角色最终提示词规范 — 正脸特写 + 三视图(character turnaround:正面/90 度侧面/背面),作为后续所有生成的形象锚点
日本語の概要は準備中です。原文の説明を表示しています。
696 件 ・ 関連度順
概要と使いどころ
角色最终提示词规范 — 正脸特写 + 三视图(character turnaround:正面/90 度侧面/背面),作为后续所有生成的形象锚点
日本語の概要は準備中です。原文の説明を表示しています。
Termination review — high-risk flag detection, severance + release, and final pay timing by jurisdiction. Jurisdiction-specific rules and release consideration periods are researched per review, not stored. Use when the user says "reviewing a termination", "can we fire this person", "term review", or describes a termination scenario.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy, manage, inspect, and troubleshoot Vercel projects from the command line. Use for Vercel deployments, Vercel Toolbar comments, build failures, projects and teams, environment variables, domains and DNS, logs, metrics, Speed Insights, Core Web Vitals, request traces, usage, activity, alerts, firewall rules, cache, cron jobs, deploy hooks, Edge Config, feature flags (`vercel flags`), integrations, connectors, Blob storage, Container Registry (VCR), microfrontends, rolling releases, custom environments, Sandbox, agent/MCP setup, preview access, local development, or `vercel api` fallback.
日本語の概要は準備中です。原文の説明を表示しています。
Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective. Also publishes a finished figure to the Anatomy community gallery when asked.
日本語の概要は準備中です。原文の説明を表示しています。
Mobile (Android + iOS) application penetration testing methodology. Covers static analysis (apktool/jadx for Android, class-dump/Hopper/IDA for iOS), dynamic instrumentation with Frida and Objection, SSL pinning bypass strategies, root/jailbreak detection bypass, deep-link / URL-scheme abuse, exported component attacks (Android activities, services, providers, receivers; iOS XPC, URL schemes, universal links), insecure data storage (SharedPrefs, KeyStore misuse, NSUserDefaults, Keychain ACL bypass), IPC / Intent redirection, WebView vulnerabilities (JavaScriptInterface, file:// access), Firebase/AWS/Azure misconfiguration leakage, mobile API testing, biometric/Face ID/Touch ID bypass, app-cloning and runtime patching, and mobile malware/RAT analysis primitives. Use for mobile pentest, bug bounty mobile triage, or app-store reconnaissance.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a user wants to see their logo, design, or sketch on a product or scene mockup — mugs, t-shirts, business cards, hats, phone screens, posters, billboards, or similar. Triggers on "create mockups", "show my logo on products", or any logo upload with a request to visualize it on items. Access: 🔐 Signed-In required | Gen AI: ✅ Adobe Firefly via `image_generate` used for design creation, sketch polishing, and mockup scene generation
日本語の概要は準備中です。原文の説明を表示しています。
Apply consistent photo adjustments across a set of images so they look like they were edited together. Use this skill whenever the user says "make my photos look cohesive", "give all these the same style", "apply a warm and golden feel to all of these", "make this cinematic", "match the look across my photos", "edit all my travel photos the same way", "batch edit these", "make these consistent", "fix my phone photos", or uploads a folder of photos and wants a unified, polished result. Also triggers for requests like "apply a preset to all of these", "make these look professional", or "they were shot in mixed lighting — can you fix them all". Outputs direct final image URLs plus an in-chat preview grid and optional Firefly Board link. Access: 🔐 Signed-In required | Gen AI: ❌
日本語の概要は準備中です。原文の説明を表示しています。
Change between pages, chapters or scenes with a paper-burn transition, a ragged ember line that sweeps across the frame, chars the old page ahead of it and reveals the next scene live behind it, written as one WebGL composite pass over a frozen frame and a scissored live scene. Covers the front's silhouette, the luminous ember gradient with a beading gold thread, torn porous charcoal that is alpha-masked, baked noise, finite-difference slopes, the 0.75-scale live scene, sweep direction, timing, reduced motion and visibility pausing. Use for a burn transition, paper burn, cinder wipe, chapter change by fire, charring page reveal, burn-away section change, ember dissolve, or when a fade, slide or generic dissolve between scenes reads as cheap.
