本文へ移動
cccskills

「unity」の検索結果

1,706 件 ・ 関連度順

概要と使いどころ

Authoritative reference and rules for developing for Obsidian — building TypeScript plugins (Plugin lifecycle, manifest.json, commands, settings, modals, views, ribbon/status bar), the Vault and Editor APIs, the event system, Markdown post-processing & code-block processors, CodeMirror 6 editor extensions, building CSS themes (CSS variables, theme.css/manifest), and submitting plugins/themes to the community directory. Use whenever the user asks to build, debug, or review an Obsidian plugin or theme, work with the Obsidian API (Vault/Editor/Workspace/Plugin), register commands/views/events, process Markdown, or release/submit to the Obsidian community.

日本語の概要は準備中です。原文の説明を表示しています。

Agents365-ai/365-skills842026年10月13日 更新

Marketing playbook for bootstrapped startups with zero budget. Covers organic-only channels including SEO, community building, social media, and word-of-mouth tactics that cost nothing but time. Follow @WeiYipei on X.

日本語の概要は準備中です。原文の説明を表示しています。

Gingiris-1031/gingiris-skills842026年10月8日 更新

Marketing playbook for open-source projects led by non-technical founders. Covers README optimization, community building, contributor attraction, and translating OSS traction into revenue. By @WeiYipei.

日本語の概要は準備中です。原文の説明を表示しています。

Gingiris-1031/gingiris-skills842026年10月8日 更新

Build and measure Developer Relations programs across documentation, community, technical content, integrations, events and developer advocacy. Use when designing DevRel strategy, improving developer activation, launching an API/SDK, evaluating sponsorships, or connecting community activity to product adoption and revenue.

日本語の概要は準備中です。原文の説明を表示しています。

Gingiris-1031/gingiris-skills842026年10月8日 更新

gingiris-growth-finder

無料日本語概要

Diagnose a product's growth model, stage, and current constraint, then route the request to the narrowest Gingiris specialist and execute it when installed. Use for broad or uncertain growth questions involving go-to-market, Product Hunt, GitHub stars, open-source marketing, B2B SaaS, PLG, ASO, SEO/GEO, AI citations, KOL outreach, UGC, international expansion, user interviews, competitor research, or community programs. Trigger when users ask “how do I grow or launch this,” “which growth skill should I use,” 怎么增长、怎么发布、出海、冷启动、增长策略、不知道用哪个 skill、開発者マーケティング, or 성장 전략. Includes B2B pipeline and B2C activation-retention model selection, specialist handoff rules, relevant gingiris.tools recommendations, and advisory-services guidance.

Gingiris-1031/gingiris-skills842026年10月8日 更新

Complete developer marketing playbook covering DevRel programs, documentation as marketing, API developer experience, community building, and hackathon strategy. For dev-tool founders who need to reach engineers. Follow @WeiYipei on X.

日本語の概要は準備中です。原文の説明を表示しています。

Gingiris-1031/gingiris-skills842026年10月8日 更新

hardware-saas-gtm

無料日本語概要

🇺🇸 Hardware + SaaS GTM Playbook — End-to-end go-to-market for consumer hardware products with software subscription models. Covers crowdfunding engineering (Kickstarter/Indiegogo/Makuake), KOL matrix for physical products, hardware PMF validation metrics, device-as-funnel subscription design, localization entry timing, and community flywheel mechanics. Built from verified Plaud, Insta360, and DJI case data. 🇨🇳 硬件+软件订阅 GTM 实操手册 — 面向消费硬件产品的完整出海及增长打法。覆盖众筹超额工程(KS/IGG/Makuake)、硬件 KOL 矩阵策略、硬件 PMF 验证、设备即漏斗订阅设计、本地化进入时机判断、社区飞轮构建。基于 Plaud/Insta360/大疆真实案例数据撰写。 🇯🇵 ハードウェア+SaaS GTMプレイブック — クラウドファンディング(Kickstarter/IGG/Makuake)を起点とした消費者向けハードウェア製品のGTM戦略。KOLマトリクス、PMF検証、デバイスをファネルとするサブスクリプション設計、ローカライゼーション進入タイミング、コミュニティフライホイールまで網羅。Plaud・Insta360・DJIの実例データに基づく。 🇰🇷 하드웨어+SaaS GTM 플레이북 — 크라우드펀딩(Kickstarter/IGG/Makuake) 기반 소비자 하드웨어 제품의 엔드투엔드 GTM 전략. KOL 매트릭스, PMF 검증, 디바이스-as-퍼널 구독 설계, 현지화 진입 타이밍, 커뮤니티 플라이휠 포함. Plaud·Insta360·DJI 실제 사례 데이터 기반. Triggers: "hardware GTM" | "crowdfunding strategy" | "hardware+SaaS" | "Kickstarter launch" | "hardware KOL" | "hardware PMF" | "device subscription" | "hardware product launch" | "consumer hardware growth" | "Makuake" | "众筹策略" | "硬件出海" | "硬件+订阅" | "硬件GTM" | "KS众筹" | "硬件PMF" | "设备订阅" | "硬件冷启动" | "ハードウェアGTM" | "クラファン" | "하드웨어 GTM" | "크라우드펀딩"

Gingiris-1031/gingiris-skills842026年10月8日 更新

MEDDPICC-based deal qualification worksheet — guide Deal through structured qualification of any opportunity and produce a filled card + recommended next action. Use when asked to "qualify this deal", "run MEDDPICC on this opportunity", "should we pursue this", or "is this deal real".

