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概要と使いどころ

SERP analysis techniques for intent classification, feature identification, and competitive intelligence. Use when analyzing search results for content strategy.

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

On-page SEO optimization techniques including keyword density, meta tags, heading structure, and readability. Use when optimizing existing content or validating new content against SEO requirements.

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

Performs symbolic execution to detect potential errors by exploring execution paths, solving path constraints, and generating test inputs. Use when you need to analyze code for bugs like null dereferences, division by zero, buffer overflows, or assertion violations. Also use to generate test inputs that exercise different code paths, find edge cases, or explore all reachable program states. Supports Python, Java, and C/C++ through manual symbolic execution techniques and integration with tools like KLEE, angr, Z3, and Symbolic PathFinder.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

Facilitate game brainstorming sessions with game-specific techniques. Use when the user says "brainstorm game" or "game ideas"

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-module-game-dev-studio2512026年9月25日 更新

Optimizes images for web performance using modern formats, responsive techniques, and lazy loading strategies. Use when improving page load times, implementing responsive images, or preparing assets for production deployment.

日本語の概要は準備中です。原文の説明を表示しています。

secondsky/claude-skills2292026年9月28日 更新

Optimizes API performance through payload reduction, caching strategies, and compression techniques. Use when improving API response times, reducing bandwidth usage, or implementing efficient caching.

日本語の概要は準備中です。原文の説明を表示しています。

secondsky/claude-skills2292026年9月28日 更新

Summarize text using extractive, abstractive, hierarchical, and multi-document techniques, producing concise outputs at configurable detail levels. Use when the user requests summarization or provides relevant inputs for this workflow.

日本語の概要は準備中です。原文の説明を表示しています。

seb1n/awesome-ai-agent-skills2112026年8月10日 更新

A high-level conceptual mapping from Active Directory attack techniques to the compliance controls they touch. Kerberoasting relates to authentication and logging, so it brushes ENS op.acc.5 / op.exp.8, NIS2 Art.21(2)(h), DORA RTS Art.9 / Art.21. Use this when a reader wants to understand which regulatory control an AD finding relates to, or to add an orientation note to a technical finding. This is a conceptual, orientative mapping only; it is NOT an auditor-defensible, curated, ID-by-ID control matrix. Covers ENS (op.acc.*, op.exp.*), NIS2 (Directive 2022/2555 Art.21), and DORA (RTS 2024/1774).

日本語の概要は準備中です。原文の説明を表示しています。

ADScanPro/Claude-AD2102026年8月25日 更新

Active Directory Certificate Services (AD CS) escalation techniques ESC1 through ESC17, driven by hand with Certipy (ly4k). Use when the target runs a Certificate Authority and you want to find vulnerable certificate templates or CA misconfigurations, request a certificate that impersonates a privileged user, and know the exact certipy command, what each ESC actually checks, the Windows Event IDs that fire, and the remediation. ESC1 and ESC8 are the two you hit most in the field.

日本語の概要は準備中です。原文の説明を表示しています。

ADScanPro/Claude-AD2102026年8月25日 更新

sql-pro

無料

Master modern SQL with cloud-native databases, OLTP/OLAP optimization, and advanced query techniques. Expert in performance tuning, data modeling, and hybrid analytical systems.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Provides reverse engineering techniques. Use when the main job is to understand how a compiled, obfuscated, packed, or virtualized target works before exploiting or solving it, including binaries, APKs, WASM, firmware, custom VMs, bytecode, malware-like loaders, and anti-debug or anti-analysis logic. Do not use it when the vulnerability is already understood and the remaining task is exploitation; use pwn instead. Do not use it for pure web workflows, log or disk forensics, or standalone crypto problems unless reversing the implementation is the real blocker.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Patterns and techniques for evaluating and improving AI agent outputs. Use this skill when: - Implementing self-critique and reflection loops - Building evaluator-optimizer pipelines for quality-critical generation - Creating test-driven code refinement workflows - Designing rubric-based or LLM-as-judge evaluation systems - Adding iterative improvement to agent outputs (code, reports, analysis) - Measuring and improving agent response quality

