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概要と使いどころ

materials

無料

Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders. Use for look development, material reuse, and production shading in Blender via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

lookdev

無料

Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

lighting

無料

Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination. Use for look development and scene atmosphere via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

This skill should be used when the user asks to "revise a chapter", "continuity check", "find inconsistencies", "audit character state", "check timeline consistency", "developmental edit", "structural revision", "reverse outline", "cut a subplot", "revision passes", "what pass next", "pacing check" as a revision pass, "clue check", "cut to a word count", or "length pass", or to prepare existing story material for the next revision pass. NOT for planning book structure (use plot-structure), scene-level craft (use scene-craft), voice consistency (use voice-style), or reconciling a chapter drafted by discovery (use discovery-drafting).

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3272026年10月15日 更新

This skill should be used when the user asks to "create a location", "add a location", "magic system", "political system", "build the world", "add culture", "world history", "technology system", "religion", "economy", "map", "travel times", "routes", "calendar", "moons", "seasons", "naming language", "conlang names", "trade routes", "supply lines", "magic cost", "add a glossary term", "glossary", "invented word", or wants to develop any aspect of a story's world and setting. NOT for a glossary for translators (use adaptation).

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3272026年10月15日 更新

This skill should be used when the user asks to "brainstorm a story idea", "I have an idea for a story", "what if", "develop a premise", "is this idea strong enough", "workshop my logline", "premise", "story concept", "what should I write", "short story or novel", "novella or novel", "name my book", "title ideas", or has a spark (an image, a character, a setting, a question) and wants to turn it into a tested premise before starting a story project. NOT for the controlling idea or theme of an existing story (use theme-craft).

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3272026年10月15日 更新

Develop art direction for image generation with curated style cards distilled from Open Image Prompts. Use when choosing or comparing visual directions, improving an existing generation prompt, or translating a subject, use case, or supplied image into a compact creative spec. Use img-gen-prompts for real archive examples, exact source prompts, or gallery browsing.

日本語の概要は準備中です。原文の説明を表示しています。

NanmiCoder/open-image-prompts3242026年10月17日 更新

Provision a disposable Jurassic Ninja store for the Maestro smoke suite, connect Jetpack to the developer's own WordPress.com test account, create WooCommerce API keys, and write .maestro/.env.local. Use when Maestro setup is missing, when .env.local points at an expired store, or when a clean store is wanted.

日本語の概要は準備中です。原文の説明を表示しています。

woocommerce/woocommerce-android3192026年10月17日 更新

Turn a curious developer into an activated one: the docs, the quickstart, and the first-run experience that gets them to their first real win fast, and back again. Use when people sign up or star the repo but never get it working, come once and never return, or you're about to pour traffic into a first-run that leaks.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3192026年10月16日 更新

Run developer customer discovery via a Technical Advisory Board (TAB). Use when the user has never interviewed a user who isn't a friend, is inventing messaging from a conference room, or is guessing at the roadmap instead of hearing the pain firsthand.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3192026年10月16日 更新

Measure GTM with the metrics that matter (net developer retention, DREAM funnel) instead of vanity numbers. Use when the user has dashboards full of stars and pageviews but can't tell if go-to-market is working, or is optimizing acquisition over a leaky bucket.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3192026年10月16日 更新

pricing

無料

Help the user decide what to charge and how to package it: the value metric, the tiers, the free-to-paid line, and finding the actual number. Use when the user is guessing at a price, priced too cheap and can't change it, is stuck on free vs paid, or believes "developers won't pay" so never charges.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3192026年10月16日 更新

Coach the user through actually selling: finding the champion and the buyer, running the first sales conversations, demoing their use case, handling "let me think about it," and closing the first paying customers yourself. Use when developers love it but nobody pays, you've never sold anything and freeze on the conversation, or deals keep stalling on "we'll think about it."

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3192026年10月16日 更新

Build authority by teaching the problem space, not announcing features. Use when the user finds "marketing" distasteful and does none, publishes only product updates, or wants a sustainable content and GitHub-README strategy that developers actually respect.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3192026年10月16日 更新

Build a positioning and narrative where the developer is the hero and a real trend is the villain. Use when the messaging describes the product instead of the problem, sounds like every competitor, or has no urgency because nothing is at stake.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3192026年10月16日 更新

Transform an AI agent into a disciplined software development partner with strong judgment, transparent decisions, proportionate verification, and craftsmanship. Use for software implementation, feature work, bug fixing, refactoring, optimization, migrations, and sustained collaboration inside a codebase. Do not use merely because a task involves an AI agent; use a dedicated agent-design skill when the primary problem is agent architecture.

