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概要と使いどころ

Turn an academic paper (PDF, LaTeX, pasted text, thesis chapter or technical disclosure) into a Chinese invention patent application draft — 说明书摘要、摘要附图、权利要求书、说明书、说明书附图 — delivered as DOCX/PDF with black-and-white patent drawings, plus a separate drafting-notes file covering novelty/disclosure risk, claim layout and claim-to-paper support. Use whenever the user wants to 论文转专利, 写专利/专利申请书/专利交底书, draft or review 权利要求书, write a 说明书, make 专利附图, or check a patent draft against its source paper, even if they only say "帮我把这篇论文写成专利".

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Stops defensive writing across the entire paper lifecycle — writing, revising, cutting, and organizing experiments. Treats the paper as a press conference, not a project summary, lab log, or self-audit: identify the single most publishable strength of the work and build the most favorable, complete, and persuasive narrative around it. Never present everything evenly, never volunteer weakness, never write an experiment diary, never attack the paper on the reviewer's behalf. Triggers: polish my paper, revise manuscript, write abstract, write introduction, write conclusion, shorten paper, rebuttal, respond to reviewers, organize experiments, defensive writing, AI-flavored academic writing.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

论文写作、修改、压缩和实验组织全流程中阻止【防御性写作】。把论文视为一场学术发布会, 而不是项目总结、实验日志或自我审查报告:识别这项工作最值得发表的价值,围绕它建立 最有利、最完整、最有说服力的叙事。不平均展示、不主动示弱、不写实验流水账、不替审稿人 攻击自己。 触发词:论文润色、论文修改、写摘要、写引言、写结论、压缩论文、rebuttal、回复审稿意见、 组织实验、论文AI味、防御性写作、心虚。

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Help authors learn from exemplary ICLR, ICML, and NeurIPS papers through source-linked manuscript comparisons, concrete writing and experiment suggestions, and guided reflection. Use for research storytelling, contribution framing, paper comparison, figure planning, or research retrospectives. Not an acceptance predictor or a routine grammar/citation formatter.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

The art-route layer of the Forge skills. route_media.py is the one command that generates an image or an image-to-video clip - through the paid API of any provider whose key is configured (OpenAI, Google Gemini, xAI, BytePlus ModelArk, fal.ai; the configured key is the owner's consent), else through the user's own signed-in Codex or Grok CLI - and prints one JSON line with the route, artifact, sha256 and cost estimate; with no route it answers no-route (codeart2d is then the last resort). Also the capability check (forge_doctor), API key configuration, the spend ledger, resume and Codex image adoption. Use when a Forge skill sends a generation here, for the capability check, or when the user asks about keys, routes or spend. Not for planning, processing or QA of sprites, video frames or maps (generate2dsprite, video2dsprite, generate2dmap) or for code-drawn art (codeart2d).

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Create and edit draw.io/diagrams.net diagrams as editable `.drawio` files. Covers architecture, UML/ERD/sequence, BPMN, network, and swimlane views authored from a description or converted from code, IaC, SQL, and API schemas, plus sync, query, test, review, export, and publish of existing diagrams. Use when the user asks for draw.io/diagrams.net or an editable diagram; prefer Mermaid/PlantUML when diagrams-as-code is enough.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

codeart2d

無料

Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Run a Meta-Harness-style optimization loop NATIVELY — automatically search over the scaffolding around a FIXED base model (memory, retrieval, context construction, prompt templates, summarization, tool-selection logic) by proposing candidate variants, scoring each on a cheap deterministic eval, and keeping a Pareto frontier of quality vs cost — using native Agent / Workflow / loop tools instead of a standalone Python harness. Use this whenever the user wants to optimize, evolve, tune, distill, or search over a harness, scaffold, prompt system, memory or retrieval policy, context-assembly code, or summarizer while keeping the model fixed; whenever they mention Meta-Harness, harness optimization, scaffold evolution, automatic prompt/memory optimization, an evolutionary or Pareto search over candidate implementations, or "make the harness/agent better without retraining"; and whenever the gain must come from the code AROUND the model rather than the model weights. Reproduces the Meta-Harness paper's method natively, with no claude_wrapper.py and no metered solver API.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Professional finance research toolkit — backtesting (11 engines + benchmark comparison panel), factor analysis, Alpha Zoo (478 pre-built alphas across qlib158/alpha101/gtja191/academic/fundamental), options pricing, 90 finance skills, 30 multi-agent swarm teams, Trade Journal analyzer, and Shadow Account (extract → backtest → render) across 29 market-data sources (tushare, yfinance, okx, binance, akshare, baostock, tencent, mootdx, ccxt, futu, mt5, tickerall, local, eastmoney, sina, stooq, yahoo, pykrx, india_broker, qveris, longbridge, nobitex, wallex, plus optional-key finnhub/alphavantage/tiingo/fmp/gildata).

