Execute an internal network penetration test simulating an insider threat or post-breach attacker to identify lateral movement paths, privilege escalation vectors, and sensitive data exposure within the corporate network.
日本語の概要は準備中です。原文の説明を表示しています。
850 件 ・ 関連度順
概要と使いどころ
Execute an internal network penetration test simulating an insider threat or post-breach attacker to identify lateral movement paths, privilege escalation vectors, and sensitive data exposure within the corporate network.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy and harden a Sliver C2 team server (BishopFox's Go-based adversary emulation framework) with multi-protocol listeners (mTLS, HTTP/S, DNS, WireGuard), redirectors, domain fronting, and multi-operator support for authorized red-team operations. Use when standing up resilient C2 for a red-team engagement or generating beacon/session implants that must survive blue-team detection.
日本語の概要は準備中です。原文の説明を表示しています。
Run OAuth 2.0 device-code and illicit-consent phishing attacks against Microsoft Entra ID, using TokenTactics-style tooling to steal access and refresh tokens, bypass MFA, and pivot across Microsoft 365 services. Use for authorized red-team engagements simulating device-code or consent-grant phishing against a tenant you have explicit written permission to test.
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Use when writing or debugging integration tests for error processors in packages/core/src/processors/. Covers the MockLanguageModelV2 pattern for simulating API errors and verifying retry behavior, plus the build prerequisites for focused vitest runs.
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Senior Project Manager for enterprise software, SaaS, and digital transformation projects. Specializes in portfolio management, quantitative risk analysis, resource optimization, stakeholder alignment, and executive reporting. Uses advanced methodologies including EMV analysis, Monte Carlo simulation, WSJF prioritization, and multi-dimensional health scoring. Use when a user needs help with project plans, project status reports, risk assessments, resource allocation, project roadmaps, milestone tracking, team capacity planning, portfolio health reviews, program management, or executive-level project reporting — especially for enterprise-scale initiatives with multiple workstreams, complex dependencies, or multi-million dollar budgets.
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Use when planning or executing authorized red team engagements, attack path analysis, or offensive security simulations. Covers MITRE ATT&CK kill-chain planning, technique scoring, choke point identification, OPSEC risk assessment, and crown jewel targeting.
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Compliance OS — meta-orchestrator that lets compliance teams CONFIGURE which frameworks apply, COMPUTE cross-framework control overlap, SIMULATE internal audits, and CONSOLIDATE evidence across multiple frameworks. Four decisions: (1) Given a company profile, which of the 12 supported frameworks apply (ISO 27001/13485/42001/14971, EU AI Act, MDR 745, GDPR, SOC 2, FDA QSR, NIST CSF 2.0, NIS2, HIPAA)? (2) Across selected frameworks, which controls overlap and how much evidence reuses? (3) For a given framework + scope, what does a realistic mock audit produce — drawing from the 205-scenario library? (4) Across selected frameworks, what's the unified evidence checklist with reuse map? Use when standing up a multi-framework program, planning the annual audit calendar, or preparing for certification stage 1. Does NOT replace per-framework skills (it orchestrates them).
日本語の概要は準備中です。原文の説明を表示しています。
Test interactive CLI/TUI applications using @microsoft/tui-test. Use when you need to test CLI tools with interactive prompts, TUI rendering, arrow key navigation, or any command that requires a TTY. Triggers include "test CLI", "test TUI", "run interactively", "automate terminal input", "simulate user input in terminal".
日本語の概要は準備中です。原文の説明を表示しています。
Use ONLY when maintaining the FROZEN legacy Jasmine/Puppeteer E2E suite (*.spec.js) – editing an existing spec, or migrating a broken one to Playwright. NOT for new E2E: new E2E is Playwright, use the `handsontable-playwright-e2e` skill. Covers the legacy boilerplate, async/await rules, global helpers, event simulation, and theme-agnostic assertions.
日本語の概要は準備中です。原文の説明を表示しています。
Automates the end-to-end detection engineering workflow in Google SecOps using MCP tools. Use when fetching threat intelligence from blogs, generating Threat Detection Opportunities (TDOs), simulating attacker behavior with synthetic UDM events, evaluating rule coverage, and deploying gap-closing rules. Don't use for standalone YARA-L 2.0 rule authoring/tuning (use secops-detection-engineering), threat hunting, or SOC investigation.
日本語の概要は準備中です。原文の説明を表示しています。
MoveIt2 SRDF authoring, validation, and planning-semantics workflow. Use when creating, editing, inspecting, or validating `.srdf` files, MoveIt planning groups, virtual joints, passive joints, end effectors, group states, disabled collisions, URDF-paired planning semantics, or SRDF handoff for live review. Use the URDF skill for robot structure and the SDF skill for simulator descriptions. Open and visually review existing SRDF files in CAD Viewer.
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Workflow 1 adaptation for robotics and embodied AI. Orchestrates robotics-aware literature survey, idea generation, novelty check, and critical review to go from a broad robotics direction to benchmark-grounded, simulation-first ideas. Use when user says \"robotics idea discovery\", \"机器人找idea\", \"embodied AI idea\", \"机器人方向探索\", \"sim2real 选题\", or wants ideas for manipulation, locomotion, navigation, drones, humanoids, or general robot learning.