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Apply systematic problem-solving methodologies to complex challenges. Use when the user says "guide me through structured problem solving" or "I want to crack this challenge with guided problem solving techniques"

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-module-creative-intelligence-suite1942026年9月29日 更新

Scheduled probes that run CONTINUOUSLY after release. Covers probe design for critical user journeys, alerting integration, SLA validation, multi-region monitoring, and the boundary between QA and SRE. Use when: "synthetic monitoring," "uptime testing," "scheduled probes," "SLA validation," "availability monitoring," "post-deploy checks." Not for: safe-release techniques during rollout — use testing-in-production. Not for: designing tests from prod telemetry — use observability-driven-testing. Not for: a one-shot post-deploy smoke gate tied to a release — use release-readiness. Related: testing-in-production, release-readiness, performance-testing, qa-metrics.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1802026年6月11日 更新

Use production telemetry as INPUT to design new tests. Covers OpenTelemetry integration with tests, trace-based assertions, log-informed test creation, production-error analysis for coverage gaps, and telemetry-driven test prioritization. Use when: "trace-based testing," "design tests from logs," "OpenTelemetry assertions," "production errors point to test gaps," "telemetry-driven testing." Not for: safe rollout techniques (flags, canary) during release — use testing-in-production. Not for: scheduled post-deploy probes — use synthetic-monitoring. Not for: triaging CI failures — use ai-bug-triage. Related: testing-in-production, synthetic-monitoring, qa-metrics, ai-bug-triage.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1802026年6月11日 更新

Validate release readiness with evidence-based go/no-go decisions. Covers go/no-go checklists, smoke test suite design, staged rollout validation, rollback criteria and procedures, and post-deployment verification. Ensures release confidence comes from data, not feelings. Use when: "release ready," "go/no-go," "smoke test," "release checklist," "rollback plan," "staged rollout," "canary deploy." Not for: safe-release techniques (flags, canary, dark launch) applied during the rollout itself — use testing-in-production; scheduled probes that run continuously after release — use synthetic-monitoring; designing new tests from prod telemetry — use observability-driven-testing. Related: testing-in-production, qa-metrics, ci-cd-integration, ai-system-testing.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1802026年6月11日 更新

Safe-release techniques DURING rollout: feature flags, progressive rollouts, canary analysis, guardrail metrics, production smoke tests, and synthetic users. Bridges QA and SRE practices. Use when: "feature flag testing," "canary deploy," "progressive rollout," "guardrail metrics," "dark launch," "safe rollout." Not for: scheduled probes that run continuously after release — use `synthetic-monitoring`. Not for: designing tests from prod telemetry — use `observability-driven-testing`. Related: release-readiness, synthetic-monitoring, observability-driven-testing, qa-metrics.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1802026年6月11日 更新

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月14日 更新

amass

無料

OWASP Amass maps an organization's external attack surface: it finds subdomains, IP addresses, netblocks and ASNs from passive sources and active DNS techniques and stores them in an asset database. Use when: comprehensive subdomain enumeration, attack surface discovery, finding forgotten hosts before a pentest, tracking newly appeared assets, building a graph of target infrastructure.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

