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cccskills

「engine」の検索結果

4,271 件 ・ 関連度順

概要と使いどころ

Design, implement, and integrate generalized validation harnesses across a producer-consumer boundary after a local harness contract exists. Use when refactoring custom validation CLIs/MCPs for large polyrepos, extending Steward across sibling repos, or deploying a local tool to a consumer project for dogfooding and testing; use mcp-harness-repo-maintainer first for initial steward.yaml adoption and cold-start proof.

日本語の概要は準備中です。原文の説明を表示しています。

Arenukvern/skill_steward112026年9月24日 更新

ponytail

無料

Forces the laziest solution that actually works, simplest, shortest, most minimal. Channels a senior dev who has seen everything: question whether the task needs to exist at all (YAGNI), reach for the standard library before custom code, native platform features before dependencies, one line before fifty. Supports intensity levels: lite, full (default), ultra. Use on ANY coding task: writing, adding, refactoring, fixing, reviewing, or designing code, and choosing libraries or dependencies. Also use whenever the user says "ponytail", "be lazy", "lazy mode", "simplest solution", "minimal solution", "yagni", "do less", or "shortest path", or complains about over-engineering, bloat, boilerplate, or unnecessary dependencies. Do NOT use for non-coding requests (general knowledge, prose, translation, summaries, recipes).

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月17日 更新

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月17日 更新

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, icons, micro-interactions, enter/exit animations, or any visual detail work. Supports quick and full review modes. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows, icons, icon stroke weight, icon states, motion restraint.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月17日 更新

media-use

無料

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月17日 更新

Systematically test authorized targets for SQL, XSS, SSTI, XXE, command, and request-smuggling injection classes.

日本語の概要は準備中です。原文の説明を表示しています。

0x-Professor/Agent-Skills-Hub112026年2月27日 更新

GStack engineering-manager plan review for architecture, data flow, APIs, migrations, edge cases, tests, performance, release risk, and implementation boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

GStack autoplan method for running a broad CEO, design, engineering, and developer-experience review before opening implementation windows.

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

gstack

無料

Codex adapter for Garry Tan's full gstack methodology across CEO/product pressure, CTO architecture, design, engineering, QA, security, shipping, documentation, and retrospectives. Use when the 总控/CEO or 架构/CTO role needs gstack method routing, implementation-plan hardening, or the user says gstack should help a role.

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

Route CEO-first multi-window work into owner-led role loops. Use for 总控/CEO、架构/CTO、内容主编、角色派发与复用、模型路由、来源窗口回调、role-windows 台账、skill 命中统计或 multi-window loop engineering。

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

Build editorial/magazine/report webpages on a GENUINE Müller-Brockmann modular grid (International Typographic Style). Encodes the discipline (columns + modules + baseline, grotesque type, flush-left, restrained black/white/red palette) AND the front-end engineering to make the grid real, visible, and verified: one CSS-variable source of truth, an interactive grid-toggle overlay, subgrid bands, 8px baseline lock, and runtime optical alignment. Triggers: "magazine spread", "grid system", "Swiss design", "editorial layout", "show the grid", "align everything to the grid".

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Build hyper-personalized, narrative-driven, single-file portfolio/pitch websites in the style of anass.pro. Use when the user asks for a "site like anass.pro", a one-recipient candidacy/pitch site, a behavioral-engineering landing page, a single-file storytelling portfolio with a pixel-art game hero, custom cursor, typewriter text, procedural Web Audio SFX, scroll-revealed scenes, or a dark purple narrative interface that addresses one named reader. Trigger on phrases like "personal pitch site", "one-page candidacy", "narrative portfolio", "scrollytelling pitch", "pixel-art hero", "interactive landing for X", or any request to recreate / clone / adapt anass.pro.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Use when unsure which engineering-workflow skill applies to the task at hand. Routes from development phase — idea, spec, plan, implement, test, review, ship — to the right skill, and shows how they chain together across a feature or bugfix.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

