Analyzes and optimizes application performance across frontend, backend, and database layers. Use when diagnosing slowness, improving load times, optimizing queries, reducing bundle size, or when asked about performance issues.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Implements authentication, authorization, encryption, secrets management, and security hardening patterns. Use when designing auth flows, managing secrets, configuring CORS, implementing rate limiting, or when asked about JWT, OAuth, password hashing, API keys, RBAC, or security best practices.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Convex backend development guidelines. Use when writing Convex functions, schemas, queries, mutations, actions, or any backend code in a Convex project. Triggers on tasks involving Convex database operations, real-time subscriptions, file storage, or serverless functions.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Designs database schemas, indexing strategies, query optimization, and migration patterns for SQL and NoSQL databases. Use when designing tables, optimizing queries, fixing N+1 problems, planning migrations, or when asked about database performance, normalization, ORMs, or data modeling.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Designs REST and GraphQL APIs including endpoints, error handling, versioning, and documentation. Use when creating new APIs, designing endpoints, reviewing API contracts, or when asked about REST, GraphQL, or API patterns.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Remote API traps in Kotlin Multiplatform: Ktor clients, defensive parsing, Resource envelopes, OK responses that dropped your data, auth callbacks, retry backoff, downloads, websockets, clock sync. Use when calls succeed but data never lands.
日本語の概要は準備中です。原文の説明を表示しています。
maxrave-dev/kotlin-footguns☆ 1,3902026年10月15日 更新
Read Prusa Connect cloud state for Prusa 3D printers: printers, jobs, files, cameras, stats, plus file upload. Trigger phrases: prusa connect, prusa printer, prusa job, prusa camera.
日本語の概要は準備中です。原文の説明を表示しています。
Anil-matcha/awesome-muse-connectors☆ 1,3702026年10月14日 更新
Read and control devices on a Homey Pro hub or Homey cloud account: lights, thermostats, locks, blinds, Flows. Trigger phrases: homey, homey pro, homey flow, athom.
日本語の概要は準備中です。原文の説明を表示しています。
Anil-matcha/awesome-muse-connectors☆ 1,3702026年10月14日 更新
Clone or update https://github.com/sxhzju/ruler-progress-animator and render a ruler progress video with default parameters. Use when users ask for requests like "绘制个尺子进度条", "做个尺子进度动画", "渲染 ruler progress", or ask to export the default demo video from this project.
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。 核心是 clone https://github.com/vibe-motion/fisheye-motion 项目并按需改参数渲染。 触发词:鱼眼、fisheye、屏摄、摩尔纹、moire、扫描线、CRT、暗角、vignette、 聚焦推镜、高亮标注动画、screen-photo effect。
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
Clone or update https://github.com/vibe-motion/procedural-fish and render procedural-fish animation to a video using the project's own render command. Use when the user asks to render 程序鱼/procedural fish, export a 程序鱼视频, or run procedural-fish Remotion rendering.
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
Clone or update https://github.com/sxhzju/wechat-2d and render the default WeChat-style 2D chat motion video with Remotion. Use when users ask for 微信聊天动画, wechat 2d chat render, 微信视频消息动效, or exporting the default demo from the wechat-2d project.
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture. Use when users ask for 三维地球航线动画, Three.js Earth, 地球飞线, globe route animation, or exporting an Earth GIF/MP4/PNG sequence.
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
Clone or update https://github.com/nolangz/3D-Chladni and export deterministic 3D Chladni particle motion as MP4 or transparent ProRes MOV. Use when users ask for 3D 克拉尼, 克拉尼粒子动画, Chladni motion, sound-reactive sand or cosmic-web visuals, audio-to-motion, music visualizer video, or rendering Dynamic Sand, Modal Sand, Cosmic Web, or Dynamic Cosmic.
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
Generate a browser-based p5.js curtain simulation that weaves user-supplied PNG, JPEG, or WebP artwork and optional text into individually moving strands. Use when users ask for an interactive curtain or thread simulation, artwork woven into cloth or ropes, image-bearing fabric motion, 可交互线帘/幕布, 图片织入布料, printed curtain effects, or a customizable browser-based fabric reveal.
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep).
