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「ties」の検索結果

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概要と使いどころ

Analyze MSBuild binary logs to diagnose build failures. Only activate in MSBuild/.NET build context. USE FOR: build errors that are unclear from console output, diagnosing cascading failures across multi-project builds, tracing MSBuild target execution order, and generally any MSBuild build issues. Requires an existing .binlog file. DO NOT USE FOR: generating binlogs (use binlog-generation), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, errors, search, items, properties); falls back to dotnet msbuild binlog replay + grep/cat when the MCP is unavailable.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guide for MSBuild extensibility: CustomBefore/CustomAfter hooks, wildcard imports with alphabetic ordering, import gating with control properties, NuGet package build extension layout (build/buildTransitive), and the MicrosoftCommonPropsHasBeenImported guard. Only activate in MSBuild/.NET build context. USE FOR: diagnosing and fixing MSBuild import and hook patterns, reviewing and fixing extension point anti-patterns in Directory.Build files, fixing missing Exists() guards on imports that break fresh clones, fixing NuGet package hooks being silently dropped instead of appended, making build targets extensible for other projects, injecting custom logic into the build pipeline, creating NuGet packages that extend the build, conditionally disabling imports. DO NOT USE FOR: target authoring patterns (use target-authoring), props vs targets placement (use directory-build-organization), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guide for modernizing and migrating MSBuild project files to SDK-style format. Only activate in MSBuild/.NET build context. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit <Compile Include> lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, <Import Project="$(MSBuildToolsPath)">, .csproj files > 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style. INVOKES: dotnet try-convert, upgrade-assistant tools.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guide for organizing MSBuild infrastructure with Directory.Build.props, Directory.Build.targets, Directory.Packages.props, and Directory.Build.rsp. Only activate in MSBuild/.NET build context. USE FOR: structuring multi-project repos, centralizing build settings, implementing NuGet Central Package Management (CPM) with ManagePackageVersionsCentrally, consolidating duplicated properties across .csproj files, setting up multi-level Directory.Build hierarchy with GetPathOfFileAbove, understanding evaluation order (Directory.Build.props → SDK .props → .csproj → SDK .targets → Directory.Build.targets). Critical pitfall: $(TargetFramework) conditions in .props silently fail for single-targeting projects — must use .targets. DO NOT USE FOR: non-MSBuild build systems, migrating legacy projects to SDK-style (use msbuild-modernization), single-project solutions with no shared settings. INVOKES: no tools — pure knowledge skill.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Scans .NET code for ~50 performance anti-patterns across async, memory, strings, collections, LINQ, regex, serialization, and I/O with tiered severity classification. Use when analyzing .NET code for optimization opportunities, reviewing hot paths, or auditing allocation-heavy patterns.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Comprehensive market sizing methodologies for calculating Total Addressable Market (TAM), Serviceable Available Market (SAM), and Serviceable Obtainable Market (SOM) for startup opportunities.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Alternative Slowbar coffee intelligence — scientific analysis from seed to cup using First Principle + System Thinking. Covers: varieties, terroir, cultivation, disease diagnosis, processing, roasting physics/chemistry, extraction science, brewing, business strategy, storytelling. ALWAYS trigger for coffee-related questions requiring scientific depth. DO NOT trigger for simple recipes or general food questions. Style: science-driven, farmer-first, quality-obsessed.

日本語の概要は準備中です。原文の説明を表示しています。

ElmatadorZ/alternative-coffee-claudeskill62026年8月5日 更新

Updates tdmcp docs and roadmap for newly shipped or newly merged capabilities. Use when asked to update docs, update the roadmap, reconcile release docs, document new features, sync docs with CHANGELOG/package release, refresh cookbook examples after a feature wave, re-run/continue/fix a docs-roadmap pass, or check whether docs/ROADMAP.md is current. Runs a sub-agent workflow: release audit -> roadmap/docs edit + cookbook sync -> QA.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

firecrawl

無料

Search, scrape, and interact with the web via the Firecrawl CLI. Use this skill whenever the user wants to search the web, find articles, research a topic, look something up online, scrape a webpage, grab content from a URL, get data from a website, crawl documentation, download a site, or interact with pages that need clicks or logins. Also use when they say "fetch this page", "pull the content from", "get the page at https://", or reference external websites. This provides real-time web search with full page content and interact capabilities — beyond what Claude can do natively with built-in tools. Do NOT trigger for local file operations, git commands, deployments, or code editing tasks.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

