本文へ移動
cccskills

「plugin」の検索結果

3,659 件 ・ 関連度順

概要と使いどころ

Access cryptocurrency market data from CoinPaprika: prices, tickers, OHLCV, exchanges, contract lookups for 12,000+ coins and 350+ exchanges. Free tier, no API key needed. Install MCP: add https://mcp.coinpaprika.com/sse as SSE server, or install plugin: /plugin marketplace add coinpaprika/claude-marketplace

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6372026年10月14日 更新

Use this skill when choosing or configuring NeMo Relay 0.6 or 0.7 observability through the built-in plugin, subscribers, or exporters, including raw ATOF events, ATIF trajectories, OpenTelemetry, OpenInference, or custom event handling.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5992026年10月15日 更新

Use this skill when baseline NeMo Relay instrumentation exists and the user wants to configure or evaluate adaptive plugin behavior, including telemetry, state, adaptive_hints, tool_parallelism, ACG, hint consumption, or measured rollout.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5992026年10月15日 更新

Use this skill when building or packaging reusable NeMo Relay runtime behavior as an embedded configuration component or a manifest-backed `rust_dynamic` native or `worker` gRPC plugin, with deterministic validation and rollback-safe registration.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5992026年10月15日 更新

Build MCP servers for Copilot Chat using the OpenAI Apps SDK or MCP Apps SDK widget rendering support (any language). Use this skill when: - Creating MCP servers that integrate with M365 Copilot declarative agents - Building rich interactive widgets (React + Fluent UI) that render in Copilot Chat - Implementing tools that return structuredContent for widget rendering - Adapting an existing MCP server to support Copilot widget rendering - Setting up devtunnels for localhost MCP server exposure - Configuring mcpPlugin.json manifests with RemoteMCPServer runtime Do NOT use this skill for general agent development (scaffolding, manifests, deployment) — use declarative-agent-developer instead. This skill is ONLY for MCP server + widget development. Triggers: "MCP server for Copilot", "OpenAI Apps SDK", "Copilot widget", "structuredContent", "MCP plugin", "devtunnels MCP", "OAI app", "widget rendering", "UI widget"

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills3,1162026年10月15日 更新

Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Covers module definition DSL, native views, shared objects, config plugins, lifecycle hooks, autolinking, and type system. Use when building or modifying native modules for Expo. Not for migrating an existing Swift module from the definition DSL to the Expo Modules API 2.0 macros; use expo-migrate-module (from the expo-experiments plugin) for that.

日本語の概要は準備中です。原文の説明を表示しています。

expo/skills2,8512026年10月14日 更新

Audit a WordPress plugin's REST surface and produce a standardized audit document proposing Abilities API registrations. Produces a markdown doc with a YAML schema and prose sections that humans and agents can both consume when planning a registration rollout. Works on any WP plugin.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2422026年10月12日 更新

Use when developing WordPress plugins: architecture and hooks, activation/deactivation/uninstall, admin UI and Settings API, data storage, cron/tasks, security (nonces/capabilities/sanitization/escaping), and release packaging.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2422026年10月12日 更新

Use when configuring, running, or fixing PHPStan static analysis in WordPress projects (plugins/themes/sites): phpstan.neon setup, baselines, WordPress-specific typing, and handling third-party plugin classes.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2422026年10月12日 更新

Use when adding a heavyweight browser dependency (diagram/chart renderers like mermaid, code editors, big wasm-adjacent libs) to a lightweight DSH Web plugin that must stay small, when wiring a lazy-loaded chunk through a host route, when the lazy import intermittently fails or falls back, or when rendering untrusted markup (SVG/HTML) produced by such a dependency.

日本語の概要は準備中です。原文の説明を表示しています。

NanmiCoder/dsh-agent-teams2,1452026年10月11日 更新

Use when the user hands over a dsh plugin repository (or a real migration commit / version corridor) and wants its upgrade experience extracted into one auto-graded Harbor benchmark exam task — produce tasks/<id>/ (fixture + instruction.md + task.toml + judge.mjs + solution) that harbor run can grade 0–1 and that folds into the dsh-plugin-upgrade-skill benchmark suite; also applies to turning existing version cards (references/v*.md) into executable exam tasks. Not for writing upgrade cards; not for running the benchmark.