日本語の概要は準備中です。原文の説明を表示しています。
Plugin router for 20 third-party DeFi protocols (Polymarket, Aave, Hyperliquid, PancakeSwap, Morpho, Raydium, Curve, Compound, Pendle, Lido, ether.fi, GMX, Kamino, Orca, Meteora, Clanker, pump.fun, Uniswap) and their protocol-native tokens (HYPE, HLP, eETH, weETH, stETH, wstETH, LDO, GHO, CAKE, CRV, COMP, RAY, ETHFI, GLP, kToken, PT-* / YT-*, $CLANKER). Resolves DApp/token → plugin → confirm-install → re-apply request. Routing only — never signs or broadcasts; every on-chain write needs explicit user approval. Fires on: (1) named DApp + action verb (swap/deposit/stake/long/borrow/buy/sell/snipe/farm/claim, EN or ZH 买/卖/换/存/质押/借/做多/做空/狙击); (2) 2+ DApp comparison ("Aave vs Compound", "Lido vs ether.fi"); (3) Polymarket UpDown (`<COIN> 5min updown`, `5 分钟涨跌`, `预测市场`); (4) protocol-native token + action verb ("deposit USDC into HLP", "PT-stETH on Pendle"); (5) pump.fun WRITE verbs (buy/sell/snipe/ape/swap or 买/卖/狙击/梭哈/帮我买). See body for full rules.
日本語の概要は準備中です。原文の説明を表示しています。
Audit Claude Code and Codex hooks for validity, safety, and correctness across settings.json, hooks.json, config.toml, plugin, and skill or agent frontmatter hooks. Resolves each command, checks event names, handler types, matchers, exit-code and JSON decision strategy, and timeouts against each host's documented rules, then reviews hooks one by one. Use when setting up hooks, debugging a hook that never fires, never blocks, or hangs the agent, or doing a periodic hooks hygiene pass. Not for writing a new hook from scratch.
日本語の概要は準備中です。原文の説明を表示しています。
Upgrade gh-aw to latest gh-aw-firewall release and identify follow-up spec tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Release management, changeset workflow, firewall log parsing, breaking CLI change rules, and Go module summaries for gh-aw.
日本語の概要は準備中です。原文の説明を表示しています。
End-to-end Android APK red-team pipeline — automated APK acquisition (Play Store + apkpure + apkmirror fallback), jadx decompilation, secret/URL/JWT/Firebase grep, pinned-cert extraction, exported-component enumeration, Frida runtime instrumentation templates, intent-injection probes. Built from an authorized external red-team engagement where 7 APKs were pulled manually, 4 download attempts truncated, and a hardcoded JWT + 30 internal API endpoints were recovered from one of the apps. Use when target has a mobile app catalogue (Play Store developer page), when you find an APK URL hosted on a web server, or when post-recon mentions "mobile app" in scope.
日本語の概要は準備中です。原文の説明を表示しています。
Scope a feature end to end and write an implementation spec under specs/ from an accepted proposal — current-system mapping, goals/non-goals, a Decision Log for one-way-door choices, a live Open Questions backlog, and a real migration + test plan. Read when asked to write a spec, scope this feature, turn this proposal into a spec, plan the implementation, or break this into tasks. Do NOT fire on frame a proposal or write the PRD (sibling frame-a-proposal — a PRD frames a change before it is accepted; this skill starts once one is), record a decision or write the ADR (record-a-decision), write a postmortem (write-a-postmortem), or review this design (review-a-design) — those are separate skills. Complements the platform open-knowledge skill; does not replace it.
日本語の概要は準備中です。原文の説明を表示しています。
Render a target GameObject from a chosen camera angle with optional layer-based isolation, configurable background (solid/skybox/transparent), multi-light setup via JSON, and Composite (2x2 Front/Right/Back/Top) mode. Returns a PNG image. When isolated=true, inactive children may briefly fire OnEnable — see the body for side-effect notes.
日本語の概要は準備中です。原文の説明を表示しています。
Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.
