Migrate schema + backfill data on a deployed Convex app using @convex-dev/migrations.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Migrate schema + backfill data on a deployed Convex app using @convex-dev/migrations.
日本語の概要は準備中です。原文の説明を表示しています。
CSS grid layout system for a responsive panel dashboard with dark theme. Uses CSS custom properties, auto-fill grid, and monospace font aesthetic inspired by worldmonitor.
日本語の概要は準備中です。原文の説明を表示しています。
Writes and reviews structured Lean 4 proofs and designs Lean libraries following Mathlib conventions. Use when proving theorems in Lean, formalizing mathematics or specifications in Lean 4, defining new types or definitions in a Lean library, reviewing Lean proofs for readability and maintainability, refactoring long tactic proofs into lemmas, filling in sorry placeholders in a Lean development, setting up CI or linters for a Lean project, diagnosing slow proofs or maxHeartbeats timeouts, or writing custom tactics, macros, or linters.
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Prompt- and template-complete Google Docs creation and editing with explicit-instruction-authoritative structural preservation, including semantic roles, relationships, comparison dimensions, and instructed extensions; full-topology native-copy routing; source-grounded per-tab adaptation for past/example references; style-preserving hyperlink and table edits; canonical smart-chip-first authoring for dates and relevant supported people or Google resources; a file-backed advisory trusted read before existing-document writes; automatic protected-control awareness; direct connector APIs by default; DOCX-first import only when no supplied Google Doc template/reference constrains the output; and checked-in code mode only for exact native dropdown mutation. Use when Codex must create, edit, fill, adapt, redesign, or verify Google Docs without overriding explicit user/template instructions, adding unrequested document scope, or carrying stale reference facts into a new deliverable.
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**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing, reviewing, or debugging how an agent's context window gets filled, pruned, or shared — choosing what loads at boot versus on demand, sizing an install or an always-loaded file, fixing an agent that drifts, repeats itself, or forgets constraints mid-task, planning compaction or summarization, deciding single-agent versus subagents, engineering handoffs between agents, or picking a tool loadout. NOT for rewording a prompt's tone, choosing which model to pin, or debugging business logic — those are adjacent moments this skill does not serve. Historical 2024–2025 snapshot; not normative for present-day frontier models — see the Status section.
日本語の概要は準備中です。原文の説明を表示しています。
Complete browser automation with Playwright. Auto-detects dev servers, writes clean test scripts to /tmp. Test pages, fill forms, take screenshots, check responsive design, validate UX, test login flows, check links, automate any browser task. Use when user wants to test websites, automate browser interactions, validate web functionality, or perform any browser-based testing. Do NOT use for quick page debugging or network inspection (use chrome-devtools instead).
日本語の概要は準備中です。原文の説明を表示しています。
Scores how completely an implementation fulfills a PRD/spec, case by case, and produces a single comparable final grade. Invoke only when explicitly named (e.g. run spec-driven-eval); do not auto-trigger. Use when benchmarking spec-driven implementations, grading acceptance criteria, evaluating whether a feature was 100% implemented, comparing multiple implementations of the same PRD, or auditing implementation and test coverage (unit and e2e) against product requirements. Do NOT use for planning or building features (use tlc-spec-driven), writing PRDs, or general code review unrelated to a spec.
日本語の概要は準備中です。原文の説明を表示しています。
**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
日本語の概要は準備中です。原文の説明を表示しています。
Turn any ordered process into a data-driven vertical or horizontal scroll story with a base line, progress fill, active step states, responsive collapse, semantic fallback, and reduced-motion behavior. Use for onboarding, checkout, roadmaps, recipes, case studies, service processes, histories, or narratives where progress through the sequence should become visible while scrolling.
日本語の概要は準備中です。原文の説明を表示しています。
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes. Identifying traits: a thick navy outline on every shape, solid navy extrusions that always step down-right, saturated flat fills (hot pink, lemon, aqua, violet, mint, lime) textured with navy hatching and dots, and a dense overlapping cluster of chunky props (browser windows, pinwheel tiles, iso cubes, lightning bolts) around one slim cartoon character. Covers palette, line weights, extrusion and union-outline techniques, a JS helper for the repeated marks, characters and hands, composition and a render-and-critique loop. Use when someone asks for bold pop, pop geometric, retro pop, memphis-style, navy-outline, chunky outlined or loud colourful illustrations, or for empty states, onboarding, 404 or error pages, blog headers, feature spots and marketing cards in that look.