日本語の概要は準備中です。原文の説明を表示しています。

NanmiCoder/dsh-agent-teams2,1452026年10月11日 更新

Framework-agnostic methodology for migrating a plugin, extension, or integration across a breaking upstream release — inventory coupling points, classify changes, stage the migration, and verify in layers. Use when upgrading any plugin from one host-framework version to another without access to framework-specific migration notes. Not a substitute for vendor release notes; contains no framework-specific facts.

日本語の概要は準備中です。原文の説明を表示しています。

NanmiCoder/dsh-agent-teams2,1452026年10月11日 更新

Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-version compatibility.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7622026年10月1日 更新

The house rules for ANY design or UI work - the verification protocol (run the gate, never claim a number), the absolute no-emoji rule, token by intent, one shared theme, the eight states, one thing leads, and output completeness. Load this FIRST whenever building, reviewing, or theming a screen, component, or token set. Installed as a plugin, this skill carries what CLAUDE.md carries in the repo.

日本語の概要は準備中です。原文の説明を表示しています。

plugin87/ux-ui-agent-skills1,7312026年10月11日 更新

Use when packaging an Agentlas agent repo for public GitHub release, Codex plugin submission, Claude adapter distribution, or one-line terminal installation.

日本語の概要は準備中です。原文の説明を表示しています。

agentlas-ai/Agentlas-OS1,5822026年10月13日 更新

Use when packaging this meta-agent for public Codex plugin registration, Claude Code installation, GitHub release, one-line terminal install, or open-source distribution.

日本語の概要は準備中です。原文の説明を表示しています。

agentlas-ai/Agentlas-OS1,5822026年10月13日 更新

Maintenance orchestrator for the brooks-lint plugin itself. Runs a sequential subagent pipeline — author → eval → QA → trigger-audit → release — to add or edit a skill, refresh the eval suite, keep the four manifests + all README translations + CHANGELOG + AGENTS/GEMINI in sync, audit trigger boundaries, and cut releases. Drives the five agents in .claude/agents/ (skill-author, eval-curator, consistency-qa, trigger-boundary-auditor, release-manager). Triggers when the maintainer asks to work ON brooks-lint itself: "add a new skill", "edit the brooks-debt guide", "update the eval suite", "fix the trigger descriptions", "make this change and validate it", "release brooks-lint", "bump and publish", and follow-ups: "re-run", "re-validate", "update that skill", "redo the audit", "do the X part again". Do NOT trigger for: USING the brooks-lint analysis skills on some target codebase (that's brooks-review / brooks-audit / brooks-debt / brooks-test / brooks-health / brooks-sweep); generic questions about brooks-lint that don't ask to change it; or maintenance of a different plugin.

日本語の概要は準備中です。原文の説明を表示しています。

hyhmrright/brooks-lint1,5262026年10月12日 更新

Entry point for evals. Use when the user asks for help with evals, does not know where to begin, or asks for something no other skill in this plugin matches. Do NOT use when a more specific skill in this plugin already matches; load that skill directly.

日本語の概要は準備中です。原文の説明を表示しています。

ai-evals-course/evals-skills1,5112026年9月25日 更新

auth

無料

Set and save the CarsXE API key. Use this when the user provides a CarsXE API key, asks to configure the plugin, or when the session starts without a key loaded.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3172026年10月14日 更新

Use when diagnosing Superloopy doctor, install, wrapper, plugin cache, hook bootstrap, bundled agents, marketplace, Codex, Claude Code, stale-version, evidence-floor, or host-wiring health problems.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3172026年10月14日 更新

Use whenever the task involves inspecting, modifying, or building plugins for Bethesda games via the forked xEdit automation daemon. Loads first; routes to the right path (MCP intent tool, MCP atomic passthrough, or sub-agent delegation) and prevents the agent from bypassing the harness.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3172026年10月14日 更新

jk

無料

Manage Jenkins controllers with jk, including jobs, runs, logs, artifacts, credentials, nodes, queues, and plugins.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3172026年10月14日 更新

Use on first install of this plugin, when MO2 or xEdit is not yet detected, when starting a new modpack project, or when the user says 'set up', 'install', 'bootstrap', 'configure', or 'initialize' the BGS modding environment. Orchestrates: MO2 detection and control-plane install, MO2 visible launch, optional xEdit download from BB-84C/TES5Edit, optional bgs-translator/xtl PyPI install, dev-log and release-changelog initialization, and end-to-end semantic smoke verification.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3172026年10月14日 更新

help

無料

Show KERNEL help. The unified skill system, state operations, agents, current plugin status. Triggers: help, how, what, skills, commands.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3172026年10月14日 更新