Interact with GitHub repos, PRs, issues, CI, and notifications via the pi-github extension commands and gh CLI. Use when asked to check PRs, list issues, view repo status, check CI, browse notifications, create or merge PRs, fix PR review feedback, or perform any GitHub operation. **Triggers:** "open PRs", "repo status", "CI status", "merge PR", "fix PR", "fix PRs", "fix review feedback", "create PR", "GitHub notifications", any /gh-* command, or when a GitHub PR URL is shared.
日本語の概要は準備中です。原文の説明を表示しています。
espennilsen/pi☆ 1222026年10月12日 更新
Use this skill whenever the user wants to create, read, edit, or manipulate Word documents (.docx files). Triggers include: any mention of "Word doc", "word document", ".docx", or requests to produce professional documents with formatting like tables of contents, headings, page numbers, or letterheads. Also use when extracting or reorganizing content from .docx files, inserting or replacing images in documents, performing find-and-replace in Word files, working with tracked changes or comments, or converting content into a polished Word document. If the user asks for a "report", "memo", "letter", "template", or similar deliverable as a Word or .docx file, use this skill. Do NOT use for PDFs, spreadsheets, Google Docs, or general coding tasks unrelated to document generation.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/PawBench☆ 1182026年8月3日 更新
Extract locational marginal prices (LMPs) from DC-OPF solutions using dual values. Use when computing nodal electricity prices, reserve clearing prices, or performing price impact analysis.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/PawBench☆ 1182026年8月3日 更新
Use this skill when calculating control system performance metrics such as rise time, overshoot percentage, steady-state error, or settling time for evaluating simulation results.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/PawBench☆ 1182026年8月3日 更新
DC power flow analysis for power systems. Use when computing power flows using DC approximation, building susceptance matrices, calculating line flows and loading percentages, or performing sensitivity analysis on transmission networks.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/PawBench☆ 1182026年8月3日 更新
Use when touching anything that runs per frame, adding entities/effects at scale, or answering a stutter/frame-drop report - frame budgets per target FPS, per-system split, the profiler per engine, before/after numbers, and threshold tests.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1152026年10月17日 更新
Use when working on any browser game (Phaser, PixiJS, three.js, Babylon.js, PlayCanvas, Excalibur, KAPLAY) - requestAnimationFrame with clamped delta and visibility pause, zero-allocation frame loops, measuring in DevTools, bundle and asset size budgets, Vitest with seeded RNG and injected time, and a seeded Playwright smoke test with console capture.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1152026年10月17日 更新
Use when touching Unity per-frame code, spawning, physics queries, UI updates or rendering setup - profiling with numbers, zero-GC hot paths (caching, NonAlloc queries, no LINQ/closures/boxing, TMP SetText), ObjectPool, allocation tests, Burst/Jobs for bulk math, and rendering/physics settings that cost frames.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1152026年10月17日 更新
Use when dataframe code is slow or runs out of memory, when data outgrows pandas, or when writing pandas 3, Polars or DuckDB code — vectorisation, dtypes, Copy-on-Write, lazy and out-of-core execution, and measuring before and after
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1152026年10月17日 更新
Use when a criterion mentions speed or limits, or the change touches a list, query, endpoint or page that could get slower - timing loops, the N-vs-10N data check and Lighthouse on a production build
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1152026年10月17日 更新
Use when writing or changing a query against PostgreSQL from Go — avoiding N+1 loops, reading EXPLAIN output, indexing, and keyset pagination
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1152026年10月17日 更新
Error-handling, security, logging and performance bar for production code. Use when writing or changing production code, before the run ends.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1152026年10月17日 更新
Perform a read-only, defect-first review of a specified code change and return every actionable finding. Use when another agent delegates review of uncommitted changes, a base-branch diff, a commit, or custom review instructions.
日本語の概要は準備中です。原文の説明を表示しています。
theowenyoung/home☆ 1152026年9月27日 更新
Write, run, and analyze structured test suites for Agentforce agents — functional AND security. TRIGGER when: user writes or modifies test spec YAML (AiEvaluationDefinition); runs sf agent test create, run, run-eval, or results commands; asks about test coverage strategy, metric selection, or custom evaluations; interprets test results or diagnoses test failures; asks about batch testing, regression suites, or CI/CD test integration; requests security testing, OWASP LLM Top 10, red-teaming, penetration testing, prompt-injection tests, a security grade, or a vulnerability assessment of an agent. DO NOT TRIGGER when: user creates, modifies, previews, or debugs .agent files (use agentforce-generate); deploys or publishes agents; writes Agent Script code; uses sf agent preview for development iteration; analyzes production session traces (use agentforce-observe); performs a static safety review of .agent file content (use agentforce-generate Section 15).
日本語の概要は準備中です。原文の説明を表示しています。
SalesforceAIResearch/agentforce-adlc☆ 1152026年9月13日 更新
Analyze production Agentforce agent behavior using session traces and Data Cloud, and manage Agent Health Monitoring (AHM) alerts. TRIGGER when: user queries STDM session data or Data Cloud trace records; investigates production agent failures, regressions, or performance issues; asks about session traces, conversation logs, or agent metrics; wants to reproduce a reported production issue in preview; runs findSessions or trace analysis queries; creates, lists, updates, or deletes an AHM data alert on an agent metric (escalation rate, deflection, etc.); asks why an alert is not firing or wants to check whether alerts have fired (notification counts, or the per-alert Incidents view). DO NOT TRIGGER when: user creates, modifies, or debugs .agent files during development (use agentforce-generate); writes or runs test specs (use agentforce-test); uses sf agent preview for local development iteration; deploys or publishes agents.