日本語の概要は準備中です。原文の説明を表示しています。
vibe-motion/skills☆ 1,3672026年10月6日 更新
Use this skill when producing a polished, Commonly-branded deliverable (.docx brief / memo, .xlsx data matrix, .pptx deck) and you do not have specific brand guidance from the user. Trigger on: 'write me a brief', 'one-pager', 'memo', 'data sheet', 'status matrix', 'short deck', 'summary deck', 'closing slide', 'final deliverable'. Routes to `officecli merge` with one of three pre-built starter templates that already carry the Commonly palette, fonts, and structure — so you populate content with one merge call instead of 30 individual `officecli set` commands. DO NOT use for fundraising decks (use `officecli-pitch-deck`), academic papers (use `officecli-academic-paper`), or financial models (use `officecli-financial-model`).
日本語の概要は準備中です。原文の説明を表示しています。
Team-Commonly/commonly☆ 1,3652026年10月16日 更新
ALWAYS invoke this skill when work wraps up or the user asks how it went - "done or not", "are we done", "what happened", "report", "what's the status of this ticket" - in any language, and when a Stop hook asks for a session report. Produces a ten-line plain- language report: a lead, a checkmark table, and a verdict - fully done, anything needed from you, new debt, safe to close. Every "yes" names its proof; unverified says "not checked". Saves the report so the next session starts from it instead of re-exploring the repo.
日本語の概要は準備中です。原文の説明を表示しています。
kharmanskyi/open-steps☆ 1,3642026年10月6日 更新
ALWAYS invoke this skill when the user asks what to do next, what is left, or what is blocked - "what's next", "what now", "what should we work on", "anything I can do" - in any language. This skill picks the next piece of work; when the user asks HOW to do a thing or says they do not understand what to do, that is os-step-by-step. Reads the last report, local changes, open pull requests and always the backlog. First finishes what is finished: verified-ready pull requests merge in the same pass. Then sorts the rest into doable-alone and needs-you, ending with one recommended next task in plain words - what it closes or unblocks. Never invents tasks.
日本語の概要は準備中です。原文の説明を表示しています。
kharmanskyi/open-steps☆ 1,3642026年10月6日 更新
Use when closing out a feature, tidying developing/ documentation, or asked to check docs health — runs the lifecycle linter and applies the README deletion rules.
日本語の概要は準備中です。原文の説明を表示しています。
amplifthq/openmeld☆ 1,3612026年10月17日 更新
Use OpenMeld when a task needs Organization knowledge or Skills, Center Agent help, shared Spaces or Files, another Agent or computer, or scheduled cloud work. Also use for OpenMeld setup and Wake replies.
日本語の概要は準備中です。原文の説明を表示しています。
amplifthq/openmeld☆ 1,3612026年10月17日 更新
Gates whether a new test should exist and forces it to be efficient, protecting CI from low-value test bloat. Use before any change to what a pytest, Jest, or Playwright test asserts or sets up, down to one fixture or one assertion added to an existing block. Front-loads the value bar (every test must catch a realistic regression no existing test already catches; extend the nearest existing test before writing a new standalone one; test behavior through the public interface, not implementation details; collapse near-duplicates into parameterized cases) and the efficiency bar (deterministic, isolated, fast; pick the cheapest test level; Django TestCase over TransactionTestCase; no sleeps, no real network; no time bombs from absolute dates left to age against the real clock; no database a test never uses). Includes a "don't write it" decision tree. For fixing an existing flaky test use `/fixing-flaky-tests`; after this gate says a Playwright test is warranted, use `/playwright-test` for mechanics.
日本語の概要は準備中です。原文の説明を表示しています。
amplifthq/openmeld☆ 1,3612026年10月17日 更新
SpecStory Workthreads - a weekly work-thread rollup across a team's repos from SpecStory coding histories (any agent - Claude Code, Codex, Cursor, Gemini, and more). It groups the window's sessions into threads of work per project and labels each new / open / recently closed, so a lead sees what shipped, what is still an open loop, and what was just started. Use when someone asks "what happened this week", "what is still open", "what did the team finish", "give me the weekly rollup", or wants a status report over a .specstory/history corpus.
日本語の概要は準備中です。原文の説明を表示しています。
specstoryai/getspecstory☆ 1,3552026年10月16日 更新
Create or review Terraform infrastructure and plans. Use for cloud resources, IAM, networking, state management, and infrastructure changes.
日本語の概要は準備中です。原文の説明を表示しています。
first-fluke/oh-my-agent☆ 1,3452026年10月15日 更新