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「ui」の検索結果

2.8万 件 ・ 関連度順

概要と使いどころ

DEPRECATED: This skill has been replaced by `mcp-app-builder`. Check if `mcp-app-builder` is available in the skills folder. If not, install it: `npx skills install mcp-use/mcp-use --skill mcp-app-builder` Use `mcp-app-builder` instead of this skill. Build Model Context Protocol (MCP) servers with mcp-use framework. Use when creating MCP servers, defining tools/resources/prompts, working with mcp-use, bootstrapping MCP projects, or when user mentions MCP development, tools, resources, or prompts.

日本語の概要は準備中です。原文の説明を表示しています。

CopilotKit/CopilotKit3.8万2026年10月13日 更新

Makes sure no inbound lead goes unanswered. Watches web forms, the shared inbox, and the CRM for new inquiries, qualifies each one against the owner's criteria, drafts a reply in the owner's voice with real meeting times for the owner to approve and send, routes anything hot to a human right away, and logs the whole thing to the CRM. Never sends on its own. Built to run on a schedule so overnight inquiries are drafted and sorted by morning, and works from forwarded or pasted inquiries when no connector is available. Use this whenever the owner is worried about inbound leads or response time — including phrasings like "leads are going cold," "did anyone answer that inquiry," "I keep missing form submissions," "nothing falls through the cracks," "handle my inbound," "respond to this lead," or "we lose people because nobody gets back fast enough." Reach for it for a single unanswered inquiry as readily as for a standing setup.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/knowledge-work-plugins3万2026年10月12日 更新

interview

無料

Phase 1 of building a Claude Managed Agent — interview the founder about the one job the agent should do, then produce a build sheet (CMA primitives table + v1/v2 deferrals + eval plan) WITHOUT needing their API key yet. Use when the user says "help me scope an agent", "I have an idea for an agent", "what should this agent be", or when the orchestrator routes phase=interview. Drives the six intake slots (job, trigger, inputs, actions, definition-of-done, recurrence) via AskUserQuestion, maps them to primitives with interview_planner.py, assembles build-sheet.json with build_sheet_builder.py, and validates limits with primitives_validator.py. Connectors are mockable in v0 (schema-true custom tools); real MCP servers become v1 deferrals. Distinct from stage-launch (which turns the sheet into payloads).

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-skills2.8万2026年8月30日 更新

winui-app

無料

Bootstrap, develop, and design modern WinUI 3 desktop applications with C# and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and CommunityToolkit components. Use when creating a brand new app, preparing a machine for WinUI, reviewing, refactoring, planning, troubleshooting, environment-checking, or setting up WinUI 3 XAML, controls, navigation, windowing, theming, accessibility, responsiveness, performance, deployment, or related Windows app design and development work.

日本語の概要は準備中です。原文の説明を表示しています。

openai/skills2.8万2026年9月9日 更新

shadcn

無料

Pre-built shadcn/ui components for json-render. Use when working with @json-render/shadcn, adding standard UI components to a catalog, or building web UIs with Radix UI + Tailwind CSS components.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/json-render1.9万2026年10月13日 更新

Builds CARLA (branch ue4-dev, Unreal Engine 4.26) from source on Linux end-to-end — UE4 fork, the Carla server (editor C++ modules), the LibCarla Python client wheel, and content — then verifies them against a from-source server. Optionally builds the native ROS 2 interface in (ROS2=1 → --ros2, Fast-DDS/CycloneDDS/Zenoh), which is compile-time only and cannot be enabled later. Use when the user asks to "build CARLA from source", "compile CARLA ue4-dev", "set up CARLA on Ubuntu (incl. 24.04)", "build CARLA with ROS2 support", or "produce a CARLA server + client wheel". Cooking a distributable Dist/ package is a separate skill (package-carla-ue4); running the build is run-carla-server.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Builds iOS/macOS/watchOS/tvOS applications, implements SwiftUI views and state management, designs protocol-oriented architectures, handles async/await concurrency, implements actors for thread safety, and debugs Swift-specific issues. Use when building iOS/macOS applications with Swift 5.9+, SwiftUI, or async/await concurrency. Invoke for protocol-oriented programming, SwiftUI state management, actors, server-side Swift, UIKit integration, Combine, or Vapor.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

Builds security-focused full-stack web applications by implementing integrated frontend and backend components with layered security at every level. Covers the complete stack from database to UI, enforcing auth, input validation, output encoding, and parameterized queries across all layers. Use when implementing features across frontend and backend, building REST APIs with corresponding UI, connecting frontend components to backend endpoints, creating end-to-end data flows from database to UI, or implementing CRUD operations with UI forms. Distinct from frontend-only, backend-only, or API-only skills in that it simultaneously addresses all three perspectives—Frontend, Backend, and Security—within a single implementation workflow. Invoke for full-stack feature work, web app development, authenticated API routes with views, microservices, real-time features, monorepo architecture, or technology selection decisions.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

Help a clinic supervisor author a practice-area guide that configures how student-facing skills behave — intake questions, pedagogy posture (assist / guide / teach), review gates, cross-plugin checks, and local rules. Use when a supervising attorney wants to build or revise a per-practice-area guide, tune how the clinic skills behave for their clinic type, or set their teaching philosophy as plugin configuration.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-for-legal9,6612026年9月30日 更新

native-ui

無料

Authoring guide for the Native markup (.native) view tier of native-rendered Native SDK apps. TypeScript cores are the default and use this skill together with ts-core; Zig cores are an explicit alternative and this guide labels their lower-level UiApp recipes. Use when building or modifying native UI (widgets, layout, bindings, messages), writing .native files, wiring views to Model/Msg/update, testing markup views, or verifying a native app through the automation harness.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/native7,7762026年10月13日 更新

