Design and improve product user onboarding (first-time user experience) to drive activation and early retention. Produces an Onboarding & Activation Pack (aha moment spec, first 30 seconds + first mile plan, onboarding journey map, experiment backlog, measurement plan). Use for Growth teams.
日本語の概要は準備中です。原文の説明を表示しています。
manojbajaj95/claude-gtm-plugin☆ 1062026年9月18日 更新
Unified skill for content strategy and marketing content strategy: content pillars, editorial calendars, keyword research by buyer stage, positioning, messaging hierarchy, trust-building, GEO/AI search optimization, and ROI measurement. Also handles content briefs, SEO briefs, content outlines for writers, on-page SEO optimization, meta descriptions, title tags, keyword density, content research, source discovery, expert sourcing, and information gathering. Use when planning content strategy, creating content briefs for writers, optimizing existing content for SEO, researching topics and sources, or managing editorial operations. Triggers: content strategy, marketing content strategy, content marketing strategy, content planning, editorial calendar, content pillars, messaging hierarchy, content brief, SEO brief, content outline, keyword research, buyer journey content, GEO optimization, AI search optimization, content ROI, content operations, content roadmap, brand messaging, positioning
日本語の概要は準備中です。原文の説明を表示しています。
manojbajaj95/claude-gtm-plugin☆ 1062026年9月18日 更新
Build and grow online communities across all platforms and contexts — from developer/B2B communities (Discord, Slack, Circle, Discourse) to social communities (Twitter/X, Reddit, Farcaster) to crypto/holder communities (Telegram). Covers strategy, platform selection, channel architecture, member journey mapping, onboarding, engagement rituals, ambassador/champions programs, moderation, governance, growth, retention, crisis management, and metrics. Use for: community-led growth, community strategy, developer community, user community, Discord/Slack/forum/Telegram setup, ambassador programs, community health, holder psychology, engagement systems, social community building, cross-platform coordination.
日本語の概要は準備中です。原文の説明を表示しています。
manojbajaj95/claude-gtm-plugin☆ 1062026年9月18日 更新
Reference guide for connecting popular APIs to Home Assistant via Node-RED, YAML, or custom integrations. Covers authentication, endpoints, and complete working examples for: energy APIs (Tibber, Nordpool), weather (SMHI, OpenWeatherMap, yr.no), transport (SL, Trafikverket, Resrobot), smart home clouds (Shelly, Tuya, Philips Hue, IKEA), and global APIs (OpenAI, Spotify, Google Calendar, Telegram, GitHub). Use this skill whenever the user mentions a specific external service, API, or data source they want to connect to Home Assistant - even if they don't say "API".
日本語の概要は準備中です。原文の説明を表示しています。
tonylofgren/aurora-smart-home☆ 1062026年10月5日 更新
Godot 4 建造系统实现,包含GridMap方块管理、第一人称视角、射线交互。
日本語の概要は準備中です。原文の説明を表示しています。
925236118/AlphaAgent☆ 1032026年10月8日 更新
TileMap BFS寻路实现、六边形网格寻路、路径追溯与流式寻路功能。用于需要网格寻路、动态障碍物避让、游戏AI导航等场景。
日本語の概要は準備中です。原文の説明を表示しています。
925236118/AlphaAgent☆ 1032026年10月8日 更新
Godot 4 种植系统设计,包含植物数据结构、生长阶段、浇水机制、TileMap应用。
日本語の概要は準備中です。原文の説明を表示しています。
925236118/AlphaAgent☆ 1032026年10月8日 更新
Build an Opportunity Solution Tree (OST) to structure product discovery — map a desired outcome to customer opportunities, possible solutions, and experiments. Based on Teresa Torres' Continuous Discovery Habits. Use when the team is unclear what to build next, when multiple opportunities compete, or before writing a PRD for a complex feature space.
日本語の概要は準備中です。原文の説明を表示しています。
avelikiy/great_cto☆ 1032026年10月17日 更新
Export Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D printing). Includes Unreal collision hulls and Multires normal-map baking for low-poly export, per-format settings, embed/unpack textures, axis conversion, polygon optimization (Decimate), and target-platform validation. Use whenever the user asks to "export this", "save as glTF / FBX / OBJ / STL / USD", "package for Unity / Unreal / Three.js / web / AR / 3D print", or any output format conversion. Make sure to use this skill even if the user does not say "export" — also covers "package this for the web", "make it work in Unity", "send to Unreal", "save for 3D printing".
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 1012026年10月13日 更新
Design and validate texture-state transitions for Blender animations without ugly whole-image crossfades, texture popping, misregistered morphs, or target-engine-incompatible Python-only swaps. Use when animating between multiple source textures, mascot/logo states, style states, lightmaps, decals, or UI skins.
