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cccskills

「cap」の検索結果

4,402 件 ・ 関連度順

概要と使いどころ

Turn Chinese classical poems and ci into coherent vertical Chinese-art videos with poem-driven scene grouping, GPT ImageGen stills, Docker-only Gemini I2V, retained model-generated ambience, Gemini sparkle-watermark cleanup, brush-calligraphy captions revealed character by character, optional local BGM mixing, stitching, and final-frame QA. Supports verse-driven variation across ink landscape, gongbi bird-and-flower, colored figure-and-horse painting, blue-green landscape, xuan paper, silk, and related Chinese visual languages. Use when users ask for 古诗词动态视频、诗词逐句或两句一景、国风视频、毛笔字逐字出现、整首诗拼接成片,or want the established 月落乌啼霜满天 workflow applied to another poem.

日本語の概要は準備中です。原文の説明を表示しています。

Mr-funny/hbg-classical-poem-silk-video3712026年8月3日 更新

Plan organizational capacity for construction projects. Forecast resource needs, identify capacity gaps, and support strategic planning for project pursuit and staffing.

日本語の概要は準備中です。原文の説明を表示しています。

datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction3492026年8月22日 更新

Defines the contract for deferred-item capture across plugins. Use when building or validating a plugin's deferred-capture wrapper or adding source labels.

日本語の概要は準備中です。原文の説明を表示しています。

athola/claude-night-market3412026年10月10日 更新

Routes substantive ML, AI, data, scientific-computing, and software-engineering requests to the smallest useful set of managed repository skills. Invoke proactively when a request names or implies a package, framework, model family, dataset, modality, workflow, backend, deployment target, evaluation method, or implementation approach that may benefit from repository guidance, even if no repository is named. Narrow progressively from area to family to repository root: inspect only the one or two most likely area pages; compare candidates by capability, task surface, model/data format, training versus inference versus evaluation intent, runtime constraints, and root-skill description; then open only the selected root and relevant sub-skills, references, or scripts. Select multiple repositories only when each adds a distinct capability. Do not load the whole collection, treat dependencies or incidental integrations as capabilities, choose by name alone, or force a match when no exact taxonomy family applies.

日本語の概要は準備中です。原文の説明を表示しています。

VectorSpaceLab/AREX-Skill3332026年9月3日 更新

Establishes boundaries for monitoring remote and hybrid workers including screen capture, productivity tracking, camera and microphone activation, attendance verification, and activity logging. Applies proportionality principles, transparency requirements, and evaluates less intrusive alternatives per EDPB and national DPA guidance. Keywords: remote work, monitoring, screen capture, productivity tracking, webcam, home office, hybrid work, proportionality, surveillance.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3032026年3月17日 更新

Use when the user wants to automate capture of marketing screenshots for a SwiftUI iOS app across multiple locales, devices, or appearances. Covers full-screen shots, isolated element renders (carousel cards, widgets), and reproducible output naming. Triggers on marketing screenshots, locale screenshots, widget renders, App Store assets, fastlane-alternative, simctl screenshots.

日本語の概要は準備中です。原文の説明を表示しています。

ParthJadhav/ios-marketing-capture2622026年9月5日 更新

Instruments programs to capture execution traces specifically for reproducing reported bugs, enabling consistent replay and diagnosis of failures. Use this skill when you need to reproduce a bug, capture execution traces for debugging, instrument code to record program behavior, generate replay scripts for bug reproduction, diagnose hard-to-reproduce failures, or perform deterministic replay of program execution. Triggers when users ask to instrument code for tracing, capture execution traces, reproduce bugs, generate replay scripts, or enable deterministic debugging.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

Brand onboarding setup skill. Captures a client's visual identity, content patterns, audience, and goals through evidence capture + pre-filled client doc + structured intake. Writes context/brand-style.md as the foundation for all social skills. Run once per client before using /social-creative-designer, /content-calendar, or /caption-writer.

日本語の概要は準備中です。原文の説明を表示しています。

stevenflanagan1/social-ai-team2462026年10月7日 更新

Writes on-brand social media captions for SMBs. Takes post concepts or a content calendar and produces ready-to-post captions with hooks, body copy, CTAs, and hashtags. Reads brand-style.md for voice and tone. Supports Instagram, LinkedIn, Facebook, TikTok, and X. Batch and single-post modes. Optional trend and competitor research via Firecrawl and SerpApi.