Implement and review iOS 26+ SwiftUI Liquid Glass UI. Use when adopting Liquid Glass or checking its correctness, performance, and design fit.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4342026年10月8日 更新

Complete Shopify development reference covering Liquid templating, OS 2.0 themes, GraphQL APIs, Hydrogen, Functions, and performance optimization (API v2026-01). Use when working with .liquid files, building Shopify themes or apps, writing GraphQL queries for Shopify, debugging Liquid errors, creating app extensions, migrating from Scripts to Functions, or building headless storefronts. Triggers on "Shopify", "Liquid template", "Hydrogen", "Storefront API", "theme development", "Shopify Functions", "Polaris". Do NOT use for non-Shopify e-commerce platforms.

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

AI frontend specialist and design consultant that guides users through a structured discovery process before generating any code. Collects visual references, design tokens, typography, icons, layout preferences, and brand guidelines to ensure the final output matches the user's vision with high fidelity. Use when the user asks to build, design, create, or improve any frontend interface — websites, landing pages, dashboards, components, apps, emails, forms, modals, or any UI element. Also triggers on "build me a UI", "design a page", "create a component", "improve this layout", "make this look better", "frontend", "interface", "redesign", or when the user provides mockups, screenshots, or design references. Do NOT use for backend logic, API design, database schemas, or non-visual code tasks.

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit Compile Include lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, an Import of Microsoft.CSharp.targets via $(MSBuildToolsPath), .csproj files over 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Guide for interpreting ResolveProjectReferences time in MSBuild performance summaries. Activate when ResolveProjectReferences appears as the most expensive target and developers are trying to optimize it directly. Explains that the reported time includes wait time for dependent project builds and is misleading. Guides users to focus on task self-time instead. Do not activate for general build performance -- use build-perf-diagnostics instead.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Own MSBuild import and hook discovery. USE FOR: CustomBefore/CustomAfter hooks, ordered wildcard and NuGet auto-imports, control properties, build/buildTransitive packed layout, package ID and file-name matching, per-TFM forwarders, and tracing why assets or hooks are missing, broken, or replaced. An import guard remains in scope when it is one defect in a broader hook/import flow. DO NOT USE for a focused safety verdict on whether one specific Import needs Exists or is an intentionally unguarded package contract; use msbuild-antipatterns. NEVER INVOKE when imports and hook placement already work and the request is only target Inputs/Outputs, incremental skipping, or FileWrites clean tracking; use incremental-build or target-authoring. Exclude props-versus-targets placement and non-MSBuild systems.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Guide for implementing Shell-based navigation in .NET MAUI apps. Covers AppShell setup, visual hierarchy (FlyoutItem, TabBar, Tab, ShellContent), URI-based navigation with GoToAsync, route registration, query parameters, back navigation, flyout and tab configuration, navigation events, and navigation guards. Use when: setting up Shell navigation, adding tabs or flyout menus, navigating between pages with GoToAsync, passing parameters between pages, registering routes, customizing back button behavior, or guarding navigation with confirmation dialogs. Do not use for: deep linking from external URLs (see .NET MAUI deep linking documentation), data binding on pages (use maui-data-binding), dependency injection setup (use maui-dependency-injection), or NavigationPage-only apps that don't use Shell.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Generates complete technical tutorials from prerequisites and environment setup to core steps, troubleshooting, and a final cheatsheet. Trigger on requests to write a tutorial, create a setup guide, organize steps for beginners, or keywords like step-by-step, quickstart, or how-to guide.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6592026年10月10日 更新

Search the built-in assets of the Unity Editor (located at Resources/unity_builtin_extra). Filters by name and/or type; built-in assets have no GUID so GUID-based lookups are not supported.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4382026年10月13日 更新

Use when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state and `@Observable` data flow, view composition, resizable layouts, safe areas, display scale, performance, lists, environment, localization, animation, Liquid Glass, and API migration. Also use for iPhone Duo, foldable, or large-display layouts (`NavigationSplitView` on large displays, iPhone tab sidebar, two-column reflow, foldable grids, `ArrangementView`, `ReservedRegion`), hinge effects, vertical bars, `@State` initialization or synthesized-property diagnostics, `@ContentBuilder` ambiguity, `reorderable` drag/drop, custom `AsyncImage` `URLSession`, swipe actions outside List, item-bound `alert`/`confirmationDialog`, `ToolbarOverflowMenu`, `AnimatableValues`, Document APIs (`Document`/`DocumentReader`), and Instruments `.trace` capture or analysis.

日本語の概要は準備中です。原文の説明を表示しています。

AvdLee/SwiftUI-Agent-Skill3,6812026年10月6日 更新

Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6332026年10月13日 更新

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6332026年10月13日 更新

Use when you need to rebuild the BSP overlay — DT, OOT modules, or kernel — from changes under bsp_sources/. Triggers: build bsp, rebuild dtb, rebuild kernel.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5882026年10月14日 更新

Comprehensive guide to stretchr/testify for Golang testing. Covers assert, require, mock, and suite packages in depth. Use when writing tests with testify, creating mocks, setting up test suites, or choosing between assert and require. Covers testify assertions, mock expectations, argument matchers, call verification, suite lifecycle, and advanced patterns like Eventually, JSONEq, and custom matchers. Apply when the codebase imports github.com/stretchr/testify.

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4712026年10月1日 更新