7-agent paper review system on Hermes Agent. 6 modes (full/re-review/quick/methodology-focus/guided/calibration). 5-panel review with editorial decision, revision roadmap, and calibration metrics. Uses delegate_task for each reviewer. Triggers: review paper, peer review, manuscript review, check revisions, calibrate reviewer, 審稿, 同儕審查, 論文審查.
日本語の概要は準備中です。原文の説明を表示しています。
Lord1Egypt/awesome-skill-forge☆ 22026年6月10日 更新
Guided setup and troubleshooting for installing, enabling, configuring, verifying, and updating @aramisfa/openclaw-a2a-outbound in OpenClaw.
日本語の概要は準備中です。原文の説明を表示しています。
Lord1Egypt/awesome-skill-forge☆ 22026年6月10日 更新
Route a task by complexity and run the gated Forge pipeline (research → plan → implement → ship). Use when the user runs /forgemaster or wants the full guided feature pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
jupes/agent-forge-harness☆ 22026年10月12日 更新
Build features guided by data insights, A/B testing, and continuous measurement using specialized agents for analysis, implementation, and experimentation.
日本語の概要は準備中です。原文の説明を表示しています。
itsimonfredlingjack/codex-dev-plugin☆ 22026年2月5日 更新
Guided component creation with proper patterns
日本語の概要は準備中です。原文の説明を表示しています。
itsimonfredlingjack/codex-dev-plugin☆ 22026年2月5日 更新
Guided multi-page redesign of an existing website through a four-phase pipeline — extract (crawl and capture the current site), direct (set a visual direction), prototype (generate redesigned HTML), and migrate (emit a deployable static site). Tracks progress incrementally per page in stardust/state.json so redesigns are resumable. Delegates the per-page design craft (typography, spacing, color, layout, motion) to the impeccable skill. Use when the user wants to redesign, revamp, modernize, or restyle an existing site they can point to by URL, run the extract/direct/prototype/migrate flow, or resume a multi-page redesign. Not for designing a brand-new site from scratch or one-off single-component edits.
日本語の概要は準備中です。原文の説明を表示しています。
aemgdc/aemdev☆ 22026年10月13日 更新
Guide for implementing code changes in AEM Edge Delivery Services. Handles block development (new or modified), core functionality changes (scripts.js, styles, delayed.js, etc.), or both. Use this skill for all implementation work guided by the content-driven-development workflow.
日本語の概要は準備中です。原文の説明を表示しています。
aemgdc/aemdev☆ 22026年10月13日 更新
Week 2 of the exploit development curriculum. Covers fuzzing methodology: target selection, corpus generation, coverage-guided fuzzing with AFL++/libFuzzer, structured fuzzing, and triage/deduplication. Use when setting up fuzz campaigns, selecting harness strategies, or triaging fuzzer output.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
An innate exploratory drive that guarantees no graph node remains permanently invisible to an agent population. After a warm-up period (step > 3), each agent fires a coverage scan with probability |unseen_nodes| / |all_nodes|. When triggered, the agent teleports directly to the globally unseen node with the highest belief uncertainty, works it, and returns control to the normal action-selection loop. Probability is self-annealing: it starts near 1.0 when almost everything is unseen and decays toward 0.0 as coverage saturates, requiring no manual schedule. The mechanism is "innate" (hard-coded into the agent step loop) as distinct from the "adaptive" EFE path, which requires local neighbors and learned precision weights. Together they form a two-layer exploration architecture: adaptive for locally-guided foraging, innate for topological completeness.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新