain analytics. Requires DataForSEO extension installed. Use when user says "dataforseo", "live SERP", "keyword volume", "backlink data", "AI visibility check", or "real search data".
日本語の概要は準備中です。原文の説明を表示しています。
Brokered short-lived provider credentials client in matrx-frontend (`lib/api/broker/`). Use when browser code needs a provider realtime session, a direct provider call, an ephemeral token, or a provider API key in the browser or `NEXT_PUBLIC_*`. NOT for adding a new audience server-side (use aidream's token-broker).
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerController_SwitchTeam (auto-generated, category: func). Locate CCSPlayerController::SwitchTeam in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_SwitchTeam, CCSPlayerController::SwitchTeam
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSWeaponBase_ItemPostFrame_ProcessReloadAction (auto-generated, category: func). Locate CCSWeaponBase::ItemPostFrame::ProcessReloadAction in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSWeaponBase_ItemPostFrame_ProcessReloadAction, CCSWeaponBase::ItemPostFrame::ProcessReloadAction
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerStateDeathAnim_vtable (auto-generated, category: func). Locate CCSPlayerStateDeathAnim_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerStateDeathAnim_vtable, CCSPlayerStateDeathAnim_vtable
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawn_PostThink (auto-generated, category: vfunc). Locate CCSPlayerPawnBase::PostThink in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_PostThink, CCSPlayerPawnBase::PostThink
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawnBase_vtable (auto-generated, category: func). Locate CCSPlayerPawnBase_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawnBase_vtable, CCSPlayerPawnBase_vtable
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerController_vtable (auto-generated, category: func). Locate CCSPlayerController_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_vtable, CCSPlayerController_vtable
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawnBase_CheckForIdle (auto-generated, category: vfunc). Locate CCSPlayerPawnBase::CheckForIdle in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawnBase_CheckForIdle, CCSPlayerPawnBase::CheckForIdle
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawn_SprayPaint (auto-generated, category: func). Locate CCSPlayerPawn::SprayPaint in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_SprayPaint, CCSPlayerPawn::SprayPaint
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawnBase_OnSetDormant (auto-generated, category: vfunc). Locate CCSPlayerPawnBase::OnSetDormant in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawnBase_OnSetDormant, CCSPlayerPawnBase::OnSetDormant
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawn_HandleDropWeapon (auto-generated, category: func). Locate CCSPlayerPawn::HandleDropWeapon in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_HandleDropWeapon, CCSPlayerPawn::HandleDropWeapon
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawn_Event_Killed (auto-generated, category: vfunc). Locate CCSPlayerPawn::Event_Killed in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_Event_Killed, CCSPlayerPawn::Event_Killed
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerPawn_OnSwitchWeapons (auto-generated, category: func). Locate CCSPlayerPawn::OnSwitchWeapons in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_OnSwitchWeapons, CCSPlayerPawn::OnSwitchWeapons
日本語の概要は準備中です。原文の説明を表示しています。