日本語の概要は準備中です。原文の説明を表示しています。
Fire the moment the user proposes a build. Instantly surface the 1-3 consequential choices hidden in their idea. Can also be invoked with /before-building.
日本語の概要は準備中です。原文の説明を表示しています。
Capture a full DevTools-protocol trace of any browser automation — CDP firehose, screenshots, and DOM dumps — then bisect the stream into per-page searchable buckets. Use when the user wants to debug a failed run, audit network/console/DOM activity, attach a trace to an in-progress session, or feed structured per-page summaries back into an agent loop so its next iteration learns from the last one.
日本語の概要は準備中です。原文の説明を表示しています。
Business-level "what should I do next". Priority stack — fires > unread comms > ready-to-merge PRs > Linear sprint > revenue-generating GSD work. Uses pre-gathered data and routes to the right skill.
日本語の概要は準備中です。原文の説明を表示しています。
Interactive pixel-art command center dashboard. Visual business HQ with instant hotkey navigation to all ops commands, live status indicators, fire alerts, C-suite reports, settings, sharing, and FAQ.
日本語の概要は準備中です。原文の説明を表示しています。
Business operations command center. Routes to the right ops command based on what you need — briefing, inbox, fires, projects, comms, triage, linear, revenue, deploy, or yolo mode.
日本語の概要は準備中です。原文の説明を表示しています。
Run the PAIDF Orchestration Event Video Generation DAG on Kubernetes - image-to-video anomaly generation, auto-labeling, and anomaly dataset generation. Select for requests about event video generation, anomaly video generation, image-to-video synthesis, Cosmos3 image2video, anomaly dataset creation, safety/surveillance SDG, or generating person-falling, person-climbing, person-running, fighting, smoking/vaping, fire/smoke, or shoplifting video clips from a seed image. Runs environment setup first when controller readiness is unknown. Not for person-crop clothing/attribute augmentation (that is image-attribute-augmentation-workflow) and not for video style transfer.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user is doing hands-on DOCA Comch work on a host + BlueField pair — bringing up host ↔ DPU PCIe control-plane messaging, picking server (DPU) vs client (host) roles, choosing slow-path send-task / recv-callback vs fast-path producer / consumer, querying max-msg-size or max-clients capabilities, registering connection callbacks, or debugging DOCA_ERROR_* returns from the Comch API. Trigger even when the user does not explicitly mention "DOCA Comch" or "Comm Channel" (renamed in DOCA 2.5) — typical implicit phrasings include "send a control message from host to BlueField over PCIe", "DPU can't see the host representor", "DOCA_ERROR_NOT_PERMITTED on server_create", "DOCA_ERROR_AGAIN on task_send submit", "connect callback never fires", or "stream bulk data from a host driver to a DPU agent". Refuse and route elsewhere for installing DOCA itself, BFB / firmware bring-up, non-Comch DOCA libraries, or deploying Comch apps at scale — those belong to other skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user is doing hands-on DOCA RDMA programming on a BlueField DPU, ConnectX NIC, or DOCA host — bringing up an RDMA context on a doca_dev, picking a connection method (RDMA CM, bridge/OOB, or gRPC exchange of doca_rdma_export()), enabling one of the eleven task types (Send/Receive/Send-Imm, Read/Write/Write-Imm, Atomic CmpSwap/FetchAdd, Get/Set/Add Remote Sync Event), setting matching mmap + RDMA permissions, sizing queues and connections, querying doca_rdma_cap_*, or debugging DOCA_ERROR_* from an RDMA call. Trigger even when the user does not mention "DOCA RDMA" — typical implicit phrasings include "one-sided read returns permission denied", "completions never arrive after submit", "connection callback never fires", "how do I do atomic compare-and-swap over RoCE", or "send queue hits DOCA_ERROR_FULL under burst". Refuse and route elsewhere for general RDMA / ibverbs theory (queue pairs, MRs, RoCE vs IB), installing DOCA itself, or non-RDMA DOCA libraries.
日本語の概要は準備中です。原文の説明を表示しています。