Use when generating or editing video with Wan models on Scenario via MCP: text-to-video, image-to-video from a still, first and last frame brackets, extending a clip, instruction-based video editing, character motion transfer or person replacement (Animate), aspect ratio reframing, video outpainting, uploaded-audio sync or auto-generated audio, or multi-shot prompts with timing brackets. Keywords: Wan 2.7, 2.6, 2.5, 2.2, Alibaba, VACE, T2V, I2V, V2V, lip-sync, multiShots.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when administering a Scenario team from an agent through MCP: restricting which models a team or project can run (model access control, allowlist, blocklist), inviting or removing team and project members, changing roles, capping a member's Creative Unit spend, auditing API keys and their roles or scopes, or attributing consumption per user or model. Keywords: governance, model control, consumption cap, spend limit, API key hygiene, team admin, enterprise.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when turning images or photos into 3D meshes with Sparc3D models on Scenario via MCP: single-image or multi-view image-to-3D, watertight meshes for game assets, AR/VR, or 3D printing, mesh-only versus PBR-textured output, face count targets, resolution tiers, or reconstructing human heads and busts with the Portrait variants. Keywords: Sparc3D 2.1 and 2.0, Hitem3D, image to 3D, img23d, multiview, watertight, PBR, GLB, OBJ, STL, FBX.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when a story must unfold across a sequence of Scenario images: a comic page or strip, manga or webtoon panels, a children's storybook, a film, game, or ad storyboard, animatic pre-viz frames, or any shot list where the same characters and world must persist from panel to panel and dialogue must stay legible. Keywords: storyboard, comic, panel, sequential art, storybook, shot list, pre-viz, animatic, scene to scene, character consistency.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when text must appear letter-perfect on generated media: taglines, CTAs, prices, legal supers, lower thirds, end cards, nameplates, or styled rich cards composited over Scenario images and video. Keywords: text overlay, text card, caption card, CTA, legal super, tagline, end card, lower third, price card, HUD text, transparent PNG.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when producing a video ad with Scenario from a product shot or brand assets: a mobile 9:16 or landscape 16:9 commercial, a TikTok, Reels, Shorts, YouTube, or CTV spot, or campaign creative needing a creative brief, storyboard, cinematic camera work, brand-faithful product footage, music and voiceover, captions, ad variants, budget planning, or platform delivery specs. Keywords: video ad, commercial, product video, advert, hook, CTA, end card, campaign, ad creative.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed texture packs (brick, wood, stone, floors, hand-painted), PBR materials (albedo, metallic, roughness, normal) on 3D assets, retexturing a mesh, material iteration from reference images, texture upscaling that must preserve tiling, or sizing textures for game engines. Keywords: seamless texture, tileable, PBR, material, retexture, texture upscale, surface.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generated clips must become a finished video on Scenario via MCP: cutting a shot list together, laying a timeline, concatenating with transitions, overlaying a logo or title card, adding a music bed or voiceover, burning in or exporting captions and subtitles, trimming and splitting, or producing vertical and square variants of one master. Keywords: edit, assemble, stitch, concat, compositor, timeline, layers, overlay, captions, SRT, ad, UGC, social cut.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generating video with Vidu models on Scenario via MCP: text-to-video, image-to-video from a single still, start and end frame interpolation, reference-to-video keeping characters and props consistent from up to 7 reference images or reference videos, anime-style motion, movement amplitude control, or deciding between Q3, Q2, Q1, and 2.0 tiers. Keywords: Vidu Q3 Pro, Q2 Turbo, Shengshu Technology, T2V, I2V, R2V, Reference2V, start end frame, background music toggle.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when producing UGC-style creator video with Scenario: a talking-head ad or testimonial from a portrait and a script, a founder clip, a product demo or unboxing, a reaction or before-after cut, a faceless voiceover over b-roll, or vertical social video for TikTok, Reels, or Shorts that must feel filmed on a phone rather than produced. Keywords: UGC, creator ad, talking head, testimonial, avatar, lipsync, founder video, social proof, faceless voiceover, organic, vertical video.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame pixel art animation, VFX loops such as fire or smoke, looping a sprite seamlessly, animating an existing character image, a full animation sheet from one prompt, extracting animation frames from a generated video, or slicing a sprite sheet into engine-ready frames for Unity, Godot, or Unreal. Keywords: spritesheet, keyframes, frame grid, GIF.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when one interior photo, uploaded or generated on Scenario, should become a room a visitor walks into in a web browser and plays with: props lifted out of the photo and rebuilt as 3D objects to grab, throw, and hear land, inside a Gaussian splat world, or restyled variants of one room. Keywords: image-blaster, walkable room, photo to 3D room, clean plate, object cut-out, splat world, physics props, grab and throw, impact sounds, heightfield collision.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when turning a dense sculpt, scan, ZBrush export or AI-generated mesh into animation-ready or game-ready topology in Maya without a mouse ("clean up this AI mesh", "retopo this character", Quad Draw, Retopologize), testing it deforms before rigging (bad elbow or wrist bend, lids popping through the eyes), or unwrapping UVs, cutting seams, setting texel density, mip-safe padding, UDIMs, lightmap UVs, stacking mirrored shells, or preparing a low poly and cage for baking. Keywords: edge flow, eye and mouth loops, Unfold3D, bake prep.