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cccskills

「simula」の検索結果

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概要と使いどころ

Installs the CARLA Autonomous Driving Leaderboard (leaderboard.carla.org) at a chosen version — 1.0, 2.0 or 2.1 — together with the exact scenario_runner branch and CARLA build each one requires, then wires the four-root PYTHONPATH and verifies the whole stack imports. Detects which version an existing checkout is by reading its code, not its branch name. Use when the user asks to "install the leaderboard", "set up the CARLA challenge", "evaluate my driving agent", "reproduce my leaderboard score", or names a leaderboard version.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Controls the map's light sources through the CARLA LightManager — turn street lamps, building/facade lights, vehicle lights or all of them on/off, set their colour and intensity, and toggle the automatic lights-at-night cycle. Use when the user asks to "turn on the street lights", "light up the city at night", "turn off building lights", "change the street-light colour", or "make lights come on automatically at night". Distinct from hiding lamp meshes (toggle-env-objects) and the sun (set-weather).

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Downloads CARLA so nothing has to be fetched by hand — an official release package for any published version (resolved live from the GitHub releases, with AdditionalMaps), the rolling nightly Dev build, a shallow source checkout of a branch or tag, or the carlasim/carla Docker image. Reports exactly what was obtained and where, plus the environment variables the other skills read. Use when the user asks to "download CARLA", "get CARLA 0.9.16", "install CARLA", "clone the carla repo", "fetch the latest CARLA", or has no CARLA at all yet.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Controls the traffic-light actors on a running CARLA server — set a light green/red/yellow/off, freeze all lights (optionally all-green), set phase timing (green/yellow/red durations), and reset to the normal cycle. Target all lights, one by id, all in a junction, or the nearest. Use when the user asks to "make the light red", "freeze all lights green", "change the light timing", "turn the traffic lights off", or "reset the lights". This is the light actors, not the Traffic Manager (that's control-traffic).

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Gets actor and level 3D bounding boxes and projects them into a camera image as 2D boxes — the dataset-annotation workflow. Lists box geometry, draws 3D boxes in the world via debug, or captures one camera frame and writes an annotated PNG plus a JSON of 2D boxes for matching actors. Use when the user asks to "get bounding boxes", "draw boxes around the cars", "project boxes onto the camera", or "generate a detection dataset / annotations".

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Writes an autonomous agent for the CARLA Leaderboard — an AutonomousAgent subclass with setup/sensors/run_step/destroy, a sensor suite inside the track's budget, and the right constructor signature for the leaderboard version (1.0 and 2.x differ). Generates a working skeleton, validates the sensor configuration against the real per-track limits offline, and covers the ROS1/ROS2 agent base classes. Use when the user asks to "write a leaderboard agent", "make my agent work with the leaderboard", "add sensors to my agent", "port my agent to 2.1", or hits SensorConfigurationInvalid.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Visualises and validates a map's pedestrian navigation mesh by sampling walkable locations (get_random_location_from_navigation) and drawing them as debug points. Use when the user asks to "show/visualise the pedestrian navmesh", "check walkable areas", "validate pedestrian navigation after a map import", or "why won't my walkers move". Confirms the navmesh loaded and how far it covers.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Moves the CARLA spectator camera, frames an actor, or follows one live — third-person/chase, first-person/driver, top-down, or front views, resolving natural-language targets like "the ego" or "the Toyota Prius" to a specific actor. Use when the user asks to "move the camera/spectator", "watch/follow vehicle X", "3rd-person view of the ego", "1st-person view of the prius", "bird's-eye view", or "look at (x,y,z)".

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Runs the CARLA Leaderboard evaluator over a set of routes with your agent — routes/routes-subset/repetitions/track selection, checkpoint and live-results endpoints, resume after a crash, recording, and the debug levels — for leaderboard 1.0, 2.0 or 2.1. Preflights the whole stack (version pairing, maps, ports, agent class, sensor budget) before spending hours, and hands the world back in async mode. Use when the user asks to "run the leaderboard", "evaluate my agent", "run routes_training", "resume an evaluation", or "reproduce my submission locally".

