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概要と使いどころ

phase

無料

Use when optimizing, auditing, or preparing to ship web animations or rendering performance work: frame loops, scroll/viewport reveals, mount/unmount transitions, canvas/WebGL lifecycles, reduced motion, lazy rendering, and deferred off-screen work. Use for jank, per-frame allocations, forced reflows, render loops, animations that do not pause off-screen, content-visibility, requestIdleCallback, analyzing Chrome DevTools performance traces for animation or rendering issues, or choosing between browser-driven CSS/WAAPI, minimal JS, phase, and Motion/GSAP. Use when the user explicitly asks about phase APIs or behavior. Do not use during exploratory animation ideation, prototyping, visual iteration, or trying variants, even when the code already imports phase; wait until the user asks for performance guidance, an audit, production implementation, ship-readiness review, or about phase itself.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/phase982026年10月9日 更新

Turn any external program into a Genesis module via structured discovery, connection mapping, config generation, and verification.

日本語の概要は準備中です。原文の説明を表示しています。

WingedGuardian/GENesis-AGI982026年10月17日 更新

Maps an unfamiliar or large codebase before implementation by locating entry points, ownership, execution paths, conventions, tests, dependencies, change hotspots, and unresolved questions. Use when onboarding to a repository, scoping a cross-cutting change, preparing a handoff or reusable CodeTour, explaining a subsystem, or when the agent is guessing where behavior lives. Not for diagnosing one reproduced failure or designing a new architecture before the current system is understood.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Executes an existing implementation plan task by task, preserving its interfaces and constraints, running focused checks after each slice, and stopping when the repository differs from the plan. Use when a written plan or approved checklist already exists. Not for inventing the plan, debugging an unexplained failure, or broad unscoped cleanup.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Plans risk-based test coverage for a feature, service, release, or system by mapping user and business risk to test levels, environments, data, failure paths, automation, exploratory checks, and release gates. Use when choosing what to test or how much evidence is enough. Not for writing one test case, applying TDD to a single behavior, or debugging a failing test.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Operate HitKeep safely in isolated Git worktrees. Use when inspecting workspace state, resolving ports or URLs, starting or stopping development services, coordinating concurrent agents or QA runs, reusing active runs, reading bounded logs, or preparing a secret-free handoff.

日本語の概要は準備中です。原文の説明を表示しています。

PascaleBeier/hitkeep972026年10月16日 更新

Configure the project's game engine and version. Pins the engine in AGENTS.md, detects knowledge gaps, and populates engine reference docs via webfetch when the version is beyond the LLM's training data.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios972026年10月7日 更新

Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against the pinned engine version.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios972026年10月7日 更新

prototype

無料

Rapid prototyping workflow. Skips normal standards to quickly validate a game concept or mechanic. Produces throwaway code and a structured prototype report.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios972026年10月7日 更新

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios972026年10月7日 更新

explore

無料

Pre-workflow rapid prototyping for exploring multiple game ideas before committing to a development workflow. Produces lightweight reports with no workflow commitment.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios972026年10月7日 更新

learn

無料

Use this skill when the user wants intellectual understanding — learning how or why something works, not getting a task done or soliciting Claude's judgment. Trigger for: - Explicit learning requests: teach, explain, ELI5, walk me through, quiz me, flashcards, "I'm rusty on"; definitions ("what is X") - Terse concept names implying "help me understand this": "Galois theory," "transformers, from scratch" - Confusion signals: "won't stick," "keep mixing these up," "not getting it" - Learning-path questions: prerequisites, sequencing, what to study before X - Conceptual questions about mechanisms, causes, or dynamics Don't trigger for: - Tasks: coding, writing, calculation, translation, factual lookup, news updates - Personal troubleshooting; resource/textbook recommendations - Claude's evaluative verdict: opinion prompts ("do you think X", "settle this", "honest take", "is X dead / still taken seriously") and interpretive takes ("was X really as harsh as people say")

日本語の概要は準備中です。原文の説明を表示しています。

Razshy/Wiggle962026年9月5日 更新

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

日本語の概要は準備中です。原文の説明を表示しています。

Razshy/Wiggle962026年9月5日 更新

Read this skill before the first step of any request to do something in an app on the person's own computer (Notes, Finder, System Settings, any desktop app), to look at their screen, or for "computer use". Computer use (desktop control) lets Claude take screenshots of the person's desktop and control it with clicks, typing and scrolling through the Claude desktop app; its tools are named mcp__computer-use__* when the session runs in the desktop app and mcp__remote-devices__computer_* when a cloud session is linked to the person's computer; before a conversation is linked there may be no such tools, only an enable__mcp__remote-devices__Claude_Browser tool, which links it. It covers getting linked, picking the right tool, the access flow, and what to do when computer use is off or out of reach. It is not for websites, which go through Claude in Chrome or the built-in browser and their own skills.

日本語の概要は準備中です。原文の説明を表示しています。

Razshy/Wiggle962026年9月5日 更新

Help order groceries for delivery. Concierge-style flow — store selection, occasion-based list building, budget tracking, and cart assembly.

