本文へ移動
cccskills

「ownership」の検索結果

413 件 ・ 関連度順

概要と使いどころ

pui-spec

無料

Create or revise a governed Proto UI spec entity after identity, ownership, lifecycle intent, semantic scope, relations, and evidence plan are fixed by current authority. Use for Contract, Prototype, Module, Adapter profile, Decision, Host Capability, Test, Version, or Knowledge entity work. Do not use to decide an unresolved admission or lifecycle promotion.

日本語の概要は準備中です。原文の説明を表示しています。

Proto-UI/Proto-UI362026年10月14日 更新

Investigate a bounded Proto UI Contract, Prototype, Module, Host Capability, Adapter, schema, or ownership question and turn a genuinely unresolved direction into one semantic decision packet. Use for spec brainstorming, admission questions, competing semantic models, uncataloged behavior, or unresolved cross-layer boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

Proto-UI/Proto-UI362026年10月14日 更新

Maintain an existing Proto UI Prototype or implement a governed Base or design-language component slice. Use for governed component behavior, anatomy, inheritance, exports, CLI registration, style projection, demos, or public preview work. Do not use to admit a new semantic subject or invent Base ownership from a component name.

日本語の概要は準備中です。原文の説明を表示しています。

Proto-UI/Proto-UI362026年10月14日 更新

Plan Odylith delegation ownership, bounded fanout, and merge-safe orchestration.

日本語の概要は準備中です。原文の説明を表示しています。

odylith/odylith362026年10月13日 更新

Run the Codex Optimized Development, Evaluation, and Remediation (CODER) Loop with an orchestration-only coordinator, non-overlapping task-family owners, fresh independent reviewers, evidence-scoped remediation, and final coordinator acceptance. Discover and compose optional MSW, Timebox, MSL, and Codex Voice Optimizer companions as the Slopware Dev Stack without making them dependencies. Use in Codex when the user invokes the CODER Loop, asks to divide a complex change into bounded implementation families with independent reviewers, requests multi-agent implementation without overlapping ownership, requires review and repair until every blocking gap is independently rechecked, asks for the CODER tutorial or Slopware Dev Stack, or wants CODER to install or use its companions. Do not trigger for an ordinary single-agent change, a review-only request, or a non-Codex host.

日本語の概要は準備中です。原文の説明を表示しています。

transcendr/slopware-skills362026年10月13日 更新

Built by DynG AI for PlatformPilot.ai-style multi-agent systems. Use when designing or reasoning about message-passing agent coordination in ANY language: actor-style mailboxes, select, point-to-point routing, pub/sub, fan-in joins/quorums, ownership handoff, budgets, dead letters, and traces. Trigger words include PlatformPilot, DynG AI, actor model agents, message-passing agents, CSP agents, coordinate agents, multi-agent orchestration, agent runtime, fan-out workers, pub/sub agents, agent barrier, or join.

日本語の概要は準備中です。原文の説明を表示しています。

dyngai/handoffkit312026年6月21日 更新

Use a repo-root `.editorconfig` to configure free .NET analyzer and style rules. Use when a .NET repo needs rule severity, code-style options, section layout, or analyzer ownership made explicit. Nested `.editorconfig` files are allowed when they serve a clear subtree-specific purpose.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/Orleans.RateLimiting292026年10月11日 更新

Design, audit, or correct an electronic circuit from a product brief, native schematic, netlist, block diagram, or circuit description. Use for architecture and component-function review, power and logic-domain checks, reset and boot sequencing, bus ownership, ratings, timing, protection, safe states, component suitability, circuit bugs, or layout-facing electrical constraints.

日本語の概要は準備中です。原文の説明を表示しています。

Keitark/pcba-design-skills292026年9月22日 更新

Use for code generation, feature work, bug fixes, refactoring, and code review when a change creates or reshapes a multi-step flow, state lifecycle, side-effect or decision ownership, cross-unit composition, or boundary contract. Also use it when an existing structural problem makes those elements hard to trace or verify. Structural change is optional. Mechanical edits, throwaway experiments, and coherent local changes stay with their current owner and focused verification.

日本語の概要は準備中です。原文の説明を表示しています。

perhapsspy/structure-first292026年10月1日 更新

handoff

無料

Use when a feature or code change made by Claude is complete and the developer wants to confirm they actually understood it before shipping. Triggers on "handoff", "quiz me", "comprehension check", "did I understand this", "verify I read the code", "test my understanding", or after finishing a feature when the developer wants to take ownership of AI-written code. Also triggers on requests for an interactive or clickable quiz ("interactive mode", "let me answer with the mouse", "mode interactif", "je réponds à la souris"). Quizzes the developer on WHERE the logic lives (file/function) and WHY decisions were made (trade-offs, behavior, debugging), with the number of questions scaled to the size of the change. Multiple-choice questions are clickable by default (asked through `AskUserQuestion`) and fall back to typed answers. Points to file:line on wrong answers, allows one retry, then reveals the answer, and ends with a score plus the weak areas to re-read. Conducts the quiz in the developer's language.

日本語の概要は準備中です。原文の説明を表示しています。

arimet/handoff272026年8月24日 更新

Use when support operations, launch fallout, repeated customer issues, or triage ownership need a structured response layer.