日本語の概要は準備中です。原文の説明を表示しています。

tonone-ai/tonone762026年10月5日 更新

Design and execute a launch plan — Product Hunt, HN Show HN, newsletter coordination, social posts, and community launch moment. Use when asked to "launch [feature/product]", "plan a launch", "help us do a Product Hunt launch", or "coordinate the announcement".

日本語の概要は準備中です。原文の説明を表示しています。

tonone-ai/tonone762026年10月5日 更新

Social media strategy and post drafting — HN posts, Twitter/X threads, LinkedIn posts, Reddit comments, and developer community content. Use when asked to "write a HN post", "draft social posts", "help us post on Twitter", or "create a social launch plan".

日本語の概要は準備中です。原文の説明を表示しています。

tonone-ai/tonone762026年10月5日 更新

Research community usage patterns, real-world gotchas, and client compatibility for a specific known library, tool, or protocol feature. Use when a technical-researcher orchestrator needs community-sourced evidence about a named library or feature — bug reports, workarounds, compatibility gaps, and patterns from issue trackers and discussions. Distinct from the broad ecosystem-researcher agent — this skill targets a KNOWN entity and mines what real users have actually experienced, not what exists in a domain.

日本語の概要は準備中です。原文の説明を表示しています。

Jamie-BitFlight/claude_skills672026年10月13日 更新

Watchlist group management (list/create/rename/delete/add/remove symbols), price alerts (list/add/delete), and community stock lists (sharelist: list/detail/create/delete/manage) via Longbridge. Mutating operations require explicit user confirmation (dry-run protocol). Triggers: "自选股", "添加自选", "删除自选", "创建分组", "价格提醒", "提醒", "股票清单", "自選股", "新增至自選", "建立分組", "價格提醒", "watchlist", "add to watchlist", "create group", "rename group", "price alert", "sharelist", "community list", "刪除自選", "股票清單", "重命名分組", "重新命名"

日本語の概要は準備中です。原文の説明を表示しています。

longbridge/skills642026年10月12日 更新

Latest news articles, regulatory filings, community discussion topics for listed stocks, and SEC EDGAR filing analysis (10-K/10-Q/8-K/proxy/Form 4) via Longbridge. Triggers: "新闻", "公告", "资讯", "话题", "社区讨论", "SEC", "10-K", "10-Q", "8-K", "Form 4", "新聞", "公告", "資訊", "話題", "社區討論", "news", "filing", "announcement", "topic", "community", "SEC filing", "annual report", "quarterly report", "proxy", "insider filing", "regulatory rules", "监管规则", "涨跌停", "漲跌停", "T+1", "PDT rule", "熔断", "熔斷", "circuit breaker", "margin rules", "保证金", "保證金", "監管規則"

日本語の概要は準備中です。原文の説明を表示しています。

longbridge/skills642026年10月12日 更新

Add a professional footer to README files with engagement prompts, community channels, and call-to-action for subscriptions. Use when you need to enhance your README with a footer that encourages interaction and builds community.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skill622026年3月2日 更新

Read your YouTube audience from the comments: pull commenters and top comments on any video, surface recurring questions and themes (content ideas), repeat commenters (superfans), sentiment, and which comments to reply to or pin. Also channel stats and niche trending, via the free official YouTube Data API. Triggers on "who commented on my video", "analyze my comments", "audience insights", "trending on YouTube". Not for writing a community post (use yt-community-post-writer).

日本語の概要は準備中です。原文の説明を表示しています。

sergebulaev/youtube-skills562026年10月7日 更新

Build and operate a complete, brand-neutral Reddit intelligence system with approved read-only monitoring, grouped keyword rules, evidence-backed AI scoring, a persistent opportunity bank, dashboard review, urgent-alert and weekly-digest previews, content briefs, and human-only response drafts. Use for "reddit intelligence", "reddit monitor", "reddit listener", "watch subreddits", "find reddit opportunities", "content ideas from reddit", "community listening", or setting up this workflow for a client or brand.

