Find the papers that answer a research query in Firecrawl's research paper index — a corpus of paper abstracts whose largest share is biomedical and life-science literature (PubMed, bioRxiv, medRxiv), alongside arXiv preprints in CS, physics, and math — using semantic search, semantic and structural expansion, and in-body verification. Use this skill for literature-finding and paper-retrieval tasks of any kind, including clinical, biomedical, drug, gene, disease, and other life-science questions, whether the answer is a single paper or a full multi-paper set. The index is reached only through the `firecrawl_research_*` MCP tools or the `firecrawl research` CLI subcommands. Calling `firecrawl_search` with its `categories` option set to `["research"]` is a different feature — it filters ordinary web search to research-affiliated websites (the list includes PubMed, bioRxiv, medRxiv, arXiv, and publisher sites) and returns page results from them, without querying the paper records in this index.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/skills☆ 1222026年10月9日 更新
Create and manage Neo4j vector indexes, run vector similarity search (ANN/kNN), store embeddings on nodes or relationships, use SEARCH clause (Neo4j 2026.01+, preferred) or db.index.vector.queryNodes() procedure (deprecated 2026.04, still works on 2025.x), configure HNSW and quantization options, pick similarity function and embedding provider dimensions, and batch-update embeddings. Use when tasks involve CREATE VECTOR INDEX, vector.dimensions, cosine/euclidean search, embedding ingestion pipelines, semantic or structural nearest-neighbor lookup, or hybrid search (vector + fulltext, multiple vector sources, or graph-derived scores). Does NOT handle GraphRAG retrieval_query graph traversal — use neo4j-graphrag-skill. Does NOT handle fulltext-only/keyword-only search — use neo4j-cypher-skill. Does NOT compute GDS graph embeddings (FastRP, Node2Vec) — use neo4j-gds-skill.
日本語の概要は準備中です。原文の説明を表示しています。
neo4j-contrib/neo4j-skills☆ 1152026年10月12日 更新
Use when working in a Unity project that uses Entities (DOTS) or when a task needs thousands of simulated objects - when ECS is worth it, components/bakers/ISystem with IJobEntity and Burst, entity command buffers for structural changes, native memory rules, and testing systems in a test World.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Phase G of a WinForms-to-Avalonia migration: decompose oversized UI state and orchestration, harden asynchronous workflows and external boundaries, preserve composition lifetimes, keep Headless tests process-isolated, and update ownership documentation. Use only when an explicit migration has post-port structural or resilience debt, or when the orchestrator routes here. Baseline input security belongs in the phase that introduces the boundary, not only here.
日本語の概要は準備中です。原文の説明を表示しています。
tautcony/ChapterTool☆ 1132026年10月14日 更新
Validate DESIGN.md files against the official Google specification using the `@google/design.md` CLI linter. Works with local files. Use when the user wants to lint a DESIGN.md, check spec compliance, find broken token references, verify WCAG contrast ratios, diff two versions, export tokens to Tailwind or DTCG format, or audit a design system file for structural correctness. Trigger on mentions of "validate DESIGN.md", "lint DESIGN.md", "check my design.md", "design.md spec compliance", "WCAG contrast check", "broken token references", "design token validation", "export design tokens", "diff design systems", "design.md audit", "@google/design.md", "npx design.md lint", "design system validation", "frontmatter tokens", or any request to verify a DESIGN.md file.
日本語の概要は準備中です。原文の説明を表示しています。
fabricioctelles/skills☆ 1082026年10月12日 更新
Create, validate, and enrich Open Knowledge Format (OKF) bundles — the open spec for representing organizational knowledge as markdown files with YAML frontmatter. Use when the user mentions 'OKF', 'Open Knowledge Format', 'knowledge bundle', 'OKF bundle', 'create a knowledge base for agents', 'validate OKF', 'convert to OKF', 'enrich knowledge docs', 'agent-readable knowledge', 'LLM wiki', 'knowledge catalog', 'kcmd', or wants to structure knowledge as markdown files for AI agent consumption. Also use when the user has a directory of markdown files and wants to make them interoperable or conformant with the OKF standard. Even for simple requests like 'make this folder OKF conformant' — the skill has critical structural rules the agent needs.
