Derive an execution roadmap from a project's vision/spec docs by first principles, then diff that fresh derivation against the existing roadmap to prove the task ORDER is correct. Use this whenever the user wants to review, validate, re-derive, or sanity-check an execution roadmap or delivery plan; asks whether the tasks/epics are "in the right order"; suspects a task is scheduled before its prerequisite (a producer-after-consumer / dependency-inversion error like "OpenAPI after the web client that consumes it", OR a cross-cutting inherited default like observability/auth/tenancy scheduled after the feature work that inherits it — a seam-after-consumer error); wants to find missing tasks, circular dependencies, or over-fragmented epics; or wants to compact a plan to raise velocity. Also trigger on "review the roadmap", "re-derive the plan from the spec", "is this the right build order", "check the dependency graph of our epics", "which task should come first". It reads the vision + spec corpus, decomposes actors → use-cases → modules → epics → typed tasks, identifies cross-cutting inherited-default seams, builds a real dependency graph with hard + soft (seam) edges (deterministic helper), breaks cycles, topologically orders, compacts, and emits a derived roadmap PLUS a delta report against the current one — it never blindly overwrites a hand-crafted roadmap.
日本語の概要は準備中です。原文の説明を表示しています。
friedbotstudio/baseline☆ 142026年9月9日 更新
로컬 품질 검증과 실패 원인 분류. AGENTS.md/DESIGN.md 준수 확인, pnpm 기반 검증, PR 전 점검
日本語の概要は準備中です。原文の説明を表示しています。
OU9999/codex-webtoon☆ 142026年7月1日 更新
로컬 품질 검증과 실패 원인 분류. AGENTS.md/DESIGN.md 규칙 준수 확인, pnpm 기반 검증, PR 전 점검
日本語の概要は準備中です。原文の説明を表示しています。
OU9999/codex-webtoon☆ 142026年7月1日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context. Call with 'craft' to run the full shape-then-build flow, or 'teach' for design context setup.
日本語の概要は準備中です。原文の説明を表示しています。
youranreus/note☆ 122026年8月6日 更新
Manage SVG icons as framework components using Denji CLI. Use when the user needs to add, remove, list, or manage SVG icons in React, Preact, Solid, Qwik, Vue, or Svelte projects. Triggers include requests to "add an icon", "set up icons", "manage SVG icons", "remove an icon", "list icons", or any task involving Iconify icons as framework components.
日本語の概要は準備中です。原文の説明を表示しています。
fellipeutaka/website☆ 122026年3月11日 更新
Use Kanpeki component library in React projects. Activate when user wants to add, use, customize, or compose accessible UI components from Kanpeki (@kanpeki/*). Covers installation, component patterns, forms, theming, and dark mode with React Aria Components + Tailwind CSS 4.1 + CVA.
日本語の概要は準備中です。原文の説明を表示しています。
fellipeutaka/website☆ 122026年3月11日 更新
Generate sitemap and wireframe specifications from project-config.json and produce UX planning artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
0x-Professor/Agent-Skills-Hub☆ 112026年2月27日 更新
Scaffold frontend architecture, components, routing, and UI dependencies from project config and wireframes.
日本語の概要は準備中です。原文の説明を表示しています。
0x-Professor/Agent-Skills-Hub☆ 112026年2月27日 更新
UI/UX design intelligence. 67 styles, 96 palettes, 57 font pairings, 25 charts, 13 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.
日本語の概要は準備中です。原文の説明を表示しています。
rtk-ai/rtk-ldp☆ 102026年9月10日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/agent-ready-component☆ 92026年8月28日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
日本語の概要は準備中です。原文の説明を表示しています。
get-convex/components-submissions-directory☆ 92026年10月13日 更新
Use when working on Nuxt 4+ projects - provides server routes, file-based routing, middleware patterns, Nuxt-specific composables, and configuration with latest docs. Covers h3 v1 helpers (validation, WebSocket, SSE) and nitropack v2 patterns. Updated for Nuxt 4.3+.
日本語の概要は準備中です。原文の説明を表示しています。
mattycraig/nuxt-theme-builder☆ 92026年9月29日 更新
Redesign GitHub README homepages or create project-native pure SVG, hybrid SVG-composed PNG/WebP, and opt-in animated GIF assets. Use when a user asks to beautify, redesign, rebrand, visually upgrade, simplify, or audit a GitHub README; create only a hero, section headers, diagrams, badges, motion graphics, showcase modules, or other README assets; or turn a repository homepage into a cohesive visual story. If whole-README work versus asset-only work is unclear, ask which scope the user wants. For hero-like assets where pure SVG and generated raster material are both viable, explain the tradeoffs and confirm the implementation before creating the asset.
