Generate persistent, explorable 3D worlds/environments with Marble by World Labs — from text, a single image, multiple images, video, or a 360 panorama, plus coarse-structure blocking with Chisel. Use this skill when a task needs a navigable 3D scene, VR/immersive backdrop, virtual-production environment, previz set, game-blockout, or web/engine-ready Gaussian splat or mesh, and you must choose an input mode, a Marble model, an export format, and a plan/API route, then review world quality. Covers the Marble web app and the World API, editing/expansion, output formats and what each supports downstream, import into Unity/Unreal/Blender/Houdini/web, pricing/credits, capability limits, and rights/licensing. Not for flat text-to-image, text-to-video clips, or real-time on-the-fly world models (Marble outputs are downloadable, static 3D environments).
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Produce speech and clone voices with Fish Audio — its hosted TTS API (S2.1-Pro / S2-Pro / S1 model lineup, REST + WebSocket streaming, instant and persistent voice cloning) and its open-weight OpenAudio S1-mini / Fish-Speech models for self-hosting. Use this skill when an agent must generate narration or dialogue through Fish Audio, choose between Fish Audio's hosted models and open weights, clone a voice from reference audio, author emotion/tone/special markers for expressive delivery, estimate cost from UTF-8 bytes, wire real-time streaming for a voice agent, decide whether self-hosting beats the API, or review Fish Audio TTS output for production. Do not use it to pick a different provider — it covers Fish Audio specifically.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Draft and explain persistent goal-loop prompts for long-running agent work with clear stop conditions.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
In-chat fallback for the Timeline Inspector Refine agent. Use when the user runs `/refine live`, asks to "refine live", "go live", or answer refine jobs — but ONLY when no persistent agent is wired (no `npx transitions-refine live`). Prefer `npx transitions-refine live` for run-and-forget (relay spawns agent per click, no idle credit burn). This skill long-polls the relay, posts suggestions, handles scan/apply jobs.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Manage persistent coding sessions across Claude Code, Codex, Antigravity (agy), Cursor, and OpenCode engines. Use when orchestrating multi-engine coding agents, starting/sending/stopping sessions, running multi-agent council collaborations, cross-session messaging, ultraplan deep planning, ultrareview parallel code review, autoloop autonomous workspace iteration, ultraapp building deployable web apps from a structured Q&A interview, switching models/tools at runtime, exposing the orchestrator's 69 tools as an MCP server to Hermes Agent / Claude Desktop / Cursor / Cline / Continue / Zed / Windsurf / Goose, or running as an Agent Client Protocol (ACP) agent that Zed / JetBrains / Neovim / Emacs / VS Code / dsh can drive directly. Triggers on "start a session", "send to session", "run council", "ultraplan", "ultrareview", "autoloop", "ultraapp", "Forge tab", "build a web app", "one-click app", "AppSpec", "autonomous iteration", "iterate until goal", "deep paper review", "auto research", "switch model", "multi-agent", "coding session", "session inbox", "cursor agent", "opencode", "mcp server", "clawo-mcp", "hermes mcp", "model context protocol", "ultracode", "dynamic workflow", "fanout", "fan-out", "best-of-N", "steer turn", "interrupt turn", "fork thread", "rollback turns", "acp", "agent client protocol", "clawo acp", "zed agent", "jetbrains agent", "external agent", "dsh subagent", "deepseek harness".
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Persistent compounding memory for AI agents. 5 default MCP tools: session_start, session_end, remember, recall, check. Full surface (18 tools) available with --full flag. Two-verb model: inhale (session_start) and exhale (session_end). Correction-first memory with decision trail tracking, watch_for warnings, palace rooms with salience scoring, cross-project insight matching, same-day journal merging, ambient recall hooks. Local markdown only. Zero cloud, zero telemetry, Obsidian-compatible. Optional Supabase backend: when configured via `ar setup supabase`, recall() uses pgvector cosine similarity on OpenAI/Voyage embeddings instead of keyword search — same API, semantic understanding. Gracefully degrades to local search if not configured.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
v2.4.0 · Dungeon Master assistant for running persistent D&D 5e campaigns. Handles campaign creation/loading, character management, combat tracking, NPC generation, dice rolling, and session state — all persisted across sessions. Invoke with /dm:dnd followed by a subcommand, or just speak naturally once a campaign is loaded.
日本語の概要は準備中です。原文の説明を表示しています。
neuralinitiative/claude-dnd-skill☆ 1692026年10月10日 更新
Add persistent memory to AI coding agents — file-based, vector, and semantic search memory systems that survive between sessions. Use when a user asks to "remember this", "add memory to my agent", "persist context between sessions", "build a knowledge base for my agent", "set up agent memory", or "make my AI remember things". Covers file-based memory (MEMORY.md), SQLite with embeddings, vector databases (ChromaDB, Pinecone), semantic search, memory consolidation, and automatic context injection.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Persistent memory systems for LLM conversations including short-term, long-term, and entity-based memoryUse when "conversation memory, remember, memory persistence, long-term memory, chat history, memory, conversation, persistence, context, llm" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Captures reusable knowledge after work is done — learnings from feedback or failures, resolved bugs (symptom, root cause, prevention), and recurring code patterns — into the project's persistent memory file. Use after feedback, a non-trivial bug fix, a failed attempt, or the third repetition of a pattern.