This skill should be used when the user asks to "understand context", "explain context windows", "design agent architecture", "debug context issues", "optimize context usage", or discusses context components, attention mechanics, progressive disclosure, or context budgeting. Provides foundational understanding of context engineering for AI agent systems.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Reverse-engineers and debugs macOS and iOS binaries with Hopper Disassembler and LLDB: ObjC/Swift symbols, dyld loading, framework internals, and crash investigation from disassembly. Use when private API behavior or a runtime crash needs to be understood at the binary level.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Use when starting a coding session, setting up a project for AI-assisted development, switching between parts of a codebase, or when agent output quality degrades — hallucinated APIs, wrong patterns, ignored project conventions. Structures what the agent loads and when.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Use when building or modifying user-facing interfaces: new components and pages, responsive layouts, interactivity and state management, or fixing visual and UX issues. Covers component architecture, styling, accessibility, and state boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Revenue leadership for B2B SaaS companies. Revenue forecasting, sales model design, pricing strategy, net revenue retention, and sales team scaling. Use when designing the revenue engine, setting quotas, modeling NRR, evaluating pricing, building board forecasts, or when user mentions CRO, chief revenue officer, revenue strategy, sales model, ARR growth, NRR, expansion revenue, churn, pricing strategy, or sales capacity.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Loads and manages company context for all C-suite advisor skills. Reads ~/.claude/company-context.md, detects stale context (>90 days), enriches context during conversations, and enforces privacy/anonymization rules before external API calls. Use when starting any C-suite advisor session, when context looks stale or missing, or before sending company data to an external service.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Apply GDPR-compliant engineering practices across your codebase. Use this skill whenever you are designing APIs, writing data models, building authentication flows, implementing logging, handling user data, writing retention/deletion jobs, designing cloud infrastructure, or reviewing pull requests for privacy compliance. Trigger this skill for any task involving personal data, user accounts, cookies, analytics, emails, audit logs, encryption, pseudonymization, anonymization, data exports, breach response, CI/CD pipelines that process real data, or any question framed as "is this GDPR-compliant?". Inspired by CNIL developer guidance and GDPR Articles 5, 25, 32, 33, 35.

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Also use for agentic data engineering pipelines, code generation agents, agent-powered CLI tools, MCP server development, or any system where an AI model calls tools, makes decisions, or loops

日本語の概要は準備中です。原文の説明を表示しています。

mouadja02/skills102026年10月16日 更新

Core technical, safety, and maintainability rules for codebase edits. Trigger when: - Writing code, refactoring, modifying files, or creating unit tests. - Proposing commits, reviewing git history, or auditing code quality. - Modifying files in any programming language (e.g. *.go, *.rs, *.py, *.ts, *.js, *.c, *.cpp). - Prompt contains keywords: refactor, build, compile, lint, test, git, commit, rule priority, type safety, error handling, defensive programming.

日本語の概要は準備中です。原文の説明を表示しています。

nrdxp/predicate102026年9月1日 更新

System reference for the crouton layout engine (@fyit/crouton-layout) — the LayoutTree/layout_configs data model, the croutonLayoutBlocks registry and sizing contract, the viability metric, the deterministic placer (#709), and how layouts persist and seed. Use when reasoning about WHY a layout renders/composes/persists the way it does, when a question is shaped like "what is a LayoutTree / where do layouts live / why did the placer pick this arrangement / why won't this pane shrink / where does minWidth get read", or when a generated POC boots with the wrong (or no) default layout. Trigger phrases: "layout tree", "layout_configs", "viability check", "composeDefaultLayout", "block sizing contract", "why is my layout not viable". For authoring a block component, use the block-authoring skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

FriendlyInternet/nuxt-crouton102026年10月17日 更新

Swap the external provider/library that backs a crouton package (e.g. the map renderer, geocoder, editor engine, storage SDK) while keeping the package's public API stable so consuming apps need no changes. Use when asked to "change the X provider", "replace library Y in package Z", "switch from <vendor A> to <vendor B>" inside packages/. Encodes the keep-the-API-stable playbook + the gotchas (dist .d.ts over docs, generator templates, fixtures, dup-dep type clashes).

日本語の概要は準備中です。原文の説明を表示しています。

FriendlyInternet/nuxt-crouton102026年10月17日 更新