日本語の概要は準備中です。原文の説明を表示しています。
YuShenLiu06/PCHSystem☆ 92026年10月12日 更新
Drafts one anonymised DRAFT case study (situation, approach, outcome as evidenced, optional lessons) from engagement notes, status reports, closing reports, emails and metrics extracts the user supplies, with a fact trace to the notes, an evidence grade on every result, quotes only where the user supplied them with speaker role and permission, an anonymisation log and a confidentiality checklist that must be completed before publication. Use when the user asks to "write a case study from these notes", "turn this engagement into a customer story", "draft a success story for the website", "anonymise this project write-up" or "prepare a reference case for the proposal". Do not use for redacting identifiers from an existing document, use document-deidentification-pass instead; for checking whether a document's claims are substantiated, use claims-evidence-map. Drafts for human review; never approves, authorises or signs off.
日本語の概要は準備中です。原文の説明を表示しています。
kesslernity/awesome-copilot-agent-skills☆ 82026年9月19日 更新
Bluetooth context for the Megahub project. Use when working on BLE GATT server, Classic Bluetooth HID host, Web Bluetooth API integration, btremote library, connection handling, or any Bluetooth-related firmware code.
日本語の概要は準備中です。原文の説明を表示しています。
mirkosertic/Megahub☆ 72026年9月29日 更新
Use when adding interactive 3D scenes from Spline.design to web projects, including React embedding and runtime control API.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月12日 更新
Turn the current project website into a short, polished, shareable launch video using Hyperframes. Post-shipping release hook. Use when someone says "/brag", "make a launch video", or wants to showcase what they shipped.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月12日 更新
Create and render fixed-canvas editable visual designs, including posters, marketing graphics, covers, menus, banners, and social cards. Default outputs include fixed and editable HTML, PNG, a mouse editor with scan and exploded layer views, and an evidence-backed Design Replay. Do not use for websites, slide decks, videos, or standalone logo systems. Always use this skill when the project contains `poster.json`.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月12日 更新
Browse, preview, and install AOS Core, ECC and Scenario skills and agents from a local web UI. Use when exploring or adding new skills to a project.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月12日 更新
Translate Figma designs into production-ready SwiftUI code with 1:1 visual fidelity using the Figma MCP workflow. Trigger when the user provides Figma URLs or node IDs and wants iOS/SwiftUI implementation, asks to implement a design or component from Figma for an iOS app, or references Figma selections in the context of an Xcode/SwiftUI project. Also trigger when user asks to inspect Figma designs for iOS planning, fetch design tokens for SwiftUI, or convert Figma assets for Xcode. Requires a working Figma MCP server connection. Do NOT trigger for web/React implementations.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Applies a modern CSS reset covering box-sizing, margin removal, text rendering, media defaults, and root stacking context. Use when starting a new web project, creating a global stylesheet, or when the codebase lacks sensible CSS defaults.
日本語の概要は準備中です。原文の説明を表示しています。
nateslabach/skills☆ 62026年9月29日 更新
Generate a polished frontend reference screenshot through a configurable GPT-image-2-compatible generations endpoint, save and show versioned previews inside the project, revise selected previews through a configurable /images/edits endpoint, and reproduce only the user-approved design as functional frontend code with high visual fidelity. Use when Codex is asked to design, build, restyle, or recreate a web page, application screen, dashboard, landing page, or UI component through an image-first workflow, design approval loop, screenshot-driven implementation, pixel matching, or a 1:1 frontend recreation.
日本語の概要は準備中です。原文の説明を表示しています。
jinshiqwq/image-first-frontend☆ 62026年7月10日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/teleprompter☆ 52026年6月28日 更新
Focused Signals scout for PostHog setup health. Reads the project's active health issues — the deterministic findings of PostHog's own health checks (no live events, outdated SDKs, missing reverse proxy, absent web vitals, ingestion warnings, failing data-warehouse models, and more) — and decides which are genuinely worth surfacing. Unlike a one-signal-per-issue push, it bundles kind-clusters into a single finding, weights by real blast radius (cross-referencing actual event volume and reach), and prioritizes issues an agent can resolve via the MCP. Emits only above the confidence bar; otherwise writes durable memory and closes out empty. Self-contained peer in the signals-scout-* fleet — no dependencies on other skills.
日本語の概要は準備中です。原文の説明を表示しています。
0xAidan/polymarket-bot-test☆ 42026年9月4日 更新