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 1012026年10月13日 更新
Audit and improve the discoverability of the timepicker-ui documentation site (docs-app/) across the full modern discoverability stack — SEO (ranking), AEO (answer engines / featured snippets), GEO (citations inside ChatGPT/Gemini/Perplexity/Claude), and AIO (Google AI Overviews). Use when the user wants to optimize docs SEO, improve Google ranking/positioning, win featured snippets or AI-answer boxes, get the docs cited by AI engines, add or fix sitemap/robots/manifest, fill in page metadata, add Open Graph/Twitter cards, answer-first copy, or JSON-LD (FAQPage/SoftwareApplication/TechArticle/BreadcrumbList). Drives the seo-optimizer subagent with an audit → approve → apply flow.
日本語の概要は準備中です。原文の説明を表示しています。
pglejzer/timepicker-ui☆ 1002026年10月17日 更新
Defines CC-* code rules and waivers. Use when mapping lint findings to rule IDs or tracking complexity mass, erosion, and verbosity across changes.
日本語の概要は準備中です。原文の説明を表示しています。
vasilyu1983/AI-Agents-public☆ 1002026年10月16日 更新
Builds per-repo code graphs in JSON and markdown-ready derived artifacts. Use when you need blast radius, symbol-level maps, import graphs, inheritance, or test links.
日本語の概要は準備中です。原文の説明を表示しています。
vasilyu1983/AI-Agents-public☆ 1002026年10月16日 更新
Builds multi-repo context hubs and compiled markdown knowledge maps. Use when profiling repo portfolios or assembling LLM-ready cross-repo knowledge bases.
日本語の概要は準備中です。原文の説明を表示しています。
vasilyu1983/AI-Agents-public☆ 1002026年10月16日 更新
Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 992026年10月7日 更新
Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /concept-brainstorm is approved and before /map-systems or any GDD authoring begins.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 992026年10月7日 更新
Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementing a bug fix or before a release gate.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 992026年10月7日 更新
Turn any external program into a Genesis module via structured discovery, connection mapping, config generation, and verification.
日本語の概要は準備中です。原文の説明を表示しています。
WingedGuardian/GENesis-AGI☆ 982026年10月17日 更新
Forward Deployed Engineer delivery contract for AWS engagements, build-first artifacts, grounded cost estimates, Well-Architected review, evolution roadmap
日本語の概要は準備中です。原文の説明を表示しています。
WingedGuardian/GENesis-AGI☆ 982026年10月17日 更新
Plans risk-based test coverage for a feature, service, release, or system by mapping user and business risk to test levels, environments, data, failure paths, automation, exploratory checks, and release gates. Use when choosing what to test or how much evidence is enough. Not for writing one test case, applying TDD to a single behavior, or debugging a failing test.
日本語の概要は準備中です。原文の説明を表示しています。
thiientv/godmode☆ 972026年8月26日 更新
Maps an unfamiliar or large codebase before implementation by locating entry points, ownership, execution paths, conventions, tests, dependencies, change hotspots, and unresolved questions. Use when onboarding to a repository, scoping a cross-cutting change, preparing a handoff or reusable CodeTour, explaining a subsystem, or when the agent is guessing where behavior lives. Not for diagnosing one reproduced failure or designing a new architecture before the current system is understood.
日本語の概要は準備中です。原文の説明を表示しています。
thiientv/godmode☆ 972026年8月26日 更新
Verifies a completion, fix, passing, compatibility, release, or readiness claim with fresh task-specific evidence mapped to the actual requirements. Use before saying a change is done, before merge, after review fixes, and at release gates. Not a substitute for diagnosing the cause of a failing check.
日本語の概要は準備中です。原文の説明を表示しています。
thiientv/godmode☆ 972026年8月26日 更新
Set up first-pass for a main folder that holds many repos, or for one repo. In a main folder it writes one set of working rules at the root that every session loads, a workspace map, and a section in each repo with that repo's real commands, test limits and invariants, and it lists each repo's own hooks so first-pass can run them from the main folder. In one repo it writes the rules and the section into that repo. Use when asked to set up, install, add, update or re-run first-pass, to "add the shipping rules", or when the start-of-session check says something drifted. Re-run to update.
日本語の概要は準備中です。原文の説明を表示しています。
joetawil7/first-pass☆ 962026年10月17日 更新
Learns the words a user habitually writes to their coding agent that make its answers worse ("be 100% sure", "don't assume", "full review", "are you sure?", "all fine, right?"), from what they actually typed in their recent Claude Code sessions. Shows what each one does, what went wrong after it, and what to say instead, then writes the habit words block that maps each word to the checks it should trigger, so the checks run without the words. Use when asked to learn, read, refresh or review the user's habit words or prompts, "which of my words make you worse", from setup-first-pass's profile step, or when the start-of-session check says the habit words are due.
日本語の概要は準備中です。原文の説明を表示しています。
joetawil7/first-pass☆ 962026年10月17日 更新