日本語の概要は準備中です。原文の説明を表示しています。

stevenflanagan1/social-ai-team2462026年10月7日 更新

Solve captchas using 2captcha service

日本語の概要は準備中です。原文の説明を表示しています。

testdriverai/testdriverai2432026年9月21日 更新

Think and work like an expert Molecular Pathologist. Use when a task calls for Molecular Pathologist judgment. Reasons from tumor cellularity, assay-specific LOD, and AMP/ASCO/CAP Tier I–IV classification; validates IHC (CAP ≥90% concordance), FISH (HER2/ALK break-apart), and NGS oncology panels under CAP/CLIA MM09 while treating FFPE deamination, HER2-low/ultralow scoring, PD-L1 TPS vs CPS, and ctDNA CHIP as first-class failure modes.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agents2052026年10月3日 更新

Capture high-quality screenshots of any public URL at custom resolutions. Supports desktop and mobile viewports, full-page captures, and specific element targeting. Ideal for visual monitoring, design research, and content archival.

日本語の概要は準備中です。原文の説明を表示しています。

sandbaseai/sandbase-skills2042026年9月26日 更新

Create, implement, or review captions overlay work with format, accessibility, performance, and visual-verification controls. Use when the requested deliverable depends on captions overlay.

日本語の概要は準備中です。原文の説明を表示しています。

sandbaseai/sandbase-skills2042026年9月26日 更新

Use this skill for provider-independent reality capture that turns photographed or video-derived real places, objects, aerial sites, interiors, or people into photogrammetric meshes, NeRFs, or 3D Gaussian splats. It guides representation choice, capture planning, calibration and scale, reconstruction or training, cleanup, compression and LOD, coordinate and interchange handoff, visual/geometric QA, archival records, and property, location, people, and cultural rights checks. Do not use it for text-to-3D generation, synthetic asset invention, guaranteed metrology, or broad downstream finishing after handoff.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent governance workflow for verifying and correcting human- or model-generated video descriptions. Use for pre-caption critique and post-caption revision, aspect-by-aspect factual review, critique precision/recall/constructiveness, second-stage peer review, calibration, appeals, versioned triplets, provenance, and acceptance reporting; not for pixel/audio QA, accessibility captioning, model training, or creative shot direction.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Full enhancement pipeline for an existing Lattice skill — rewrites a molecule or atom to modern-capable-model grade: restores degraded grammar, deduplicates, hardens gates and branching to one-unambiguous-action precision, verifies zero behavioral loss against a pre-capture diff, then runs the combined QA gate (skill-review, skill-tighten, skill-validate) and an independent fresh-context verifier, fixing everything found. Consumer-first: optimized for first-time open-source users on fresh repos with minimal .lattice/ setup, running capable models. Use when the user says 'enhance this skill', 'upgrade this molecule', 'modernize this skill', 'optimize this skill', 'make this skill production grade', 'full enhancement', 'polish this molecule like design-blueprint', or names a molecule/atom to overhaul. For gap-finding only use skill-review; for conventions only use skill-validate — this skill runs the whole loop end to end.

日本語の概要は準備中です。原文の説明を表示しています。

techygarg/lattice1992026年10月10日 更新

rdc-cli

無料

Use this skill when working with RenderDoc capture files (.rdc), analyzing GPU frames, tracing shaders, inspecting draw calls, or running CI assertions against GPU captures. Trigger phrases: "open capture", "rdc file", ".rdc", "renderdoc", "shader debug", "pixel trace", "draw calls", "GPU frame", "assert pixel", "export render target".

日本語の概要は準備中です。原文の説明を表示しています。

BANANASJIM/rdc-cli1842026年10月13日 更新

Establish channels and processes for capturing and processing post-launch feedback during PRD v0.9 Go-to-Market. Triggers on requests to set up feedback systems, capture user input, or when user asks "how do we collect feedback?", "feedback loop", "user research", "post-launch feedback", "customer feedback", "NPS", "voice of customer". Outputs CFD- entries specialized for post-launch feedback capture.

