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cccskills

「oms」の検索結果

370 件 ・ 関連度順

概要と使いどころ

Verify that the current Git branch, upstream state, and dirty working tree match the user's intended task before staging, committing, pushing, or continuing work from another session. Use this to detect stale branch reuse, leftover dirty files from previous sessions, unrelated commits on the current branch, cases where work should be split into a new branch or worktree, and post-publish cleanup decisions after push, PR creation, or PR merge.

日本語の概要は準備中です。原文の説明を表示しています。

comsky/remy-skill-recipes122026年7月15日 更新

Diagnose and fix CJK (Korean, Japanese, Chinese) text-wrapping issues in web UIs. Systematically traces mid-syllable breaks, orphaned glyphs, and awkward line splits through a layered fix strategy covering global CSS cascade, component-library overrides, headline balancing, and translation-level phrase binding. Produces an evidence-based diagnosis and verification report before any code change is applied.

日本語の概要は準備中です。原文の説明を表示しています。

comsky/remy-skill-recipes122026年7月15日 更新

php-coder

無料

Writes or edits PHP code — controllers, classes, type hints, SOLID refactors, modern idioms — even without naming PHP. NOT for writing tests (use pest-testing) or explaining PHP concepts.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月14日 更新

Use when [trigger symptoms, user intents, task contexts]. Include Chinese trigger phrases when useful. Do not summarize workflow here.

日本語の概要は準備中です。原文の説明を表示しています。

MisterBrookT/zeroplot112026年7月24日 更新

Symptom → root-cause lookup table for nuxt-crouton's recurring failure modes — exact error strings mapped to their known cause, fix, and evidence issue. Use when you hit an error you don't recognize in this repo, before debugging from first principles. Trigger phrases and symptoms: "Cannot resolve entry module .nuxt/hub/db/schema.entry.ts", "Could not load '@fyit/crouton'", "No migrations present", "No schema files found", "$setup.t is not a function", "does not provide an export named 'Map'", "no such table: translations_ui", "collection pages 500 in production", "the build was green but the app is broken", "is this a known issue?".

日本語の概要は準備中です。原文の説明を表示しています。

FriendlyInternet/nuxt-crouton102026年10月14日 更新

Build an Atomic Design system from Figma style guides - extract tokens, create atoms/molecules/organisms/templates/pages as reusable component libraries. Use when building or extending a design system or component library.

日本語の概要は準備中です。原文の説明を表示しています。

ilandahan/AID102026年9月23日 更新

Scan code, dependencies, containers, IaC and SBOMs with Snyk via its first-party MCP server: authenticate, trust a folder, run the right scanner, read the findings, fix and re-scan. Includes package-health checks before adding a dependency.

日本語の概要は準備中です。原文の説明を表示しています。

NousResearch/hermes-plugin-snyk102026年10月11日 更新

Generate CycloneDX 1.7 and/or SPDX 2.3 SBOMs for the repo, optionally cosign-signed, optionally cross-validated against syft output. Use when producing an SBOM for compliance, attaching to a release artefact, integrating with an SBOM registry, or satisfying a customer attestation request.

日本語の概要は準備中です。原文の説明を表示しています。

Vulnetix/pix-ai-coding-assistant92026年9月28日 更新

dod-mosa

無料

Knowledge base from the OUSD(R&E) guidebook Implementing a MOSA in DoD Programs (Feb 2025). Use for the Modular Open Systems Approach as a DoD acquisition + design discipline: the statutory/regulatory basis (10 U.S.C. 4401–4403, FY2017/FY2021 NDAA, DFARS), the five OUSD(R&E) pillars, the plan→modularize→identify→define→standardize interface lifecycle, technical levers (WBS/MIL-STD-881F taxonomy, standards profiling, API-first software, COTS/cybersecurity), MOSA assessment metrics and tools (PART/OAAT/KOSS/SEAM/MAUT), technology-change and DMSMS management, roadmaps, MOSA across the six AAF pathways, and contracting/IP/data-rights mechanics. SCOPE LIMITS: this is U.S. DoD weapon-system acquisition policy, not a general open-architecture or interface-standards reference — it names standards (FACE, OMS, DISR) without reproducing them, is light on detailed engineering of any specific standard, and does not cover the underlying SE processes (use dau-se-guidebook / nasa-npr-7123) or general systems-engineering theory (use sebok).

