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cccskills

「go」の検索結果

1.2万 件 ・ 関連度順

概要と使いどころ

Monitor and optimize Algolia request pressure using observed responses and bounded client behavior. Use when requests return 429, queues grow, or search and indexing compete for capacity. Trigger with "Algolia rate limit", "Algolia 429", or "throttle indexing".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Design and audit the data lifecycle for records and user events sent to Algolia. Use when minimizing indexed fields, handling deletion requests, or documenting retention and privacy boundaries. Trigger with "Algolia privacy", "delete Algolia user data", or "index data review".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Plan and execute a reversible migration from another search system or legacy index design to Algolia. Use when translating schemas, queries, relevance behavior, or production traffic. Trigger with "migrate to Algolia", "Algolia cutover", or "search engine migration".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Diagnose and manage an Algolia-backed search incident with evidence, containment, and reversible recovery. Use when users see failed, stale, slow, or irrelevant search results. Trigger with "Algolia incident", "search outage", or "Algolia degraded".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Create a fast local development loop for Algolia record transforms and search behavior without contaminating shared indices. Use when iterating on search code, fixtures, or client wrappers. Trigger with "Algolia local development", "mock Algolia", or "test search locally".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Analyze and optimize an Algolia search path using repository and production evidence instead of universal latency targets. Use when search feels slow, payloads are large, or rendering regresses. Trigger with "tune Algolia performance", "slow Algolia search", or "search latency".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Build and review a bounded CI gate for Algolia index configuration and disposable-index smoke tests. Use when search changes need pull-request evidence without mutating production. Trigger with "Algolia CI", "test Algolia in GitHub Actions", or "search deployment gate".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep).

日本語の概要は準備中です。原文の説明を表示しています。

nolangz/pixel2motion2,4212026年8月21日 更新

Define product positioning by mapping competitive alternatives, unique attributes, and best-fit customers to the right market category. Use when the user mentions "positioning", "competitive alternatives", "how to position", "market category", "positioning canvas", "repositioning", "category creation", "what category are we in", or "why prospects dont get what we do". Also trigger when launching a new product, entering a crowded market, or diagnosing why prospects dont grasp the product's value. Covers the positioning canvas and team workshops. For customer jobs analysis, see jobs-to-be-done. For go-to-market, see crossing-the-chasm.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4102026年9月11日 更新

Master Django 5.x with async views, DRF, Celery, and Django Channels. Build scalable web applications with proper architecture, testing, and deployment. Use PROACTIVELY for Django development, ORM optimization, or complex Django patterns.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7552026年10月1日 更新

Character creation, protagonist/antagonist design and dramatic conflict for scripts (人物/对手/冲突) — merged from Lajos Egri (three-dimensional character, orchestration, unity of opposites, pivotal character, rising vs static vs jumping conflict, transition), William Indick's Psychology for Screenwriters (Freud, Erikson, Jung archetypes, Campbell/Murdock hero journeys, Adler, Rollo May), Robert McKee (characterization vs true character, dimensions, gap, antagonism principle), Neill Hicks (character invocation, self-concept, cognitive dissonance, five conflict focuses, Maslow), Lisa Cron (desire vs misbelief), and Lu Jun (人物要活八要, 对手要强, 给对手一把刀, 最强的对手是自己, 不许请祥云). Use when building a protagonist, an antagonist or a cast, when a character feels flat or acts out of character, when conflict stalls or jumps, when a villain is too weak, when designing an arc or motive, or when diagnosing melodrama.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6562026年10月3日 更新

Create, track and update team goals via the Deeplake virtual filesystem at memory/goal/. Use whenever the user mentions a goal, objective, target, milestone, or asks to track progress on something measurable. ALSO use when the user says "task", "todo", "work item", "remind me to", "fix X", or any actionable work item — the goal system replaced the legacy `hivemind tasks` CLI and now covers both objectives and tasks.

日本語の概要は準備中です。原文の説明を表示しています。

activeloopai/hivemind1,6242026年9月28日 更新

Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4852026年10月9日 更新

Scrape Google Maps business listings (name, address, phone, website, rating, reviews, lat/lng, hours, emails) via the local gosom google-maps-scraper REST API. Use when the user wants local-business / lead-gen data, "a list of [businesses] in [place]", or to enrich places with contact info. NOT for Instagram/TikTok/YouTube or any social-media scraping.

日本語の概要は準備中です。原文の説明を表示しています。

Mahanaicoach/google-maps-scraper-kit1,4302026年10月12日 更新

Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep).

日本語の概要は準備中です。原文の説明を表示しています。

vibe-motion/skills1,3512026年10月6日 更新

Use when the user explicitly sets an Aegis goal with /aegis-goal, Aegis goal:, or asks to define goal, success evidence, stop condition, or task boundaries before work.