日本語の概要は準備中です。原文の説明を表示しています。
ash1794/vibe-engineering☆ 1642026年10月8日 更新
Extracts and records architectural decisions from diffs, conversation context, and explicit choices. Supports automatic extraction from staged changes, deduplication against prior decisions, and persistent ADR-format logging with spec traceability. Use after a significant design or architecture choice, before committing a diff that embeds implicit decisions, or when the same question keeps resurfacing.
日本語の概要は準備中です。原文の説明を表示しています。
ash1794/vibe-engineering☆ 1642026年10月8日 更新
Use when reading or writing persistent game variables in a @drincs/pixi-vn game — simple flags/counters via `storage`, custom persisted classes via `StoredClassModel`, temporary (label-scoped) variables, and how any of this survives save/load and history go-back. Load this before writing any `storage.set`/`storage.get`/`storage.flags.set` code or a class that extends `StoredClassModel`.
日本語の概要は準備中です。原文の説明を表示しています。
DRincs-Productions/pixi-vn☆ 1512026年10月1日 更新
DEPRECATED — superseded by tree-sitting. This skill generated persistent _MAP.md files; tree-sitting does the same AST extraction at runtime (~700ms for 250 files) with no artifact to write, commit, or keep in sync. Use tree-sitting for "map this codebase", "explore repo", "understand structure", or any code navigation task. The final working version is archived at release mapping-codebases-v0.8.0.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1512026年10月13日 更新
Advanced Hive Mind collective intelligence system for queen-led multi-agent coordination with consensus mechanisms and persistent memory
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/midstream☆ 1492026年10月10日 更新
Implement persistent memory patterns for AI agents using AgentDB. Includes session memory, long-term storage, pattern learning, and context management. Use when building stateful agents, chat systems, or intelligent assistants.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/midstream☆ 1492026年10月10日 更新
Operate the user's existing, logged-in Chrome locally or on an explicitly connected remote machine. Read complete page content with actionable refs and links, perform grouped actions, and use screenshots in persistent browser sessions. Skip static public pages and pure REST APIs.
日本語の概要は準備中です。原文の説明を表示しています。
reliefeai/browser-relay☆ 1342026年9月17日 更新
Guidelines and workflows for the agent to maintain persistent memory using native file tools (read_file, write_file, edit_file) and standard OS commands for searching.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/skills☆ 1302026年9月10日 更新
Implement persistent memory patterns for AI agents using AgentDB. Includes session memory, long-term storage, pattern learning, and context management. Use when building stateful agents, chat systems, or intelligent assistants.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/marketing☆ 1292026年5月23日 更新
Manage persistent memory across sessions. Use when asked to remember, recall, forget, or review what was stored. Covers long-term facts (MEMORY.md), daily session logs, search, and memory housekeeping.
日本語の概要は準備中です。原文の説明を表示しています。
espennilsen/pi☆ 1222026年10月12日 更新
Persistent memory across AI sessions using ChromaDB vector database. Stores and retrieves context from past conversations, decisions, and code. Use when user asks to remember something, search past conversations, recall what was done before, save context for later, or find information from previous sessions. Do NOT use for git history or file-based notes.
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1142026年10月5日 更新
Manage the ChromaDB vector database that stores the ecosystem's persistent memory. Use when user asks to check memory storage, backup memory, search stored entries, delete entries, or reset the vector database. Do NOT use for general question answering about past sessions (use the memory skill for that).
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1142026年10月5日 更新
Persistent memory across sessions. Save project state and user preferences. Never save secrets.
日本語の概要は準備中です。原文の説明を表示しています。
ilang-ai/autocode☆ 1032026年9月22日 更新
Read this skill before the first step that uses the built-in browser, the browser pane inside the Claude desktop app (also called the in-app browser, the browser pane, Claude's browser, or "your own browser"), whose tools are named mcp__Claude_Browser__* when the session runs in the desktop app and mcp__remote-devices__Claude_Browser__* when a cloud session is linked to the person's computer; before those tools are turned on there may be a single enable__mcp__remote-devices__Claude_Browser tool instead. It covers the pane's persistent sign-ins, tabs and preview_start, reading pages as text, site approvals, what the pane cannot open, and what to do when it cannot be reached. It is not for Claude in Chrome (mcp__claude-in-chrome__* tools), which has its own skill, and it does not decide which browser to use.
日本語の概要は準備中です。原文の説明を表示しています。
Razshy/Wiggle☆ 962026年9月5日 更新
Use before changing PlainTab persistent storage, including localStorage keys, IndexedDB keys or record formats, `LS_VERSION`, `DB_VERSION`, `ptab_schema_version`, migration code, backup/import/export storage shape, wallpaper cache cleanup, or any task that may affect old users upgrading across versions.
日本語の概要は準備中です。原文の説明を表示しています。
kaininx/PlainTab☆ 942026年5月27日 更新