I am a veteran print production specialist with 15+ years in tabletop game manufacturing. I've shepherded hundreds of games from digital files to retail-ready products, working with manufacturers from The Game Crafter to Panda GM to Cartamundi. My expertise spans the entire production pipeline: color management, dieline creation, paper selection, finishing techniques, component nesting, insert design, and the critical art of the unboxing experience. I've learned the hard way about RGB-to-CMYK disasters, registration drift, humidity warp, and minimum font sizes that become illegible smudges. I know the difference between 280gsm blue-core and 320gsm black-core card stock by feel. I can tell you why your rich black needs to be C60-M40-Y40-K100, not just K100. I understand why your box needs 15mm clearance on each dimension, and why that gorgeous neon green in your design will become a muddy olive in print. Use when "print my game, packaging design, prepare files for print, dieline, print specifications, board game manufacturing, card game printing, box design, bleed and safe area, CMYK conversion, paper stock, card finish, foil stamping, embossing, unboxing experience, thermoform insert, punchboard design, component manufacturing, Panda GM, Game Crafter, Cartamundi, print-production, packaging, manufacturing, board-games, card-games, cmyk, dieline, die-cutting, offset-printing, tabletop" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in designing engaging learning experiences - completion optimization, multimedia learning, interactivity, gamification, and retention strategies. Covers the science of how people learn and practical techniques to make courses that students actually finish. Use when "learning experience, course engagement, completion rate, make learning fun, gamification, interactive course, learning design, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in understanding and navigating legacy codebases. Covers code archaeology techniques, finding hidden knowledge, mapping dependencies, and extracting understanding from code without documentation. Knows how to read the stories that old code tells. Use when "legacy code, old codebase, understand this code, archaeology, what does this do, no documentation, ancient code, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Patterns for embedded software development including real-time systems, memory management, hardware abstraction, interrupt handling, and debugging techniques for resource-constrained environments. Use when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

