Create a new blank Figma file. Use when the user wants to create a new Figma design or FigJam file, or when you need a new file before calling use_figma. Handles plan resolution via whoami if needed. Usage — /figma-create-new-file [editorType] [fileName] (e.g. /figma-create-new-file figjam My Whiteboard)
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Use when working on the JetBrains chat session UI or SessionModel/SessionController — transcript cards, retained Swing lifecycle, session background surfaces, editor-derived styling, adding session events, and session/controller testing with FakeSessionRpcApi.
日本語の概要は準備中です。原文の説明を表示しています。
Kilo-Org/kilocode☆ 2.8万2026年10月13日 更新
Assess whether furniture fits in a measured Pascal room or layout. Use this skill for sofa, table, bed, cabinet, appliance, staging, placement, collision, clearance, or rotated-footprint questions. Produce a tool-backed spatial report that distinguishes footprint fit from unsupported height, door-swing, assembly, and delivery-route claims, and return insufficient evidence when dimensions or scale are missing.
日本語の概要は準備中です。原文の説明を表示しています。
pascalorg/editor☆ 2.5万2026年10月14日 更新
Use when creating or modifying a Handsontable cell type that composes an editor, renderer, and validator into a reusable configuration object registered by name
日本語の概要は準備中です。原文の説明を表示しています。
handsontable/handsontable☆ 2.2万2026年10月13日 更新
Use for ANY work touching the `handsontable/` core package: fixing bugs, adding features, modifying TypeScript types, removing as-casts, writing or debugging plugins, editors, renderers, validators, cell types, hooks, shortcuts, selection, helpers, index translations, or i18n. Also use for how-to questions about core internals (plugin lifecycle, coordinate systems, hook registration, TypeScript conventions). Triggers on file paths under `handsontable/src/` (excluding `3rdparty/walkontable/` which has its own skill), or when the user describes a symptom in the core grid without naming a file. This is the primary entry point for all core Handsontable development, when in doubt, load it.
日本語の概要は準備中です。原文の説明を表示しています。
handsontable/handsontable☆ 2.2万2026年10月13日 更新
Write or edit Markdown notes, reports and plain text; default for non-Office writing.
日本語の概要は準備中です。原文の説明を表示しています。
agent0ai/agent-zero☆ 1.9万2026年10月13日 更新
Guide safe use of text_editor_remote for reading, writing, and patching files on the connected A0 CLI host. Use when the user asks to inspect or edit files on their computer, local files, CLI host files, or files that are explicitly not Docker/server files.
日本語の概要は準備中です。原文の説明を表示しています。
agent0ai/agent-zero☆ 1.9万2026年10月13日 更新
Reduces an always-on LifeOS context file that has grown too big via a human-gated pass — deterministic GC of stale entries first, then semantic merges and relocations — never dropping a directive and committing every change reversibly. USE WHEN /trim, trim the context, trim OPERATIONAL_RULES, this file is too big, reduce a doctrine file, prune an always-loaded file, fold the proposal inbox, shrink CLAUDE.md or DA_IDENTITY. NOT FOR general code refactoring, trimming video or audio media (use AudioEditor for audio files), or removing AI writing patterns from prose.
日本語の概要は準備中です。原文の説明を表示しています。
danielmiessler/LifeOS☆ 1.9万2026年9月4日 更新
Design and integrate web interfaces via three paths: DirectDesign (write design inline with Anthropic frontend-design philosophy — the default workhorse), native /design + /design-sync Claude Code commands (preferred for code integration and design-system sync), or ClaudeDesign (drive claude.ai/design through Interceptor — experimental visual-review fallback). USE WHEN web design, UI design, create prototype, design system, design sync, redesign site, mockup, landing page, dashboard design, design-to-code, frontend design, polish UI, design audit, brutalist/editorial/retro UI. NOT FOR illustrations/logos (use Art) or video (use Remotion).
日本語の概要は準備中です。原文の説明を表示しています。
danielmiessler/LifeOS☆ 1.9万2026年9月4日 更新
Three-layer bias analysis on any URL, file, or text — auto-fetches the content and any cited study, then audits data-level biases, source conflicts of interest, and journalism-added distortions, separating what the data supports from what's editorialized. USE WHEN bias analysis, analyze bias, bias check, check this study, who funded this, is this source biased, fact-check article, methodological flaws, source credibility, what's wrong with this claim. NOT FOR psychological author analysis, research synthesis (use Research), entity due diligence.
日本語の概要は準備中です。原文の説明を表示しています。
danielmiessler/LifeOS☆ 1.9万2026年9月4日 更新
Creates programmatic video with React via Remotion — compositions, sequences, and motion graphics animated with useCurrentFrame() and rendered to MP4. USE WHEN video, animation, motion graphics, video rendering, React video, render video, animate content, make a short, create animations, video overlay, explainer video, animated explainer, content to video, programmatic video. NOT FOR static images, diagrams, or illustrations (use Art), tight-cut filler removal from raw talking-head recordings (that is video editing, not motion graphics), or audio-only podcast cleaning (use AudioEditor).
