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「architect」の検索結果

4,387 件 ・ 関連度順

概要と使いどころ

Implementa e treina LLMs usando LitGPT da Lightning AI com 20+ arquiteturas pré-treinadas (Llama, Gemma, Phi, Qwen, Mistral). Use quando precisar de implementações limpas de modelos, entendimento educacional de arquiteturas ou fine-tuning de produção com LoRA/QLoRA. Implementações em arquivo único, sem camadas de abstração.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Fornece treinamento distribuído de LLM nativo do PyTorch usando torchtitan com paralelismo 4D (FSDP2, TP, PP, CP). Use para fazer pré-treinamento de Llama 3.1, DeepSeek V3 ou modelos customizados em escala de 8 a 512+ GPUs com Float8, torch.compile e checkpoint distribuído.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Especialista em design e construção de agentes de IA autônomos. Domina uso de ferramentas, sistemas de memória, estratégias de planejamento e orquestração multi-agente. Use quando: construir agente, agente de IA, agente autônomo, uso de ferramentas, function calling.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Use when the user asks how code works, wants to understand architecture, trace execution flows, or explore unfamiliar parts of the codebase. Examples: "How does X work?", "What calls this function?", "Show me the auth flow"

日本語の概要は準備中です。原文の説明を表示しています。

canvascoding/canvas-notebook112026年10月15日 更新

Create and edit editable Excalidraw diagrams in Canvas Notebook through the Scene-Service tools. Use for diagrams, flows, sketches, architecture maps, visual explanations, or requested .excalidraw documents.

日本語の概要は準備中です。原文の説明を表示しています。

canvascoding/canvas-notebook112026年10月15日 更新

Load this skill when building any web feature, reviewing architecture decisions, or evaluating JavaScript dependencies. Under no circumstances build features that break completely when JavaScript is unavailable or fails. Absolutely always start with semantic HTML, layer CSS enhancements, and add JavaScript as the final, optional layer. Prioritize resilience and universal access over cutting-edge features.

日本語の概要は準備中です。原文の説明を表示しています。

LazyCats-dev/ao3-podfic-posting-helper112026年10月5日 更新

Generates Angular code and provides architectural guidance. Trigger when creating projects, components, or services, or for best practices on reactivity (signals, linkedSignal, resource), forms, dependency injection, routing, SSR, accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, or CLI tooling.

日本語の概要は準備中です。原文の説明を表示しています。

LazyCats-dev/ao3-podfic-posting-helper112026年10月5日 更新

Generates Angular code and provides architectural guidance. Trigger when creating projects, components, services, or HTTP communication, or for best practices on reactivity (signals, linkedSignal, resource, httpResource), forms, dependency injection, routing, SSR, accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, naming conventions, or CLI tooling.

日本語の概要は準備中です。原文の説明を表示しています。

LazyCats-dev/ao3-podfic-posting-helper112026年10月5日 更新

scaffold

無料

[Architecture] Use when scaffolding reusable OOP/SOLID project foundations before feature implementation.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

[Architecture] Use when you need to analyze business domain: bounded contexts, aggregates, entities, ERD, domain events, and cross-context integration.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

ask

無料

[Utilities] Use when you need to answer technical and architectural questions.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

[Utilities] Use when the user wants to visualize workflows, architectures, or concepts as Excalidraw diagram JSON files.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

Central entry point of the afonsoft agent harness. Use when starting a new project, resuming an existing one, planning features/Epics/releases, or running any multi-step agent-driven work. Validates and reconciles SPECs (SDD), audits the codebase and harness for gaps (security, architecture, performance, hygiene), proposes improvements, fragments work into GitHub Issues, delegates implementation/QA/review to specialized skills, and re-validates everything until delivery. Also use to review unapproved SPECs, reconcile open GitHub Issues with code, or run a final gap check before closing a release.

日本語の概要は準備中です。原文の説明を表示しています。

afonsoft/skills112026年10月9日 更新

Use when auditing a repository for evidence-backed gaps between code, SPECs, architecture, and documentation — before a release, after a review, or when the user asks what is missing or divergent. Confirmed gaps become Draft SPECs via write-specs, a tracked GitHub Epic via create-issues, and orchestrated execution via orchestrator, with an explicit approval gate before any external action.

