Use when writing or debugging Linux drivers: platform, I2C/SPI, device-tree, char-device, IRQ, DMA, regmap, PM, sysfs, udev, NACK, -EREMOTEIO, or probe failures.
日本語の概要は準備中です。原文の説明を表示しています。
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Use when writing or debugging Linux drivers: platform, I2C/SPI, device-tree, char-device, IRQ, DMA, regmap, PM, sysfs, udev, NACK, -EREMOTEIO, or probe failures.
日本語の概要は準備中です。原文の説明を表示しています。
Use when adding a devcontainer or isolated dev environment to a repo that lacks one, for Python, Node/TypeScript, Rust, Go, or a combination. Not for editing an existing devcontainer.
日本語の概要は準備中です。原文の説明を表示しています。
対話コンテキストをexportする。 会話で共有された目的・意図・設計判断・制約条件を `.dev/contexts/` ディレクトリに書き出し、PRが存在する場合はPRコメントにも投稿する。次の作業者(レビュワー、別セッションのAI、バグハンティングのAIなど)に引き継ぐ。 ユーザーが「コンテキストを書き出して」「対話コンテキストをexport」「会話した内容を.devに保存して」と言った時に使用する。
対話コンテキストをimportする。 `.dev/contexts/` ディレクトリに保存された過去の対話コンテキストを読み込み、開発の継続やレビューに活用する。 ユーザーが「コンテキストを読み込んで」「対話コンテキストをimport」「.devのコンテキストを読んで」と言った時に使用する。
Use this when setting up Nix for a development project (devShell + package build) and you care about `nix develop` being fast. Covers the zero-inputs flake.nix + npins + default.nix/shell.nix layout, sub-flakes for non-user-facing Nix, and language-specific recommendations.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user needs Obsidian runtime debugging or developer introspection through official desktop Obsidian CLI developer commands, including devtools, console/errors capture, DOM/CSS inspection, screenshots, CDP calls, and controlled eval. Do not use for regular note CRUD, task/property editing, Sync/Publish administration, or community tooling outside the official CLI.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a feature or code change made by Claude is complete and the developer wants to confirm they actually understood it before shipping. Triggers on "handoff", "quiz me", "comprehension check", "did I understand this", "verify I read the code", "test my understanding", or after finishing a feature when the developer wants to take ownership of AI-written code. Also triggers on requests for an interactive or clickable quiz ("interactive mode", "let me answer with the mouse", "mode interactif", "je réponds à la souris"). Quizzes the developer on WHERE the logic lives (file/function) and WHY decisions were made (trade-offs, behavior, debugging), with the number of questions scaled to the size of the change. Multiple-choice questions are clickable by default (asked through `AskUserQuestion`) and fall back to typed answers. Points to file:line on wrong answers, allows one retry, then reveals the answer, and ends with a score plus the weak areas to re-read. Conducts the quiz in the developer's language.
日本語の概要は準備中です。原文の説明を表示しています。
Use this whenever a downstream Vue project needs to absorb upstream Devkit Vue changes — triggers on "update stack", "sync with devkit", "merge upstream", "pull stack updates", "resolve stack conflicts". Two-phase: ISO merge (stack modules stay byte-identical to upstream) then project alignment (apply MIGRATIONS.md, diff project modules vs `tasks` reference, /verify). Stack-code failures get an issue on `pierreb-devkit/Vue`.
日本語の概要は準備中です。原文の説明を表示しています。
Guides developers through Google Ads API quickstart: credential setup, choosing from 6 client libraries/REST, configuring environments, and running a "retrieve campaigns" script. Troubleshoots common setup errors: USER_PERMISSION_DENIED, login_customer_id issues, and DEVELOPER_TOKEN_NOT_APPROVED. Use this skill when: - The user asks how to get started with the Google Ads API. - The user needs to set up Google Ads credentials or developer tokens. - The user wants to write a quickstart/example script for Google Ads. - The user encounters errors like USER_PERMISSION_DENIED or DEVELOPER_TOKEN_NOT_APPROVED.