日本語の概要は準備中です。原文の説明を表示しています。

GanyuanRan/Aegis1,3462026年10月13日 更新

ultragoal

無料

Run a large, multi-session goal (e.g. shipping a whole side product) through the full V-model closed loop, one phase at a time, with cross-session state and a final north-star acceptance gate. Ultragoals never downgrade the lane: every phase runs CP-1→CP-6 with adversarial verification. Opt-in: invoke with /ultragoal or by calling something a long-running goal. Ordinary work does not run this.

日本語の概要は準備中です。原文の説明を表示しています。

huytieu/COG-second-brain1,2792026年10月2日 更新

Creates a new graphics format spec (custom canvas dimensions + content rules) and publishes it to the Gooseworks library so any agent can render against it. Use when the existing community formats (carousel, story, infographic, slides, poster, chart, tweet, plus community additions) don't fit the user's canvas — e.g., LinkedIn banner 1584×396, story cover 1080×1920, event flyer 8.5×11in. Mirrors goose-graphics-create-style but for formats.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2472026年10月14日 更新

Portable visual skill pack for the Agent Skills ecosystem (Claude Code, Claude Desktop, Claude Cowork, Claude Design, Goose, Cursor, Codex). Discovers community-published styles + formats via the gooseworks CLI, runs an extract-style workflow on reference images, and exports rendered PNGs via Playwright.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2472026年10月14日 更新

End-to-end Google Search Ads campaign builder. Performs deep keyword research (competitor SEO, review language mining, Reddit/HN community terminology, site audit), builds keyword architecture with funnel mapping and intent classification, creates ad group structure, generates headline/description variants, builds negative keyword lists, recommends bid strategy, and exports a campaign-ready CSV for Google Ads Editor import.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2472026年10月14日 更新

Final QC gate for a rendered 9:16 video ad, run before it is published. One script checks what a machine can decide — exact 1080x1920 size, a hook that moves and speaks in the first second, no frozen stretches, no dead air, no black frames, the brand's real logo on the end card (never a favicon, never a redrawn or wrong logo), end-card colours near the brand palette — and builds one contact sheet (frames with the TikTok/Reels UI safe zones shaded, beside the logo, product images and a font specimen) for the checks that need eyes — font, product likeness, product consistency across scenes, safe zones. A declared silent-text profile covers silent, text-led formats such as kinetic text (no audio track needed, short blank beats between text beats allowed within fixed bounds). Exit 0 PASS / 2 FAIL / 3 ERROR. Use on every finished video master before pinning it.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2472026年10月14日 更新

Assemble a cartoon / animated / hand-crafted music-video ad from a config — a sung song carries the whole narrative while N per-bar i2v clips (one recurring animated character, one look pack) are each cut to their BAR window from librosa beat-tracking and hard-concatenated on the bar, VEED-whisper white bold-sans captions in the BOTTOM third (Alignment 2, above the logo bug, no pill) burned from the song's word timings re-spelled against the locked lyrics, a persistent brand logo bug held over the body (suppressed on the end card), and closed on a solid-brand-color PIL end card with the song still playing under it — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-bar + hard concat + logo bug + captions + end card + song mux); the song, character, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the cartoon-music-video format.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2472026年10月14日 更新

Assigns pathogen lineages (SARS-CoV-2 Pangolin UShER mode; Nextclade clade + QC; pango-designation alias resolution) and tracks variant frequencies over time using Nextstrain (Augur + Auspice), wastewater deconvolution (Freyja, COJAC, alcov, lineagespot), lineage-fitness modelling (multinomial logistic), and recombinant detection (3SEQ, RDP4, Bolotie). Covers Pangolin pangolin-data and Nextclade dataset version pinning (mandatory; lineage-defining mutations change with dataset), Freyja barcode forward-only date constraint, ARTIC primer scheme churn (V3/V4/V4.1/V5.3.2/Midnight) with dropout regions, and recombinant X-prefix designation lag. Use when assigning Pango lineages and Nextclade clades to viral consensus sequences, building Nextstrain Augur surveillance pipelines, deconvolving wastewater into lineage frequencies with Freyja, tracking lineage frequencies over time, handling ARTIC primer dropouts, or running surveillance for SARS-CoV-2/influenza/Mpox/RSV/H5N1/measles.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

go-dev

無料

Go 开发规范,包含命名约定、错误处理、并发编程、测试规范等。当操作 .go, go.mod, go.sum 文件时自动激活。

日本語の概要は準備中です。原文の説明を表示しています。

doccker/cc-use-exp1,0662026年8月26日 更新