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「exec」の検索結果

3,648 件 ・ 関連度順

概要と使いどころ

[Content] Use when you need to evaluate business idea viability: Business Model Canvas, financial projections, risk matrix, go-to-market, execution plan.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

dual-ai

無料

[User-Invoked] Use ONLY when the user explicitly types /dual-ai or /dual-ai <workflow-id> — fans out one prompt, or one workflow invocation per tool, to two fresh parallel AI sessions (Claude Code + Codex CLI), both pre-set to xhigh reasoning effort and full-permission mode before the prompt executes. NEVER auto-activate.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

Chooses ecosystem-native release and changelog tooling (Changesets, Melos, release-plz) plus binary distribution (GitHub Release tarballs, install.sh) when the product is an executable. Use for release CI, install.sh, versioning, CHANGELOGs, shipping MCP/CLI without clone, or meta repos that only ship skills via npx skills—not domain app tutorials.

日本語の概要は準備中です。原文の説明を表示しています。

Arenukvern/skill_steward112026年9月24日 更新

execute-plan

無料日本語概要

planモードの計画に基づいて実装を開始する。planファイルからタスクリスト作成→タスク順次実行→各タスク完了時にコミット→最後にcodex-reviewを実行する。

syou6162/agent-skills112026年6月27日 更新

INTERNAL/HELPER skill — do NOT invoke directly from a user query. This is the shared formatter/poster used by answer-issue-questions and breakdown-issues. It formats a scope GitHub Issue body (label cc-triage-scope, used before code analysis), runs the pre-posting checklist, and executes `gh issue create`. Invoke this skill ONLY from one of the parent skills via the Skill tool, after the parent has finalized the task breakdown. If a user asks to 'create a scope issue' or similar, route them to the appropriate parent skill (/breakdown-issues for fresh breakdowns, /answer-issue-questions for derived sub-tasks) rather than invoking this one directly.

日本語の概要は準備中です。原文の説明を表示しています。

getty104/claude-code-marketplace112026年7月4日 更新

INTERNAL/HELPER skill — do NOT invoke directly from a user query. This is the shared formatter/poster used by create-issue, create-issue-from-issue-number, and update-issue. It formats an implementation-ready GitHub Issue body, runs the pre-posting checklist, executes `gh issue create` or `gh issue edit`, and optionally posts a 確認事項 follow-up comment. Invoke this skill ONLY from one of the three parent skills via the Skill tool, after the parent has completed analysis. If a user asks to 'format an issue body' or similar, route them to the appropriate parent skill (/create-issue, /create-issue-from-issue-number, or /update-issue) rather than invoking this one directly.

日本語の概要は準備中です。原文の説明を表示しています。

getty104/claude-code-marketplace112026年7月4日 更新

Use when starting feature work that needs isolation from current workspace or before executing implementation plans - ensures an isolated workspace exists via native tools or git worktree fallback

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when executing implementation plans with independent tasks in the current session

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when managing Alibaba Cloud Simple Application Server (SWAS OpenAPI 2020-06-01) resources end-to-end, including querying instances, starting/stopping/rebooting, executing commands (cloud assistant), managing disks/snapshots/images, firewall rules/templates, key pairs, tags, monitoring, and lightweight database operations.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Define legal scope, rules of engagement, and authorization artifacts for downstream pentest execution.

日本語の概要は準備中です。原文の説明を表示しています。

0x-Professor/Agent-Skills-Hub112026年2月27日 更新

Auto-generate a professional, client-ready GEO service proposal from audit data. Creates a full proposal in markdown and PDF including executive summary, findings, recommended service packages (Basic/Standard/Premium), pricing, timeline, and terms. Use when user says "proposal", "proposta", "offerta", "preventivo", "generate proposal", or after completing a GEO audit for a prospect.

日本語の概要は準備中です。原文の説明を表示しています。

bytefer/geo-seo-codex112026年7月1日 更新

Build one release phase against the specs — plan it on an interactive board (endpoints, components, resources, with what already exists read from the codebase), let the user adjust, then build node by node while the board shows live progress. Use when the user wants to build a phase, implement the phase-1 slice, execute the plan from a story map or spec, or watch a build happen visually.

