Design, audit or improve marketing analytics, event tracking, funnels, UTM governance, reporting and decision-grade measurement.
日本語の概要は準備中です。原文の説明を表示しています。
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Design, audit or improve marketing analytics, event tracking, funnels, UTM governance, reporting and decision-grade measurement.
日本語の概要は準備中です。原文の説明を表示しています。
Design and evaluate paid-ad experiments with hypotheses, randomization units, sample-size and duration assumptions, guardrails, platform experiment tools, analysis, and decision rules. Use for A/B test, split test, experiment design, hypothesis, statistical significance, sample size, test duration, or experiment readout.
日本語の概要は準備中です。原文の説明を表示しています。
Refresh Claude Ads platform, API, policy, regulation, benchmark, issue, pull-request, fork, and repository evidence. Use for ads research refresh, expired refresh_due dates, stale API or platform claims, reverify-or-demote decisions, release-current claim validation, ecosystem review, current platform changes, or updating paid-media knowledge. When tools or sources are unavailable, still demote the stale claim for the current run and block dependent release-current assertions before requesting access.
日本語の概要は準備中です。原文の説明を表示しています。
Product marketing and go-to-market strategy for B2B SaaS launches and positioning. Use this skill when planning a product launch, developing positioning and messaging, analyzing competitive landscape, building customer advocacy programs, designing a win/loss interview program, working out why we lose deals, designing GTM strategy, creating category positioning, planning analyst briefings, or deciding which country to expand into and how far to localize. Also use it for brand marketing and demand creation — how much to spend on brand versus performance, what to measure when a brand campaign produces no conversion event, and how to answer "we cannot attribute it". Also triggers on: positioning, product launch, competitive intelligence, messaging, customer advocacy, win/loss analysis, win/loss interviews, why we lose deals, closed-lost analysis, loss reason, close-reason field, competitive displacement, displace an incumbent, rip and replace, competitive takeout, switch from a competitor, win deals from a competitor, incumbent contract, renewal window, auto-renewal notice period, switching costs, EU Data Act, cloud switching rights, why do we lose to no decision, GTM, category design, analyst briefing, G2 review, international expansion, market entry, expand into Europe, which country should we launch in next, localization, translate our site, in-country go-to-market, regional GTM, is cold email legal in Germany, brand marketing, brand awareness, brand vs performance, brand versus demand gen, demand creation, demand capture, 95-5 rule, out of market buyers, category entry points, distinctive brand assets, mental availability, brand tracking, brand health, brand lift, share of search, how do we measure brand, justify brand spend, brand budget.
日本語の概要は準備中です。原文の説明を表示しています。
Checks design/ADR docs for consistency and missing decisions.
日本語の概要は準備中です。原文の説明を表示しています。
Ensure design changes stay consistent across ADRs, diagrams, and specs; decisions are traceable; and drift is explicitly managed.
日本語の概要は準備中です。原文の説明を表示しています。
変更に含まれる設計判断・実装選択の論理的整合性を徹底的に検証し、確証バイアスを排除して判断精度を高める
Edit, extend, transition, and combine existing video while preserving an explicit parent asset and audio decision.
日本語の概要は準備中です。原文の説明を表示しています。
Turn approved video clips, audio, captions, and timing decisions into an ordered, reviewable draft while preserving a reproducible timeline.
日本語の概要は準備中です。原文の説明を表示しています。
Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.
日本語の概要は準備中です。原文の説明を表示しています。
Use for 'why does X work this way', 'why we picked Y', design rationale, regressions, postmortems, or data-backed thresholds. Discovers available MCPs and queries each evidence category (source control, issue tracker, long-form docs, real-time chat, infrastructure observability, error tracking, product analytics warehouse) in parallel, then returns a cited read on decisions and tradeoffs. Use how for runtime behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Design an auditable playbook when no narrower one fits: a large migration, an ambitious multi-part change, or work a human reviews after stepping away. Scales rigor to the task, runs a hypothesis loop, and logs decisions via show-me-your-work. Use for /figure-it-out, 'figure it out', a large migration, or when no narrower playbook applies.
日本語の概要は準備中です。原文の説明を表示しています。
Create an Estuary derivation with custom SQLite state (internal tables) to make per-document decisions based on accumulated history — account balances, inventory levels, approval workflows, deduplication. Derivations add complexity and cost — confirm the user wants a derivation before reaching for this. Use when user says "stateful derivation", "derivation to track balance", "transformation to approve based on state", "derive an approval workflow", "deduplication derivation", or "build a stateful derivation".