日本語の概要は準備中です。原文の説明を表示しています。
Draws original design-and-coding scenes as SVG cards (480x360) in a framed-panel cartoon style. Identifying traits are a soft pastel card with a periwinkle-violet panel framed in thin navy, outline-only clouds and a pale lavender floor band with dashes inside it; L-shaped corner brackets outside two corners; white speech bubbles, UI cards and bushes that break out over the frame edge; and a semi-real character with a thin navy outline (1.25 px), muted flat fills, navy hair with violet highlights, blush and short paired hatch marks. Covers people working with laptops, screens, UI parts and devices. Use when someone asks for a framed panel, window-frame or picture-frame illustration, pastel violet cartoon, outlined flat character scene, empty-state, onboarding or 404 art, a blog header, a feature spot, a support, about or team page illustration, or a marketing card with a person.
日本語の概要は準備中です。原文の説明を表示しています。
Draws original design and coding scenes as hand-authored SVG cards (480x360) in a two-colour brush-marker style. Identifying traits: thick wobbly black marker lines with blobby ends, built as filled ribbons; one second ink, mint green, in flat blocks that slip 2-10 px off the line like a misregistered print; solid black hair, trousers and shoes with mint highlight dashes; and a crinkly squiggle camo on cream areas, all on warm cream paper. Characters are chunky, with profile heads, big noses, dot eyes, big hands and feet. It covers people coding, thinking, carrying and resting with laptops, mugs, chairs and rubber ducks. Use when someone asks for brush, marker, felt-tip, two-colour, duotone, riso-print, zine, mint-and-black or doodle illustrations, or for empty states, onboarding, 404 pages, blog headers, feature spots or marketing cards with a bold hand-made look.
日本語の概要は準備中です。原文の説明を表示しています。
Draws true-isometric diorama illustrations of developer and design workspaces in one green ramp, generated as SVG with a bundled scene kit. Traits: one rounded off-white slab with a faceted bevelled edge; every face filled by the way it faces (top lightest, right darkest) from five greens; 0.9 deep-green outlines on every edge; dense fine repeated detail (rack units, ribs, vents, keys, code lines); soft green shadows and glows on the slab. Covers projection, shading, line weights, object vocabulary, layout and the iso.mjs kit (racks, databases, laptops, containers, cards, badges, books, plants, cables, status tower). Use when someone asks for isometric illustration, an iso scene, 2.5D tech art, monochrome or green isometric art, a server room, dev stack or cloud picture, or art for empty states, onboarding, 404 pages, blog headers, feature spots or marketing cards in this style.
日本語の概要は準備中です。原文の説明を表示しています。
Draws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea. Identified by thick black brush-pen outlines that swell and taper and break into separate strokes, loose marker-and-watercolour fills that slip past the line, diagonal hatching instead of solid shadow, huge googly eyes with two specular dots, and stray ink hairs and flecks, in tomato red, leaf green, sunflower yellow, sky blue and teal on white. Covers palette, brush numbers, mascot construction (eyes, blush, mouths, 3-finger hands), props, ground patches and a tested, seeded brush kit. Use when asked for ink sketch, hand-drawn, brush pen, sketchy, doodle, marker or watercolour-cartoon illustrations, googly-eyed mascots or critters, playful empty states, onboarding, 404 or error pages, loading states, blog headers, feature spots or marketing cards.
日本語の概要は準備中です。原文の説明を表示しています。
Draws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects. Identifying traits: a warm near-black ink outline on every flat fill in three weights (2.5 / 2 / 1.5 px), tapered ink slivers for folds, brows and finger splits, big-headed characters with huge white eyes, thick brows, open smiles and pink blush, blob hair with white highlight dashes, and a small decor set of "+" sparkle crosses, outline rings, squares and coloured dots on a transparent card. Covers one character with one hero prop, gripping and holding hands, sneakers, clothing folds and UI props. Use when someone asks for an outlined, inked, comic, sticker or doodle-style cartoon, a friendly character or mascot, or a spot illustration for an empty state, onboarding, 404 or error page, success state, blog header, feature spot or marketing card.
日本語の概要は準備中です。原文の説明を表示しています。
Draws original hand-written SVG spot scenes in the Line interior style, wide airy rooms or terraces where slim, realistic people do design and coding work. A thin uniform indigo outline (1.4 px at 480 wide) runs around mostly white fills. Sparse flat accents (teal, sage, coral, mustard, lavender, peach wood) cover under 7% of the card. Pale lavender 1 px background decor (brick clusters, pendant lamps, framed posters) sits behind, and a long floor line with end dashes runs under it all. Covers the palette, line weights, heads and hands from a parts toolkit, composition and a render-critique loop. Use when asked for line-art, thin-line or outline illustrations, indigo line art, office, desk, home-workspace, remote-work or team scenes, or interior spot illustrations for empty states, onboarding screens, 404 pages, blog headers, feature spots, landing sections or marketing cards.