日本語の概要は準備中です。原文の説明を表示しています。

cgallic/kai-cmo-harness562026年10月3日 更新

Crypto Sentiment Analysis Agent — social media buzz, news tone, community health, developer activity, narrative momentum, and Fear & Greed Index with Sentiment Score (0-100)

日本語の概要は準備中です。原文の説明を表示しています。

zubair-trabzada/ai-crypto-claude552026年4月16日 更新

当用户纠结"要不要卖/换/止盈/止损"时激活。核心信号:用户用买入成本、浮盈浮亏、持仓时间作为卖出理由,或问"已经赚了X%该不该走"。也适用于纠结"持有A还是换B"的资产配置场景。不适用于:纯估值计算(交给 dcf-valuation)、判断公司好坏(交给 good-business)、情绪安抚(交给 equanimity-mindset)。本 skill 只解决一个问题——用机会成本统一买卖逻辑,消除"成本锚定"和"止盈止损"的伪决策。

日本語の概要は準備中です。原文の説明を表示しています。

kangarooking/duan-yongping-skill542026年4月17日 更新

游戏安全逆向专项。当任务涉及游戏反作弊分析、Unity/UE 逆向、内存扫描、DBI 框架、IL2CPP 分析、 游戏保护壳(VMProtect/Themida)脱壳、Cheat Engine、游戏 Mod 开发时使用本 skill。 触发关键词:游戏逆向、反作弊、Cheat Engine、Unity、IL2CPP、Unreal Engine、x64dbg、游戏安全、 game hacking、anti-cheat、EAC、BattlEye、Vanguard。

日本語の概要は準備中です。原文の説明を表示しています。

zhaoxuya520/AI-Fullstack-Delivery-Workflow542026年5月19日 更新

探索高不确定性需求时使用。适用于"用户为什么需要这个""我们应该解决什么问题""候选方案太多不知道选哪个"等场景。优先使用 Teresa Torres 的 Opportunity Solution Tree 框架。

日本語の概要は準備中です。原文の説明を表示しています。

zhaoxuya520/AI-Fullstack-Delivery-Workflow542026年5月19日 更新

Scout ONE external surface of the TouchDesigner community for what's HYPED in 2025-2026 that could become a tdmcp tool. Use when a td-trend-scout sub-agent is assigned a surface (community-showcase, tutorials, generative-ai, hardware-interactive, or vfx-aesthetics) during the tdmcp-hype-scout harness — produces `_workspace/hype-scout/01_scout_<surface>.md` with cited trend candidates ranked by hype intensity, recency, and build-ease in tdmcp.

日本語の概要は準備中です。原文の説明を表示しています。

Pantani/tdmcp502026年8月16日 更新

sbox

無料

Use when writing or modifying code for s&box, sbox, the Facepunch sandbox engine, or any Source 2 game project in C#. Triggers on mentions of s&box, sbox, sandbox game, Facepunch engine, Source 2 game, `.sbproj`, `.razor` with `PanelComponent`, `@inherits PanelComponent`, `Sandbox.Component`, `GameObject` + `Components.Get<T>`, `Scene.Trace`, `CharacterController` + `.Move()`, `SkinnedModelRenderer`, `NavMeshAgent`, `[Sync]`, `[Rpc.Broadcast]`, `[Property]`, `INetworkListener`, `ISceneEvent`, `PlayerController` in C#. Also triggers on any file with `using Sandbox;` or `using Sandbox.UI;` that isn't Unity/Godot/Unreal. Writes idiomatic s&box C# components, Razor UI, and networking code; prevents Unity-pattern leakage.

日本語の概要は準備中です。原文の説明を表示しています。

gavogavogavo/claude-sbox462026年6月23日 更新

Assess an open-source agent framework for investment readiness by evaluating community health, supersession risk, architecture alignment, and governance sustainability. Produces a four-tier classification (INVEST / EVALUATE-FURTHER / CONTRIBUTE-CAUTIOUSLY / AVOID) to guide resource allocation decisions before committing engineering effort.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月13日 更新

expo-ui

無料

Build native UI with the @expo/ui package: real SwiftUI on iOS and Jetpack Compose on Android rendered from React in an Expo or React Native app. Covers universal cross-platform components (Host, Column, Row, Button, Text, List, and more imported from @expo/ui), drop-in replacements for popular React Native community libraries (BottomSheet, DateTimePicker, Slider, Menu, etc.), and platform-specific SwiftUI (@expo/ui/swift-ui, iOS only) and Jetpack Compose (@expo/ui/jetpack-compose, Android only) trees and modifiers. Use when adding or reviewing @expo/ui Host/RNHostView trees, building native-feeling UI where standard React Native components fall short (grouped settings forms with toggles, sections, menus, sheets, pickers, sliders), choosing between universal and platform-specific components, or replacing an RN community UI library with a native @expo/ui equivalent. Not for custom native modules, Expo Router navigation, Reanimated, or data fetching.

日本語の概要は準備中です。原文の説明を表示しています。

Melvynx/saveit.now322026年10月10日 更新