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Drives a vehicle to a destination autonomously using CARLA's navigation agents (BasicAgent/BehaviorAgent/ConstantVelocityAgent), or plans a route between two points with GlobalRoutePlanner. The agent handles routing, obstacle avoidance and traffic-light obedience. Use when the user asks to "drive the ego to (x,y,z)", "navigate to the junction", "go to that location", "plan a route from A to B", or "make the car drive itself somewhere specific". Manual control is control-vehicle; autopilot roaming is control-traffic.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Adds a new ROS 2 message type to CARLA's native ROS 2 interface — the hand-written POD struct under LibCarla/source/carla/ros2/types/msg, its Fast-CDR serialize/deserialize pair, the RIHS01 type hash computed in Docker, the CdrTopicInfo registration and the type-hash test. Use when the user asks to "add a ROS message type", "support sensor_msgs/X in CARLA", "add a carla_msgs type", "why is my type hash warning appearing", or needs a message CARLA does not publish yet. There is no IDL codegen — every step is manual.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Imports an FBX pedestrian into a CARLA source build as a spawnable walker.pedestrian.NNNN — checks the FBX is skinned to CARLA's GEN3 rig, imports the mesh, physics asset and materials, builds the walker blueprint from a GEN3 donor, registers it in WalkerFactory through CARLA's own add_walker_to_walker_factory.py, and verifies it spawns, stands on the ground and walks. Use when the user asks to "add a pedestrian to CARLA", "import a walker/character FBX", or needs a custom human spawnable from the Python API.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Reads and changes a running CARLA server's WorldSettings via apply_settings — synchronous vs asynchronous mode, fixed_delta_seconds (fps), physics substepping, and no_rendering_mode — and keeps the Traffic Manager's sync state matched automatically. Use when the user asks to "enable/disable sync mode", "set synchronous mode", "run at a fixed fps/step", "turn off rendering", "make the sim deterministic", or "restore async mode", and as the prerequisite for keeping settings across a map load.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Installs CARLA's ScenarioRunner (the official scenario engine) and picks the branch that matches the CARLA in use — master for 0.9.14-0.9.16 (UE4), ue5-master for 0.10.0 (UE5), leaderboard-1.0/2.0/2.1 when driving the Leaderboard. Clones or checks out the branch, installs requirements, wires PYTHONPATH (including the `agents` package the carla wheel does not ship), and verifies the import. Use when the user asks to "install scenario runner", "set up SR", "run CARLA scenarios", "use OpenSCENARIO", or has a scenario_runner that fails to import.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Draws debug overlays in a running CARLA world via world.debug — points, lines, arrows, bounding boxes, and text strings, each with a colour and lifetime. Use when the user asks to "draw/mark/highlight a point or box in the world", "visualise a path/waypoints", "label a location", or "show something on the map for debugging". Shapes are an overlay, not actors.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Listens to a CARLA sensor and either saves its data to files, shows it live in a window, prints a one-shot summary, or (ros-info) reports the native ROS 2 topics, QoS and enabled-for-ROS state so you can echo it from ROS instead. Cameras save as PNG (depth/semantic auto-colourised) and display in a pygame window; lidar saves as .ply and shows as a top-down scatter; IMU/GNSS/radar/collision stream to JSONL or the console. Use when the user asks to "show/view the camera", "display the lidar", "save the sensor data / capture a dataset", or "what is this sensor reading". Select the sensor by id, type, or the actor it's attached to.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