日本語の概要は準備中です。原文の説明を表示しています。

Cavalry-Collective/visual-stack112026年10月10日 更新

Draft or refine IDD-ready GitHub issues, roadmap issues, and sub-issues before the normal IDD execution loop begins. Use when a request is too large or ambiguous for one reviewable change, when work needs decomposition or dependency encoding, or when the user asks for issue drafting, roadmap planning, or parallelizable task breakdown.

日本語の概要は準備中です。原文の説明を表示しています。

kurone-kito/idd-skill112026年10月14日 更新

Create or update project test-case assets and test reports. Use when Codex is asked to generate test cases in Excel, produce a Word/DOCX test report, summarize automated test execution, turn repository tests into a formal testing artifact, or沉淀/复用 a project testing documentation workflow.

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

GStack spec method for turning fuzzy intent into an executable spec with goals, non-goals, acceptance criteria, risks, and downstream role boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

GStack careful mode for risky work that needs a conservative pass, hazards, safeguards, and explicit confirmation points before execution.

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

rust

無料

Appwrite Rust SDK skill. Use when building server-side Rust applications with Appwrite. Covers async client setup with API keys, user management, TablesDB database/table/row operations, file storage, function executions, permissions, queries, and error handling. Uses the crates.io `appwrite` package and Tokio.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/claude-plugin102026年8月19日 更新

Plan, scaffold, implement, and integrate a complete new emulated computer or console in the EMULATORS repository. Use when Codex creates a new machine, platform, hardware model, or emulator executable; decides which existing CPUs, chips, memory, I/O, video, sound, ROM, and framework classes to reuse or extend; or coordinates several emulator subsystems into a bootable tested system.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate and implement Sinclair ZX Spectrum 48K ROM-visible behavior in the EMULATORS repository, including reset and restart vectors, IM1/NMI handling, keyboard scanning and repeat, beeper and tape routines, screen/printer output, channels and streams, BASIC tokenization and execution, expression evaluation, memory movement, system variables, calculator stack, floating-point formats, ROM traps, localized ROM selection, and firmware/hardware timing contracts. Use when Codex reviews or edits ZX Spectrum ROM loading, KERNAL-style traps, keyboard, tape, screen, printer, BASIC files, tokens, system variables, startup, interrupts, or compatibility tests.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate and implement Sinclair ZX81 video emulation in the EMULATORS repository for /mZX811, /mZX812, and /mZX813, including ULA character generation, Z80 display-file execution, M1/refresh/HALT/INT behavior, scanline timing, HSYNC/VSYNC, NMI generator and WAIT synchronization, SLOW and FAST modes, PAL/NTSC margins, collapsed display files, inverse video, high-resolution techniques, ROM-version interactions, and ULA revision boundaries. Use when Codex reviews or edits namespace ZX81 ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, ROM-specific video flow, or ZX81 video tests.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Build and run EMULATORS locally on Windows with the repository-compatible Visual Studio configuration and SDL runtime architecture. Use whenever Codex compiles, links, tests, launches, or smoke-tests an EMULATORS executable on Windows.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Create and integrate the machine-level core of a new EMULATORS emulator, including Computer and Emulator derivatives, memory and port maps, chip ownership and wiring, clock coordination, model configuration, commands, formatters, executables, and Visual Studio projects. Use when scaffolding a machine namespace, adding a model or regional variant, assembling existing components into a computer, or making a new emulator build and start.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate and implement Sinclair ZX80 video emulation in the EMULATORS repository, including CPU-driven display generation, display-file execution, Z80 M1/refresh/HALT/INT interactions, character and inverse-video fetches, line counter and shift register behavior, horizontal and vertical sync, collapsed display files, PAL timing, flicker, and cassette/video coupling. Use when Codex reviews or edits namespace ZX81 code for the /mZX80 model, especially ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, or video tests.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

quarto

無料

Formatting, structure, and execution rules for Quarto markdown documents. Trigger when: - Writing, editing, or rendering Quarto documents, reports, presentations, or websites. - Files matching the pattern **/*.qmd are in the workspace or referenced. - Tasks involve: quarto render, quarto preview, knitr, jupyter. - Prompt contains keywords: quarto, qmd, yaml header, code chunk, callout, cross-reference.

日本語の概要は準備中です。原文の説明を表示しています。

nrdxp/predicate102026年9月1日 更新