Convert markdown into a self-contained HTML slide deck with layouts, speaker notes, keyboard navigation, and a content-density linter. Use when building a deck from markdown, cutting an overloaded deck, or timing a talk.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Convert markdown into a self-contained HTML slide deck with layouts, speaker notes, keyboard navigation, and a content-density linter. Use when building a deck from markdown, cutting an overloaded deck, or timing a talk.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks to "build a mobile app", "scaffold React Native project", "create SwiftUI views", "set up Jetpack Compose", "optimize mobile performance", "configure Expo Router navigation", "implement offline-first storage", "submit to App Store", or "profile mobile rendering". Expert mobile development covering iOS (Swift/SwiftUI), Android (Kotlin/Compose), React Native, and Flutter for native and cross-platform applications.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building Cmd+K command palettes in React - covers keyboard navigation with arrow keys, keeping selected items in view with scrollIntoView, filtering with shortcut matching, and preventing infinite re-renders from reference instability
日本語の概要は準備中です。原文の説明を表示しています。
Audits a legal document against legal design principles. Scores the document on six pillars: language patterns (bureaucratese, archaisms, passive voice, nominalization), readability (Flesch Reading Ease and language-specific equivalents), structure and navigation, hidden conditions (material obligations buried away from their headings), statutory duplication (restating the law instead of citing it), and visual hierarchy where layout is available. Assessment-only; does not rewrite the document. Works on English, French, and German documents, inferring the applicable jurisdiction from the document's language and textual signals: governing-law clause, statute citations, party addresses. Use when a user shares a legal document (contract, NDA, T&C, privacy policy, internal policy) asking how good the drafting is from a legal design perspective, whether it is readable, whether it contains buried clauses or restates the law, or how it scores on Flesch / LIX / Amstad / Kandel-Moles readability metrics.
日本語の概要は準備中です。原文の説明を表示しています。
Audit de conformité RGPD complet d'un site internet. Réalise une observation systématique du site selon une checklist de 10 sections (mentions légales, hébergeur, formulaires, newsletter, politique de confidentialité, cookies et bandeau, mots de passe, trackers et mesure d'audience, sous-traitants et transferts hors UE, accessibilité du recueil des droits) plus une annexe 22 items reproduisant les exigences des articles 13 et 14 RGPD. Produit un rapport structuré avec niveau de conformité global, points bloquants (risque 3), points de vigilance (risque 2), recommandations prioritaires et notes techniques. Le skill est tool-agnostique : il fonctionne avec un outil de navigation automatique (Claude in Chrome, Cowork ou équivalent) ou en mode dégradé copier-coller. Triggers : "audit RGPD site", "audit site internet", "vérifie ce site", "scanne ce site", "audit conformité site", "audite la conformité de [URL]", "audit cookies site", "audit politique de confidentialité site".
日本語の概要は準備中です。原文の説明を表示しています。
Structure a decision or design challenge through multiple perspectives before committing to action. Use as a synthesis step after scoping, mapping, and dilemma navigation when a group needs a wiser next step.
日本語の概要は準備中です。原文の説明を表示しています。
Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation integration, and runtime manipulation. Use when building grid-based levels OR implementing destructible tiles. Keywords TileMapLayer, TileSet, terrain, autotiling, atlas, physics layer, custom data.
日本語の概要は準備中です。原文の説明を表示しています。
Navigation skill for genre project scaffolds: pick platformer/RPG/FPS (or other genre) then load matching template scripts and route gameplay fill to godot-genre-* skills. Use when bootstrapping architecture, bootstrap order, pause modes, PCK DLC, or feature tags — not for pasting FPS/inventory recipes. Keywords: project templates, bootstrap, Subsystem Locator, PCK, feature tags, PROCESS_MODE_ALWAYS, genre scaffold.
日本語の概要は準備中です。原文の説明を表示しています。
Expert blueprint for tower defense games (Bloons TD, Kingdom Rush, Fieldrunners) covering wave management, tower targeting logic, path algorithms, economy balance, and mazing mechanics. Use when building TD, lane defense, or tower placement strategy games. Keywords tower defense, wave spawner, pathfinding, targeting priority, mazing, NavigationServer baking.
日本語の概要は準備中です。原文の説明を表示しています。
Expert blueprint for real-time strategy games including unit selection (drag box, shift-add), command systems (move, attack, gather), pathfinding (NavigationAgent2D with RVO avoidance), fog of war (SubViewport mask shader), resource economy (gather/build loop), and AI opponents (behavior trees, utility AI). Use for base-building RTS or tactical combat games. Trigger keywords: RTS, unit_selection, command_system, fog_of_war, pathfinding_RVO, resource_economy, command_queue.