日本語の概要は準備中です。原文の説明を表示しています。

Razshy/Wiggle962026年9月5日 更新

Help return an item or request a refund from any retailer. Identifies the item, finds the return policy, navigates the process, and handles shipping labels or phone calls.

日本語の概要は準備中です。原文の説明を表示しています。

Razshy/Wiggle962026年9月5日 更新

Use @aleabitoreddit ("Serenity")'s full mention archive (built by the follow-aleabito skill) to anticipate where her attention is moving and generate candidate ideas in her style. Two modes — (1) RADAR reads the live mention data for attention momentum (which tickers she is heating up on, new entrants, conviction core, theme rotation) via scripts/radar.js; (2) GENERATOR applies her empirically-mined patterns (theme-rotation logic, selection signature, catalyst playbook) to propose her likely next focus. Every candidate is gated through the serenity-method checklist. This is a CANDIDATE GENERATOR + CHECKLIST, never an oracle or buy/sell signal. Trigger on "what is Serenity ramping on / her next pick / aleabito radar / predict her next move / generate ideas like her / 她下一个可能看什么".

日本語の概要は準備中です。原文の説明を表示しています。

lanfuli/aleabito-serenity-skills952026年6月8日 更新

Claude adapter for bumping the PlainTab version. Use when the user asks "更新版本", "bump version", "upgrade to vX.Y.Z", "发布新版本", or asks to prepare a PlainTab release.

日本語の概要は準備中です。原文の説明を表示しています。

kaininx/PlainTab942026年5月27日 更新

zoom-out

無料

Claude adapter for mapping unfamiliar PlainTab modules, related files, callers, and constraints before editing.

日本語の概要は準備中です。原文の説明を表示しています。

kaininx/PlainTab942026年5月27日 更新

Use when preparing a PlainTab release or bumping the PlainTab version, triggered by phrases like "更新版本", "bump version", "upgrade to vX.Y.Z", "发布新版本". Updates manifest.json, runtime UI/version constants, localized changelogs, store listings, release notes, validation notes, and current project docs.

日本語の概要は準備中です。原文の説明を表示しています。

kaininx/PlainTab942026年5月27日 更新

fastmcp

無料

Build, test, inspect, install, and deploy MCP servers with FastMCP in Python. Use when creating a new MCP server, wrapping an API or database as MCP tools, exposing resources or prompts, or preparing a FastMCP server for Claude Code, Cursor, or HTTP deployment.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloud/octop-harness942026年10月16日 更新

Search TikTok e-commerce store leaderboards via Kalodata and query detailed information for specific stores. Supports viewing high-ranking, high-sales TikTok Shop stores by region, currency, language, and date range, and using shopId to retrieve revenue, sales volume, on-sale product count, self-operated/affiliate/shopping mall channel revenue, and creator collaboration count. Trigger when users mention TikTok store ranking, TikTok shop leaderboard, TikTok top shops, TikTok store ranking, TikTok Shop store ranking, kalodata store search, kalodata store ranking, TikTok store detail, TikTok shop profile, store revenue, store sales, TikTok shop ranking, TikTok shop leaderboard, TikTok top shops, TikTok store ranking, TikTok shop detail, TikTok store detail, kalodata shop search/detail. Even if the user does not explicitly mention "kalodata", trigger this skill whenever their need involves viewing TikTok store leaderboards or detailed data for a specific TikTok store.

日本語の概要は準備中です。原文の説明を表示しています。

nexscope-ai/nexscope-ecommerce-skills942026年10月15日 更新

Filter Temu products by multiple dimensions (keyword/product ID/store ID, front/backend categories, price, rating, reviews, total/weekly/daily sales, listing date, fully-managed/semi-managed, semi-managed regions, tags, etc.). Triggered when users mention Temu products, Temu product selection, Pinduoduo cross-border, Temu bestsellers, Temu semi-managed, fully-managed products, Temu product query, or temu items. Even if the user does not mention the tool name, this skill should be triggered whenever searching for products, viewing sales/ratings/prices, or filtering products on Temu.

日本語の概要は準備中です。原文の説明を表示しています。

nexscope-ai/nexscope-ecommerce-skills942026年10月15日 更新

YouYing Shopee product selection tool supporting product query and filtering across all Shopee marketplaces, covering Malaysia, Taiwan (China), Indonesia, Thailand, Philippines, Singapore, Vietnam, Brazil, Mexico, Chile, and Colombia. Triggered when users mention Shopee product selection, Shopee product search, Shopee bestsellers, Shopee market analysis, Shopee category selection, Shopee keyword selection, Shopee sales filtering, Shopee price filtering, Southeast Asia e-commerce product selection, Shopee product search, Shopee product selection, Shopee bestsellers, or Shopee market analysis. Even if the user does not explicitly mention "YouYing" or "Shopee," this skill should be triggered whenever their need involves searching for products or filtering Shopee product data on the Shopee platform.

日本語の概要は準備中です。原文の説明を表示しています。

nexscope-ai/nexscope-ecommerce-skills942026年10月15日 更新