日本語の概要は準備中です。原文の説明を表示しています。

shareAI-lab/lab-skills3162026年9月16日 更新

Update Han plugin documentation so every skill, agent, guidance doc, index, and cross-reference is current and accurate. On a non-default branch, scopes the pass to entities the branch actually touched. On the default branch, performs a full documentation sweep across the whole plugin. Use when updating, refreshing, syncing, auditing, or verifying Han's docs after changing skills, agents, references, or top-level guidance — including "update the docs", "doc sweep", "refresh documentation", "audit the docs", "make sure the docs are current". This is a repository-maintenance skill for the Han repo itself, not a general documentation skill — use /project-documentation to document features in arbitrary projects, /han-release to cut a release (and update CHANGELOG), and /update-pr-description for PR bodies.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han3132026年10月17日 更新

Cut a Han release: update CHANGELOG.md with the changes since the last release, bump and tag every plugin that changed as {plugin-name}--v{version} so a version-constrained dependency can resolve, and publish a GitHub release crediting every merged pull request and closed issue to the people behind it. Use when releasing, cutting a release, shipping a new Han version, publishing release notes, or tagging a version. Always stops for approval before creating any tag, because a pushed tag is never moved. Requires the gh CLI, jq, the claude CLI, and a clean git checkout. This is a repository-maintenance skill for the Han repo itself, not a general review or PR skill — use code-review for local review, post-code-review-to-pr to post a PR review, and update-pr-description for PR bodies.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han3132026年10月17日 更新

Evidence-based investigation of issues, bugs, API calls, integrations, and other aspects of software development that need a deep dive to find the root cause and solutions. Use when you need to debug, troubleshoot, diagnose, or figure out why something is broken. Does not review code for quality or style — use code-review for auditing changes or post-code-review-to-pr for posting review feedback to GitHub. Does not assess architectural health or structural risk — use architectural-analysis for architectural concerns. Does not research open-ended options, prior art, or how something works when nothing is broken — use research for that. Does not plan the structural change a root cause calls for — use plan-a-change. Does not map bounded contexts or domain boundaries — use ddd-analysis. Does not capture feedback on Han's own skills — use han-feedback for that.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han3132026年10月17日 更新

tdd

無料

Write code through a disciplined, BDD-framed Test-Driven Development loop: build a behavior test list, then drive each behavior through red-green-refactor with an enforced observed-failure gate. Use when the user wants to implement, build, or write code test-first, "do TDD", follow "red-green-refactor", drive code from tests, choose the next test by the Transformation Priority Premise (TPP) or ZOMBIES ordering, or grow a feature behavior-by-behavior with tests leading. This skill writes and changes code; it does not produce a test plan document (use automated-test-planning, or manual-test-planning for a plan a person runs by hand), review or audit existing code (use code-review), restructure existing code outside a TDD loop (use refactor, or plan-a-change to plan a multi-module restructure), specify what a feature should do (use plan-a-feature), or find the root cause of a bug (use investigate). Runs its loop to completion without pausing for review; to review each behavior as it lands, use pairing.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han3132026年10月17日 更新

Implement the NIST Privacy Framework GOVERN function covering GV.AT awareness and training, GV.MT monitoring and review, GV.PO policy development, and GV.RR roles and responsibilities. Provides governance structure templates, training programs, and accountability frameworks for privacy governance.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3122026年3月17日 更新

Guides development of GDPR Article 40-41 codes of conduct for industry sectors including drafting, submission, and monitoring body requirements. Activate when creating industry codes or establishing monitoring bodies. Keywords: codes of conduct, Article 40, Article 41, monitoring body, industry code.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3122026年3月17日 更新

Develops data classification policies with tiered handling (public, internal, confidential, restricted), labeling requirements, enforcement mechanisms, and procedures per tier. Covers policy governance, exception handling, and compliance monitoring. Keywords: classification policy, data tiers, handling procedures, labeling, enforcement, data governance, information security.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3122026年3月17日 更新

Guides privacy audit risk assessment including risk universe development, inherent and residual risk scoring, control effectiveness evaluation, risk-based audit planning, heat map generation, risk appetite alignment, and audit prioritization by risk exposure. Covers the full audit risk assessment cycle from scoping through ongoing monitoring. Keywords: audit risk assessment, risk universe, inherent risk, residual risk, control effectiveness, risk-based audit planning.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3122026年3月17日 更新