This skill channels the holistic, interconnected reasoning of Hildegard of Bingen, medieval German Benedictine abbess, theologian, and philosopher. Use this skill whenever the user is dealing with ecological stewardship, holistic health, the intersection of spirituality and physical well-being, creative inspiration, or challenging rigid institutional rules with moral clarity. Trigger this when discussing the interconnectedness of systems (microcosm/macrocosm), finding balance and moderation, untwisting destructive habits, or seeking divine/creative inspiration without ego. Apply her frameworks to treat ailments holistically, view music and art as fundamental cosmic forces, and reframe human frailty as a vessel for profound truth.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1302026年8月19日 更新
Suede Labs skill that lints a local music or media release folder and scores it for release readiness: missing files, weak or malformed metadata, artwork and stem problems, split gaps, rights blockers, and platform-delivery issues, produced by a bundled offline script as a scored markdown and JSON report. Use when a creator has one or more release folders of tracks, artwork, and stems and wants to know what is missing before distributing, delivering, or handing it off; when metadata quality or a delivery rejection is the question; or when a release-readiness score is asked for. Reports what is present, missing, or unknown; never upgrades unknown to confirmed and never means legal clearance. NOT FOR: organizing the evidence behind a rights or split gap the report surfaces (use suede-rights-audit); building the transfer package (use suede-rights-passport); a sync one-sheet (use suede-sync-packaging).
日本語の概要は準備中です。原文の説明を表示しています。
JasonColapietro/suede-creator-skills☆ 1272026年10月12日 更新
Suede Labs skill that prepares a song for sync pitching: scene and emotional angles, a supervisor-facing one-sheet, an exists/missing/unknown asset checklist covering master, instrumental, clean, and stems, screened lyric flags, mood tags, and the open clearance questions kept in their own labeled pile. Use when a track is headed for film, TV, ads, games, trailers, or creator campaigns; when a music supervisor, sync agent, or brand asks what a song is and whether it can be used; or when someone asks for a one-sheet, pitch email, or sync package for a release. Prepares review-ready materials only: never claims clearance, promises placement, or sends outreach. NOT FOR: finding and organizing the rights gaps behind an open clearance question (use suede-rights-audit); building the rights transfer package (use suede-rights-passport); linting the release folder itself (use suede-release-linter); a full rollout campaign (use suede-campaign-in-a-box).
日本語の概要は準備中です。原文の説明を表示しています。
JasonColapietro/suede-creator-skills☆ 1272026年10月12日 更新
This skill should be used when the user asks to "cut to the beat", "fix the pacing", "edit this sequence", "sync cuts to music/BPM", "add a match cut / J-cut / L-cut", "build a speed ramp", or "plan a shot sequence / edit timeline". Covers editing rhythm, transitions, retiming, and translating an edit plan to an NLE or a code timeline (Remotion/AE frames).
日本語の概要は準備中です。原文の説明を表示しています。
iart-ai/motion-design-skills☆ 1172026年6月22日 更新
Contrapuntal writing and analysis covering species counterpoint, fugue structure, canon types, and imitative techniques. Covers Fux's five species, cantus firmus construction, consonance and dissonance treatment, invertible counterpoint, fugue anatomy (subject, answer, countersubject, episode, stretto), canon varieties, and contrapuntal practice from Palestrina through Shostakovich. Use when writing or analyzing counterpoint, studying fugue structure, or understanding the linear dimension of polyphonic music.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Aural skills development covering interval recognition, chord quality identification, rhythmic and melodic dictation, sight-singing, and progressive pedagogy. Covers the Kodaly method (hand signs, relative solmization, singing-first approach), interval identification strategies, chord quality and inversion recognition, harmonic dictation, solfege systems (fixed-do vs. movable-do), Gordon's Music Learning Theory, Suzuki method principles, and structured difficulty sequencing. Use when developing listening skills, practicing dictation, preparing sight-singing, or designing ear training curricula.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Harmonic analysis, voice leading, chord function, and modulation techniques for tonal music. Covers triads, seventh chords, Roman numeral analysis, figured bass, voice leading rules, cadence types, secondary dominants, modulation techniques, chromatic harmony (Neapolitan, augmented sixth chords), jazz lead sheet notation, and functional vs. linear harmonic thinking. Use when analyzing chord progressions, writing voice leading, identifying key areas, or interpreting harmonic function in any tonal style.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Audio engineering — mastering, mixing, EQ, compression, loudness standards, synthesis, podcast production, music theory, spectrum analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
CatSharp Scale Galois Connections between agent-o-rama and Plurigrid ACT via Mazzola's categorical music theory
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Full-stack video production from script to rendered video. Combines script generation (optimized for TikTok/YouTube/Reels) with AI-powered video rendering using Remotion, AI voiceovers (Qwen3-TTS/ElevenLabs), music generation (ACE-Step), and browser-based demo recording. Multi-session project tracking with automatic intent reconciliation. Use when "create video", "produce video", "demo video", "product video", or any request to generate AND render video content.