Create and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use when working with .md files in Obsidian, or when the user mentions wikilinks, callouts, frontmatter, tags, embeds, or Obsidian notes.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

Use when checking capabilities or instructing the user on how to interact with specialized MCP servers like Unreal, Rhino, DaVinci, or TouchDesigner.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

The Gemini API provides access to Google's most advanced AI models. Key capabilities include:

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

When the user wants to optimize their App Store listing for seasonal events, holidays, or trending moments — including keyword opportunities, metadata updates, screenshot theming, and timing strategy. Use when the user mentions "seasonal", "holiday", "Christmas", "New Year", "Valentine's Day", "summer", "back to school", "seasonal keywords", "trending now", "limited time", or wants to capitalize on a calendar event. For general keyword research, see keyword-research. For full metadata rewrites, see metadata-optimization.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Set up bundle IDs, capabilities, signing certificates, provisioning profiles, and encrypted signing sync with the asc cli. Use when onboarding a new app, rotating signing assets, or sharing them across a team.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Create multiplayer spatial board games using TabletopKit on visionOS. Use when building tabletop game experiences with boards, pieces, cards, and dice, managing player seats and turns, synchronizing game state over FaceTime with Group Activities, rendering game elements with RealityKit, or implementing piece snapping and physics on a virtual table surface.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Support audio accessory features like automatic switching using AudioAccessoryKit. Use when implementing automatic audio routing for connected accessories, managing audio accessory sessions, registering device capabilities and placement, providing connected audio source identifiers, or configuring audio accessories connected to iOS devices.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

passkit

無料

Integrate Apple Pay payments and Wallet passes using PassKit. Use when adding Apple Pay buttons, creating payment requests, handling payment authorization, adding passes to Wallet, configuring merchant capabilities, managing shipping and contact fields, or working with PKPaymentRequest, PKPaymentAuthorizationController, PKPaymentButton, PKPass, PKAddPassesViewController, PKPassLibrary, or Apple Pay checkout flows.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Prepare for App Store review and prevent rejections. Covers App Store review guidelines, app rejection reasons, PrivacyInfo.xcprivacy privacy manifest requirements, required API reason codes, in-app purchase IAP and StoreKit rules, App Store Guidelines compliance, ATT App Tracking Transparency, EU DMA Digital Markets Act, HIG compliance checklist, app submission preparation, review preparation, metadata requirements, entitlements, widgets, and Live Activities review rules. Use when preparing for App Store submission, fixing rejection reasons, auditing privacy manifests, implementing ATT consent flow, configuring StoreKit IAP, or checking HIG compliance.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Implement App Intents for Siri, Shortcuts, Spotlight, widgets, Control Center, and Apple Intelligence on iOS. Covers AppIntent actions, AppEntity and EntityQuery models, AppShortcutsProvider phrases, IndexedEntity Spotlight indexing, WidgetConfigurationIntent, SnippetIntent, and assistant schemas. Use when exposing app actions or entities to system surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Build, refactor, or review macOS menubar apps that use Tuist and SwiftUI. Use when creating or maintaining LSUIElement menubar utilities, defining Tuist targets/manifests, implementing model-client-store-view architecture, adding script-based launch flows, or validating reliable local build/run behavior without Xcode-first workflows.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Expert guidance on iOS accessibility best practices, patterns, and implementation. Use when developers mention: (1) iOS accessibility, VoiceOver, Dynamic Type, or assistive technologies, (2) accessibility labels, traits, hints, or values, (3) automated accessibility testing, auditing, or manual testing, (4) Switch Control, Voice Control, or Full Keyboard Access, (5) inclusive design or accessibility culture, (6) making apps work for users with disabilities.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Provide universal memory capabilities for different AI agents and development frameworks, unifying the capture, retrieval, and management of user, project, and task context.

日本語の概要は準備中です。原文の説明を表示しています。

MemTensor/MemOS-Cloud-CLI62026年8月26日 更新