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cccskills

「transition」の検索結果

610 件 ・ 関連度順

概要と使いどころ

delight

無料

Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says "make it feel special" / "add some personality". Invoke when the user asks for delight on their UI, or mentions 'delight' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3842026年10月13日 更新

animate

無料

Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3842026年10月13日 更新

motion

無料

Implement smooth, accessible animations with motion/react (Framer Motion) in React. Use when adding animations, gestures, or layout transitions with motion, AnimatePresence, useScroll, and related APIs. Requires a 'use client' boundary; not for strictly server-rendered components or when no animation is needed.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

animate

無料

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations. Only runs when explicitly invoked; it does not trigger on its own.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Design engineering principles and patterns for building polished, accessible web interfaces. Use this skill when building UI components, reviewing frontend code, implementing forms, handling touch interactions, optimizing performance, or creating marketing pages. Triggers on: design engineering, UI polish, input fields, form validation, button states, touch devices, mobile UX, accessibility, a11y, keyboard navigation, aria labels, font rendering, typography, layout shift, z-index, animations, transitions, easing, hover effects, tap targets, iOS Safari, prefers-reduced-motion, marketing pages, landing pages, dark mode, theme switching, scrollbars, gradients, shadows, virtualization, preloading.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

anim

無料

Tasteful, subtle web UI animation following Emil Kowalski / animations.dev principles. Use when adding or reviewing interface motion — hover and press feedback, entrances and exits, modals, toasts, menus, loading and skeleton states, staggered reveals, page or view transitions — so motion stays refined and purposeful, not decorative. Covers CSS, Web Animations, and React timing/easing. Pair with the motion skill for motion/react API specifics.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

3Dmol.js WebGL molecular visualization emitted as self-contained HTML. Render structures (PDB/SDF/XYZ/MOL2/cube) with stick, sphere, cartoon, line, and surface styles; animate trajectories with a frame-delay (interval, ms) control; and animate vibrational normal modes via vibrate() from per-atom dx/dy/dz displacements or from precomputed frames. Output standalone HTML that loads 3Dmol from a CDN, with optional play/pause and speed controls. Use for transition-state imaginary-mode animations, MD or reaction-path playback, docking poses, and orbital/density isosurfaces. For static 2D chemical structure drawings use rdkit-chemdraw-cdxml; for 2D statistical plots use matplotlib or plotly.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3782026年9月29日 更新

Provides comprehensive React 19 patterns for Server Components, Server Actions, useOptimistic, useActionState, useTransition, concurrent features, Suspense boundaries, and TypeScript integration. Generates executable code patterns, validates security for public endpoints, and optimizes performance with React Compiler or manual memoization. Proactively use when building React 19 applications with Next.js App Router, implementing optimistic UI, or optimizing concurrent rendering.

日本語の概要は準備中です。原文の説明を表示しています。

giuseppe-trisciuoglio/developer-kit3572026年9月10日 更新

Document UI component states (current vs expected) with transitions

日本語の概要は準備中です。原文の説明を表示しています。

WellApp-ai/Well3452026年10月8日 更新

Generates a Mermaid workflow diagram showing process steps, decisions, and state transitions. Use when documenting CI/CD pipelines or lifecycle processes.

日本語の概要は準備中です。原文の説明を表示しています。

athola/claude-night-market3412026年10月10日 更新

Generate podcast scripts from text content. Use Tone.js and Howler.js for audio mixing. Create intro/outro music, transitions, sound effects.

日本語の概要は準備中です。原文の説明を表示しています。

OneWave-AI/claude-skills3402026年10月2日 更新

Writes, explains, debugs, and optimizes BI calculations - Power BI / Fabric DAX measures and calculated columns, Tableau calculated fields (FIXED/INCLUDE/EXCLUDE LOD expressions, table calculations), and Looker LookML measures, dimensions, and derived tables. Use it whenever the request involves DAX, CALCULATE, a Power BI measure, a Tableau calc or LOD, LookML, or a business metric such as YoY, YTD, rolling 12 months, running total, percent of total, distinct customers, ranking, new vs returning customers, closing balances, or basket analysis. Use it especially when someone says a measure "shows the wrong total", "is blank", "ignores my slicer/filter", "repeats the same value on every row", or "is slow" - those are filter context, context transition, LOD order-of-operations, or fanout bugs this skill is built to diagnose. Produces the formula, the context it evaluates in, and a hand-checkable test with expected numbers.