日本語の概要は準備中です。原文の説明を表示しています。
cgallic/kai-cmo-harness☆ 562026年10月3日 更新
Rebuild or update the course overview video (about 98 seconds) for this course in videos/overview. Use when running /overview-video, or when asked to refresh the course overview video, add a chapter or feature to it, retake its dark-mode app screenshots, change its copy or timing, add music, or render a new MP4.
日本語の概要は準備中です。原文の説明を表示しています。
github/copilot-app-for-beginners☆ 542026年10月12日 更新
Identifies audio content using Chromaprint/AcoustID fingerprinting, Shazam API recognition, and ACRCloud monitoring. Matches music, speech, and ambient audio against fingerprint databases.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 512026年10月12日 更新
ALIGN-video for Codex. Create or revise a video through agent-authored code, rendering, editing and fresh-context audiovisual review, without image, video or music generation models. Use for reference-led animation, procedural films, motion design, explainers, construction replays, and continuing an existing coded-video project. Carries the work from reference study and animatic through a finished, reproducible film; supports explicitly requested self-review when appropriate.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN☆ 442026年10月7日 更新
ALIGN-video for Claude Code with independent Codex adversarial review. Create or revise a video through agent-authored code, rendering, editing and fresh-context audiovisual review, without image, video or music generation models. Use for reference-led animation, procedural films, motion design, explainers, construction replays, and continuing an existing coded-video project. Carries the work from reference study and animatic through a finished, reproducible film; supports explicitly requested self-review when appropriate.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN☆ 442026年10月7日 更新
Make a short product film (website hero loop, landing section, launch film, feature walkthrough, store-listing promo, social cut, illustrated story film) in which the product appears as its own real UI, drawn frame by frame from an HTML timeline, rendered with Playwright and cut with ffmpeg. Four routes: licensed footage cut against cinematic product beats, product beats only, a pointer-driven walkthrough with captions or text cards (plain or kinetic), or a cut-paper collage in which an illustrated cast tells a story over real UI captured from the code with fictional data. Use when asked for a product film, hero video, promo or demo video, launch film, explainer, walkthrough video, paper or collage film, or to recut one. Not for plain screen recordings or voice-over walkthroughs; laying a supplied music track under a finished cut is in scope.
日本語の概要は準備中です。原文の説明を表示しています。
display-dev/product-film☆ 282026年10月5日 更新
Game audio principles. Sound design, music integration, adaptive audio systems.
日本語の概要は準備中です。原文の説明を表示しています。
VoDaiLocz/kilo-kit-mcp☆ 272026年9月13日 更新
Process and generate multimedia content using Google Gemini API. Capabilities include analyze audio files (transcription with timestamps, summarization, speech understanding, music/sound analysis up to 9.5 hours), understand images (captioning, object detection, OCR, visual Q&A, segmentation), process videos (scene detection, Q&A, temporal analysis, YouTube URLs, up to 6 hours), extract from documents (PDF tables, forms, charts, diagrams, multi-page), generate images (text-to-image, editing, composition, refinement). Use when working with audio/video files, analyzing images or screenshots, processing PDF documents, extracting structured data from media, creating images from text prompts, or implementing multimodal AI features. Supports multiple models (Gemini 2.5/2.0) with context windows up to 2M tokens.