日本語の概要は準備中です。原文の説明を表示しています。

jgsystemsconsulting/jgs-se-knowledge-packs82026年10月9日 更新

Drafts one knowledge article or known-error article from a resolved incident or ticket thread: symptoms as reported, environment, cause exactly as the resolver stated it, resolution steps as performed, workaround with its limits, verification, things tried without effect, related records, keywords and proposed metadata, every statement traced to a ticket note or marked UNKNOWN, with a redaction log and a question list for the knowledge owner. Never decides a root cause, adds a step or publishes. Use when the user asks to "write a KB article from this ticket", "turn this resolved incident into a knowledge article", "draft a known error record for this", "document the fix we just did" or "make this thread into a how-to for the service desk". Do not use for a procedure the team will execute (runbook, operating procedure, playbook), use runbook-drafter instead; for a post-incident review, use incident-postmortem-drafter. Drafts for human review; never approves, authorises or signs off.

日本語の概要は準備中です。原文の説明を表示しています。

kesslernity/awesome-copilot-agent-skills82026年9月19日 更新

Build a SuperCollider piece up while it plays - start a sound, change it in place, layer it, and stop it cleanly - using the dsh-supercollider tools (sc_exec, sc_nodes, sc_play, sc_stop-via-sc_exec) and the idioms that make a session survive (Ndef, ProxySpace, Pbind, ~variables, s.freeAll).

日本語の概要は準備中です。原文の説明を表示しています。

vecnode/vncode82026年10月13日 更新

Turn failures, logs, symptoms, or flaky behavior into a compact repro and verification plan. Use when debugging needs a reproducible failure path.

日本語の概要は準備中です。原文の説明を表示しています。

RasputinKaiser/Self-Improvement-Plugin82026年10月6日 更新

Senior Kotlin specialist code review — framework-agnostic. Use whenever the user asks to review, audit, critique, or get feedback on Kotlin code, a file, a class, a function, a module, a diff, a branch, a commit, or a pull request. Judges Kotlin language idioms, logic correctness, architecture and layering, concurrency (coroutines, Flow, structured concurrency, cancellation, race conditions), null safety, exception safety, testability, performance, and security. Detects force-unwraps, unchecked casts, GlobalScope, leaked mutability, broken structured concurrency, hidden side effects, weak abstractions, untestable seams, allocation hot spots, weak crypto, input-validation gaps, and PII logging. Outputs prioritized findings with file:line anchors and minimal-diff fixes. No assumptions about DI framework, UI framework, or build system.

日本語の概要は準備中です。原文の説明を表示しています。

dantech0xff/dreams62026年9月21日 更新

Use when working with 100Ms — 100ms live video and audio infrastructure management for video conferencing, live streaming, and interactive sessions. Use when monitoring active rooms, analyzing session quality, reviewing usage metrics, managing room templates, or troubleshooting 100ms video/audio sessions.

日本語の概要は準備中です。原文の説明を表示しています。

cloudthinker-ai/CloudSkills62026年4月5日 更新

Use when working with Trivy — trivy comprehensive security scanner. Covers container image scanning, filesystem scanning, Kubernetes cluster scanning, SBOM generation, secret detection, license scanning, and misconfiguration detection. Use when scanning containers for vulnerabilities, generating SBOMs, scanning K8s clusters, or detecting misconfigurations.

日本語の概要は準備中です。原文の説明を表示しています。

cloudthinker-ai/CloudSkills62026年4月5日 更新

openhue

無料

Control Philips Hue lights, scenes, rooms via OpenHue CLI.

