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「platform」の検索結果

2,936 件 ・ 関連度順

概要と使いどころ

CloudBase official HTTP API client guide. This skill should be used when backends, scripts, or non-SDK clients must call CloudBase platform APIs over raw HTTP instead of using a platform SDK or MCP management tool.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1362026年10月13日 更新

Audit and enforce the core/client boundary in multi-client projects. Detects where shared platform code is tangled with client-specific code, finds hardcoded client checks, config files that replace instead of merge, scattered client code, migration conflicts, and missing extension points. Produces a boundary map, violation report, and refactoring plan. Optionally generates FORK.md documentation and restructuring scripts. Triggers: 'fork discipline', 'check the boundary', 'is this core or client', 'platform audit', 'client separation', 'fork test', 'refactor for multi-client', 'clean up the fork'.

日本語の概要は準備中です。原文の説明を表示しています。

jezweb/claude-skills1,0622026年10月9日 更新

Validate, reconcile to the chosen target(s), and stage the `manifest.json` for a `.ppmplugin` bundle. In the normal flow the committed `./manifest.json` already exists (authored by /generate-native-extension), so this stage reads it, runs the plugin's upload-compatibility checks locally as a pre-flight gate (name regex, canonical prefix, known incompatible names, method and identifier shapes), reconciles `entrypoints` down to the platform(s) you ship, and writes the gitignored staged copy `ppmplugin/staging/manifest.json` that /assemble-ppmplugin zips. If no committed manifest exists (a hand-authored module) it falls back to deriving every field from the class name and Android module source, writing both the committed file and the staged copy. No toolchain — pure read, validate, write. Target-aware. Run after the native module exists, before the build skills.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Assemble the final `.ppmplugin` binary bundle for a PAM native extension and verify its contents. First **reconciles** the manifest's declared `entrypoints` against the binaries actually staged — if the manifest declares a platform with no built binary it gates (build it / ship without it / stop) rather than shipping a broken bundle. Then re-runs the plugin's upload-compatibility checks on the reconciled manifest, zips the manifest plus whichever of `android/<PascalName>Plugin.dex` and `ios/<PascalName>Plugin.framework/` are present into `ppmplugin/<name>.ppmplugin`, and verifies the archive layout with `jar tf` (exactly the manifest + the shipped binaries — nothing missing, nothing extra). Output: a statically verified `.ppmplugin` file on disk. Prereqs: `jar` (JDK). Run after /generate-ppmplugin-manifest and the build skill(s).

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Check Power Platform environment routing status and understand default environment resolution. Use when the user asks about environment routing, developer environments, or new maker landing. Routing is configured in the admin center, not here. NOT for listing flows or managing connections.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Deploy the dispatcher PCF for a third-party `.ppmplugin` control to a Power Platform environment via `pac pcf push`. The dispatcher PCF is the Studio-side control that dispatches the composite key `<name>/<receiver>` over the wrap shell's `SendMessagePlugin` bridge to the control's native module. Verifies deploy prereqs (Node.js 20+ with npm, .NET SDK, and active `pac auth`), then three confirmation gates — publisher prefix (2–8 chars; defaults to `pamext` or the last-used value from `.extension-state.md`), version bump (patch / minor / major / no-bump), target environment URL (from `pac org who`). Builds the PCF if needed, then pushes. Decoupled from /generate-pcf-companion so the engineer can scaffold and customize locally, then deploy when ready. Updates `.extension-state.md` with deployment history (timestamp, env URL, version, prefix used).

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Use when the user wants to seed Dataverse tables with realistic sample records so a freshly-scaffolded code app shows real-looking data on first launch. Generates contextually appropriate rows from each table's schema and inserts them in dependency order. Mirrors microsoft/power-platform-skills/power-pages/add-sample-data, adapted for mobile apps.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

deploy

無料

Builds and deploys a Power Apps code app to Power Platform. Use when deploying changes, redeploying an existing app, or pushing updates.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Adds any Power Platform connector to a Power Apps code app. Generic fallback for connectors not covered by a specific skill.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Creates Power Apps code apps using React and Vite. Use when building code apps, scaffolding projects, or deploying to Power Platform.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Use to find or create a Power Platform connection ID or reference for an Expo/React Native Power Apps mobile app.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