日本語の概要は準備中です。原文の説明を表示しています。

OneWave-AI/claude-skills3402026年10月2日 更新

检查并修复短视频逐字稿的段落衔接、信息密度、口播节奏和观众流失风险。用户问稿子顺不顺、哪里容易被划走,或需要制作可直接拍摄的版本和标记式改稿时使用。 English: Check and improve short-video scripts for transitions, information density, spoken rhythm, and audience drop-off risk. Use when the user wants to know where viewers may leave, whether the script flows, or needs a shoot-ready or annotated revision.

日本語の概要は準備中です。原文の説明を表示しています。

StopDisTrain/sdt-skills3092026年8月26日 更新

Vendor termination data return and deletion procedures per GDPR Article 28(3)(g). Covers data extraction formats, deletion certification requirements, transition planning, residual data handling, and post-termination verification.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3032026年3月17日 更新

Guides APEC Cross-Border Privacy Rules system certification process including self-assessment against the APEC Privacy Framework principles, accountability agent selection, intake questionnaire completion, certification decision, annual recertification, and Global CBPR Forum transition. Keywords: APEC, CBPR, cross-border privacy, accountability agent, certification, Global CBPR.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3032026年3月17日 更新

Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2962026年7月11日 更新

Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2962026年7月11日 更新

Enhance a finished PPTX while keeping visible content and layout stable. Use for adding or replacing speaker notes, narration audio, auto-advance timing, or slide transitions through direct OOXML. Do not use for redesign, raw template filling, SVG-generated project narration, or changing slide content.

日本語の概要は準備中です。原文の説明を表示しています。

byungjunjang/slide-master2862026年9月30日 更新

Plan Seedance 2.0 music-video clips where performance, camera, scene changes, spatial lyric typography, and transitions respond to a locked music window. Use for 4–15 second hooks or longer multi-clip MVs with explicit audio/lyric ownership, subject and scene references, beat-led events, and assembly handoffs; not for ordinary caption cleanup or unlicensed lyric copying.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82852026年10月11日 更新

Applies the mental models and frameworks of Andrej Karpathy (deep learning, former Director of AI at Tesla, founding member of OpenAI, Eureka Labs). Use this skill whenever you are helping the user build neural networks from scratch, debug deep learning pipelines, evaluate AI agent workflows, design LLM apps, or navigate the transition to Software 3.0 (vibe coding). It is highly relevant for pedagogy (untangling complex knowledge), assessing AI capabilities vs. limitations (jagged intelligence, tokenization limits), and architectural decisions (end-to-end optimization vs. complex pipelines). Reach for this whenever discussing LLM training, autonomous systems, or AI-assisted coding.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeo2832026年9月3日 更新

Applies the reasoning style of Ilya Sutskever (deep learning pioneer, co-founder of OpenAI and Safe Superintelligence Inc.) to problems involving AI architecture, scaling laws, alignment, and research strategy. Reach for this skill whenever discussing machine learning paradigms, the limits of compute and data, AGI timelines, superintelligence safety, or deciding between hardcoding vs. learning. Trigger this skill for questions about next-word prediction, reinforcement learning efficiency, generalization gaps, and transitioning from brute-force scaling to fundamental research, even if the user doesn't explicitly name him.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeo2832026年9月3日 更新

jeff-dean

無料

Applies the engineering and research philosophies of Jeff Dean, Chief Scientist at Google DeepMind and Google Research. Reach for this skill whenever you are designing large-scale distributed systems, optimizing latency and energy efficiency, or making architectural decisions about machine learning infrastructure. It should trigger automatically for topics involving hardware-ML co-design, model distillation, sparse activation, massively multi-task models, or scaling systems by 5x to 10x. Use this skill to evaluate system bottlenecks, transition from specialized to unified models, and optimize experimental velocity. Apply his mental models to avoid premature 100x scaling and to treat AI models as reasoning engines rather than memorization databases.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeo2832026年9月3日 更新

Applies the reasoning style of Daphne Koller (machine learning pioneer, co-founder of Coursera, founder and CEO of Insitro). Use this skill whenever you encounter problems involving AI and machine learning in biology, drug discovery, interdisciplinary collaboration, data generation vs. data mining, or transitioning from academia to industry. Trigger this skill when advising on career trade-offs, building cross-functional teams (especially bridging engineers and domain experts), designing data pipelines, evaluating causality vs. correlation, or applying AI to physical systems ('where bits meet atoms'). Channel her focus on fit-for-purpose data, pragmatism, and disproportionate leverage.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeo2832026年9月3日 更新