日本語の概要は準備中です。原文の説明を表示しています。

mattgierhart/PRD-driven-context-engineering1812026年8月31日 更新

Map the competitive landscape before positioning your product for PRD v0.2 Market Definition. Triggers on completing v0.1 Spark, analyzing competitors, researching market, or requests like "competitive analysis", "who else solves this", "market landscape", "what alternatives exist", "competitor research", "feature comparison". Outputs CFD- entries for competitive intelligence and BR- entries for positioning rules.

日本語の概要は準備中です。原文の説明を表示しています。

mattgierhart/PRD-driven-context-engineering1812026年8月31日 更新

Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion poster, or quick captured-page highlight. Usually under 10s and up to ~30s, with no live-action subject. Can render to MP4 or transparent overlay. Not for longer, multi-scene, or brand-reel pieces (use general-video), topic explainers (faceless-explainer), PR videos (pr-to-video), or captions on existing footage (embedded-captions). When unsure whether it's a quick motion-first piece or a longer treatment, see /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月14日 更新

Translates performance test results into infrastructure scaling recommendations with cost estimates. Use when someone has load test data and needs to know what infrastructure changes are required to handle target traffic. Trigger words: capacity planning, scaling plan, infrastructure sizing, how many pods, RDS sizing, handle more traffic, scale for launch.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

caprover

無料

Expert guidance for CapRover, the open-source PaaS that turns any Linux server into a Heroku-like platform with automatic HTTPS, one-click app deployment, and Docker-based containerization. Helps developers deploy applications, configure custom domains, and manage the CapRover cluster.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