日本語の概要は準備中です。原文の説明を表示しています。
SalesforceAIResearch/agentforce-adlc☆ 1152026年9月13日 更新
Find, rank, and safely remove accidental codebase complexity by proving real consumers, dynamic entrypoints, compatibility obligations, duplicate representations, speculative surfaces, and lifecycle ownership. Use when asked to simplify or clean up a repository, reclaim code entropy, reduce over-engineering or redundancy, find deletion candidates, collapse duplicate state/APIs, remove dead or added-then-abandoned code beyond static-tool output, or implement an evidence-backed simplification pass in any language or stack. Also trigger for 代码化简、熵回收、删代码、清理冗余、收敛抽象、去除过度设计. Do not use as a performance audit unless simplification is the stated goal.
日本語の概要は準備中です。原文の説明を表示しています。
tautcony/ChapterTool☆ 1132026年10月14日 更新
Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or SceneView in SwiftUI, UIViewRepresentable 3D scenes, product or hero-object animation, roll or spin entrances, a first-frame hitch when a scene appears, shadows missing or wrong, metal rendering black, choreographed 3D motion that must stay interruptible, a continuous vapor stream (vent air, steam, mist) drawn as a shader-driven sheet, a liquid-metal or jelly blob (noise-deformed surface with mirror reflections and tap ripples), chrome or gold that looks cartoon-flat instead of real, HDRI image-based lighting, free trackball rotation of an actor, deterministic screenshot testing of shader-driven scenes, cutting an actor in two with a finger swipe (runtime mesh slicing with sealed cross-sections and a falling piece), a die-struck relief object (badge, coin, medallion) built from a heightfield with multiple finishes on one mesh, an actor crumbling into debris that falls and rests on the floor, reproducing a real object's motion from photos or video, or keyframed motion that stutters at its own keyframes. Not for RealityKit, ARKit, visionOS, or full game worlds.
日本語の概要は準備中です。原文の説明を表示しています。
dembsky/PropMotion☆ 1132026年8月15日 更新
Expert code reviewer. Analyze PR changes for correctness, security, performance, and quality. Returns findings as JSON. CRITICAL: this skill is costly, don't use it unless user explicitly requested to use it.
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1132026年10月5日 更新
Windows 11 system administration with PowerShell — system info reporting, hardware monitoring, package management (winget/scoop), disk cleanup, performance optimization, environment configuration, PowerShell profile setup with aliases and autocomplete, and Task Scheduler automation. Use when user asks to check system info, install tools on Windows, clean up disk space, set up PowerShell profile, or automate Windows tasks. Do NOT use for Linux administration, cross-platform scripting, or network infrastructure management.
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1132026年10月5日 更新
Generate unit, integration, E2E, and visual regression tests following the Testing Trophy methodology (80% integration). Covers Vitest/Jest, Testing Library, Playwright, MSW for API mocking, snapshot strategy, visual regression (Chromatic/Percy/Playwright), test factories with Faker, and CI sharding. Use when user asks to write tests, set up testing framework, mock API/dependencies, improve coverage, or add visual regression. Do NOT use for performance/load testing, production monitoring, or type testing (covered by TypeScript).
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1132026年10月5日 更新
PostgreSQL database administration — backup/restore (pg_dump, PITR, WAL archiving), health monitoring (connections, bloat, cache hit ratio, dead tuples), connection pooling (PgBouncer), replication (streaming, logical), vacuum/autovacuum tuning, and scheduled backups with retention. Use when user asks to backup a database, restore from backup, monitor database health, set up replication, or perform DBA tasks. Do NOT use for schema design (use db-sculptor), query optimization (use db-sculptor), or migration planning (use db-sculptor).
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1132026年10月5日 更新
Use when the user asks for Superloopy clone or asks to clone, rebuild, reverse-engineer, replicate, or copy a website or page into a Superloopy-governed implementation. Triggers on "loopy clone", target URLs plus requests such as "clone this site", "rebuild this page", "make a copy of this website", "pixel-perfect clone", or "AI website clone". Requires browser automation and records component specs, assets, implementation, build output, and visual QA as Superloopy evidence.
日本語の概要は準備中です。原文の説明を表示しています。
beefiker/superloopy☆ 1122026年10月15日 更新
使用 HyperFrames 将所有素材按分镜时间码串联,添加文字层、动画、转场,渲染成完整宣传片 MP4。这是整个流程的核心渲染引擎。当素材确认后自动进入。
日本語の概要は準備中です。原文の説明を表示しています。
kangarooking/promo-creator-skills☆ 1092026年5月13日 更新
产品宣传片制作总控 skill pack。用于从产品说明、官网、应用截图或 GitHub 仓库制作 60-90 秒宣传视频,按阶段完成 brief、storyboard、素材、HyperFrames 剪辑、BGM 设计和交付。当用户要做宣传片、产品视频、项目介绍视频、launch video、开源项目 promo、BGM 卡点或真实软件界面宣传片时使用。
日本語の概要は準備中です。原文の説明を表示しています。
kangarooking/promo-creator-skills☆ 1092026年5月13日 更新