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Use when the user wants OpenClaw to build, refine, test, or validate a CLI-Anything harness for a GUI application or source repository. Adapts the CLI-Anything methodology to OpenClaw without changing the generated Python harness format.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Use when the user wants Hermes Agent to build, refine, test, or validate a CLI-Anything harness for a GUI application or source repository. Adapts the CLI-Anything methodology to Hermes without changing the generated Python harness format.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Use when the user wants Codex to build, refine, test, validate, or list CLI-Anything harnesses for GUI applications or source repositories. Adapts the full CLI-Anything methodology to Codex without changing the generated Python harness format.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Discover agent-native CLIs for professional software. Access the live catalog to find tools for creative workflows, productivity, AI, and more.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

AI 视频生成全流程:通过 6 个阶段(剧本→角色/场景设计→分镜→参考图→视频生成→后期剪辑)将用户想法转化为完整视频。支持临时工作台(单独调用 LLM、VLM、文生图、图生图、视频生成)和一次性短流程 Pipeline(文艺短视频、动作迁移、数字人口播)。触发词:视频生成、AI视频、AIGC、创作视频、制作视频、AI画图、文艺短视频、静态短视频、动作迁移、数字人口播。

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Minimal personal narrated-video pipeline — a topic becomes a talking-head-free explainer MP4 (1080p or 4K) via script → Azure TTS (SSML) → Remotion. Use when the user wants a quick narrated video from a topic without the full video-podcast-maker machinery (no extra skills, no thumbnails/shorts/publish matrix). Do NOT trigger for heavy production needs — use video-podcast-maker for those.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Smallest personal narrated-explainer-video pipeline (spoken narration over visuals, not an audio podcast), fully tool-agnostic and autonomous by default — topic → research ∥ asset collection → script → TTS → video → 4K render ∥ publish info + cover. The skill defines the pipeline logic and self-verified checkpoints; any TTS backend and any video tool (Remotion, HyperFrames, CapCut, ...) work, and how much human oversight to apply is set by the working project's AGENTS.md/CLAUDE.md, not here. Use when the user wants a quick personal narrated video with minimal steps, whether or not they name the tool stack. Do NOT trigger for audio-only podcasts, written episodic content, or heavy multi-format production.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

將高風險產品目標轉成可否證、benchmark-gated R&D;可分發專案/Skill 的迭代與收尾預設納入 GitHub 安全更新、回滾及舊版淘汰。

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Manage persistent coding sessions across Claude Code, Codex, Antigravity (agy), Grok Build, and OpenCode engines. Use when orchestrating multi-engine coding agents, starting/sending/stopping sessions, running multi-agent council collaborations, cross-session messaging, ultraplan deep planning, ultrareview parallel code review, autoloop autonomous workspace iteration, ultraapp building deployable web apps from a structured Q&A interview, switching models/tools at runtime, exposing the orchestrator's 78 tools as an MCP server to Hermes Agent / Claude Desktop / Cursor / Cline / Continue / Zed / Windsurf / Goose, or running as an Agent Client Protocol (ACP) agent that Zed / JetBrains / Neovim / Emacs / VS Code / dsh can drive directly. Triggers on "start a session", "send to session", "run council", "ultraplan", "ultrareview", "autoloop", "ultraapp", "Forge tab", "build a web app", "one-click app", "AppSpec", "autonomous iteration", "iterate until goal", "auto research", "switch model", "hand off a session", "session handoff", "switch engine", "continue on codex", "continue on claude", "move this session to another engine", "multi-agent coding", "coding session", "session inbox", "grok session", "grok build", "opencode", "mcp server", "clawo-mcp", "hermes mcp", "model context protocol", "ultracode", "dynamic workflow", "fanout", "fan-out", "best-of-N", "steer turn", "interrupt turn", "fork thread", "rollback turns", "acp", "agent client protocol", "clawo acp", "zed agent", "jetbrains agent", "external agent", "dsh subagent", "deepseek harness", "clawo runs", "run ledger", "session cost", "coding-agent token usage", "spend cap", "budget limit", "maxBudgetUsd", "durable workflow", "resume a run", "verify a coding run", "acceptance contract", "evidence bundle", "did the agent's tests actually pass", "protected tests", "agent edited the tests", "human gate", "repair loop", "clawo workflow", "clawo verify", "clawo solve", "clawo fanout", "fix and verify", "solve from the terminal".

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Use when the user provides a plot summary, scene idea, character relationship, emotional beat, or short video concept and wants a cinematic AI video prompt. First diagnose the story, then rewrite it into a model-ready prompt for Kling, Seedance, Veo, Sora, Runway, Jimeng, or general AI video models.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新