日本語の概要は準備中です。原文の説明を表示しています。

openamer/openamer62026年10月14日 更新

Picks the right Netlify protection layer for a deployed site and disambiguates the three unrelated things people call "auth". Use when a developer wants to password-protect a site or previews, restrict a project to their team, make a project public/private, set team visibility defaults, require SSO to view a site, or debug SSO-session symptoms like being logged out mid-session / getting 401s on an SSO-protected site / token expiry or refresh. Routes app-user login ("who is this user in my app") to the netlify-identity skill and dashboard/team SSO SSO elsewhere; this skill only chooses the perimeter layer for site/preview access.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

Animation, morphing, and shader best practices for Liquid Glass and SwiftUI motion on iOS 26+/macOS 26+ through iOS 27. Use when animating glass or building UI motion: glassEffectID, @Namespace morphing, GlassEffectContainer spacing, glassEffectUnion, glassEffectTransition (.matchedGeometry/.materialize), withAnimation, springs, UnitCurve, PhaseAnimator, KeyframeAnimator, @Animatable, matchedTransitionSource, navigationTransition zoom, scrollTransition, visualEffect, Metal shaders (colorEffect, distortionEffect, layerEffect, [[stitchable]]), accessibilityReduceMotion gating, Instruments/xctrace profiling of hangs and animation hitches. Also fires on symptoms: glass morph not animating, view pops in instead of morphing, glass fades instead of materializing, morph flickers with Reduce Motion, menu glass morphs as a rectangle, animation runs on insert but not removal, PhaseAnimator loops forever or fires once, shader shows clipped edges (maxSampleOffset), animation hitches or main-thread hangs while scrolling glass chrome. For static glass, availability gating, toolbars, UIKit/AppKit glass, or accessibility of the material itself use the liquid-glass skill first.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), Codable best practices (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), FormatStyle (.formatted() on dates, numbers, measurements), and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

homekit

無料

Control smart-home accessories and commission Matter devices using HomeKit and MatterSupport. Use when managing homes/rooms/accessories, creating action sets or triggers, reading accessory characteristics, onboarding Matter devices, or building a third-party smart-home ecosystem app.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Systematically finds and fixes bugs using proven debugging techniques. Traces from symptoms to root cause, implements fixes, and prevents regression.

日本語の概要は準備中です。原文の説明を表示しています。

lucaspmarie-a11y/claude-skills-vault52026年6月7日 更新

Assigns honest lipid annotation levels, designs class-based internal-standard quantification, and runs lipid-aware differential and enrichment analysis with lipidr, guarding against in-source-fragment phantoms, sn-position over-claims, and invalid cross-class quantification. Use when naming or canonicalizing lipid species (shorthand separators, Goslin), deciding shotgun vs RP vs HILIC LC-MS, picking internal standards (SPLASH/EquiSPLASH), interpreting MS-DIAL/LipidSearch output, or comparing lipid classes. For general feature detection see metabolomics/xcms-preprocessing and metabolomics/msdial-preprocessing; for non-lipid annotation confidence see metabolomics/metabolite-annotation; for normalization/QC see metabolomics/normalization-qc; for multivariate stats see metabolomics/statistical-analysis.

日本語の概要は準備中です。原文の説明を表示しています。

huang-sh/DeepScience42026年7月15日 更新

Writes a new Scenic scenario (.scenic) from a natural-language description — "a car cuts in from the right lane", "a pedestrian crosses in front of the ego", "negotiate an unsignalized four-way" — by turning the request into a spec, generating the file from idioms proven on this build, and validating it by compiling and sampling before any simulator is involved. Use when the user asks to "write a Scenic scenario", "create a .scenic file", "turn this description into Scenic", "generate a scenario from text", or wants a Scenic scenario authored or repaired.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla-agentic-tools42026年9月12日 更新