日本語の概要は準備中です。原文の説明を表示しています。
Draws flat vector spot illustrations of tall, long-legged people doing design and coding things, with solid black as a main colour. Traits: no outlines on coloured fills; black as big solid shapes (hair, trousers, shoes, devices) and as thin detail lines; denim blue, leaf green, sun yellow and tomato red on cream skin; dot eyes, round glasses and blush; big shoes on one thin black ground line; two stars and two plus-sparkles as the only decor. Covers palette, line weights, characters, heads, hands, props, composition and a parts helper for limbs, shoes, heads, hands and paper props. Use when someone asks for flat illustration with black, flat people or character illustration, friendly product or SaaS illustration, or art for empty states, onboarding, 404 and error pages, blog headers, feature spots, marketing cards or app screens in this style.
日本語の概要は準備中です。原文の説明を表示しています。
Draws hand-authored SVG spot illustrations in a halftone line style for design and coding scenes. Identifying traits are a confident black line with a slight hand wobble and contours left open, grey tones made only of fine halftone dots clipped to shapes, a few solid black masses (hair, leaves, a bag, a black tee), warm off-white paper and no colour at all. Covers the two-ink palette, line weights, the open-contour and stipple techniques, a seeded compiler that turns tone tags into dot fills, rubbery long-limbed characters and expressive hands, doodles, floor pools and a render-and-critique loop. Use when someone asks for halftone, stipple, dotted, risograph-like, newsprint, black-and-white, monochrome line, editorial line or zine-style illustrations, or for empty states, onboarding, 404 pages, blog headers, feature spots and marketing cards in that look.
日本語の概要は準備中です。原文の説明を表示しています。
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.
日本語の概要は準備中です。原文の説明を表示しています。
Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ball. A ray-marched water orb whose surface swells, rings and deforms in place: it refracts the frame behind it with an inverted horizon, has a silver rim and sharp highlights, and shows a faint caustic web on its far wall. Streams wound up from tide pools as uneven beaded ropes with silver edges, drips and shed drops. A lash that unspools from the orb, whips and pours into a pool under a torn, lopsided splash crown of aerated white water with spikes breaking into drops. Analytic ripple rings and rain on the pools. Crystals traced against their own half-space planes (Snell, Fresnel, total internal reflection, exit dispersion, Beer–Lambert, fracture discs, a white-hot root glow and a resonance band that climbs the stone), growing out of the water in a draining veil, then shattering into Voronoi shards that fall, tumble and rest with real contact on a heightfield. Caustics on the pool floor, and a moonlit tidal rock flat: rock banks traced from target images onto a world grid, flat mirror pools, a moon-glitter column of micro-facet glints, and a moon disc with maria. Use for water or ice-crystal skills, water orbs or bubbles, water whips, jets or tentacles, splash impacts, tide pools, rain, crystal growth or eruption, crystal resonance, shattering glass or quartz, caustics, wet-stone night scenes, moon reflections on water, "water and crystal", "hydro", "clear water VFX", "crystal shatter" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 low-tide floor with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
Create, trade, and settle permissionless prediction markets on Solana. Use when building prediction market infrastructure, creating social media markets (Twitter/YouTube/DeFiLlama), setting up custom oracle resolution, P2P betting, or autonomous agent-driven forecasting. Supports V2 AMM, P2P (V3), and custom oracle markets with any SPL token collateral (including Token-2022).
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Build a production 1:1 stablecoin swap with LI.FI Intents — an interface or backend where the amount the user sends equals the amount they receive (no visible gas or solver fees), same-chain or cross-chain, filled by LI.FI's solver network and verifiable on-chain. USE THIS SKILL WHEN USER WANTS TO: - Build a 1:1 stablecoin swap interface ("send 100 USDC, receive 100 USDC"), same- or cross-chain - Add stablecoin transfers with a guaranteed output amount to an app, backend, or bot - Build enterprise/fintech-grade transfers with no visible gas or solver fees for the end user - Implement the LI.FI Intents quote -> approve -> escrow open -> status loop for stablecoins - Move USDC / USDT 1:1 across chains under an onboarded LI.FI integrator - Understand how the LI.FI integrator ID / Partner Portal enables 1:1 quoting - Use the @lifi/intent TypeScript SDK to quote, build, open, and track an intent order This skill is self-contained and covers the integration end to end via the `@lifi/intent` SDK (the primary path), with the raw `order.li.fi` REST endpoints as a language-agnostic option. For the wider LI.FI product surface (classic swaps/bridges, Composer, Earn), use the `lifi` skill.
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比较推理副本、prefill/decode 分离、专家放置与共享 KV 的跨实例方案。用于容量规划、路由、扩缩容和故障恢复。
日本語の概要は準備中です。原文の説明を表示しています。