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when a task involves running a Scenario workflow through MCP, including anything the user calls a Scenario app, a saved pipeline, or a multi-step generation graph. Triggers include listing workflows, building workflow_run's inputs object, pricing a run with a dry run, approving or rejecting a stuck approval node, a run rejected for input length, or a workflows_list reply flooding the context. Creating or editing graphs is scenario-workflow-authoring. Keywords: workflow, app, approval gate.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generating or editing video on Scenario via MCP: text-to-video, a music video from a song, image-to-video (still animation, frame anchors), motion prompting, lipsync and talking avatars, dubbing a clip, video upscale to 4K, prompt-based editing, trim, split, concat, extend, reframe, resize, background removal, frame or audio extraction, long video jobs, or a clip over a duration limit. Keywords: txt2video, img2video, video2video, audio2video, I2V, T2V, V2V, localization.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generating or extending video with Google Veo models on Scenario via MCP: text-to-video, image-to-video from a first frame, first and last frame transitions, reference-to-video (R2V) with asset or style reference images, native audio with dialogue, sound effects, and ambience, negative prompts, seeded reruns, extending a 16:9 clip, or choosing a quality, fast, or lite tier. Keywords: Veo 3.1, Veo 3.1 Fast, Veo 3.1 Lite, Extend Video, Google, T2V, I2V, V2V, 720p, 1080p.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when a task involves creating or editing a Scenario workflow graph through MCP: building an app from a brief, adding or rewiring nodes (models, prompts, approval gates, loops), authoring editor_info, publishing, unpublishing or renaming, importing an exported workflow JSON, migrating a graph built in Weavy, ComfyUI, or another node tool, copying a workflow, or turning a prompt chain into an app. Running or pricing a workflow is scenario-workflows. Keywords: node graph, editor_info, CEL.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when a Scenario user wants to report a bug or request a change, on the public tracker at github.com/scenario-labs/skills or by email to support@scenario.com: turning a failed generation, MCP tool error, or unclear skill into a reproducible report, collecting trace ids with diagnostics_run, stripping keys, signed asset URLs, and personal data, asking before sharing a team or project id, or building a prefilled issue URL. Keywords: file an issue, feature request, feedback.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generating or transforming audio with ElevenLabs models on Scenario via MCP: text-to-speech with inline emotion tags, music from a prompt or sectioned songs, sound effects and loops, dubbing audio or video into another language, re-voicing a recording with a preset or cloned voice, or isolating speech from noise. Keywords: ElevenLabs, Eleven v3, Multilingual v2, Turbo 2.5, Music v2, Sound Effects 2, Dubbing, Voice Changer, Speech to Speech, Voice Isolator, TTS, SFX, localization.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generating, extending, or editing video with Gemini Omni models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video keeping a character, product, or place consistent, appending footage to a clip, restyling footage by prompt (season, wardrobe, art style), native audio with dialogue and ambience, or picking between first-frame and reference conditioning. Keywords: Gemini Omni Flash, 1.1 Flash, Google, T2V, I2V, V2V, extend, subject consistency.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when one approved visual, image or video, must ship at many sizes or placements through Scenario: adapting a master to 1:1, 4:5, 9:16, or 16:9, social formats for feeds and stories, YouTube thumbnails, storefront capsules and app store graphics, marketplace product images, link previews, display banners, a website hero, or choosing between crop, resize, expand, and generative reframe. Keywords: aspect ratio, resize, reframe, outpaint, expand, derivative, safe zone, thumbnail, banner.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when a video needs its spoken words on screen through Scenario via MCP: burned-in styled captions for a TikTok, Reels, or Shorts cut, ad captions for sound-off feeds, YouTube subtitles, an SRT sidecar, transcription of a clip's audio, captions translated into another language, karaoke or word-by-word styles, or restyling and correcting an existing transcript. Keywords: captions, subtitles, SRT, transcribe, karaoke, word-by-word, burn in, closed captions, translate video, caption style.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generating or editing images with Luma Uni-1 models on Scenario via MCP: text-to-image, prompt-based editing of an existing image, style or character reference images with named roles, web search grounding for real-world subjects, rendering exact title text into posters, aspect ratio control, or choosing between Uni-1 Max and Uni-1. Keywords: Luma Labs, Uni-1, Photon, txt2img, img2img, image edit, reference images, webSearch, reasoning image model.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新
Use when generating or editing video with Grok Imagine models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video with @image tags for consistent people, products, or clothing, prompt-based editing, extending a clip from its last frame, native audio with lip-synced dialogue and sound effects, or choosing between first-frame and reference conditioning. Keywords: Grok Imagine Video 1.5, R2V, Grok Edit Video, Grok Extend Video, xAI, T2V, I2V, V2V.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9972026年10月13日 更新