日本語の概要は準備中です。原文の説明を表示しています。
BE Dev (Backend Developer) agent. Reads BA + TechLead + PM artifacts and generates backend source code files, .env.example, and pr-description.md. No hardcoded credentials. Part of the Virtual Team Skill pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
Firmware development for the Guition JC-ESP32P4-M3-DEV board (JC-ESP32P4-M3 module — ESP32-P4NRW32 with 32 MB in-package PSRAM, 16 MB flash, and an ESP32-C6 radio co-processor on SDIO) — its MIPI-DSI panel and MIPI-CSI camera connectors, IP101 Ethernet, ES8311 codec with speaker amplifier and microphone, microSD on SDMMC, RS485, three USB-C sockets, the 26-pin JP1 header, and the PlatformIO + ESP-IDF (pioarduino) setup around them. Use when working on this board or any ESP32-P4 devkit: project setup, platformio.ini and sdkconfig.defaults, the silicon revision split between rev v1.3 and rev v3.x, why the bootloader dies with "Illegal instruction", the pin map and which header pins are traps, Wi-Fi through esp_hosted and esp_wifi_remote, mounting the TF card and its on-chip LDO, bringing up a DSI panel, the shared I2C bus, audio direction and the amplifier enable, Ethernet RMII pins, choosing a free GPIO, flashing over any of the three USB-C ports, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
Firmware development for the 30-pin NodeMCU ESP8266 devkit — NodeMCU DevKit V1.0 / Amica (CP2102) and LoLin NodeMCU V3 (CH340G), built on the Ai-Thinker ESP-12E or ESP-12F module (ESP8266EX, 4 MB flash), with PlatformIO and the Arduino ESP8266 core (`board = nodemcuv2`). Use when working on a NodeMCU, ESP-12E, ESP-12F or ESP8266 devkit: project setup, platformio.ini, the D0-D10 vs GPIO numbering, which pins are safe and which break the boot, GPIO15/GPIO0/GPIO2 strapping, the A0 divider and 1 V ADC, software I2C and software PWM, analogWrite range, LittleFS and flash layouts, OTA, deep sleep and the missing GPIO16-to-RST link, Wi-Fi, heap exhaustion, watchdog and Soft WDT resets, exception decoding, flashing over CP2102/CH340, or debugging why the board does not boot, prints garbage, or reboots by itself.
日本語の概要は準備中です。原文の説明を表示しています。
Firmware development for the 30-pin ESP32-WROOM-32 development board — the DOIT ESP32 DevKit V1 / ESP32 CH340 Type-C / NodeMCU-ESP32 30-pin form factor, 15 pins per side, CH340G or CP2102 USB-UART bridge, AMS1117 LDO, user LED on GPIO2. Use when working on a 30-pin ESP32 devkit (ESP32-D0WDQ6 / ESP32-D0WD-V3, ESP-WROOM-32 module): project setup, platformio.ini and sdkconfig for ESP-IDF or Arduino, pin mapping and which GPIOs are safe, strapping pins, ADC1 vs ADC2 with Wi-Fi, SPI speed and IO_MUX pins, I2C, deep sleep and RTC wake pins, flashing over the CH340 bridge, BOOT/EN recovery, brownouts, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
Firmware development for the 36-pin ESP32-WROOM-32 development board — the original DOIT ESP32 DevKit V1 with 18 pins per side, i.e. the 30-pin layout plus the six in-package flash pins (SD0 SD1 SD2 SD3 CMD CLK = GPIO6-11) broken out at the USB end, CH340G or CP2102 bridge, AMS1117 LDO, user LED on GPIO2, GPIO0 not on the header. Use when working on a 36-pin ESP32 devkit (ESP32-D0WDQ6 / ESP32-D0WD-V3, ESP-WROOM-32 module), or when identifying which ESP32 board size you have: project setup, platformio.ini and sdkconfig for ESP-IDF or Arduino, pin mapping and which GPIOs are safe, the flash-pin trap, strapping pins, ADC1 vs ADC2 with Wi-Fi, SPI speed and IO_MUX pins, deep sleep and RTC wake pins, flashing, BOOT/EN recovery, brownouts, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
Aggregate and analyze customer feedback from [Delighted](https://composio.dev/toolkits/delighted), [GatherUp](https://composio.dev/toolkits/gatherup), [Gleap](https://composio.dev/toolkits/gleap), or [Simplesat](https://composio.dev/toolkits/simplesat)
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "build a feature", "fix a bug", "implement something", "start a dev cycle", types "/dev", or describes a software task that requires design, implementation, testing, and shipping. Orchestrates the full software development lifecycle from interrogation through shipping, with self-learning that improves over time.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with Auto.dev APIs, vehicle data, VIN decoding, car listings, vehicle photos, specs, recalls, payments, interest rates, taxes, OEM build data, plate-to-VIN, CLI commands, MCP tools, or SDK methods for any automotive data task
日本語の概要は準備中です。原文の説明を表示しています。
Create reproducible, cross-platform development environments with Flox — a declarative environment manager built on Nix. ALWAYS use this skill when the user needs to: set up a project with system-level dependencies (compilers, databases, native libraries like openssl, libvips, BLAS, LAPACK); configure reproducible toolchains for Python, Node.js, Rust, Go, C/C++, Java, Ruby, Elixir, PHP, or any language; manage environments that must work identically across macOS and Linux; pin exact package versions for a team; run local services (PostgreSQL, Redis, Kafka) alongside development tools; onboard new developers with a single command; or solve 'works on my machine' problems. Especially valuable for AI-assisted and vibe coding — Flox lets agents install tools into a project-scoped environment without sudo, system pollution, or sandbox restrictions, and the resulting environment is committed to the repo so anyone can reproduce it instantly. Use this skill even if the user doesn't mention Flox — if they describe needing reproducible, declarative, cross-platform dev environments with system packages, this is the right tool. Also use when the user mentions .flox/, manifest.toml, flox activate, or FloxHub.