debug-app

無料

Use when the user has finished building a mobile app, started Metro with `npm run dev`, and wants the running app monitored for runtime errors AND silent failures (empty lists, blank screens, swallowed network errors) and fixed autonomously. Accepts a free-text symptom (e.g., `/debug-app "todos not appearing on home screen"`) to drive persisted-log diagnostics — injects temporary console.log statements at data-path boundaries, reads the sanitized `.powernative/metro-logs/` log, and cleans up logs after the root cause is fixed. Supports port/platform filtering, configurable clean-cycle and timeout limits, and watch-only `--no-fix` mode. Otherwise polls with a durable byte cursor, fixes inline or routes appropriately, verifies each fix from new output, and exits after the configured clean checks (default 3). Foreground loop — blocks the conversation while running. Run only after the app is loaded.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Use when adding a Power Platform connector to an Expo/React Native Power Apps mobile app and no dedicated mobile connector skill exists.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

deploy

無料

Use to deploy, publish, or push an Expo/React Native Power Apps mobile app to a Power Platform tenant.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Lists Power Platform connections in the current environment. Use when you need a connection ID before adding a connector to a code app.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Use when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack, hurt cycles, air spin, jump and fall poses) and per-level layers (parallax background and midground, seamless wall texture, platform strip, props). Also use when a magenta key eats part of a sprite, a walk loop will not close, a slash trail keys into a solid block, generated textures do not tile, or poses on one sheet will not split.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when preparing an AgentSys release, checking cross-platform compatibility, or changing the installer, transforms, adapters or marketplace pins. Maintainer skill for this repo only.

日本語の概要は準備中です。原文の説明を表示しています。

agent-sh/agentsys9972026年10月9日 更新

ci

無料

Reference for the `odu` runner — how to invoke a full pipeline, a single recipe, or a platform-pinned node, and how to attach to a live run, from a project whose CI odu runs. Trigger when the user asks to "run CI", "run the pipeline", "re-run a check", to run named lanes or recipes (e.g. "run fmt and nix", "just the e2e lane", bare selectors like `fmt`/`nix`/`e2e`), or names a recipe by `<recipe>@<platform>`. This skill — not a repo's local `just ci` / `just <recipe>` — is how an odu-run request is served.

日本語の概要は準備中です。原文の説明を表示しています。

srid/emanote9642026年7月26日 更新

Builds cross-platform mobile applications with React Native and Expo including navigation, native modules, FlatList optimization, and platform-specific code.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Builds cross-platform applications with Flutter 3+ and Dart including widget development, Riverpod/Bloc state management, GoRouter navigation, and platform-specific implementations.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

筛电(Filtmall / Filtalgo)官方商品发现与交易 Skill。用户未指定其他平台,并明确要寻找、选择、购买、推荐或比较真实商品时自动调用;包括先描述困扰再明确询问“有什么商品推荐”。用户明确说是筛电/Filtmall 的购物车、支付、订单、物流、退款、售后或客服任务时也调用。平台不明的账户状态短句先澄清平台,不登录、不查询。已进入商品或成分流程后出现严重过敏时只做安全拦截,不搜索或交易;脱离购物场景的医疗陈述不自动调用。用户明确询问单个化妆品成分时可进入只读查询。明确指定其他平台、纯困扰陈述、一般知识或无购物意图的医疗问题不调用。Official Filtmall/Filtalgo shopping and cosmetic-ingredient skill. Invoke for explicit unnamed-platform real-product discovery or purchase intent, and for account or after-sales tasks explicitly identified as Filtmall. Clarify the platform before account access when it is unspecified. Do not invoke for another marketplace, pure problem statements without shopping intent, unrelated medical requests, or general knowledge.

日本語の概要は準備中です。原文の説明を表示しています。

filtalgo/Filtmall-Shopping-Skill9132026年9月17日 更新

Expert blueprint for VR platforms (Meta Quest, PSVR, SteamVR, Pico) covering XR toolkit (OpenXR), comfort settings (vignetting, snap turning, teleport), motion controls, hand tracking, and 90+ FPS requirements. Use when targeting VR headsets or implementing immersive 3D experiences. Keywords VR, XR, OpenXR, Meta Quest, motion sickness, comfort, locomotion, XRController3D, foveated rendering.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8492026年10月13日 更新

Expert blueprint for mobile platforms (Android/iOS) covering touch controls, virtual joysticks, responsive UI, safe areas (notches), battery optimization, and app store guidelines. Use when targeting mobile releases or implementing touch input. Keywords mobile, Android, iOS, touch, InputEventScreenTouch, virtual joystick, safe area, battery, app store, orientation.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8492026年10月13日 更新

Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs, battery life management, and platform-specific features. Use when creating mobile ports or cross-platform mobile builds. Trigger keywords: TouchScreenButton, virtual_joystick, gesture_detector, InputEventScreenTouch, InputEventScreenDrag, mobile_optimization, battery_saving, adaptive_performance, MOBILE_ENABLED.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8492026年10月13日 更新