日本語の概要は準備中です。原文の説明を表示しています。
fabricioctelles/skills☆ 1082026年10月12日 更新
Index a code repository into Cognee's code graph and query it deterministically (callers, impact analysis, paths, endpoints). Use for structural code questions, "index this repo", and checking what a re-index changed.
日本語の概要は準備中です。原文の説明を表示しています。
topoteretes/cognee-integrations☆ 992026年10月13日 更新
Find the papers that answer a research query in Firecrawl's research paper index — a corpus of paper abstracts whose largest share is biomedical and life-science literature (PubMed, bioRxiv, medRxiv), alongside arXiv preprints in CS, physics, and math — using semantic search, semantic and structural expansion, and in-body verification. Use this skill for literature-finding and paper-retrieval tasks of any kind, including clinical, biomedical, drug, gene, disease, and other life-science questions, whether the answer is a single paper or a full multi-paper set. The index is reached only through the `firecrawl_research_*` MCP tools or the `firecrawl research` CLI subcommands. Calling `firecrawl_search` with its `categories` option set to `["research"]` is a different feature — it filters ordinary web search to research-affiliated websites (the list includes PubMed, bioRxiv, medRxiv, arXiv, and publisher sites) and returns page results from them, without querying the paper records in this index.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/opencode-firecrawl☆ 992026年10月6日 更新
Reviews an existing codebase for structural friction, unclear ownership, leaky or shallow interfaces, excessive coupling, misplaced state, poor testability, and risky dependency direction, then prioritizes evidence-backed improvement candidates. Use for architecture audits, modularization, modernization, or recurring cross-cutting change pain. Not for designing one new interface, simplifying a local function, or fixing a reproduced bug.
日本語の概要は準備中です。原文の説明を表示しています。
thiientv/godmode☆ 972026年8月26日 更新
Validate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report).
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 932026年10月7日 更新
Segment overlapping visual parts from source images, wireframes, texture atlases, and decals before mesh reconstruction. Use when a mascot/logo/template contains touching or overlapping components and exact structural part masks are needed before contour-to-mesh, UV fitting, or landmark repair.
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 902026年10月13日 更新
Repo-wide structural-maintainability review — code-judo restructurings, 1k-line file guard, anti-spaghetti branching, canonical-layer enforcement, anti-magic abstractions, explicit type/boundary contracts.
日本語の概要は準備中です。原文の説明を表示しています。
existential-birds/beagle☆ 822026年9月16日 更新
Reviews PRs that add or modify Agent Skills, checking structural validity, design quality, and marketplace consistency. Use when reviewing skill file changes, auditing SKILL.md quality, or running automated skill PR reviews.
日本語の概要は準備中です。原文の説明を表示しています。
existential-birds/beagle☆ 822026年9月16日 更新
Codify project review rules as deterministic guards — ast-grep structural rules (with TDD-style rule tests) for mechanical checks, REVIEW_GUIDELINES.md for qualitative ones, wired into the project gate / wf verify. Use when the user wants to define review rules, turn a repeated review finding into a lint/guard, or set up ast-grep in a project.
日本語の概要は準備中です。原文の説明を表示しています。
tomsej/pi-ext☆ 782026年9月4日 更新
Build, edit, redesign, render, and verify content-led, structurally diverse, clean, editable, reproducible PowerPoint `.pptx` decks. Use for scientific, lab, clinical, consulting, board, investor, editorial, policy, and operational presentations where alignment, readability, contrast, and balanced density matter.
