Fit and independently validate rigid scan alignment from named, source traceable correspondences.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Fit and independently validate rigid scan alignment from named, source traceable correspondences.
日本語の概要は準備中です。原文の説明を表示しています。
Build a tdmcp TouchDesigner-bridge vertical slice the house way — promote an op from /api/exec to a first-class REST endpoint (e.g. POST /api/connect, GET /api/logs, node_detail flags), add its typed method in src/td-client/touchDesignerClient.ts, its Zod envelope in src/td-client/validators.ts, rewire the tool(s) to prefer the endpoint with an exec fallback, and write py_compile + td/tests unittest + offline msw client tests. Use when adding/changing a bridge REST endpoint, editing td/, extending node_detail/get_bridge_logs, promoting connect/disconnect/param-modes/DAT-text off exec, or doing any exec→REST work — especially the td-depth bridge-robustness backlog. Honors probe-live discipline when TouchDesigner is offline.
日本語の概要は準備中です。原文の説明を表示しています。
Implement ONE tdmcp tool from a spec — the canonical file pattern (Zod schema + …Impl + register… ToolRegistrar), a bridge Python payload via buildPayloadScript, and an offline msw unit test — touching only new files, never shared registries. Use when coding/implementing/writing a tdmcp tool, generator, effect, control, CHOP/TOP/SOP builder, or Python bridge work, especially when several features are built in parallel.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants each agent response to end with a red/yellow/green status line showing whether the work is finished, pending a follow-up, or blocked on input.
日本語の概要は準備中です。原文の説明を表示しています。
Use when long-running or parallel agent work must respect 5-hour and weekly usage limits by checking usage between waves, pausing near the cap, and resuming only when the window is clear.
日本語の概要は準備中です。原文の説明を表示しています。
Get reliable JSON, enums, and typed objects from LLMs using response_format, tool_use, and schema-constrained decoding across OpenAI, Anthropic, and Google APIs.
日本語の概要は準備中です。原文の説明を表示しています。
API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
日本語の概要は準備中です。原文の説明を表示しています。
Animation, morphing, and shader best practices for Liquid Glass and SwiftUI motion on iOS 26+/macOS 26+ through iOS 27. Use when animating glass or building UI motion: glassEffectID, @Namespace morphing, GlassEffectContainer spacing, glassEffectUnion, glassEffectTransition (.matchedGeometry/.materialize), withAnimation, springs, UnitCurve, PhaseAnimator, KeyframeAnimator, @Animatable, matchedTransitionSource, navigationTransition zoom, scrollTransition, visualEffect, Metal shaders (colorEffect, distortionEffect, layerEffect, [[stitchable]]), accessibilityReduceMotion gating, Instruments/xctrace profiling of hangs and animation hitches. Also fires on symptoms: glass morph not animating, view pops in instead of morphing, glass fades instead of materializing, morph flickers with Reduce Motion, menu glass morphs as a rectangle, animation runs on insert but not removal, PhaseAnimator loops forever or fires once, shader shows clipped edges (maxSampleOffset), animation hitches or main-thread hangs while scrolling glass chrome. For static glass, availability gating, toolbars, UIKit/AppKit glass, or accessibility of the material itself use the liquid-glass skill first.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to improve their app's star rating, increase ratings volume, optimize when and how they prompt users for a review, or recover from a bad rating period. Use when the user mentions "app rating", "star rating", "review prompt", "SKStoreReviewRequest", "In-App Review API", "ask for review", "low rating", "rating drop", "get more reviews", or "recover from 1-star". For responding to reviews, see review-management. For overall ASO health, see aso-audit.
日本語の概要は準備中です。原文の説明を表示しています。
Core Swift development workflows for Xcode and Swift tooling, including project setup, dependency management, concurrency guidance, language/runtime best practices, and troubleshooting build or package resolution issues. Use when working on Swift tasks across a codebase, especially package/tooling/runtime work and cross-cutting Swift conventions (mutation semantics, naming, enum/file rules, import hygiene), including in SwiftUI projects.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve SwiftUI animations and transitions. Use when adding explicit animations with withAnimation, configuring implicit animations with .animation(_:body:) or .animation(_:value:), configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
日本語の概要は準備中です。原文の説明を表示しています。
Implement Swift Codable models for JSON and property-list encoding and decoding with JSONDecoder, JSONEncoder, CodingKeys, and custom init(from:) or encode(to:). Use when parsing API responses, remapping keys, flattening nested JSON, handling date or data decoding strategies, decoding heterogeneous arrays, or integrating Codable with URLSession, SwiftData, or UserDefaults.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to monitor, triage, or reduce their app's crash rate — including setting up Crashlytics, prioritizing which crashes to fix first, interpreting crash data, and understanding how crashes affect App Store ranking. Use when the user mentions "crash", "crashlytics", "crash rate", "ANR", "app not responding", "crash-free sessions", "crash-free users", "symbolication", "stability", "firebase crashes", "app crashing", or "crash report". For overall analytics setup, see app-analytics.
日本語の概要は準備中です。原文の説明を表示しています。
Create child communication safety experiences using PermissionKit to request parental permission for children. Use when building apps that involve child-to-contact communication, need to check communication limits, request parent/guardian approval, or handle permission responses for minors.
日本語の概要は準備中です。原文の説明を表示しています。
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
日本語の概要は準備中です。原文の説明を表示しています。
Cuts fluff and leads with what matters. Applies Parkinson's Law, Pareto, and Goodhart's Law so every word earns its place. Use when the user wants terse output, names this skill, or signals that responses are too padded.
日本語の概要は準備中です。原文の説明を表示しています。
Choose OpenRouter models and routers, query live catalog data, use structured outputs and batch inference, and debug routing with metadata. Use when working with OpenRouter APIs, openrouter/auto, openrouter/free, model discovery, pricing, providers, batch jobs, or structured JSON responses.
日本語の概要は準備中です。原文の説明を表示しています。
Use when deploying this teleprompt app with get-convex/static-hosting, especially when the user says /deploydev, /deployprod, deploy dev, deploy prod, deploy production, upload static hosting, or asks which Convex static-hosting command to run. Keeps dev uploads on fearless-dolphin-422 and production uploads on befitting-dodo-95.
日本語の概要は準備中です。原文の説明を表示しています。
Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.
日本語の概要は準備中です。原文の説明を表示しています。
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
日本語の概要は準備中です。原文の説明を表示しています。
Detect, load, and apply skills before ANY code-related response
日本語の概要は準備中です。原文の説明を表示しています。
Complete browser automation with Playwright. Auto-detects dev servers, writes clean test scripts to /tmp. Test pages, fill forms, take screenshots, check responsive design, validate UX, test login flows, check links, automate any browser task. Use when user wants to test websites, automate browser interactions, validate web functionality, or perform any browser-based testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical rigor and verification, not performative agreement or blind implementation
日本語の概要は準備中です。原文の説明を表示しています。
Multi-agent autonomous startup system for Claude Code. Triggers on "Loki Mode". Orchestrates 100+ specialized agents across engineering, QA, DevOps, security, data/ML, business operations, marketing, HR, and customer success. Takes PRD to fully deployed, revenue-generating product with zero human intervention. Features Task tool for subagent dispatch, parallel code review with 3 specialized reviewers, severity-based issue triage, distributed task queue with dead letter handling, automatic deployment to cloud providers, A/B testing, customer feedback loops, incident response, circuit breakers, and self-healing. Handles rate limits via distributed state checkpoints and auto-resume with exponential backoff. Requires --dangerously-skip-permissions flag.
日本語の概要は準備中です。原文の説明を表示しています。