Design low-friction UX, interaction patterns, and comeback loops for AI coding assistant apps, agent consoles, background coding agents, and Port Daddy swarm/operator surfaces. Use when creating flows like prompt-to-diff, context attach, plan/apply/review, checkpoint rollback, background-agent dashboards, visual proof, or multi-agent invocation. NOT for generic landing pages, static dashboards, or implementation-only changes without product flow.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Designs and audits closed, ordered, replay-safe message protocols between already admitted agent bodies. Use when a multi-agent exchange needs explicit epochs, audiences, per-sender sequencing, gathers, terminal fences, acknowledgements, and deterministic replay. NOT for selecting or spawning agents, granting identity or authority, choosing a runtime topology, general human facilitation, wire transport implementation, or deciding whether evidence is true.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Fundamental patterns for effective agentic behavior. Teaches decomposition, tool orchestration, error recovery, context management, quality self-assessment, and knowing when to stop. Model-agnostic principles that make any agent more effective regardless of domain. Activate on: "how should I structure this agent", "agentic workflow", "agent patterns", "multi-step task", "tool orchestration", "/agentic-patterns", "decompose this", "agent best practices", "chain of actions", "when should the agent stop", "agent loop design". NOT for: creating agent infrastructure (use agent-creator), building DAGs (use jury_rig-architect), specific tool implementation.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Declare an agentic application's interaction disclosure, state, context, capabilities, and effect-control boundaries. Use for a reviewable design specification and static consistency audit before implementation. NOT for proving that controls are deployed or enforced, exposing private chain-of-thought, selecting a model/router, or designing a multi-agent protocol.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Design and audit a pricing function for variable-cost agent labor. Choose among per-seat, metered, credits, hybrid, and outcome pricing; name buyer value and cost metrics separately; calculate a reproducible cost floor; require pre-commitment guardrails; and stress-test declared personas. Use for offline pricing-design evidence, not billing implementation or runtime control. NOT for production billing, payment collection, or runtime spend enforcement.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Complete security architecture overhaul for claude-flow v3. Addresses critical CVEs (CVE-1, CVE-2, CVE-3) and implements secure-by-default patterns. Use for security-first v3 implementation.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/mcp-studio☆ 22026年10月10日 更新
Loads org- and repo-level coding rules from Qodo before code tasks begin, ensuring all generation and modification follows team standards. Use before any code generation or modification task when rules are not already loaded. Invoke when user asks to write, edit, refactor, or review code, or when starting implementation planning.
日本語の概要は準備中です。原文の説明を表示しています。
nanocoai/nanoclaw-gmail☆ 22026年4月3日 更新