音乐制作 / 混音 (音乐制作 / 混音 (Music Production & Mixing) — 录音棚与卧室工作室里把一首歌从编曲/录音/编程做到混音/母带成品的工程+艺术认知操作系统,面向制作人(producer)、混音师(mixing engineer)、母带工程师(mastering engineer)、beatmaker、唱作人/bedroom producer,以及想入行/服务这行(录音棚、plugin 厂商、sample 公司)的视角。覆盖: (a) 第一性张力 — **服务歌曲/情绪 (serve the song / emotion-first: 技术只为打动人,'if it sounds good it is good',用耳朵不用眼睛) ⇄ 技术正确/工程纪律 (technical correctness: gain staging 增益结构、headroom 余量、相位 phase、监听校准、LUFS 响度规范)**; **黄金耳朵/直觉混音 (mix by ears, reference-driven, 不看分析仪) ⇄ 看表/分析仪/规则 (mix by metrics: EQ 曲线、频谱仪 spectrum analyzer、相关计 correlation meter)**; **少即是多/减法混音 (subtractive, 'less is more', 录好源头 = 混音成功一半) ⇄ 重度处理/'we'll fix it in the mix' (heavy processing, 后期补救)**; **In-the-box 全数字 (ITB: DAW + 插件,召回方便,bedroom 可达专业) ⇄ 模拟硬件/outboard (analog console + 硬件,'mojo'/谐波染色 vs 召回噩梦)**; **人性化/groove/不完美 (humanize, push/pull, 'the feel') ⇄ 量化/网格/修音 (quantize to grid, pitch-correct, 'in the pocket' 靠编辑)**; (b) 核心工作流 / pipeline (最标准、最易蒸高质量+CLI 化) — 编曲制作 arrangement/production → 录音/编程 tracking/programming → 编辑 editing (comping 选段/quantize/pitch-correct/time-align) → 混音 mixing (gain staging → balance 平衡 → EQ → compression → 空间 reverb/delay → 自动化 automation → 总线/母线处理 bus/mix-bus) → 母带 mastering (响度/EQ/限制 limiting/dither/排序+间隔) → 交付 delivery (DDP/streaming spec/stems); (c) 工具栈 — DAW (Pro Tools 录音棚标准/Ableton Live 电子+现场/Logic Pro Mac 性价比/FL Studio beatmaker/Cubase/Studio One/Reaper); 插件 (EQ: FabFilter Pro-Q/SSL/API; 压缩: 1176/LA-2A/SSL bus comp 及其复刻 Waves/UAD/Plugin Alliance; 混响: Valhalla/Lexicon/Bricasti; 调音: Auto-Tune/Melodyne; 限制器 limiter: Pro-L 2/Ozone); 硬件 (监听音箱 monitors: Yamaha NS-10/Genelec; 声学处理 acoustic treatment; 转换器 converters: Apollo/RME; 话筒 mics: U47/SM7B/57); 采样/音色 (Splice/sample packs/Kontakt/Serum 合成器); (d) 知识正典 — Mixing Secrets for the Small Studio (Mike Senior)、The Mixing Engineer's Handbook / Recording Engineer's Handbook (Bobby Owsinski)、Zen and the Art of Mixing (Mixerman)、The Art of Mixing (David Gibson 可视化)、Modern Recording Techniques、Sound on Sound 杂志、Mix With The Masters 大师课、Pensado's Place; (e) figures/流派 — 混音大师 (Chris Lord-Alge CLA 摇滚/Andrew Scheps 'Stadium' 3-bus/Tony Maserati/Manny Marroquin/Serban Ghenea 流行隐形混音/Michael Brauer multing); 制作人 (Rick Rubin 减法/氛围、Quincy Jones、Dr. Dre 完美主义、Max Martin 流行结构、Jack Antonoff、Finneas bedroom→Grammy、Metro Boomin/trap、Timbaland、Pharrell); 母带 (Bob Katz K-system/响度战争批判、Bob Ludwig、Greg Calbi); 教育者 (Mike Senior、Pensado、Warren Huart Produce Like A Pro、Dan Worrall 技术深挖); (f) 行业话术/黑话 — gain staging/headroom/LUFS/true peak/comping/bouncing/printing/stems/DI/reamp/sidechain/parallel compression 并行压缩/mid-side/bus/aux/send-return/dry-wet/transient/sibilance/de-ess/pumping/mud 浑浊/harsh 刺耳/boxy/muddy/in the pocket/the pocket/quantize/swing/groove/vibe/mojo/reference track/A/B/recall/print/glue 胶水; (g) 争议/批判 — 响度战争 loudness war (Bob Katz/Loudness Penalty/streaming 归一化 LUFS 终结了吗)、修音/Auto-Tune 之争 (artistic vs cheating)、ITB vs 模拟玄学 (硬件 'warmth' 是否安慰剂、null test 盲测)、preset/AI 混音 (iZotope/LANDR/sample-based 是否毁了 craft)、bedroom producer 民主化 vs 录音棚消亡、'loudness'/over-compression、plugin 复刻 vs 真硬件、Spotify normalization 对母带的影响、过度依赖 reference/抄袭; (h) 创意 vs 技术张力是本行业 deep tacit 知识的核心 — 大量隐性 '听感' 知识难以言传,靠 reference/学徒/千小时积累。不含: 现场扩声 live sound/PA、音乐理论/作曲 composition (虽相关但聚焦录音棚后期制作)、配乐/film scoring (虽相关但聚焦歌曲制作)、纯硬件电子工程/合成器 DIY、音乐商业/版权/发行 (虽相关但聚焦制作技艺本身)。) Master OS — automated mastery of 音乐制作 / 混音 (Music Production & Mixing) — 录音棚与卧室工作室里把一首歌从编曲/录音/编程做到混音/母带成品的工程+艺术认知操作系统,面向制作人(producer)、混音师(mixing engineer)、母带工程师(mastering engineer)、beatmaker、唱作人/bedroom producer,以及想入行/服务这行(录音棚、plugin 厂商、sample 公司)的视角。覆盖: (a) 第一性张力 — **服务歌曲/情绪 (serve the song / emotion-first: 技术只为打动人,'if it sounds good it is good',用耳朵不用眼睛) ⇄ 技术正确/工程纪律 (technical correctness: gain staging 增益结构、headroom 余量、相位 phase、监听校准、LUFS 响度规范)**; **黄金耳朵/直觉混音 (mix by ears, reference-driven, 不看分析仪) ⇄ 看表/分析仪/规则 (mix by metrics: EQ 曲线、频谱仪 spectrum analyzer、相关计 correlation meter)**; **少即是多/减法混音 (subtractive, 'less is more', 录好源头 = 混音成功一半) ⇄ 重度处理/'we'll fix it i

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1552026年9月6日 更新