日本語の概要は準備中です。原文の説明を表示しています。
VoDaiLocz/kilo-kit-mcp☆ 272026年9月13日 更新
Builds a hand-sculpted stop-motion CLAY ad on the Novoads REST API as a STORYBOARD: five to eight beats, each rendered from its own key frame, a storyteller narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's arc (named protagonist, inciting moment, social beat, quiet despair, sculpted clay infographic, discovery, transformation, resolution card), and also recreates a found clay ad by reading the reference video locally with ffmpeg and Whisper. Use for ANY clay or stop-motion ask at ANY length: "claymation ad", "stop-motion ad", "clay ad", "a quick clay ad", "plasticine characters", "make an ad like this clay one", or a reference video with sculpted clay characters in it. There is no one-call tier here, so ffmpeg is required. Not for the smooth 3D animated look (use pixar-ad, which covers every Pixar-style length), talking-head UGC (novoads-api), or a static image ad.
日本語の概要は準備中です。原文の説明を表示しています。
novoads/agent-skills☆ 232026年10月8日 更新
Replaces the voice in a video or audio file with one from the Novoads voice catalog, over the REST API. Converts the SPEECH in the source to a voice you pick, keeps the original timing so lip-sync survives, and returns audio that gets muxed back over the untouched picture locally. Casts by MEASURING the source voice against auditioned candidates instead of reading labels, refuses a source with no speech before anything is charged, fences sound effects and music so they survive from the original track, and verifies the finished file by transcribing it. Use when an actor's voice sounds robotic, flat, thin or simply wrong, and for "change the voice", "voice swap", "swap the voice on this ad", "re-voice my ad", "the actor's voice sounds bad", "make him sound human", "different voice for this video", "speech to speech", "same video better voice". Not for narrating a silent clip (that is a voice-over), not translation, and it changes neither pronunciation nor accent.
日本語の概要は準備中です。原文の説明を表示しています。
novoads/agent-skills☆ 232026年10月8日 更新
Builds a stylized 3D animated ad on the Novoads REST API as a STORYBOARD: four to six beats, each rendered from its own key frame, narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's beat formulas (anthropomorphized problem character, protagonist reveal, mascot mechanism scene, composited end card). Use for ANY Pixar-style, Disney-style, 3D animated or animated-film-look ad at ANY length: "Pixar style ad", "3D animated ad", "animated movie look", "cute 3D character ad", "a quick animated ad", "15 second animated ad", "30 second animated ad", "storyboard ad", "several scenes", "animated ad with a voice-over", "little mascots", or a product URL or photo for an emotional animated spot. No one-call tier, so ffmpeg is required. Not for stop-motion clay (use claymation-ad), talking-head UGC (novoads-api), video cloning, or static image ads.
日本語の概要は準備中です。原文の説明を表示しています。
novoads/agent-skills☆ 232026年10月8日 更新
Pulp musical/media time primitives, exact beat divisions, tempo and meter maps, transport-range grid projection, inline and order-preserving groove projection, coordinate randomness, streaming cursors, and quantization arithmetic.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月13日 更新
Unity 6 audio system guide. Use when working with sound effects, music, AudioSource, AudioClip, AudioListener, Audio Mixer, spatial audio, or audio optimization. Covers 3D sound, mixer groups, snapshots, and audio import settings. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Discover, search, and manage Spotify music, audiobooks, podcasts, and playlists, including deleting shows or episodes you created with Save to Spotify.
日本語の概要は準備中です。原文の説明を表示しています。
obra/muse-skills☆ 202026年10月12日 更新
Judges whether a user's input suits the Vibe Creating style of video-prompt writing, and when it does, distills single-scene prompts, multi-shot descriptions, emotional imagery, or mixed input into prompts that are easier for a video model to generate from — while preserving any user-specified dialogue, voiceover, music, sound effects, and other hard constraints. Use when a user wants to turn an idea, story, feeling, or rough/over-specified prompt into a strong text-to-video prompt (Seedance, Sora, Kling, Veo, Runway, etc.), or asks to "rewrite", "improve", "clean up", or "vibe-ify" a video prompt. Do NOT use for long narrative films that need precise word-for-word dialogue sync, industrial shot lists meant to be executed verbatim, or functional/UI demos and step-by-step tutorials.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新