Quantum physics simulation library for open quantum systems. Use when studying master equations, Lindblad dynamics, decoherence, quantum optics, or cavity QED. Best for physics research, open system dynamics, and educational simulations. NOT for circuit-based quantum computing—use qiskit, cirq, or pennylane for quantum algorithms and hardware execution.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
Reduce LLM size and accelerate inference using pruning techniques like Wanda and SparseGPT. Use when compressing models without retraining, achieving 50% sparsity with minimal accuracy loss, or enabling faster inference on hardware accelerators. Covers unstructured pruning, structured pruning, N:M sparsity, magnitude pruning, and one-shot methods.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
Runs LLM inference on CPU, Apple Silicon, and consumer GPUs without NVIDIA hardware. Use for edge deployment, M1/M2/M3 Macs, AMD/Intel GPUs, or when CUDA is unavailable. Supports GGUF quantization (1.5-8 bit) for reduced memory and 4-10× speedup vs PyTorch on CPU.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
GGUF format and llama.cpp quantization for efficient CPU/GPU inference. Use when deploying models on consumer hardware, Apple Silicon, or when needing flexible quantization from 2-8 bit without GPU requirements.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
Generate a single-file product landing page with a layered ASCII cosmos hero (rotating ASCII planet, drifting irregular asteroids, comet trails, nebula gas clouds — each in its own harmonious color) plus full marketing sections (about / features grid / showcase / spec / pricing / CTA / footer). Takes a natural-language description of one product (any kind — a note app, a coffee subscription, a CLI tool, an indie hardware, a hosting service…) and outputs ONE working .html file with deep-space dark or warm-letterpress theme. Runs in BOTH Claude Code (writes to ~/Desktop) and GLM / online chat (outputs HTML inline). Trigger phrases: "做个宇宙风产品落地页", "生成 ASCII 产品官网", "ascii-cosmos-gen ...", "做个独立软件 / 独立硬件落地页", or when user drags this skill folder into chat asking for an atmospheric product landing page.
日本語の概要は準備中です。原文の説明を表示しています。
WyvernCW/Monich☆ 32026年6月20日 更新
Build premium scroll-driven web pages and product showcases inspired by high-end app, hardware, and product interaction patterns. Use for Raycast-like, Apple-like, NVIDIA-like, RTX/GPU, SaaS, AI browser, parallax, sticky scroll, pinned reveal, Three.js GLB model, Web Audio sound effect, responsive accessibility, and performance-safe frontend requests.
日本語の概要は準備中です。原文の説明を表示しています。
WyvernCW/Monich☆ 32026年6月20日 更新
Generate a single-file industrial-archive product landing page (Nordic museum aesthetic, hash-routed detail pages). Takes a natural-language description of one or more "exhibit-style" products (objects, tools, hardware, watches, kitchenware, lighting, audio, instruments, anything with a designed/forged/restrained quality); outputs ONE working .html file. Visitors see a black-framed cover that flips between exhibits, sidebar index, side meta column (material/origin/year/dimension), and click any exhibit → full detail page (giant italic title, spec table, hero image, lead + 3 prose paragraphs, gallery, prev/next). Runs in BOTH Claude Code (writes to ~/Desktop) and GLM / online chat (outputs HTML inline). Trigger: "做个工业风产品落地页", "做克制之物风格的展品页", "industrial-archive-gen ...", or when user drags this skill folder into chat asking for a product page in the Nordic-industrial archive style.
日本語の概要は準備中です。原文の説明を表示しています。
WyvernCW/Monich☆ 32026年6月20日 更新
Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Runs LLM inference on CPU, Apple Silicon, and consumer GPUs without NVIDIA hardware. Use for edge deployment, M1/M2/M3 Macs, AMD/Intel GPUs, or when CUDA is unavailable. Supports GGUF quantization (1.5-8 bit) for reduced memory and 4-10× speedup vs PyTorch on CPU.
日本語の概要は準備中です。原文の説明を表示しています。
ibragimov-oasis/vibe-coder☆ 22026年6月24日 更新
GGUF format and llama.cpp quantization for efficient CPU/GPU inference. Use when deploying models on consumer hardware, Apple Silicon, or when needing flexible quantization from 2-8 bit without GPU requirements.
日本語の概要は準備中です。原文の説明を表示しています。
ibragimov-oasis/vibe-coder☆ 22026年6月24日 更新
Maxim 3D CGI product render — engineered for purchase confidence and premium positioning. Uses Material Realism + Endowment Effect + Photorealism Trust Signals to move premium-product viewers toward purchase. Use for luxury product reveals, architectural visualization, tech hardware marketing, high-ticket commerce.
日本語の概要は準備中です。原文の説明を表示しています。
DrNabeelKhan/maxim☆ 22026年9月17日 更新
Adopt a virtual Shiba Inu dog at animalhouse.ai. Cat software running on dog hardware. Independent, stubborn, meme-worthy. Feeding every 5 hours. Rare tier dog.
日本語の概要は準備中です。原文の説明を表示しています。
Lord1Egypt/awesome-skill-forge☆ 22026年6月10日 更新
Expert firmware analyst specializing in embedded systems, IoT security, and hardware reverse engineering. Masters firmware extraction, analysis, and vulnerability research for routers, IoT devices, automotive systems, and industrial controllers. Use PROACTIVELY for firmware security audits, IoT penetration testing, or embedded systems research.
日本語の概要は準備中です。原文の説明を表示しています。
itsimonfredlingjack/codex-dev-plugin☆ 22026年2月5日 更新
Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browser" from something that feels installed. Covers sticky hover states, tap highlight flashes, the 100vh bug, inputs that zoom the page, laggy taps, pull-to-refresh hijacking scroll, content under the notch, long-press selecting button text, carousels that scroll the wrong way, mismatched status bars, and the rule that you test on real hardware. Use when a web app is being built for or reviewed on mobile, when something "works in Chrome but feels wrong on my phone", when building a PWA, a bottom sheet, a carousel, a full-screen layout, or any touch interaction. For motion itself use animate; for React Native use animate-expo.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
IoT and embedded device security testing methodology. Covers hardware reconnaissance (UART, JTAG, SWD, SPI flash, I2C EEPROM, eMMC chip-off), firmware acquisition (vendor portals, OTA capture, flash dump, binwalk extraction), firmware analysis (filesystem mounting, binary triage, hardcoded secrets, default credential discovery), bootloader attacks (U-Boot console, secure-boot bypass, fault injection), runtime attacks on embedded Linux/RTOS (busybox CVEs, MTD writes, /dev/mem), wireless protocol attacks (Zigbee, BLE, Z-Wave, LoRaWAN, Thread/Matter, sub-GHz), MQTT/CoAP/Modbus/BACnet/OPC-UA exploitation, mobile companion app analysis, cloud-IoT API abuse, and side-channel/glitching basics. Use for IoT pentest, smart-home assessment, ICS/OT testing, or embedded vulnerability research.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新