日本語の概要は準備中です。原文の説明を表示しています。
Implements responsive and adaptive layouts in Flutter using flutter_screenutil v5.9.x (pixel-perfect scaling from Figma), sizer v3.1.x (percentage-based viewport), and responsive_framework v1.1.x (breakpoint-driven structure changes). Use this skill when building apps for multiple screen sizes (phones, tablets, foldables, desktop, web), fixing layout overflow or sizing issues, implementing breakpoint-based adaptive UI, creating pixel-perfect designs from Figma specs, handling orientation changes, supporting Flutter web or desktop responsive layouts, or any time the words 'responsive', 'screenutil', 'sizer', 'breakpoint', 'adaptive layout', or 'screen size' appear in the request. Includes a decision matrix for selecting the correct package per scenario.
日本語の概要は準備中です。原文の説明を表示しています。
사회복지 기관(복지관, 생활시설, 센터, 비영리단체)의 실무자가 업무용 앱을 만들거나, 업무를 자동화하거나, 엑셀·양식을 전산화하고 싶다고 할 때 코드를 만들기 전에 업무의 필요성, 개인정보 등급, 사람에 관한 기록의 윤리, 플랫폼 경로, 운영 조건을 판단하고 DECISION.md로 정리하는 절차. "프로그램일지 앱", "이용자 명부", "출석 체크", "사례관리 기록", "후원자 관리", "차량 운행일지", "복지 앱", "바이브코딩", "희망이음 자동 입력", "에이전트 브라우저로 동기화" 같은 말이 나오거나 사회복지 현장의 행정 업무를 자동화하려 할 때 사용한다. Use before writing any code when a Korean social-welfare practitioner wants to build an app or automate a workflow. Not for general coding tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Code-native UI design lifecycle engine (Figma alternative) with Contextual Decision Layer (CDL). Supports all 7 design stages with zero per-page CSS/JS and pluggable CSS foundations (Native, Tailwind, daisyUI, Pico, Hybrid). Trigger on commands 'brief', 'study', 'init', 'brand', 'tokens', 'palette', 'layout', 'components', 'page', 'dashboard', 'motion', 'i18n', 'audit', 'deploy', or design system requests.
日本語の概要は準備中です。原文の説明を表示しています。
Use OpenAI Codex CLI as a peer collaboration partner — same standing as Claude, not a one-shot tool. Bring Codex in EARLY (ideation, framing decisions, stuck moments), not only for late peer-review. Hand it strategic context (target, research, draft, reasoning), iterate conversationally over ~3-8 turns, converge before surfacing to the human. Invoke when the user says "check / iterate / ideate with Codex" or "ask Codex" — and proactively when stuck between two reasonable framings, pressure-testing a load-bearing claim or structure, or about to ask the human to pick between options two agents could resolve.
日本語の概要は準備中です。原文の説明を表示しています。
Plan a huge chunk of work (more than one agent session can hold) as a shared map of decision tickets on your issue tracker, and resolve them one at a time until the way to the destination is clear.
日本語の概要は準備中です。原文の説明を表示しています。
Design multi-cloud architectures using a decision framework to select and integrate services across AWS, Azure, and GCP. Use when building multi-cloud systems, avoiding vendor lock-in, or leveraging best-of-breed services from multiple providers.
日本語の概要は準備中です。原文の説明を表示しています。
API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
日本語の概要は準備中です。原文の説明を表示しています。
Design, audit, and improve analytics tracking systems that produce reliable, decision-ready data.
日本語の概要は準備中です。原文の説明を表示しています。
A hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).
日本語の概要は準備中です。原文の説明を表示しています。
Govern FriendlyBet agent values, professional standards, anti-hallucination behavior, truthfulness, risk reporting, AI resource discipline, feedback loops, skill improvement, performance reviews, decision-rights hygiene, and team quality. Use when creating, reviewing, promoting, correcting, or retiring agents; reducing hallucinations or mistakes; reviewing AI/tool usage; handling agent incidents; or aligning work with Eyal's philanthropic user-first approach.
日本語の概要は準備中です。原文の説明を表示しています。
Shape FriendlyBet product decisions, MVP scope, user stories, tournament flows, multi-sport expansion, pool mechanics, social competition loops, and feature prioritization. Use when planning what FriendlyBet should build, cut, sequence, or validate, especially for new sports, prediction formats, pool flows, leaderboards, sharing, or product strategy.
日本語の概要は準備中です。原文の説明を表示しています。