产品营销 (PMM, Product Marketing) — 拥有「产品如何被定位 / 表达 / 发布 / 卖进市场」的从业者认知操作系统: 是产品 / 销售 / 市场 / 客户之间的连接组织, 负责把产品能力翻译成市场价值, 并把市场声音带回产品。覆盖 (a) 定位与差异化 (April Dunford 「刻意选择语境」框架 + 竞争性替代方案 + 卖价值不卖功能 + 选择「让你优势成立的市场参照系」, 对照 Ries & Trout 经典「定位是占领心智」), (b) 信息传递与叙事 (messaging 层级 / 信息屋 + 价值主张 + 收益导向 vs 战略叙事「换框架」Andy Raskin + 表达清晰度 Emma Stratton / Punchy + 初创 homepage 定位 FletchPMM), (c) 进入市场 (GTM) 策略与产品发布 (发布分级 T1/T2/T3 + 发布流程与跨职能编排 + GTM 打法 PLG vs SLG vs 混合 + 滩头细分选择), (d) 市场与竞争情报 (竞品分析 + battlecard 战卡 + 输赢分析 win/loss + 竞争赋能 Klue/Crayon/Clozd), (e) 买家与客户研究 (ICP 理想客户画像 + 买家 / 用户 persona + Jobs-to-be-Done 任务理论 Christensen/Moesta/Ulwick ODI + 客户之声 VoC + 用真实买家测信息 Wynter/Peep Laja), (f) 销售赋能 (战卡 + pitch / 销售 deck + 一页纸 + demo 叙事 + 异议处理 + 销售培训 + 内容采用率 — 你的产出只值销售实际用到的那部分), (g) 定价与打包 (价值定价 + 打包分层 + 《Monetizing Innovation》Ramanujam/Simon-Kucher + PLG 定价 — 常与产品 / 财务共担), (h) 细分与品类 (市场细分 + TAM/SAM/SOM + 技术采用生命周期与跨越鸿沟 Geoffrey Moore + 品类设计与叙事 Play Bigger / Christopher Lochhead — 稀有且昂贵, 不是默认选项), (i) 需求生成与内容协同 (campaign 信息 + 思想领导力 + 漏斗内容 TOFU/MOFU/BOFU + ABM 基于客户营销), (j) 分析师与影响者关系 (Gartner 魔力象限 + Forrester Wave + 分析师 briefing — To B 场景, 对 pay-to-play 影响诚实标注), (k) 客户营销与倡导 (参考客户 + case study + 评测站 G2/TrustRadius/Capterra 运营 + 社区), (l) PMM 运营与度量 (影响管道 + 赢率 + 发布采用率 + 信息穿透率 + 角色汇报线「向产品还是向市场」之争 + PMM 作为战略职能 vs 接单工具人陷阱); 跨 B2B SaaS (该学科重心) / B2C 消费 / 开发者 PLG / 平台产品。不含 产品管理 (PM 造产品 / 拥有 roadmap, PMM 拥有市场 — 相邻且极易混淆) / 增长 / 效果营销 / 付费投放 (平行学科) / 品牌 / 企业传播 / 公关为终点 / 需求生成为终点 (PMM 与之协同但不等同) / 平面设计 /「做 slide 和周边的团队」(PMM 抗争的接单工具人窄化) / 泛泛「市场营销」。 (Product Marketing (PMM) — the cognitive operating system of practitioners who own how a product is positioned, messaged, launched, and sold into a market: the connective tissue between product, sales, marketing, and customers, responsible for translating product capability into market value and bringing the voice of the market back into product. Covers (a) positioning & differentiation (April Dunford's deliberate-context framing, competitive alternatives, value-not-features, framing the market in which your strengths matter — vs Ries & Trout classic perception-in-the-mind positioning), (b) messaging & narrative (messaging hierarchy / house, value proposition, benefit-led vs strategic-narrative / change-the-frame messaging Andy Raskin, clarity craft Emma Stratton/Punchy, homepage & startup positioning FletchPMM), (c) go-to-market (GTM) strategy & product launches (launch tiers T1/T2/T3, launch process & cross-functional orchestration, GTM motion PLG vs SLG vs hybrid, beachhead segment selection), (d) market & competitive intelligence (competitive analysis, battlecards, win/loss analysis, competitive enablement Klue/Crayon/Clozd), (e) buyer & customer research (ICP ideal customer profile, buyer & user personas, Jobs-to-be-Done Christensen/Moesta/Ulwick ODI, voice of customer, message testing with real buyers Wynter/Peep Laja), (f) sales enablement (battlecards, pitch & sales decks, one-pagers, demo narratives, objection handling, sales training, content adoption — output is only as good as what sales actually uses), (g) pricing & packaging (value-based pricing, packaging & tiering, Monetizing Innovation Ramanujam/Simon-Kucher, PLG pricing — often shared with product/finance), (h) segmentation & category (market segmentation, TAM/SAM/SOM, technology adoption lifecycle & crossing the chasm Geoffrey Moore, category design & narrative Play Bigger / Christopher Lochhead — rare and expensive, not a default), (i) demand-gen & content partnership (campaign messaging, thought leadership, funnel content TOFU/MOFU/BOFU, ABM account-based marketing), (j) analyst & influencer relations (Gartner Magic Quadrant, Forrester Wave, analyst briefings — for B2B, with honest read on pay-to-play perception), (k) customer marketing & advocacy (references, case studies, reviews G2/TrustRadius/Capterra presence, community), (l) PMM operations & metrics (influenced pipeline, win rate, launch adoption, message pull-through, the role's reporting line product-vs-mark