load-map

無料

Loads, reloads, and reshapes the map on a running CARLA server via the Python API — get_available_maps, load_world and reload_world (with or without resetting world settings), generate a world from an OpenDRIVE .xodr, and load/unload map layers. Use when the user asks to "load a map", "change the town", "reload the world", "list available maps", "load an xodr/opendrive map", or "load/unload map layers", and when settings (sync mode, fixed delta) must survive the switch.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Spawns vehicles on a running CARLA server and destroys them — scattered across the map's spawn points on Traffic Manager autopilot, a row queued in a single lane at a fixed spacing, or a single hero/ego vehicle (optionally named for native ROS 2 publishing with --ros-name). Covers blueprint filtering, the atomic autopilot hand-off, and cleanup. Use when the user asks to "spawn vehicles/cars/traffic", "add N cars driving around", "put cars in a lane 15 m apart", "spawn the ego/hero vehicle", or "remove the vehicles".

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Directly drives a specific vehicle on a running CARLA server — raw VehicleControl (throttle/steer/brake/reverse/hand-brake), Ackermann speed control, vehicle lights, opening/closing doors, and physics-control tuning; ros-info reports the native ROS 2 command topics (vehicle_control_cmd, ackermann_control_cmd) for the hero. Targets the ego by default. Use when the user asks to "drive/steer the car", "accelerate/brake/reverse", "set a target speed", "turn on the headlights/blinkers/brake lights", "open a door", "drive the car from ROS", or "change the vehicle's mass/drag/physics". This is manual control (autopilot off) — for TM-driven traffic use control-traffic.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Adds a new topic to CARLA's native ROS 2 interface — a publisher (BasePublisher + PublisherImpl, topic suffix, QoS, registration in ROS2::GetOrCreateSensor, a ProcessDataFrom* entry point and its call site in the UE4 plugin) or a subscriber that lets ROS drive an actor. Also covers adding a middleware (RMW) behind IPublisherMiddleware. Use when the user asks to "publish X to ROS from CARLA", "add a ROS topic/publisher/subscriber", "make the obstacle/lane-invasion sensor publish", "add odometry to ROS", or "add another RMW".

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Imports FBX meshes into a CARLA source build as spawnable static.prop.* blueprints — pass a directory whose subdirectories name the semantic tags, or a single FBX with its tag, and the props are imported into content, registered, added to the prop factory and verified by spawning. Use when the user asks to "add a prop to CARLA", "import an FBX as a prop", "add street furniture/benches/signs", or needs a custom mesh spawnable from the Python API.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Spawns pedestrians that wander autonomously via WalkerAIController, and destroys them in the correct order. Pairs each walker.pedestrian.* with a controller.ai.walker, places them on the navigation mesh, and sends them to random navmesh points at walking speed. Use when the user asks to "spawn pedestrians/walkers", "add people/crowds", "make pedestrians walk around", or "remove the walkers". Reads the world settings first: if the world is already synchronous it never ticks it, and if it is asynchronous it makes it synchronous and drives the clock itself.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Fine-tunes and evaluates OpenVLA-OFT and OpenVLA-OFT+ policies for robot action generation with continuous action heads, LoRA adaptation, and FiLM conditioning on LIBERO simulation and ALOHA real-world setups. Use when reproducing OpenVLA-OFT paper results, training custom VLA action heads (L1 or diffusion), deploying server-client inference for ALOHA, or debugging normalization, LoRA merge, and cross-GPU issues.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Run the Omnigent load test and produce a results file explaining the latencies. Load when the user wants to load-test / stress-test / benchmark Omnigent under concurrency ("load test omnigent", "stress test the server", "how many hosts/sessions/turns can it handle", "load test real agent turns / conversations", "run a load test"). The test makes each simulated user a real omnigent host that creates host-bound sessions and drives real multi-turn conversations with a mocked LLM; it boots its own local stack (dev/loadtest/run.py). Gather inputs, run it, then read the generated summary.md and explain the latency distribution (avg/median/p95/p99, throughput, failures). NOT for single-request latency micro-benchmarks (that is dev/benchmarks/).

日本語の概要は準備中です。原文の説明を表示しています。

omnigent-ai/omnigent1.1万2026年10月13日 更新