日本語の概要は準備中です。原文の説明を表示しています。
siril9/presentation-skill☆ 762026年10月8日 更新
Survey existing onboarding docs and developer portal — find gaps and structural issues. Use when asked to "survey our onboarding docs", "find developer portal gaps", or "review our onboarding structure".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Reading a habitat — identifying biome, plant community, food web structure, successional stage, and the keystone species that hold the system together. Covers the elevational and latitudinal gradients that Humboldt first mapped, the structural vocabulary for describing a habitat, the core concepts of food-web and trophic analysis, and the practice of diagnosing habitat health from indicator species. Use when the task is to understand a place rather than a species.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Industrial production of iron and steel from ore to finished product — blast furnace, Bessemer converter, open-hearth, basic oxygen, electric arc, continuous casting, rolling, and secondary metallurgy. Covers the chemistry of decarburization, dephosphorization, and desulfurization, the metallurgy of plain carbon steels, the evolution from puddling and rolling to BOF and EAF, and the process-structure-property chain that makes mild steel the default structural material of the industrial era.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Proof writing and verification techniques for mathematical reasoning. Covers 13 proof strategies with canonical worked examples — direct, contrapositive, contradiction, cases, WLOG, vacuous/trivial, biconditional, counterexample, existence (constructive and non-constructive), uniqueness, induction (weak, strong, structural), pigeonhole/double-counting, and diagonal argument/invariants. Use when writing, verifying, or selecting proof strategies for any mathematical claim.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Metallurgy of the major nonferrous structural and engineering alloys — aluminum, copper, titanium, nickel, magnesium, and their strengthening mechanisms. Covers precipitation (age) hardening in Al-Cu and Al-Zn-Mg systems, solid-solution strengthening in brass and bronze, alpha-beta titanium, nickel superalloys with gamma-prime, and the trade-offs in density, strength, corrosion resistance, and cost that decide when to leave steel for a lighter or more specialized metal.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Economics of low-income countries and the structural transformation from agrarian poverty to industrial prosperity. Covers growth models (Solow, endogenous growth, unified growth theory), the role of institutions (inclusive vs. extractive), inequality measurement and dynamics (Gini, Lorenz curve, Kuznets), poverty traps and their mechanisms (nutritional, financial, geographical), foreign aid debates, and the capability approach as an alternative development metric. Use when analyzing why some countries are rich and others poor, evaluating development interventions, or reasoning about the relationships between growth, inequality, institutions, and human well-being.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Software design principles, patterns, and architecture from SOLID through distributed systems. Covers the five SOLID principles with violations and fixes, DRY/KISS/YAGNI heuristics, separation of concerns, 12 GoF design patterns organized by intent (creational, structural, behavioral), architectural patterns (MVC, MVP, MVVM, layered, hexagonal, microservices, event-driven), coupling and cohesion metrics, dependency injection, and the design decision framework for choosing between competing approaches. Use when making design decisions, reviewing architecture, refactoring code, or teaching software engineering principles.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Create original pixel-art "Clawd" crab emotes as pure SVG + CSS keyframe animations (no frame-by-frame GIFs, no raster sprites), and optionally export them to looping GIFs. Each emote is a tiny pixel crab doing an activity — holding a prop, wearing a hat, reacting — built from <rect>/<polygon>/<circle> and animated with @keyframes. Use this skill whenever the user wants to make, add, fix, or extend Clawd / pixel-crab / desk-pet emotes, mascot animations, "表情/图鉴" cards of an animated character, festival or daily-life crab stickers, or asks to turn such SVG animations into GIFs — even if they don't say the word "SVG". Also use it when fixing visual bugs in these emotes ("帽子悬空/hat floating", "脚断开/feet detached", a prop that looks disconnected from the hand), since the fixes follow specific structural rules documented here.
日本語の概要は準備中です。原文の説明を表示しています。
xixicc186/clawd-emotes-skill☆ 682026年7月20日 更新
Build and navigate DSP (Data Structure Protocol) — graph-based long-term structural memory of codebases for LLM agents. Stores entities (modules, functions), their dependencies (imports), public API (shared/exports), and reasons for every connection. Use when: (1) project has a .dsp/ directory, (2) user asks to set up DSP or bootstrap project structure, (3) creating/modifying/deleting code files in a DSP-tracked project, (4) navigating project structure, understanding dependencies, or finding modules, (5) user mentions DSP, dsp-cli, .dsp, or structure mapping.
日本語の概要は準備中です。原文の説明を表示しています。
k-kolomeitsev/data-structure-protocol☆ 682026年8月10日 更新