日本語の概要は準備中です。原文の説明を表示しています。
WebKit integration in SwiftUI using WebView and WebPage for embedding web content, navigation, JavaScript interop, and customization. Use when embedding web content in SwiftUI apps.
日本語の概要は準備中です。原文の説明を表示しています。
Verify UI *workflow* correctness that a task list, code review, and static screenshots miss. Drives end-to-end user flows in the Simulator via XCUITest with per-step screenshots, statically audits the navigation graph for dead-ends and missing edit paths, and emits a human discoverability checklist. Use after building any phase/slice that adds or changes UI, or when a user reports "I could only figure out the flow by running it."
日本語の概要は準備中です。原文の説明を表示しています。
Assistive Access implementation for cognitive accessibility including simplified scenes, navigation icons, runtime detection, and design principles. Use when optimizing apps for Assistive Access mode.
日本語の概要は準備中です。原文の説明を表示しています。
Generates state preservation and restoration infrastructure for navigation paths, tab selection, scroll positions, and form data across app launches and background termination. Use when user wants to save/restore app state, remember where the user left off, or persist UI state.
日本語の概要は準備中です。原文の説明を表示しています。
Autonomously navigate websites and extract structured data across pages. Use when the task requires navigation or no suitable ready-made workflow or data provider covers it.
日本語の概要は準備中です。原文の説明を表示しています。
Compose and Compose Multiplatform expert for UI development across Android, Desktop, iOS, and Web. Use whenever the user mentions Compose APIs (@Composable, remember, LaunchedEffect, NavHost, MaterialTheme, LazyColumn, Modifier, recomposition), Compose Multiplatform (commonMain, expect/actual, Res.*, ComposeUIViewController, UIKitView, ComposeViewport), Android TV (tv-material, D-pad, focus, Carousel), Material 3 motion, atomic design systems, design-to-code workflows, Paging 3, or navigation. Activates Review Mode on GitHub PR URLs and review phrases ("review this PR", "what's wrong with this"). Auto-detects Compose projects on session_start. Backed by actual androidx/androidx and JetBrains/compose-multiplatform-core source receipts. See "## When this skill applies" in SKILL.md for the full trigger surface.
日本語の概要は準備中です。原文の説明を表示しています。
Standardizes token-efficient browser automation via playwright-cli, with Playwright MCP as the fallback driver. Runs a preflight, picks the driver rung, captures aria snapshots/console/screenshots into a named evidence dir. Use for web verification, navigation, and capturing snapshots/logs.
日本語の概要は準備中です。原文の説明を表示しています。
Implement typed routing, nested routes, and auth guards using auto_route in Flutter. Use when the task explicitly uses auto_route or its generated router; defer generic deep-link setup and other routing libraries.
日本語の概要は準備中です。原文の説明を表示しています。
Enforce inward dependency flow, pure domain layers, and DTO-to-entity mapping in Flutter DDD architecture. Use when structuring layers or boundaries; defer navigation-only routing and feature implementation such as notifications.
日本語の概要は準備中です。原文の説明を表示しています。
Organize Flutter apps with modular feature-based clean architecture. Use when creating features under lib/features/ with domain, data, and presentation layers. Do not use for test-only, BlocBuilder, navigation, or spinner requests.
日本語の概要は準備中です。原文の説明を表示しています。
Implement route configuration, go_router/deep linking, and named routes in Flutter. Use for route declarations, route guards, and URL-to-screen mapping; defer transition-only animation, state-transfer/BLoC questions, auto_route-specific setup, and generic app-bar controls.
日本語の概要は準備中です。原文の説明を表示しています。
Configure Hilt dependency injection with proper scoping, modules, and constructor injection in Android. Use when changing the production Hilt graph; defer test overrides, Room wiring, navigation-specific scopes, and generic DI explanations to their specific skills.
日本語の概要は準備中です。原文の説明を表示しています。
Migrate a Jetpack Compose app to edge-to-edge display and fix system bar inset issues. Use when UI components are obscured by navigation/status bars, fixing IME insets, or enabling edge-to-edge for SDK 35+.
日本語の概要は準備中です。原文の説明を表示しています。
Configure ViewModel state emission with StateFlow, SharedFlow, and sealed UiState classes in Android. Use for state modeling and sharing policies; defer generic lifecycle collection, navigation-event plumbing, Hilt injection, test code, and configuration-change recipes to their specific skills.
日本語の概要は準備中です。原文の説明を表示しています。