日本語の概要は準備中です。原文の説明を表示しています。
danielmiessler/LifeOS☆ 1.9万2026年9月4日 更新
AI audio editing pipeline: Whisper word-level transcription → Claude segment classification (KEEP/CUT_FILLER/CUT_FALSE_START/CUT_STUTTER/CUT_DEAD_AIR) → ffmpeg with 40ms qsin crossfades and room-tone fill → optional Cleanvoice cloud polish; plus GateScan/GateRepair for noise-gate ticking artifacts. Modes: --preview, --aggressive, --polish. Workflow: Clean. USE WHEN clean audio, edit audio, remove filler words, clean podcast, remove ums, cut dead air, polish audio, trim recording, cut stutters, ticking audio, clicking audio, audio clicks, gate artifacts, popping audio. NOT FOR video composition (use Remotion).
日本語の概要は準備中です。原文の説明を表示しています。
danielmiessler/LifeOS☆ 1.9万2026年9月4日 更新
Builds CARLA on Unreal Engine 5.8 from the ue58-dev branch using its CMake build system — configure a preset, then build the carla-unreal / carla-unreal-editor / carla-python-api-install / launch targets — with ROS 2, DLSS, RSS and cook-scope options, and the engine-side build of the CarlaUnreal UE 5.8 fork. There is no Makefile and no Util/BuildTools in this tree, so every UE4 `make` recipe is invalid here. Use when the user asks to "build CARLA UE5", "build ue58-dev", "compile CARLA with cmake", "rebuild the Python API", or hits a CMake configure or target failure.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月14日 更新
Imports FBX meshes into CARLA on UE 5.8 as spawnable props — drives the editor headlessly to import the mesh, derives the prop size from its measured bounds, and registers it in PropParameters.json so it appears in the blueprint library as static.prop.<name>. Handles the FBX unit-scale problem, verifies the result against a running server, and can revert cleanly. Use when the user asks to "import a prop", "add a custom mesh/object to CARLA", "make my model spawnable", or a prop imports but never shows up in the blueprint library.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月14日 更新
Launches a CARLA RPC server a carla.Client can connect to, working out for itself what you pointed it at — a downloaded/extracted release, a package cooked inside a checkout, or a source checkout run through the UE4 editor — headless or windowed, and shuts it down cleanly. ROS2=1 starts it with the native ROS 2 interface active (--ros2, --rmw=fastdds/cyclonedds/zenoh, --ros-domain-id). Use when the user asks to "run/start the CARLA server", "boot CARLA headless", "launch CARLA with a window", "run the CARLA I downloaded", "start CARLA with ROS2 enabled", or "serve a packaged CARLA build".
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月14日 更新
Builds CARLA (branch ue4-dev, Unreal Engine 4.26) from source on Linux end-to-end — UE4 fork, the Carla server (editor C++ modules), the LibCarla Python client wheel, and content — then verifies them against a from-source server. Optionally builds the native ROS 2 interface in (ROS2=1 → --ros2, Fast-DDS/CycloneDDS/Zenoh), which is compile-time only and cannot be enabled later. Use when the user asks to "build CARLA from source", "compile CARLA ue4-dev", "set up CARLA on Ubuntu (incl. 24.04)", "build CARLA with ROS2 support", or "produce a CARLA server + client wheel". Cooking a distributable Dist/ package is a separate skill (package-carla-ue4); running the build is run-carla-server.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月14日 更新
Required before any hive-browser CLI command. The browser is driven from the terminal by running `hive-browser <command> ... --json` via terminal_exec — not via MCP tools. Teaches the browser lifecycle rules (the bridge attaches to the USER'S running Chrome — never kill or launch browser processes; timeouts are transport issues, not crashes), the screenshot + coordinate workflow (hive-browser interact with a fractional coordinate) that reaches shadow-DOM inputs selectors can't see, the viewport-fraction coordinate rule (not pixels), rich-text editor quirks ("send button stays disabled" failures), and CSP gotchas. Covers Chrome via CDP through the GCU Beeline extension.
日本語の概要は準備中です。原文の説明を表示しています。
aden-hive/hive☆ 1.1万2026年10月14日 更新
Create, convert, read and edit Office documents locally with GenOffice's command line. Build a new presentation (pptx) from a brief through a checked outline, per-page spec and render pipeline, a new spreadsheet (xlsx) from CSV or JSON data with formulas, a new Word document (docx) from Markdown or HTML, or a PDF; convert between pdf, docx, xlsx, pptx, md, html and csv; read the structure and text of an existing file (including the user's own docx / xlsx / pptx as source material) and apply structured edits to it. Use whenever the user asks for a slide deck, presentation, spreadsheet, workbook, report, Word document or any real Office file, a format conversion, a rewrite of part of an existing document, or wants the result opened in the GenOffice editor. Documents are processed locally; only search, image and media send the query or the referenced file to the provider configured in GenOffice.
日本語の概要は準備中です。原文の説明を表示しています。
genspark-ai/genoffice☆ 9,5912026年10月14日 更新
Sunday-paper 风格, 大字 serif headline + 双栏正文 + 编号 sections
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1022026年10月13日 更新
暖羊皮纸底 (#f5f4ed) + 墨蓝单色 accent (#1B365D) + 单一衬线字体, 编辑级排印
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1022026年10月13日 更新
电子杂志 × 电子墨水风, WebGL 流体背景 + 衬线 display
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1022026年10月13日 更新
NYT-newsroom 排版 + 错峰揭示动画 + 编辑级图表 (折线/柱/范围带)
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1022026年10月13日 更新
16 列网格 + 单一饱和 accent + 22 个锁死版面 (Klein Blue / Lemon / Mint / Safety Orange)
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1022026年10月13日 更新
纯白 + 顶部彩虹 bar + 渐变文字 + 马卡龙软卡片 + 黑底 pill
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1022026年10月13日 更新