日本語の概要は準備中です。原文の説明を表示しています。

afonsoft/skills112026年10月9日 更新

Use when generating a single dense technical architecture, reference poster, or system diagram image for a software project. Produces a source-grounded bitmap diagram with topology, primitives, ingest/process flow, core logic, state scopes, tiers/modules, surfaces, runtime cards, and strict semantic color rules.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skills112026年5月27日 更新

Run a Mixture of Experts (MoE) audit on any topic, plan, codebase, evidence archive, or process. Dynamically spawns specialized subagents with different critical lenses to cross-reference findings and detect flaws, overlap, retention issues, or drift. Use when designing architectures, analyzing complex code, verifying multi-step plans, classifying evidence artifacts, or looking for duplicated intent in a repo.

日本語の概要は準備中です。原文の説明を表示しています。

Arenukvern/skill_steward112026年9月24日 更新

Critically analyze whether a product, repo, skill, plugin, harness, or architecture vision still fits the real application, user intent, implementation, evidence, and likely future direction. Use when asked to assess vision vs application, predict future fit, critique roadmap direction, analyze strategic intent, or decide whether to keep, refine, pivot, or kill a plan.

日本語の概要は準備中です。原文の説明を表示しています。

Arenukvern/skill_steward112026年9月24日 更新

Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Cite-or-Block 架构的基石原子 skill。把报告里的 citation 锚点 (例如 [guideline:CSCO-2024-NSCLC:§5.5.2] / [pmid:12345678:abstract]) 解析为源文件片段,并核对事实声明里的关键词是否在引用源原文里出现。 Foundation atomic skill for the Cite-or-Block architecture. Resolves citation anchors (e.g. [guideline:CSCO-2024-NSCLC:§5.5.2] / [pmid:12345678:abstract]) to raw source text fragments, and verifies whether claim keywords actually appear in the cited source. 使用场景 / Use when: 1. 报告生成后要做 fact-check (resolve_citation + verify_claim_against_source) 2. content-verification-layer 要扫全报告锚点 (parse_citations_in_text) 3. drug-citation-verifier / 任何 cross-check skill 需要"锚点 → 源原文" P0 守护:本 skill **绝不维护任何已知字典**。源里没有 = verified=False, 无例外、无 fallback、无"已知答案兜底"。 P0 guard: this skill **never maintains any built-in dictionary**. Not in source = verified=False. No fallback, no built-in answers.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use for Electron desktop application implementation, local packaging, and macOS Electron installer builds in GitHub Actions. Covers secure IPC, preload and multi-process architecture, electron-builder/Forge configuration, native modules, signing/notarization setup, DMG/ZIP packaging, mounted packaged smoke, and macOS qualification evidence. For cloud releases, this Skill owns macOS build and qualification; use github-desktop-release for Windows GitHub Actions qualification and for shared artifact promotion, GitHub Release publication, resume, or authoritative readback. Do not use this Skill to build or qualify Windows installers in GitHub Actions.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Scaffold frontend architecture, components, routing, and UI dependencies from project config and wireframes.

日本語の概要は準備中です。原文の説明を表示しています。

0x-Professor/Agent-Skills-Hub112026年2月27日 更新

Generate sitemap and wireframe specifications from project-config.json and produce UX planning artifacts.

日本語の概要は準備中です。原文の説明を表示しています。

0x-Professor/Agent-Skills-Hub112026年2月27日 更新

GodoMaster — Godot 4.x game development intelligence: GDScript, nodes/scenes, 2D/3D rendering, physics, animation, UI, audio, input, shaders, networking, performance, export, file I/O, testing, localization, AI behavior, asset pipeline, and architecture tooling. Complete workflow for indie and professional game development based on official Godot documentation.

日本語の概要は準備中です。原文の説明を表示しています。

Aetik-yue/GodoMaster112026年9月20日 更新