日本語の概要は準備中です。原文の説明を表示しています。

galyarderlabs/galyarder-framework262026年10月11日 更新

"Apply Dunning's OLI Paradigm (Eclectic Theory) to evaluate foreign direct investment decisions based on Ownership, Location, and Internalization advantages. Use this skill when the user needs to decide whether to invest abroad, choose between FDI modes (wholly-owned subsidiary, joint venture, licensing), or explain why a firm internationalizes through FDI rather than export or licensing.".

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

worktree

無料

Choose, reuse, restore, park, or clean up Git workspaces while preserving work and host ownership. Create isolation only when it resolves a real conflict; inspection does not authorize creation or deletion.

日本語の概要は準備中です。原文の説明を表示しています。

IndelibleVivi/servotab252026年10月12日 更新

Break complex work into bounded Codex delegation tasks with clear ownership, expected outputs, and integration checkpoints.

日本語の概要は準備中です。原文の説明を表示しています。

hoavdc/CodexKit252026年10月11日 更新

Covers object-level authorization bypass in GraphQL APIs where introspection reveals hidden fields or mutations that accept arbitrary user/resource IDs without ownership checks. Trigger on keywords like "GraphQL", "query", "mutation", "introspection", "resolver", "node ID", "relay", "object type", "schema", "batching", or "alias". Applies to dual-stack REST+GraphQL apps, Relay-style global IDs, and unauthenticated resolvers.

日本語の概要は準備中です。原文の説明を表示しています。

ShulkwiSEC/bb-huge242026年7月11日 更新

Application-level business logic security testing for any domain. Takes an understanding-first approach: map the intended workflows before probing them. Covers: value/quantity logic abuse (negative, zero, overflow, rounding on any numeric field), workflow and state machine bypass (skipping required steps, forcing illegal state transitions, reusing one-time tokens), trust boundary violations (BOLA horizontal/vertical, BFLA, cross-tenant access, negative ownership attacks), idempotency and replay attacks (duplicate submissions, double-spend, same-reference reuse), multi-step flow integrity (checkout, registration, approval, verification), quota and rate limit bypass, time/date manipulation, and authorization code / reference number predictability. Domain-agnostic — applies to SaaS, e-commerce, banking, gaming, social platforms, APIs, or any multi-user application with stateful workflows. Chains from /pentester; chains into /param-fuzz when boundary violations or mass assignment are confirmed.

日本語の概要は準備中です。原文の説明を表示しています。

ShulkwiSEC/bb-huge242026年7月11日 更新

Frontend specification planning frameworks. Use when a spec touches UI components, forms, client state, or user-facing flows. Covers UI-state completeness (loading, error, empty, success), component boundaries, form validation contracts, state ownership, and measurable UI success criteria.

日本語の概要は準備中です。原文の説明を表示しています。

agents-inc/skills242026年9月8日 更新

Generate and maintain browser demos of Pulp audio plugins (both web ABIs — WAM and WCLAP) from one declarative config, so every demo mounts the SAME shared player and the two ABIs stay in lockstep. Invoke it whenever you publish/update a browser demo of a Pulp plugin, add a plugin to a demo gallery, stand up a new gallery, or touch demo pages/hosting. It runs a deterministic generator (config → stamped WAM+WCLAP site + owned-files manifest) and a blocking validator (config schema, cross-origin-isolation coverage, OG metadata, regeneration ownership). Customization is declarative config in <repo>/.pulp-web-demo/config.json (schema bundled) plus at most two typed module seams; the shared player (pinned @danielraffel/web-player) holds all UX behavior and is never vendored. Works in Claude and Codex.

日本語の概要は準備中です。原文の説明を表示しています。

Generous-Corp/pulp222026年10月14日 更新

Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Use when designing or reviewing Vue 3 + TypeScript project structure, SFC/component boundaries, composables organization, route composition, Pinia ownership, API/error/styling defaults, directives, or repository-wide Vue conventions. Prefer narrower skills for forms, data fetching, tests, accessibility, virtualization, animation, or security deep dives; Chinese triggers include Vue 3 project specification, Vue component architecture.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when behavior-preserving frontend refactoring focuses on behavior/data ownership, statement placement, loops, or dead-code knowledge, and the selected technique needs family-specific mechanics, risks, and JavaScript/TypeScript/React/Vue adaptation.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when a task needs the judgment of a Chief Data Officer — resolving conflicting metric definitions across dashboards, deciding whether a dataset should be retained or purged, assigning data ownership for a system feeding regulatory or board reporting, sizing a privacy/breach risk against a proposed data collection, or auditing data readiness before an AI/ML initiative kicks off.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of an Administrative Services Manager — evaluating a vendor contract on total cost of ownership rather than price, right-sizing a facilities/admin budget against actual utilization, anticipating where an operational process breaks at the org's next size milestone, or diagnosing why internal operational support is failing a growing organization.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Playwright-first strategy for shared DB + shared test accounts. Use when E2E tests collide in QA/staging, need safe parallelism, or require deterministic cleanup without touching baseline data. Covers per-test ownership, namespacing, ID-based teardown, serial shared-state suites, and optional stale-data janitor jobs.

日本語の概要は準備中です。原文の説明を表示しています。

stablyai/agent-skills212026年4月15日 更新