日本語の概要は準備中です。原文の説明を表示しています。
DiT 计算模块(L3):把**已定位的 DiT 计算瓶颈**落成特性级选档与实施—— 量化档(W8A16 / W4A16 / W8A8 系列 / W4A4 / MXFP8 / FA 量化)、稀疏(rf_v2 / ada_bsa)、 缓存(DiTCache / AttentionCache / 时间步优化)、编译启用(MindieSDBackend / Pattern 融合 / ACLGraph) 的**开不开、开哪一档、怎么开、怎么复验**;依据是 `docs/zh/features/*`(特性真源)+ framework-integration/references/framework-support-matrix.md(支持状态)。 即使用户只说"这个模型怎么加速""量化/稀疏/Cache 怎么选怎么开""要不要开量化、开哪一档""这个档位开了有没有效果" 而未提 profiling,也应触发。 **入口条件**:瓶颈点已明确(用户带一句实测锚点,或编排层交付标签)时由域入口 `performance-optimization` 按标签分发到本技能;**瓶颈未明("怎么加速 / 跑通 / 采 profile")先走 `model-auto-optimization` 定位**,不在本技能内做占比分析。 near-miss:多卡并行形态 / 通信掩盖 / TP·offload 选型 → `dit-parallel-opt`;VAE 解码段与 host 固定开销 → 各自模块(VAE / host);单算子实现级实测选型(mindie_bench)→ `benchmark-dev`; 需要新增 pattern / 算子才能落地本档 → `pattern-dev` / `operator-dev`;框架侧开关与使能验证 → `framework-integration`;量化器位级契约与精度对齐(编码公式 / 舍入 / scale 粒度)→ `quantization-dev`;精度验收判据 → `accuracy-gate`;数字入库口径 → `perf-gate`。
日本語の概要は準備中です。原文の説明を表示しています。
NPU 图批量下发能力(aclgraph / aclgraph_ex 家族)的开发与调优。覆盖 mindiesd 的 aclgraph_backend:NPUGraph 静态 capture、全局 graph pool、 lazy capture、专用 copy stream + event 管线、shape/dtype 校验、max_entries 驱逐。 当用户需要减少 host launch 开销、静态 shape 大 batch 场景加速、 或排查 NPUGraph replay 输入不匹配问题时使用此 skill。 即使用户只提"批量下发""graph capture""图捕获"而未说 aclgraph,也应触发; pattern/Inductor 融合(default 后端)见 pattern-dev,算子本体见 operator-dev, 本技能只覆盖图批量下发。由 dev-workflow 的编译开发阶段与 model-auto-optimization 的 图下发场景指引加载。
日本語の概要は準備中です。原文の説明を表示しています。
PyTorch Inductor pattern matcher 机制开发:扩展本仓 compile 能力(default/Inductor 后端), 或扩展三方框架自带的类似能力——Pattern 创建/注册/调试、GraphPatternEntry 手动改图、 Copy 算子(InplaceCopy/ViewCopy)消减的机制与全生命周期,含 Phase 1–7 出口证据纪律。 当用户需要写/改/调试 pattern、处理融合不命中、做 Copy/InplaceCopy 消减或注册 replacement 时 使用;即使用户只说"pattern 不生效""copy 算子变多了""compile 没融合"而未说全称,也应触发 (触发词:pattern / pattern matcher / register_replacement / GraphPatternEntry / compile 融合 / Copy 消减)。 边界:批量下发(图 capture/replay)见 aclgraph-dev;算子本体开发见 operator-dev; 框架侧特性使能/补齐见 framework-integration。 由 dev-workflow 的 pattern/compile 开发场景路由触发,亦由 model-auto-optimization 的 S1 kernel 融合(接入/compile)替换场景指向(框架侧使能不支持、需新增/适配 pattern 时)。
日本語の概要は準備中です。原文の説明を表示しています。
Drafts a Bring Your Own Device (BYOD) policy for U.S. employers governing personal device access to company systems. Covers MDM enrollment, encryption, remote wipe authority, privacy expectations, data classification, and regulatory overlays (HIPAA, GLBA, SOX, GDPR). Use when creating or updating BYOD policies, mobile device security policies, or personal device programs.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in developer tool documentation as a product. Activate on: docs site, getting started guide, API reference, developer documentation, Docusaurus, Mintlify, Nextra, ReadMe, migration guide, troubleshooting page, docs information architecture, documentation testing, llms.txt. NOT for: marketing copy (use seo-content-blogging), API design itself (use api-architect), general technical writing (use technical-writer).
日本語の概要は準備中です。原文の説明を表示しています。
Expert bot developer specializing in Discord, Telegram, Slack automation with deep knowledge of rate limiting, state machines, event sourcing, moderation systems, and conversational AI integration. Activate on 'Discord bot', 'Telegram bot', 'Slack bot', 'chat automation', 'moderation system'. NOT for web APIs (use backend-architect), general automation scripts (use python-pro), or frontend chat widgets (use frontend-developer).
日本語の概要は準備中です。原文の説明を表示しています。