日本語の概要は準備中です。原文の説明を表示しています。
Workflow 1 adaptation for robotics and embodied AI. Orchestrates robotics-aware literature survey, idea generation, novelty check, and critical review to go from a broad robotics direction to benchmark-grounded, simulation-first ideas. Use when user says "robotics idea discovery", "机器人找idea", "embodied AI idea", "机器人方向探索", "sim2real 选题", or wants ideas for manipulation, locomotion, navigation, drones, humanoids, or general robot learning.
日本語の概要は準備中です。原文の説明を表示しています。
Two-thread adversarial review: a fresh reviewer constructs the strongest 200-word rejection memo, then a second fresh reviewer defends the paper point-by-point and surfaces still-unresolved critical issues. Use when user says "kill argument", "adversarial review", "hostile review", "rebuttal preparation", "reviewer-2 simulation", or before submitting a theory paper that has already passed standard review rounds.
日本語の概要は準備中です。原文の説明を表示しています。
Run apps/mobile on the iOS simulator against the local stack, drive it with Maestro, and capture clean screen recordings. Use when asked to record, film, screenshot, or demo the mobile app, or to verify a mobile change in the real app.
日本語の概要は準備中です。原文の説明を表示しています。
Verify apps/mobile behavior end-to-end on the iOS simulator against a local API and relay, with Maestro for input and a stand-in host instead of a second machine. Use when asked to verify, reproduce, screenshot, or edge-test a mobile change in the real app rather than in tests.
日本語の概要は準備中です。原文の説明を表示しています。
Prepare and run Expo / React Native apps on Limrun with Expo dev-client iteration. Use when the user wants an Expo dev build, Metro tunnel, hot reload, JS/TS iteration without repeated native rebuilds, or to run/test an Expo app on a remote iOS simulator or Android emulator.
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Finds undocumented and rotting documentation in a CARLA checkout — unreleased features, Python bindings missing from the API reference, documented API that no longer exists, sensors and catalogue actors missing from their reference pages, broken links, and pages unreachable from the nav. Static only, no build or server. Use when the user asks to "audit the docs", "find undocumented features", "what needs documenting", or is preparing a release or a new default branch.
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Writes the missing CARLA documentation that the audit found — Python API entries in PythonAPI/docs/*.yml, sensors in ref_sensors.md, catalogue actors, broken links and nav entries — one audit category at a time, in CARLA's house style. Use when the user asks to "document this feature", "write the docs for X", "fix the audit findings", or names a category such as "the Python API part".
日本語の概要は準備中です。原文の説明を表示しています。
Create, migrate, improve, or debug detailed vehicle assets for CARLA using Blender and Unreal, including reference-based geometry, materials, wheels, physics, lights, and runtime validation. Use for vehicle asset authoring rather than ordinary traffic spawning or map decoration.
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Imports FBX meshes into CARLA on UE 5.8 as spawnable props — drives the editor headlessly to import the mesh, derives the prop size from its measured bounds, and registers it in PropParameters.json so it appears in the blueprint library as static.prop.<name>. Handles the FBX unit-scale problem, verifies the result against a running server, and can revert cleanly. Use when the user asks to "import a prop", "add a custom mesh/object to CARLA", "make my model spawnable", or a prop imports but never shows up in the blueprint library.
日本語の概要は準備中です。原文の説明を表示しています。
Imports a pedestrian into CARLA on UE 5.8 as a spawnable, animating walker — imports the skinned FBX bound to CARLA's shared pedestrian skeleton, duplicates a donor walker blueprint and repoints it at the new mesh, and registers it in WalkerParameters.json as walker.pedestrian.<id>. Can also export a shipped walker to FBX, which is how you obtain a rig-conforming mesh to start from. Use when the user asks to "import a walker/pedestrian", "add a custom character", "clone a walker", or has a walker that spawns but stands still.
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Cooks and packages a shippable CARLA server from a UE 5.8 ue58-dev checkout via the CMake `package` targets (shipping/development/debug/test), scoping the cook with CARLA_MAPS_TO_COOK, and inspects an existing package for the failures a green build hides — stale pak/ucas mismatch, missing staged OpenDrive/TM road data, missing post-process profiles, and Town15's uncookable content. Use when the user asks to "package CARLA UE5", "cook a map", "build a shipping server", "make a distributable CARLA", or a package builds but renders black / has no maps.
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Tells you what CARLA on UE 5.5 (branch ue5-dev) cannot do that UE 5.8 (ue58-dev) can, so you do not attempt an unsupported workflow there — no Autoware integration, no ROS 2 middleware choice (FastDDS only), no DLSS or ray-traced-lens camera, no OFPA large-map mount so Town12/13/15 load black, and a few missing World/Actor methods. Also states what is identical, so the ue58 skills can be used directly for everything else. Use when working against a 5.5 checkout, when a ue58 skill's step has no counterpart, or when deciding whether a feature request is possible on 5.5 at all.
日本語の概要は準備中です。原文の説明を表示しています。