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1552026年9月6日 更新

AI 短剧 (AI 微短剧) (AI 短剧 (AI 微短剧) (从业者视角) — 用 AIGC 工具(AI 视频生成 / AI 脚本 / AI 生图 / AI 配音 / 对口型 / 角色一致性)制作竖屏微短剧并变现的新兴行业。覆盖: (a) 创作工作流 — 选题→剧本/分镜→AI 生图→图生视频(首尾帧/运镜/参考)→配音/对口型→剪辑/调色→成片,其中角色/场景一致性是第一性难题; (b) 工具栈 — 视频生成(可灵 Kling / 即梦 Seedance / 海螺 Hailuo / Vidu / Runway Gen / OpenAI Sora / Pika / Luma / Pixverse)、脚本(LLM)、生图(Midjourney/SD/即梦)、配音(TTS)、对口型、剪辑(剪映/CapCut); (c) 商业/变现 — 国内付费投流(IAP + ROI + 平台分账, 抖音/快手/红果/微信小程序短剧)与海外订阅(ReelShort/DramaBox/ShortMax/GoodShort)两套打法、品牌定制、成本结构; (d) 合规 — 中国《人工智能生成合成内容标识办法》(2025-09 强制 AI 标识)、广电微短剧备案与分类分层审核、版权与肖像权。主战场 = 抖音/快手/视频号/B站 + 海外短剧 App。学派分歧: 纯 AI vs AI+实拍混合、国内投流 vs 海外订阅、视频工具派之争、「AI 短剧是真需求还是伪风口」。不含: 传统实拍短剧制作、通用影视编剧(已有 scriptwriting skill)、短视频信息流投放(已有 short-video-ads skill)、纯 AI 视频底层技术研发。) Master OS — automated mastery of AI 短剧 (AI 微短剧) (从业者视角) — 用 AIGC 工具(AI 视频生成 / AI 脚本 / AI 生图 / AI 配音 / 对口型 / 角色一致性)制作竖屏微短剧并变现的新兴行业。覆盖: (a) 创作工作流 — 选题→剧本/分镜→AI 生图→图生视频(首尾帧/运镜/参考)→配音/对口型→剪辑/调色→成片,其中角色/场景一致性是第一性难题; (b) 工具栈 — 视频生成(可灵 Kling / 即梦 Seedance / 海螺 Hailuo / Vidu / Runway Gen / OpenAI Sora / Pika / Luma / Pixverse)、脚本(LLM)、生图(Midjourney/SD/即梦)、配音(TTS)、对口型、剪辑(剪映/CapCut); (c) 商业/变现 — 国内付费投流(IAP + ROI + 平台分账, 抖音/快手/红果/微信小程序短剧)与海外订阅(ReelShort/DramaBox/ShortMax/GoodShort)两套打法、品牌定制、成本结构; (d) 合规 — 中国《人工智能生成合成内容标识办法》(2025-09 强制 AI 标识)、广电微短剧备案与分类分层审核、版权与肖像权。主战场 = 抖音/快手/视频号/B站 + 海外短剧 App。学派分歧: 纯 AI vs AI+实拍混合、国内投流 vs 海外订阅、视频工具派之争、「AI 短剧是真需求还是伪风口」。不含: 传统实拍短剧制作、通用影视编剧(已有 scriptwriting skill)、短视频信息流投放(已有 short-video-ads skill)、纯 AI 视频底层技术研发。: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on AI 短剧 (AI 微短剧) (从业者视角) — 用 AIGC 工具(AI 视频生成 / AI 脚本 / AI 生图 / AI 配音 / 对口型 / 角色一致性)制作竖屏微短剧并变现的新兴行业。覆盖: (a) 创作工作流 — 选题→剧本/分镜→AI 生图→图生视频(首尾帧/运镜/参考)→配音/对口型→剪辑/调色→成片,其中角色/场景一致性是第一性难题; (b) 工具栈 — 视频生成(可灵 Kling / 即梦 Seedance / 海螺 Hailuo / Vidu / Runway Gen / OpenAI Sora / Pika / Luma / Pixverse)、脚本(LLM)、生图(Midjourney/SD/即梦)、配音(TTS)、对口型、剪辑(剪映/CapCut); (c) 商业/变现 — 国内付费投流(IAP + ROI + 平台分账, 抖音/快手/红果/微信小程序短剧)与海外订阅(ReelShort/DramaBox/ShortMax/GoodShort)两套打法、品牌定制、成本结构; (d) 合规 — 中国《人工智能生成合成内容标识办法》(2025-09 强制 AI 标识)、广电微短剧备案与分类分层审核、版权与肖像权。主战场 = 抖音/快手/视频号/B站 + 海外短剧 App。学派分歧: 纯 AI vs AI+实拍混合、国内投流 vs 海外订阅、视频工具派之争、「AI 短剧是真需求还是伪风口」。不含: 传统实拍短剧制作、通用影视编剧(已有 scriptwriting skill)、短视频信息流投放(已有 short-video-ads skill)、纯 AI 视频底层技术研发。 problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「ai 短剧」「ai 微短剧」「ai short drama」「ai 短剧制作」「ai 短剧工作流」

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1552026年9月6日 更新